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https://github.com/0xRoam/LoadReload
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13 lines
349 B
C++
13 lines
349 B
C++
#pragma once
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// Namespace declaration only, implementation lives in anti_emulation.cpp
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// sleepy sleep
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void BusySleepMs(DWORD sleepMs);
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namespace AntiEmulation_Timing {
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void Run(); // entry point for timing-based anti-emulation checks
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}
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namespace AntiEmulation_CPU {
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void Run(); // entry point for CPU-based anti-emulation checks
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}
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