Files
JLospinoso-gargoyle/Gargoyle.vcxproj
T
Josh Lospinoso 21f6303990 feat(native): complete Gargoyle refresh backlog
Complete the native build/runtime refresh while preserving the Win32 proof-of-concept baseline.

- add the GargoyleX64 sibling prototype with x64 NASM PIC and timer reentry parity

- consolidate Visual C++ and NASM behavior into shared MSBuild props/targets

- expand just recipes and the acceptance harness across x86/x64 Debug/Release builds

- harden native quality gates with MSVC warnings-as-errors, code analysis, and ASan build coverage

- refresh README and MkDocs architecture, validation, responsible-use, references, and future-work docs

Validation:

- just ci

- just native-check

- Debug and Release live acceptance

- Debug x64 smoke run

Closes #2.

Closes #13.

Closes #14.

Closes #15.

Closes #16.

Closes #17.

Closes #18.

Closes #19.
2026-05-14 10:15:43 -10:00

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2.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{76CDDD0D-EA56-4AA9-9B94-41390A34AB23}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Gargoyle</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="build\Gargoyle.Configuration.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="build\Gargoyle.Cpp.props" />
<ItemGroup>
<NasmPic Include="setup.nasm" />
<NasmPic Include="gadget.nasm" />
</ItemGroup>
<Import Project="build\NasmPic.targets" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>DbgHelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>DbgHelp.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>