From 7bcd82cd418eea44f1bb55d5cbe8e98f449842be Mon Sep 17 00:00:00 2001 From: Nick Cano Date: Fri, 29 Jul 2016 14:29:27 -0700 Subject: [PATCH] Update README.md --- README.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 63b2416..13cfa39 100644 --- a/README.md +++ b/README.md @@ -4,8 +4,13 @@ Example code for the book [Game Hacking: Developing Autonomous Bots for Online G Each project in this repository corresponds to a chapter or section in the book. The projects are referenced in the relevant pages. +# Purpose +The exact purpose of each binary will be explained in the book. Some binaries are meant to be scanned and debugged, others simply exist as proof-of-concept for some lessons, and a few are actually made to illustrate how certain algorithms look with different inputs. # Compiling All of the example code should compile out-of-the-box on Visual Studio 2010, and any newer version. The exception is the two practice binaries for Chapter 1, which rely on the `Allegro 5.0.10` library to be installed with the `bin`, `lib`, and `include` directories properly set up in your Visual Studio paths for additional include directories and additional linker directories. -If you can't compile yourself, all of the binaries are in the `/bin/` directory. Debug binaries are in the `/bin/DEBUG_BUILDS/` directory with included debug databases. You may need to grab [this redistributable package from Microsoft](https://www.microsoft.com/en-us/download/details.aspx?id=5555) to run the binaries if you don't have Visual Studio. +If you can't compile yourself, all of the binaries are in the `/bin/` directory. Debug binaries are in the `/bin/DEBUG_BUILDS/` directory with included debug databases. + +# Usage +You may need to grab [this redistributable package from Microsoft](https://www.microsoft.com/en-us/download/details.aspx?id=5555) to run the binaries if you don't have Visual Studio. If you get an error about loading fonts or map, move [arial.ttf](https://github.com/GameHackingBook/GameHackingExamples/blob/master/arial.ttf) and [game.map](https://github.com/GameHackingBook/GameHackingExamples/blob/master/game.map) into the same directory as the binary and try again.