Files
kobalicek b56f4176cb Codebase update and improvements, instruction DB update
* Denested src folder to root, renamed testing to asmjit-testing

  * Refactored how headers are included into <asmjit/...> form. This
    is necessary as compilers would never simplify a path once a ..
    appears in include directory - then paths such as ../core/../core
    appeared in asserts, which was ugly

  * Moved support utilities into asmjit/support/... (still included
    by asmjit/core.h for convenience and compatibility)

  * Added CMakePresets.json for making it easy to develop AsmJit

  * Reworked CMakeLists to be shorter and use CMake option(),
    etc... This simplifies it and makes it using more standard
    features

  * ASMJIT_EMBED now creates asmjit_embed INTERFACE library,
    which is accessible via asmjit::asmjit target - this simplifies
    embedding and makes it the same as library targets from a CMake
    perspective

  * Removed ASMJIT_DEPS - this is now provided by cmake target
    aliases - 'asmjit::asmjit' so users should not need this variable

  * Changed meaning of ASMJIT_LIBS - this now contains only AsmJit
    dependencies without asmjit::asmjit target alias. Don't rely on
    ASMJIT_LIBS anymore as it's only used internally

  * Removed ASMJIT_NO_DEPRECATED option - AsmJit is not going
    to provide controllable deprecations in the future

  * Removed ASMJIT_NO_VALIDATION in favor of ASMJIT_NO_INTROSPECTION,
    which now controls query, features, and validation API presence

  * Removed ASMJIT_DIR option - it was never really needed

  * Removed AMX_TRANSPOSE feature from instruction database (X86).
    Intel has removed it as well, so it's a feature that won't
    be siliconized
2025-11-02 22:31:46 +01:00

1273 lines
47 KiB
C++

// This file is part of AsmJit project <https://asmjit.com>
//
// See <asmjit/core.h> or LICENSE.md for license and copyright information
// SPDX-License-Identifier: Zlib
#include <asmjit/core/api-build_p.h>
#ifndef ASMJIT_NO_COMPILER
#include <asmjit/core/ralocal_p.h>
#include <asmjit/support/support.h>
ASMJIT_BEGIN_NAMESPACE
// RALocalAllocator - Utilities
// ============================
static ASMJIT_INLINE RATiedReg* RALocal_findTiedReg(RATiedReg* tied_regs, size_t count, RAWorkReg* work_reg) noexcept {
for (size_t i = 0; i < count; i++) {
if (tied_regs[i].work_reg() == work_reg) {
return &tied_regs[i];
}
}
return nullptr;
}
// RALocalAllocator - Initialization & Reset
// =========================================
Error RALocalAllocator::init() noexcept {
PhysToWorkMap* phys_to_work_map;
WorkToPhysMap* work_to_phys_map;
phys_to_work_map = _pass.new_phys_to_work_map();
work_to_phys_map = _pass.new_work_to_phys_map();
if (!phys_to_work_map || !work_to_phys_map) {
return make_error(Error::kOutOfMemory);
}
_cur_assignment.init_layout(_pass._phys_reg_count, _pass.work_regs());
_cur_assignment.init_maps(phys_to_work_map, work_to_phys_map);
phys_to_work_map = _pass.new_phys_to_work_map();
work_to_phys_map = _pass.new_work_to_phys_map();
_tmp_work_to_phys_map = _pass.new_work_to_phys_map();
if (!phys_to_work_map || !work_to_phys_map || !_tmp_work_to_phys_map) {
return make_error(Error::kOutOfMemory);
}
_tmp_assignment.init_layout(_pass._phys_reg_count, _pass.work_regs());
_tmp_assignment.init_maps(phys_to_work_map, work_to_phys_map);
return Error::kOk;
}
// RALocalAllocator - Assignment
// =============================
Error RALocalAllocator::make_initial_assignment() noexcept {
FuncNode* func = _pass.func();
RABlock* entry = _pass.entry_block();
Span<BitWord> live_in = entry->live_in();
uint32_t multi_work_reg_count = _pass._multi_work_reg_count;
uint32_t arg_count = func->arg_count();
uint32_t iter_count = 1;
for (uint32_t iter = 0; iter < iter_count; iter++) {
for (uint32_t arg_index = 0; arg_index < arg_count; arg_index++) {
for (uint32_t value_index = 0; value_index < Globals::kMaxValuePack; value_index++) {
// Unassigned argument.
const RegOnly& reg_arg = func->arg_pack(arg_index)[value_index];
if (!reg_arg.is_reg() || !_cc.is_virt_id_valid(reg_arg.id())) {
continue;
}
VirtReg* virt_reg = _cc.virt_reg_by_id(reg_arg.id());
RAWorkReg* work_reg = virt_reg->work_reg();
// Unreferenced argument.
if (!work_reg) {
continue;
}
// Overwritten argument.
