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{
"base": {
"name": "CreateProcess",
"type": "extended",
"author": ["Russel Van Tuyl (@Ne0nd0g)"],
"credits": [],
"path": ["windows", "x64", "go", "exec", "createProcess.json"],
"platform": "Windows",
"arch": "x64",
"lang": "Go",
"privilege": false,
"remote": "",
"local": [""],
"options": [
{"name": "shellcode", "value": "", "required": true, "flag": "", "description":"Path to a raw binary file or a text file containing shellcode in either \\\\x90 OR 0x90 format"},
{"name": "spawnto", "value": "C:\\WIndows\\System32\\dllhost.exe", "required": true, "flag": "", "description": "The file path to the executable that will be spawned and the shellcode will be injected into"},
{"name": "args", "value": "", "required": false, "flag": "", "description": "Arguments for the spawnto process. They will actually be used"}
],
"description": "This module will create a process from the spawnto argument and inject/execute the contents of the shelldcode argument. This modules uses anonymous pipes to collect STDOUT/STDERR",
"notes": "Shellcode itself, instead of a file path, can be set for the shellcode option so long as there are no spaces"
}
}