Files
GhostPack-SharpDPAPI/SharpDPAPI/Domain/CommandCollection.cs
T
2022-05-16 23:49:13 -06:00

58 lines
2.8 KiB
C#
Executable File

using System;
using System.Collections.Generic;
using SharpDPAPI.Commands;
namespace SharpDPAPI.Domain
{
public class CommandCollection
{
private readonly Dictionary<string, Func<ICommand>> _availableCommands = new Dictionary<string, Func<ICommand>>();
// How To Add A New Command:
// 1. Create your command class in the Commands Folder
// a. That class must have a CommandName static property that has the Command's name
// and must also Implement the ICommand interface
// b. Put the code that does the work into the Execute() method
// 2. Add an entry to the _availableCommands dictionary in the Constructor below.
public CommandCollection()
{
_availableCommands.Add(Backupkey.CommandName, () => new Backupkey());
_availableCommands.Add(Blob.CommandName, () => new Blob());
_availableCommands.Add(Credentials.CommandName, () => new Credentials());
_availableCommands.Add(Keepass.CommandName, () => new Keepass());
_availableCommands.Add(Machinecredentials.CommandName, () => new Machinecredentials());
_availableCommands.Add(Machinemasterkeys.CommandName, () => new Machinemasterkeys());
_availableCommands.Add(Machinetriage.CommandName, () => new Machinetriage());
_availableCommands.Add(Machinevaults.CommandName, () => new Machinevaults());
_availableCommands.Add(Masterkeys.CommandName, () => new Masterkeys());
_availableCommands.Add(PS.CommandName, () => new PS());
_availableCommands.Add(RDG.CommandName, () => new RDG());
_availableCommands.Add(UserTriage.CommandName, () => new UserTriage());
_availableCommands.Add(Vaults.CommandName, () => new Vaults());
_availableCommands.Add(Certificate.CommandName, () => new Certificate());
_availableCommands.Add(Search.CommandName, () => new Search());
_availableCommands.Add(SCCM.CommandName, () => new SCCM());
}
public bool ExecuteCommand(string commandName, Dictionary<string, string> arguments)
{
bool commandWasFound;
if (string.IsNullOrEmpty(commandName) || _availableCommands.ContainsKey(commandName) == false)
commandWasFound= false;
else
{
// Create the command object
var command = _availableCommands[commandName].Invoke();
// and execute it with the arguments from the command line
command.Execute(arguments);
commandWasFound = true;
}
return commandWasFound;
}
}
}