RAWorkId work_id = work_reg->work_id();
if (uint32_t(work_id) >= multi_work_reg_count || !BitOps::bit_at(live_in, work_id)) {
continue;
}
RegGroup group = work_reg->group();
if (_cur_assignment.work_to_phys_id(group, work_id) != RAAssignment::kPhysNone) {
continue;
}
RegMask allocable_regs = _available_regs[group] & ~_cur_assignment.assigned(group);
if (iter == 0) {
// First iteration: Try to allocate to home RegId.
if (work_reg->has_home_reg_id()) {
uint32_t phys_id = work_reg->home_reg_id();
if (Support::bit_test(allocable_regs, phys_id)) {
_cur_assignment.assign(group, work_id, phys_id, true);
_pass._args_assignment.assign_reg_in_pack(arg_index, value_index, work_reg->type(), phys_id, work_reg->type_id());
continue;
}
}
iter_count = 2;
}
else {
// Second iteration: Pick any other register if the is an unassigned one or assign to stack.
if (allocable_regs) {
uint32_t phys_id = Support::ctz(allocable_regs);
_cur_assignment.assign(group, work_id, phys_id, true);
_pass._args_assignment.assign_reg_in_pack(arg_index, value_index, work_reg->type(), phys_id, work_reg->type_id());
}
else {
// This register will definitely need stack, create the slot now and assign also `arg_index`
// to it. We will patch `_args_assignment` later after RAStackAllocator finishes.
RAStackSlot* slot = _pass.get_or_create_stack_slot(work_reg);
if (ASMJIT_UNLIKELY(!slot)) {
return make_error(Error::kOutOfMemory);
}
// This means STACK_ARG may be moved to STACK.
work_reg->add_flags(RAWorkRegFlags::kStackArgToStack);
_pass._num_stack_args_to_stack_slots++;
}
}
}
}
}
return Error::kOk;
}
Error RALocalAllocator::replace_assignment(const PhysToWorkMap* phys_to_work_map) noexcept {
_cur_assignment.copy_from(phys_to_work_map);
return Error::kOk;
}
Error RALocalAllocator::switch_to_assignment(PhysToWorkMap* dst_phys_to_work_map, Span<const BitWord> live_in, bool dst_is_read_only, bool try_mode) noexcept {
RAAssignment dst;
RAAssignment& cur = _cur_assignment;
dst.init_layout(_pass._phys_reg_count, _pass.work_regs());
dst.init_maps(dst_phys_to_work_map, _tmp_work_to_phys_map);
dst.assign_work_ids_from_phys_ids();
uint32_t multi_work_reg_count = _pass._multi_work_reg_count;
for (RegGroup group : Support::enumerate(RegGroup::kMaxVirt)) {
// STEP 1
// ------
//
// - KILL all registers that are not live at `dst`,
// - SPILL all registers that are not assigned at `dst`.
if (!try_mode) {
Support::BitWordIterator<RegMask> it(cur.assigned(group));
while (it.has_next()) {
uint32_t phys_id = it.next();
RAWorkId work_id = cur.phys_to_work_id(group, phys_id);
// Must be true as we iterate over assigned registers.
ASMJIT_ASSERT(work_id != kBadWorkId);
// KILL if it's not live on entry.
if (uint32_t(work_id) >= multi_work_reg_count || !BitOps::bit_at(live_in, work_id)) {
_unassign_reg(group, work_id, phys_id);
continue;
}
// SPILL if it's not assigned on entry.
uint32_t alt_id = dst.work_to_phys_id(group, work_id);
if (alt_id == RAAssignment::kPhysNone) {
ASMJIT_PROPAGATE(on_spill_reg(group, work_reg_by_id(work_id), work_id, phys_id));
}
}
}
// STEP 2
// ------
//
// - MOVE and SWAP registers from their current assignments into their DST assignments.
