From 601b16c5d1a7d691264fa68312c3af977d2dcefd Mon Sep 17 00:00:00 2001 From: Nick Cano Date: Mon, 20 Feb 2017 14:38:51 -0800 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 80f0df2..0dacab5 100644 --- a/README.md +++ b/README.md @@ -17,4 +17,4 @@ If you can't compile yourself, all of the binaries are in the `/bin/` directory. # Usage You may need to grab [this redistributable package from Microsoft](https://www.microsoft.com/en-us/download/details.aspx?id=5555) to run the binaries if you don't have Visual Studio. If you get errors about loading fonts or map, move [arial.ttf](https://github.com/GameHackingBook/GameHackingExamples/blob/master/arial.ttf) and [game.map](https://github.com/GameHackingBook/GameHackingExamples/blob/master/game.map) into the same directory as the binary and try again. -If you for same reason want to use the debug binaries, you will need the debug redistributable installed. This comes with Visual Studio 2010, and you can also find the stand-alone DLLs online. If this give you trouble, I'd recommend either sticking to the release binaries, or compiling on your local version of Visual studio given the compile steps above. +If you for same reason want to use the debug binaries, you will need the debug redistributable installed. This comes with Visual Studio 2010, and you can also find the stand-alone DLLs online. If this gives you trouble, I'd recommend either sticking to the release binaries, or compiling on your local version of Visual studio given the compile steps above.