mirror of
https://github.com/JLospinoso/gargoyle
synced 2026-06-06 15:54:31 +00:00
Complete the native build/runtime refresh while preserving the Win32 proof-of-concept baseline. - add the GargoyleX64 sibling prototype with x64 NASM PIC and timer reentry parity - consolidate Visual C++ and NASM behavior into shared MSBuild props/targets - expand just recipes and the acceptance harness across x86/x64 Debug/Release builds - harden native quality gates with MSVC warnings-as-errors, code analysis, and ASan build coverage - refresh README and MkDocs architecture, validation, responsible-use, references, and future-work docs Validation: - just ci - just native-check - Debug and Release live acceptance - Debug x64 smoke run Closes #2. Closes #13. Closes #14. Closes #15. Closes #16. Closes #17. Closes #18. Closes #19.
62 lines
2.9 KiB
XML
62 lines
2.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{76CDDD0D-EA56-4AA9-9B94-41390A34AB23}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>Gargoyle</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="build\Gargoyle.Configuration.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="build\Gargoyle.Cpp.props" />
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<ItemGroup>
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<NasmPic Include="setup.nasm" />
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<NasmPic Include="gadget.nasm" />
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</ItemGroup>
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<Import Project="build\NasmPic.targets" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>DbgHelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>DbgHelp.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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