// - Build `will_load_regs` mask of registers scheduled for `on_load_reg()`.
// Current run-id (1 means more aggressive decisions).
int32_t run_id = -1;
// Remaining registers scheduled for `on_load_reg()`.
RegMask will_load_regs = 0;
// Remaining registers to be allocated in this loop.
RegMask affected_regs = dst.assigned(group);
while (affected_regs) {
if (++run_id == 2) {
if (!try_mode) {
return make_error(Error::kInvalidState);
}
// Stop in `try_mode` if we haven't done anything in past two rounds.
break;
}
Support::BitWordIterator<RegMask> it(affected_regs);
while (it.has_next()) {
uint32_t phys_id = it.next();
RegMask phys_mask = Support::bit_mask<RegMask>(phys_id);
RAWorkId cur_work_id = cur.phys_to_work_id(group, phys_id);
RAWorkId dst_work_id = dst.phys_to_work_id(group, phys_id);
// The register must have assigned `dst_work_id` as we only iterate over assigned regs.
ASMJIT_ASSERT(dst_work_id != kBadWorkId);
// The register must be crossing multiple basic blocks, otherwise it should never be present in the map.
ASMJIT_ASSERT(uint32_t(dst_work_id) < multi_work_reg_count);
RAWorkReg* dst_work_reg = work_reg_by_id(dst_work_id);
if (cur_work_id != kBadWorkId) {
RAWorkReg* cur_work_reg = work_reg_by_id(cur_work_id);
// Both assigned.
if (cur_work_id != dst_work_id) {
// Wait a bit if this is the first run, we may avoid this if `cur_work_id` moves out.
if (run_id <= 0) {
continue;
}
uint32_t alt_phys_id = cur.work_to_phys_id(group, dst_work_id);
if (alt_phys_id == RAAssignment::kPhysNone) {
continue;
}
// Reset as we will do some changes to the current assignment.
run_id = -1;
if (_arch_traits->has_inst_reg_swap(group)) {
ASMJIT_PROPAGATE(on_swap_reg(group, cur_work_reg, cur_work_id, phys_id, dst_work_reg, dst_work_id, alt_phys_id));
}
else {
// SPILL the reg if it's not dirty in DST, otherwise try to MOVE.
if (!cur.is_phys_dirty(group, phys_id)) {
_unassign_reg(group, cur_work_id, phys_id);
}
else {
RegMask allocable_regs = _pass._available_regs[group] & ~cur.assigned(group);
// If possible don't conflict with assigned regs at DST.
if (allocable_regs & ~dst.assigned(group)) {
allocable_regs &= ~dst.assigned(group);
}
if (allocable_regs) {
// MOVE is possible, thus preferred.
uint32_t tmp_phys_id = Support::ctz(allocable_regs);
ASMJIT_PROPAGATE(on_move_reg(group, cur_work_reg, cur_work_id, tmp_phys_id, phys_id));
_clobbered_regs[group] |= Support::bit_mask<RegMask>(tmp_phys_id);
}
else {
// MOVE is impossible, must SPILL.
ASMJIT_PROPAGATE(on_spill_reg(group, cur_work_reg, cur_work_id, phys_id));
}
}
goto Cleared;
}
}
}
else {
Cleared:
// DST assigned, CUR unassigned.
uint32_t alt_phys_id = cur.work_to_phys_id(group, dst_work_id);
if (alt_phys_id == RAAssignment::kPhysNone) {
if (BitOps::bit_at(live_in, dst_work_id)) {
will_load_regs |= phys_mask; // Scheduled for `on_load_reg()`.
}
affected_regs &= ~phys_mask; // Unaffected from now.
continue;
}
ASMJIT_PROPAGATE(on_move_reg(group, dst_work_reg, dst_work_id, phys_id, alt_phys_id));
}
// Both DST and CUR assigned to the same reg or CUR just moved to DST.
if ((dst.dirty(group) & phys_mask) != (cur.dirty(group) & phys_mask)) {
if ((dst.dirty(group) & phys_mask) == 0) {
// CUR dirty, DST not dirty (the assert is just to visualize the condition).
