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2024-03-22 07:52:28 -04:00

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Go

/*
Merlin is a post-exploitation command and control framework.
This file is part of Merlin.
Copyright (C) 2024 Russel Van Tuyl
Merlin is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
any later version.
Merlin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Merlin. If not, see <http://www.gnu.org/licenses/>.
*/
package agent
import "time"
// Build is a structure that holds information about an Agent's compiled build hash and the Agent's version number
type Build struct {
Build string // The agent's build hash
Version string // The agent's version number
}
// Comms is a structure that holds information about an Agent's communication profile
type Comms struct {
Failed int // The number of times the agent has failed to check in
JA3 string // The ja3 signature applied to the agent's TLS client
Kill int64 // The epoch date and time that the agent will kill itself and quit running
Padding int // The maximum amount of padding that will be appended to the Base message
Proto string // The protocol the agent is using to communicate with the server
Retry int // The maximum amount of times an agent will retry to check in before exiting
Skew int64 // The amount of skew, or jitter, used to calculate the check in time
Wait time.Duration // The amount of time the agent waits before trying to check in
}
// Host is a structure that holds information about the Host operating system an Agent is running on
type Host struct {
Architecture string // The operating system architecture the agent is running on (e.g., x86 or x64)
Name string // The host name the agent is running on
Platform string // The platform, or operating system, the agent is running on
IPs []string // A list of interface IP addresses on the host where the agent is running
}
// Process is a structure that holds information about the Process the Agent is running in/as
type Process struct {
ID int // The process ID that the agent is running in
Integrity int // The integrity level of the process the agent is running in
Name string // The process name that the agent is running in
UserGUID string // The GUID of the user that the agent is running as
UserName string // The username that the agent is running as
Domain string // The domain the user running the process belong to
}