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111 lines
3.4 KiB
C#
111 lines
3.4 KiB
C#
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#if !SILVERLIGHT // ComObject
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#if !CLR2
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using System.Linq.Expressions;
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#else
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using Microsoft.Scripting.Ast;
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#endif
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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using System.Reflection;
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using System.Reflection.Emit;
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using System.Runtime.InteropServices;
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namespace System.Management.Automation.ComInterop
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{
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[StructLayout(LayoutKind.Sequential)]
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internal struct VariantArray1
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{
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public Variant Element0;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct VariantArray2
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{
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public Variant Element0, Element1;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct VariantArray4
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{
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public Variant Element0, Element1, Element2, Element3;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct VariantArray8
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{
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public Variant Element0, Element1, Element2, Element3, Element4, Element5, Element6, Element7;
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}
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//
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// Helper for getting the right VariantArray struct for a given number of
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// arguments. Will generate a struct if needed.
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//
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// We use this because we don't have stackalloc or pinning in Expression
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// Trees, so we can't create an array of Variants directly.
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//
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internal static class VariantArray
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{
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// Don't need a dictionary for this, it will have very few elements
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// (guaranteed less than 28, in practice 0-2)
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private static readonly List<Type> s_generatedTypes = new List<Type>(0);
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internal static MemberExpression GetStructField(ParameterExpression variantArray, int field)
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{
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return Expression.Field(variantArray, "Element" + field);
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}
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internal static Type GetStructType(int args)
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{
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Debug.Assert(args >= 0);
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if (args <= 1) return typeof(VariantArray1);
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if (args <= 2) return typeof(VariantArray2);
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if (args <= 4) return typeof(VariantArray4);
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if (args <= 8) return typeof(VariantArray8);
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int size = 1;
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while (args > size)
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{
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size *= 2;
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}
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lock (s_generatedTypes)
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{
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// See if we can find an existing type
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foreach (Type t in s_generatedTypes)
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{
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int arity = int.Parse(t.Name.Substring("VariantArray".Length), CultureInfo.InvariantCulture);
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if (size == arity)
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{
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return t;
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}
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}
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// Else generate a new type
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Type type = CreateCustomType(size).MakeGenericType(new Type[] { typeof(Variant) });
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s_generatedTypes.Add(type);
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return type;
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}
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}
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private static Type CreateCustomType(int size)
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{
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var attrs = TypeAttributes.NotPublic | TypeAttributes.SequentialLayout;
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TypeBuilder type = UnsafeMethods.DynamicModule.DefineType("VariantArray" + size, attrs, typeof(ValueType));
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var T = type.DefineGenericParameters(new string[] { "T" })[0];
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for (int i = 0; i < size; i++)
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{
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type.DefineField("Element" + i, T, FieldAttributes.Public);
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}
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return type.CreateType();
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}
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}
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}
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#endif
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