ASMJIT_ASSERT(!dst.is_phys_dirty(group, phys_id) && cur.is_phys_dirty(group, phys_id));
// If `dst_is_read_only` is true it means that that block was already processed and we cannot change from
// CLEAN to DIRTY. In that case the register has to be saved as it cannot enter the block DIRTY.
if (dst_is_read_only) {
ASMJIT_PROPAGATE(on_save_reg(group, dst_work_reg, dst_work_id, phys_id));
}
else {
dst.make_dirty(group, dst_work_id, phys_id);
}
}
else {
// DST dirty, CUR not dirty (the assert is just to visualize the condition).
ASMJIT_ASSERT(dst.is_phys_dirty(group, phys_id) && !cur.is_phys_dirty(group, phys_id));
cur.make_dirty(group, dst_work_id, phys_id);
}
}
// Must match now...
ASMJIT_ASSERT(dst.phys_to_work_id(group, phys_id) == cur.phys_to_work_id(group, phys_id));
ASMJIT_ASSERT(dst.is_phys_dirty(group, phys_id) == cur.is_phys_dirty(group, phys_id));
run_id = -1;
affected_regs &= ~phys_mask;
}
}
// STEP 3
// ------
//
// - Load registers specified by `will_load_regs`.
{
Support::BitWordIterator<RegMask> it(will_load_regs);
while (it.has_next()) {
uint32_t phys_id = it.next();
if (!cur.is_phys_assigned(group, phys_id)) {
RAWorkId work_id = dst.phys_to_work_id(group, phys_id);
// The register must be crossing multiple basic blocks otherwise it should not be in the map.
ASMJIT_ASSERT(uint32_t(work_id) < multi_work_reg_count);
// The algorithm is broken if it tries to load a register that is not in LIVE-IN.
ASMJIT_ASSERT(BitOps::bit_at(live_in, work_id) == true);
RAWorkReg* work_reg = work_reg_by_id(work_id);
ASMJIT_PROPAGATE(on_load_reg(group, work_reg, work_id, phys_id));
if (dst.is_phys_dirty(group, phys_id)) {
cur.make_dirty(group, work_id, phys_id);
}
ASMJIT_ASSERT(dst.is_phys_dirty(group, phys_id) == cur.is_phys_dirty(group, phys_id));
}
else {
// Not possible otherwise.
ASMJIT_ASSERT(try_mode == true);
}
}
}
}
if (!try_mode) {
// Here is a code that dumps the conflicting part if something fails here:
// if (!dst.equals(cur)) {
// uint32_t phys_total = dst._layout.phys_total;
// uint32_t work_count = dst._layout.work_count;
//
// fprintf(stderr, "Dirty DST=0x%08X CUR=0x%08X\n", dst.dirty(RegGroup::kGp), cur.dirty(RegGroup::kGp));
// fprintf(stderr, "Assigned DST=0x%08X CUR=0x%08X\n", dst.assigned(RegGroup::kGp), cur.assigned(RegGroup::kGp));
//
// for (uint32_t phys_id = 0; phys_id < phys_total; phys_id++) {
// uint32_t dst_work_id = dst._phys_to_work_map->work_ids[phys_id];
// uint32_t cur_work_id = cur._phys_to_work_map->work_ids[phys_id];
// if (dst_work_id != cur_work_id)
// fprintf(stderr, "[PhysIdWork] PhysId=%u WorkId[DST(%u) != CUR(%u)]\n", phys_id, dst_work_id, cur_work_id);
// }
//
// for (uint32_t work_id = 0; work_id < work_count; work_id++) {
// uint32_t dst_phys_id = dst._work_to_phys_map->phys_ids[work_id];
// uint32_t cur_phys_id = cur._work_to_phys_map->phys_ids[work_id];
// if (dst_phys_id != cur_phys_id)
// fprintf(stderr, "[WorkToPhys] WorkId=%u PhysId[DST(%u) != CUR(%u)]\n", work_id, dst_phys_id, cur_phys_id);
// }
// }
ASMJIT_ASSERT(dst.equals(cur));
}
return Error::kOk;
}
Error RALocalAllocator::spill_scratch_gp_regs_before_entry(RegMask scratch_regs) noexcept {
RegGroup group = RegGroup::kGp;
Support::BitWordIterator<RegMask> it(scratch_regs);
while (it.has_next()) {
uint32_t phys_id = it.next();
if (_cur_assignment.is_phys_assigned(group, phys_id)) {
RAWorkId work_id = _cur_assignment.phys_to_work_id(group, phys_id);
ASMJIT_PROPAGATE(on_spill_reg(group, work_reg_by_id(work_id), work_id, phys_id));
}
}
return Error::kOk;
}
// RALocalAllocator - Allocation
// =============================
Error RALocalAllocator::alloc_instruction(InstNode* node) noexcept {
RAInst* ra_inst = node->pass_data<RAInst>();
RATiedReg* out_tied_regs[Globals::kMaxPhysRegs];
RATiedReg* dup_tied_regs[Globals::kMaxPhysRegs];
RATiedReg* consecutive_regs[kMaxConsecutiveRegs];
// The cursor must point to the previous instruction for a possible instruction insertion.
