From 25286eb0473c816d28ec38794bc7367afb560d98 Mon Sep 17 00:00:00 2001 From: "Joel Sallow (/u/ta11ow)" <32407840+vexx32@users.noreply.github.com> Date: Wed, 16 Oct 2019 02:38:39 -0400 Subject: [PATCH] Use more effective evaluation order in LanguagePrimitives.IsNullLike() (#10781) Refactor IsNullLike() to evaluate the most commonly-expected null-like values first. --- src/System.Management.Automation/engine/LanguagePrimitives.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/System.Management.Automation/engine/LanguagePrimitives.cs b/src/System.Management.Automation/engine/LanguagePrimitives.cs index 618a23b9f5..42fc00684b 100644 --- a/src/System.Management.Automation/engine/LanguagePrimitives.cs +++ b/src/System.Management.Automation/engine/LanguagePrimitives.cs @@ -1071,7 +1071,7 @@ namespace System.Management.Automation /// /// The object to test. /// True if the object is null. - public static bool IsNullLike(object obj) => obj == DBNull.Value || obj == NullString.Value || IsNull(obj); + public static bool IsNullLike(object obj) => IsNull(obj) || obj == DBNull.Value || obj == NullString.Value; /// /// Auxiliary for the cases where we want a new PSObject or null.