mirror of
https://github.com/PowerShell/PSReadLine
synced 2026-06-08 12:12:13 +00:00
To work around PowerShell Core not loading the dll from the same directory as PSReadLine.psd1, I've renamed the dll.
132 lines
5.8 KiB
XML
132 lines
5.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{615788CB-1B9A-4B34-97B3-4608686E59CA}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>Microsoft.PowerShell.PSReadLine</RootNamespace>
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<AssemblyName>Microsoft.PowerShell.PSReadLine2</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Prefer32Bit>false</Prefer32Bit>
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<DocumentationFile>bin\Debug\Microsoft.PowerShell.PSReadLine.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Prefer32Bit>false</Prefer32Bit>
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<DocumentationFile>bin\Release\Microsoft.PowerShell.PSReadLine.xml</DocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Management.Automation, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
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<HintPath>packages\Microsoft.PowerShell.5.ReferenceAssemblies.1.0.0\lib\net4\System.Management.Automation.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Runtime.InteropServices.RuntimeInformation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AssemblyInfo.cs" />
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<Compile Include="BasicEditing.cs" />
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<Compile Include="CharMap.cs" />
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<Compile Include="Clipboard.cs" />
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<Compile Include="Cmdlets.cs" />
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<Compile Include="Completion.cs" />
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<Compile Include="Completion.vi.cs" />
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<Compile Include="ConsoleKeyChordConverter.cs" />
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<Compile Include="ConsoleLib.cs" />
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<Compile Include="Disposable.cs" />
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<Compile Include="History.cs" />
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<Compile Include="HistoryQueue.cs" />
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<Compile Include="KeyBindings.cs" />
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<Compile Include="KeyBindings.vi.cs" />
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<Compile Include="Keys.cs" />
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<Compile Include="KillYank.cs" />
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<Compile Include="Movement.cs" />
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<Compile Include="Movement.vi.cs" />
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<Compile Include="Options.cs" />
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<Compile Include="PlatformWindows.cs" />
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<Compile Include="PSReadLineResources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>PSReadLineResources.resx</DependentUpon>
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</Compile>
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<Compile Include="PublicAPI.cs" />
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<Compile Include="ReadLine.cs" />
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<Compile Include="Replace.vi.cs" />
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<Compile Include="ReadLine.vi.cs" />
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<Compile Include="Render.cs" />
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<Compile Include="ScreenCapture.cs" />
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<Compile Include="UndoRedo.vi.cs" />
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<Compile Include="UndoRedo.cs" />
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<Compile Include="VisualEditing.vi.cs" />
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<Compile Include="Words.cs" />
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<Compile Include="Words.vi.cs" />
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<Compile Include="YankPaste.vi.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="PSReadLineResources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LogicalName>Microsoft.PowerShell.PSReadLine.PSReadLineResources.resources</LogicalName>
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<LastGenOutput>PSReadLineResources.Designer.cs</LastGenOutput>
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<CustomToolNamespace>Microsoft.PowerShell.PSReadLine</CustomToolNamespace>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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<None Include="PSReadLine.psd1" />
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<None Include="PSReadLine.psm1" />
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<None Include="SamplePSReadLineProfile.ps1" />
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<None Include="Changes.txt" />
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<None Include="License.txt" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\docs\about_PSReadLine.help.txt" />
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<None Include="..\docs\Get-PSReadLineKeyHandler.md" />
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<None Include="..\docs\Get-PSReadLineOption.md" />
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<None Include="..\docs\Set-PSReadLineKeyHandler.md" />
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<None Include="..\docs\Set-PSReadLineOption.md" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>IF EXIST ..\..\CopyDLL.cmd (
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..\..\CopyDLL.cmd $(TargetPath)
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)</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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