_cc.set_cursor(node->prev());
_node = node;
_ra_inst = ra_inst;
_tied_total = ra_inst->_tied_total;
_tied_count = ra_inst->_tied_count;
// Whether we already replaced register operand with memory operand.
bool rm_allocated = false;
for (RegGroup group : Support::enumerate(RegGroup::kMaxVirt)) {
uint32_t i, count = this->tied_count(group);
RATiedReg* tied_regs = this->tied_regs(group);
RegMask will_use = _ra_inst->_used_regs[group];
RegMask will_out = _ra_inst->_clobbered_regs[group];
RegMask will_free = 0;
uint32_t use_pending_count = count;
uint32_t out_tied_count = 0;
uint32_t dup_tied_count = 0;
uint32_t consecutive_mask = 0;
// STEP 1
// ------
//
// Calculate `will_use` and `will_free` masks based on tied registers we have. In addition, aggregate information
// regarding consecutive registers used by this instruction. We need that to make USE/OUT assignments.
//
// We don't do any assignment decisions at this stage as we just need to collect some information first. Then,
// after we populate all masks needed we can finally make some decisions in the second loop. The main reason
// for this is that we really need `will_free` to make assignment decisions for `will_use`, because if we mark
// some registers that will be freed, we can consider them in decision making afterwards.
for (i = 0; i < count; i++) {
RATiedReg* tied_reg = &tied_regs[i];
if (tied_reg->has_any_consecutive_flag()) {
uint32_t consecutive_offset = tied_reg->is_lead_consecutive() ? uint32_t(0) : tied_reg->consecutive_data();
if (ASMJIT_UNLIKELY(Support::bit_test(consecutive_mask, consecutive_offset))) {
return make_error(Error::kInvalidState);
}
consecutive_mask |= Support::bit_mask<uint32_t>(consecutive_offset);
consecutive_regs[consecutive_offset] = tied_reg;
}
// Add OUT and KILL to `out_pending_count` for CLOBBERing and/or OUT assignment.
if (tied_reg->is_out_or_kill()) {
out_tied_regs[out_tied_count++] = tied_reg;
}
if (tied_reg->is_duplicate()) {
dup_tied_regs[dup_tied_count++] = tied_reg;
}
if (!tied_reg->is_use()) {
tied_reg->mark_use_done();
use_pending_count--;
continue;
}
// Don't assign anything here if this is a consecutive USE - we will handle this in STEP 2 instead.
if (tied_reg->is_use_consecutive()) {
continue;
}
RAWorkReg* work_reg = tied_reg->work_reg();
RAWorkId work_id = work_reg->work_id();
uint32_t assigned_id = _cur_assignment.work_to_phys_id(group, work_id);
if (tied_reg->has_use_id()) {
// If the register has `use_id` it means it can only be allocated in that register.
RegMask use_mask = Support::bit_mask<RegMask>(tied_reg->use_id());
// RAInstBuilder must have collected `used_regs` on-the-fly.
ASMJIT_ASSERT((will_use & use_mask) != 0);
if (assigned_id == tied_reg->use_id()) {
// If the register is already allocated in this one, mark it done and continue.
tied_reg->mark_use_done();
if (tied_reg->is_write()) {
_cur_assignment.make_dirty(group, work_id, assigned_id);
}
use_pending_count--;
will_use |= use_mask;
}
else {
will_free |= use_mask & _cur_assignment.assigned(group);
}
}
else {
// Check if the register must be moved to `allocable_regs`.
