mirror of
https://github.com/Ne0nd0g/merlin-agent
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60 lines
2.7 KiB
Go
60 lines
2.7 KiB
Go
/*
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Merlin is a post-exploitation command and control framework.
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This file is part of Merlin.
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Copyright (C) 2024 Russel Van Tuyl
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Merlin is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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any later version.
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Merlin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Merlin. If not, see <http://www.gnu.org/licenses/>.
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*/
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package agent
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import "time"
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// Build is a structure that holds information about an Agent's compiled build hash and the Agent's version number
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type Build struct {
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Build string // The agent's build hash
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Version string // The agent's version number
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}
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// Comms is a structure that holds information about an Agent's communication profile
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type Comms struct {
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Failed int // The number of times the agent has failed to check in
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JA3 string // The ja3 signature applied to the agent's TLS client
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Kill int64 // The epoch date and time that the agent will kill itself and quit running
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Padding int // The maximum amount of padding that will be appended to the Base message
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Proto string // The protocol the agent is using to communicate with the server
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Retry int // The maximum amount of times an agent will retry to check in before exiting
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Skew int64 // The amount of skew, or jitter, used to calculate the check in time
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Wait time.Duration // The amount of time the agent waits before trying to check in
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}
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// Host is a structure that holds information about the Host operating system an Agent is running on
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type Host struct {
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Architecture string // The operating system architecture the agent is running on (e.g., x86 or x64)
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Name string // The host name the agent is running on
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Platform string // The platform, or operating system, the agent is running on
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IPs []string // A list of interface IP addresses on the host where the agent is running
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}
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// Process is a structure that holds information about the Process the Agent is running in/as
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type Process struct {
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ID int // The process ID that the agent is running in
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Integrity int // The integrity level of the process the agent is running in
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Name string // The process name that the agent is running in
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UserGUID string // The GUID of the user that the agent is running as
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UserName string // The username that the agent is running as
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Domain string // The domain the user running the process belong to
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}
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