Files
PowerShell-PSReadLine/PSReadLine/PSReadLine.csproj
T
Jason Shirk 416ca3e4e3 Rename Microsoft.PowerShell.PSReadline.dll
To work around PowerShell Core not loading the dll from the same
directory as PSReadLine.psd1, I've renamed the dll.
2017-12-01 17:05:43 -08:00

132 lines
5.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{615788CB-1B9A-4B34-97B3-4608686E59CA}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Microsoft.PowerShell.PSReadLine</RootNamespace>
<AssemblyName>Microsoft.PowerShell.PSReadLine2</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Prefer32Bit>false</Prefer32Bit>
<DocumentationFile>bin\Debug\Microsoft.PowerShell.PSReadLine.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Prefer32Bit>false</Prefer32Bit>
<DocumentationFile>bin\Release\Microsoft.PowerShell.PSReadLine.xml</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Management.Automation, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>packages\Microsoft.PowerShell.5.ReferenceAssemblies.1.0.0\lib\net4\System.Management.Automation.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="BasicEditing.cs" />
<Compile Include="CharMap.cs" />
<Compile Include="Clipboard.cs" />
<Compile Include="Cmdlets.cs" />
<Compile Include="Completion.cs" />
<Compile Include="Completion.vi.cs" />
<Compile Include="ConsoleKeyChordConverter.cs" />
<Compile Include="ConsoleLib.cs" />
<Compile Include="Disposable.cs" />
<Compile Include="History.cs" />
<Compile Include="HistoryQueue.cs" />
<Compile Include="KeyBindings.cs" />
<Compile Include="KeyBindings.vi.cs" />
<Compile Include="Keys.cs" />
<Compile Include="KillYank.cs" />
<Compile Include="Movement.cs" />
<Compile Include="Movement.vi.cs" />
<Compile Include="Options.cs" />
<Compile Include="PlatformWindows.cs" />
<Compile Include="PSReadLineResources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>PSReadLineResources.resx</DependentUpon>
</Compile>
<Compile Include="PublicAPI.cs" />
<Compile Include="ReadLine.cs" />
<Compile Include="Replace.vi.cs" />
<Compile Include="ReadLine.vi.cs" />
<Compile Include="Render.cs" />
<Compile Include="ScreenCapture.cs" />
<Compile Include="UndoRedo.vi.cs" />
<Compile Include="UndoRedo.cs" />
<Compile Include="VisualEditing.vi.cs" />
<Compile Include="Words.cs" />
<Compile Include="Words.vi.cs" />
<Compile Include="YankPaste.vi.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="PSReadLineResources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LogicalName>Microsoft.PowerShell.PSReadLine.PSReadLineResources.resources</LogicalName>
<LastGenOutput>PSReadLineResources.Designer.cs</LastGenOutput>
<CustomToolNamespace>Microsoft.PowerShell.PSReadLine</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="PSReadLine.psd1" />
<None Include="PSReadLine.psm1" />
<None Include="SamplePSReadLineProfile.ps1" />
<None Include="Changes.txt" />
<None Include="License.txt" />
</ItemGroup>
<ItemGroup>
<None Include="..\docs\about_PSReadLine.help.txt" />
<None Include="..\docs\Get-PSReadLineKeyHandler.md" />
<None Include="..\docs\Get-PSReadLineOption.md" />
<None Include="..\docs\Set-PSReadLineKeyHandler.md" />
<None Include="..\docs\Set-PSReadLineOption.md" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>IF EXIST ..\..\CopyDLL.cmd (
..\..\CopyDLL.cmd $(TargetPath)
)</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>