RegMask allocable_regs = tied_reg->use_reg_mask();
if (assigned_id != RAAssignment::kPhysNone) {
RegMask assigned_mask = Support::bit_mask<RegMask>(assigned_id);
if ((allocable_regs & ~will_use) & assigned_mask) {
tied_reg->set_use_id(assigned_id);
tied_reg->mark_use_done();
if (tied_reg->is_write()) {
_cur_assignment.make_dirty(group, work_id, assigned_id);
}
use_pending_count--;
will_use |= assigned_mask;
}
else {
will_free |= assigned_mask;
}
}
}
}
// STEP 2
// ------
//
// Verify that all the consecutive registers are really consecutive. Terminate if there is a gap. In addition,
// decide which USE ids will be used in case that this consecutive sequence is USE (OUT registers are allocated
// in a different step).
uint32_t consecutive_count = 0;
if (consecutive_mask) {
if ((consecutive_mask & (consecutive_mask + 1u)) != 0) {
return make_error(Error::kInvalidState);
}
// Count of trailing ones is the count of consecutive registers. There cannot be gap.
consecutive_count = Support::ctz(~consecutive_mask);
// Prioritize allocation that would result in least moves even when moving registers away from their homes.
RATiedReg* lead = consecutive_regs[0];
// Assign the best possible USE Ids to all consecutives.
if (lead->is_use_consecutive()) {
uint32_t best_score = 0;
uint32_t best_lead_reg = 0xFFFFFFFF;
RegMask allocable_regs = (_available_regs[group] | will_free) & ~will_use;
uint32_t assignments[kMaxConsecutiveRegs];
for (i = 0; i < consecutive_count; i++) {
assignments[i] = _cur_assignment.work_to_phys_id(group, consecutive_regs[i]->work_reg()->work_id());
}
Support::BitWordIterator<uint32_t> it(lead->use_reg_mask());
while (it.has_next()) {
uint32_t reg_index = it.next();
if (Support::bit_test(lead->use_reg_mask(), reg_index)) {
uint32_t score = 15;
for (i = 0; i < consecutive_count; i++) {
uint32_t consecutive_index = reg_index + i;
if (!Support::bit_test(allocable_regs, consecutive_index)) {
score = 0;
break;
}
RAWorkReg* work_reg = consecutive_regs[i]->work_reg();
score += uint32_t(work_reg->home_reg_id() == consecutive_index);
score += uint32_t(assignments[i] == consecutive_index) * 2;
}
if (score > best_score) {
best_score = score;
best_lead_reg = reg_index;
}
}
}
if (best_lead_reg == 0xFFFFFFFF) {
return make_error(Error::kConsecutiveRegsAllocation);
}
for (i = 0; i < consecutive_count; i++) {
uint32_t consecutive_index = best_lead_reg + i;
RATiedReg* tied_reg = consecutive_regs[i];
RegMask use_mask = Support::bit_mask<uint32_t>(consecutive_index);
RAWorkReg* work_reg = tied_reg->work_reg();
RAWorkId work_id = work_reg->work_id();
uint32_t assigned_id = _cur_assignment.work_to_phys_id(group, work_id);
tied_reg->set_use_id(consecutive_index);
if (assigned_id == consecutive_index) {
// If the register is already allocated in this one, mark it done and continue.
tied_reg->mark_use_done();
if (tied_reg->is_write()) {
_cur_assignment.make_dirty(group, work_id, assigned_id);
}
use_pending_count--;
will_use |= use_mask;
}
else {
will_use |= use_mask;
will_free |= use_mask & _cur_assignment.assigned(group);
}
}
}
}
// STEP 3
// ------
//
// Do some decision making to find the best candidates of registers that need to be assigned, moved, and/or
// spilled. Only USE registers are considered here, OUT will be decided later after all CLOBBERed and OUT
// registers are unassigned.
if (use_pending_count) {
// TODO: Not sure `live_regs` should be used, maybe will_use and will_free would be enough and much more clear.
// All registers that are currently alive without registers that will be freed.
