refactor: prepare antiemulation more modular

This commit is contained in:
Dobin Rutishauser
2024-06-10 09:02:37 +02:00
parent a71daada71
commit 85585e598e
4 changed files with 62 additions and 2 deletions
@@ -0,0 +1,47 @@
#define ALLOC_NUM 256
/* This will allocate ALLOC_NUM RW memory regions,
set them to RX, and free them
The idea is that the AV emulator will probably give up, either because
of used memory is above maximum, or amount of instructions, or
number of API calls, or time.
It hopefully also makes the EDR think this program is doing some
kind of interpreter or JIT compilation, and not a malicious payload.
*/
void antiemulation() {
void* allocs[ALLOC_NUM];
DWORD result;
for(int n=0; n<ALLOC_NUM; n++) {
allocs[n] = VirtualAlloc(
NULL,
0x1000,
0x3000,
p_RW
);
}
for(int n=0; n<ALLOC_NUM; n++) {
if (VirtualProtect(
allocs[n],
1000,
p_RX,
&result) == 0)
{
return 7;
}
}
BOOL bSuccess;
for(int n=0; n<ALLOC_NUM; n++) {
bSuccess = VirtualFree(
allocs[n],
1000,
0x00008000); // MEM_RELEASE
}
}