From bc40de992a5c4512493843f656b4a4e8c6ae35bb Mon Sep 17 00:00:00 2001 From: Nick Cano Date: Mon, 20 Feb 2017 14:38:12 -0800 Subject: [PATCH] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 0635116..8313638 100644 --- a/README.md +++ b/README.md @@ -16,3 +16,5 @@ If you can't compile yourself, all of the binaries are in the `/bin/` directory. # Usage You may need to grab [this redistributable package from Microsoft](https://www.microsoft.com/en-us/download/details.aspx?id=5555) to run the binaries if you don't have Visual Studio. If you get errors about loading fonts or map, move [arial.ttf](https://github.com/GameHackingBook/GameHackingExamples/blob/master/arial.ttf) and [game.map](https://github.com/GameHackingBook/GameHackingExamples/blob/master/game.map) into the same directory as the binary and try again. + +If you for saome reason want to use the debug binaries, you will have to have the debug redistributable installed. This comes with Visual Studio 2010, and you can also find the stand-alone DLLs online. If this give you trouble, I'd recommend either sticking to the release binaries, or compiling on your local version of Visual studio given the compile steps above.