RegMask live_regs = _cur_assignment.assigned(group) & ~will_free;
for (i = 0; i < count; i++) {
RATiedReg* tied_reg = &tied_regs[i];
if (tied_reg->is_use_done()) {
continue;
}
RAWorkReg* work_reg = tied_reg->work_reg();
RAWorkId work_id = work_reg->work_id();
uint32_t assigned_id = _cur_assignment.work_to_phys_id(group, work_id);
// REG/MEM: Patch register operand to memory operand if not allocated.
if (!rm_allocated && tied_reg->has_use_rm()) {
if (assigned_id == RAAssignment::kPhysNone && Support::is_power_of_2(tied_reg->use_rewrite_mask())) {
uint32_t op_index = Support::ctz(tied_reg->use_rewrite_mask()) / uint32_t(sizeof(Operand) / sizeof(uint32_t));
uint32_t rm_size = tied_reg->rm_size();
if (rm_size <= work_reg->virt_reg()->virt_size()) {
Operand& op = node->operands()[op_index];
op = _pass.work_reg_as_mem(work_reg);
// NOTE: We cannot use `x86::Mem::set_size()` from here, so let's manipulate the signature directly.
op._signature.set_size(rm_size);
tied_reg->_use_rewrite_mask = 0;
tied_reg->mark_use_done();
ra_inst->add_flags(RATiedFlags::kInst_RegToMemPatched);
use_pending_count--;
rm_allocated = true;
continue;
}
}
}
if (!tied_reg->has_use_id()) {
// DECIDE where to assign the USE register.
RegMask allocable_regs = tied_reg->use_reg_mask() & ~(will_free | will_use);
uint32_t use_id = decide_on_assignment(group, work_reg, assigned_id, allocable_regs);
RegMask use_mask = Support::bit_mask<RegMask>(use_id);
will_use |= use_mask;
will_free |= use_mask & live_regs;
tied_reg->set_use_id(use_id);
if (assigned_id != RAAssignment::kPhysNone) {
RegMask assigned_mask = Support::bit_mask<RegMask>(assigned_id);
will_free |= assigned_mask;
live_regs &= ~assigned_mask;
// OPTIMIZATION: Assign the USE register here if it's possible.
if (!(live_regs & use_mask)) {
ASMJIT_PROPAGATE(on_move_reg(group, work_reg, work_id, use_id, assigned_id));
tied_reg->mark_use_done();
if (tied_reg->is_write()) {
_cur_assignment.make_dirty(group, work_id, use_id);
}
use_pending_count--;
}
}
else {
// OPTIMIZATION: Assign the USE register here if it's possible.
if (!(live_regs & use_mask)) {
ASMJIT_PROPAGATE(on_load_reg(group, work_reg, work_id, use_id));
tied_reg->mark_use_done();
if (tied_reg->is_write()) {
_cur_assignment.make_dirty(group, work_id, use_id);
}
use_pending_count--;
}
}
live_regs |= use_mask;
}
}
}
// Initially all used regs will be marked as clobbered.
RegMask clobbered_by_inst = will_use | will_out;
// STEP 4
// ------
//
// Free all registers that we marked as `will_free`. Only registers that are not USEd by the instruction are
// considered as we don't want to free regs we need.
if (will_free) {
RegMask allocable_regs = _available_regs[group] & ~(_cur_assignment.assigned(group) | will_free | will_use | will_out);
Support::BitWordIterator<RegMask> it(will_free);
do {
uint32_t assigned_id = it.next();
if (_cur_assignment.is_phys_assigned(group, assigned_id)) {
RAWorkId work_id = _cur_assignment.phys_to_work_id(group, assigned_id);
RAWorkReg* work_reg = work_reg_by_id(work_id);
// DECIDE whether to MOVE or SPILL.
if (allocable_regs) {
uint32_t reassigned_id = decide_on_reassignment(group, work_reg, assigned_id, allocable_regs, ra_inst);
if (reassigned_id != RAAssignment::kPhysNone) {
ASMJIT_PROPAGATE(on_move_reg(group, work_reg, work_id, reassigned_id, assigned_id));
allocable_regs ^= Support::bit_mask<RegMask>(reassigned_id);
_clobbered_regs[group] |= Support::bit_mask<RegMask>(reassigned_id);
continue;
}
}
ASMJIT_PROPAGATE(on_spill_reg(group, work_reg, work_id, assigned_id));
}
} while (it.has_next());
}
// STEP 5
// ------
//
// ALLOCATE / SHUFFLE all registers that we marked as `will_use` and weren't allocated yet. This is a bit
// complicated as the allocation is iterative. In some cases we have to wait before allocating a particular
// physical register as it's still occupied by some other one, which we need to move before we can use it.
