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https://github.com/dobin/SuperMega
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featur: make anti-debug more configurable
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@@ -1,8 +1,12 @@
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#define ALLOC_NUM 256
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/* This will allocate ALLOC_NUM RW memory regions,
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#define SIR_ITERATION_COUNT {{SIR_ITERATION_COUNT}}
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#define SIR_ALLOC_COUNT {{SIR_ALLOC_COUNT}}
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#define SIR_SLEEP_TIME 200 // ms
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/* This will allocate SIR_ALLOC_COUNT RW memory regions,
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set them to RX, and free them
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The idea is that the AV emulator will probably give up, either because
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@@ -14,24 +18,35 @@
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*/
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void antiemulation() {
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void* allocs[ALLOC_NUM];
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void* allocs[SIR_ALLOC_COUNT];
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DWORD result;
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for(int i=0; i<4; i++) {
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for(int n=0; n<ALLOC_NUM; n++) {
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for(int i=0; i<SIR_ITERATION_COUNT; i++) {
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for(int n=0; n<SIR_ALLOC_COUNT; n++) {
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allocs[n] = VirtualAlloc(
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NULL,
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0x1000,
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{{PAYLOAD_LEN}},
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0x3000,
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p_RW
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);
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char *ptr = allocs[n];
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// write every byte of it
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for(int i=0; i<{{PAYLOAD_LEN}}; i++) {
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ptr[i] = 0x23;
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}
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}
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for(int n=0; n<ALLOC_NUM; n++) {
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// Write something.
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/*for(int n=0; n<SIR_ALLOC_COUNT; n++) {
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char *alloc = allocs[n];
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alloc[0] = 0; // overwrite the first byte
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}*/
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for(int n=0; n<SIR_ALLOC_COUNT; n++) {
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if (VirtualProtect(
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allocs[n],
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1000,
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{{PAYLOAD_LEN}},
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p_RX,
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&result) == 0)
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{
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@@ -39,13 +54,13 @@ void antiemulation() {
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}
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}
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Sleep(200);
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Sleep(SIR_SLEEP_TIME);
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BOOL bSuccess;
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for(int n=0; n<ALLOC_NUM; n++) {
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for(int n=0; n<SIR_ALLOC_COUNT; n++) {
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bSuccess = VirtualFree(
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allocs[n],
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1000,
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{{PAYLOAD_LEN}},
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0x00008000); // MEM_RELEASE
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}
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}
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