// In this case we skip it and allocate another one instead (making it free for the next iteration).
//
// NOTE: Iterations are mostly important for complicated allocations like function calls, where there can
// be up to N registers used at once. Asm instructions won't run the loop more than once in 99.9% of cases
// as they use 2 to 3 registers in average.
if (use_pending_count) {
bool must_swap = false;
do {
uint32_t old_pending_count = use_pending_count;
for (i = 0; i < count; i++) {
RATiedReg* this_tied_reg = &tied_regs[i];
if (this_tied_reg->is_use_done()) {
continue;
}
RAWorkReg* this_work_reg = this_tied_reg->work_reg();
RAWorkId this_work_id = this_work_reg->work_id();
uint32_t this_phys_id = _cur_assignment.work_to_phys_id(group, this_work_id);
// This would be a bug, fatal one!
uint32_t target_phys_id = this_tied_reg->use_id();
ASMJIT_ASSERT(target_phys_id != this_phys_id);
RAWorkId target_work_id = _cur_assignment.phys_to_work_id(group, target_phys_id);
if (target_work_id != kBadWorkId) {
RAWorkReg* target_work_reg = work_reg_by_id(target_work_id);
// Swapping two registers can solve two allocation tasks by emitting just a single instruction. However,
// swap is only available on few architectures and it's definitely not available for each register group.
// Calling `on_swap_reg()` before checking these would be fatal.
if (_arch_traits->has_inst_reg_swap(group) && this_phys_id != RAAssignment::kPhysNone) {
ASMJIT_PROPAGATE(on_swap_reg(group, this_work_reg, this_work_id, this_phys_id, target_work_reg, target_work_id, target_phys_id));
this_tied_reg->mark_use_done();
if (this_tied_reg->is_write()) {
_cur_assignment.make_dirty(group, this_work_id, target_phys_id);
}
use_pending_count--;
// Double-hit.
RATiedReg* target_tied_reg = RALocal_findTiedReg(tied_regs, count, target_work_reg);
if (target_tied_reg && target_tied_reg->use_id() == this_phys_id) {
target_tied_reg->mark_use_done();
if (target_tied_reg->is_write()) {
_cur_assignment.make_dirty(group, target_work_id, this_phys_id);
}
use_pending_count--;
}
continue;
}
if (!must_swap) {
continue;
}
// Only branched here if the previous iteration did nothing. This is essentially a SWAP operation without
// having a dedicated instruction for that purpose (vector registers, etc...). The simplest way to handle
// such case is to SPILL the target register or MOVE it to another register so the loop can continue.
RegMask available_regs = _available_regs[group] & ~_cur_assignment.assigned(group);
if (available_regs) {
uint32_t tmp_reg_id = pick_best_suitable_register(group, available_regs);
ASMJIT_ASSERT(tmp_reg_id != RAAssignment::kPhysNone);
ASMJIT_PROPAGATE(on_move_reg(group, this_work_reg, this_work_id, tmp_reg_id, this_phys_id));
_clobbered_regs[group] |= Support::bit_mask<RegMask>(tmp_reg_id);
// NOTE: This register is not done, we have just moved it to another physical spot, and we will have to
// move it again into the correct spot once it's free (since this is essentially doing a swap operation
// via moves).
break;
}
ASMJIT_PROPAGATE(on_spill_reg(group, target_work_reg, target_work_id, target_phys_id));
}
if (this_phys_id != RAAssignment::kPhysNone) {
ASMJIT_PROPAGATE(on_move_reg(group, this_work_reg, this_work_id, target_phys_id, this_phys_id));
this_tied_reg->mark_use_done();
if (this_tied_reg->is_write()) {
_cur_assignment.make_dirty(group, this_work_id, target_phys_id);
}
use_pending_count--;
}
else {
ASMJIT_PROPAGATE(on_load_reg(group, this_work_reg, this_work_id, target_phys_id));
this_tied_reg->mark_use_done();
if (this_tied_reg->is_write()) {
_cur_assignment.make_dirty(group, this_work_id, target_phys_id);
}
use_pending_count--;
}
}
must_swap = (old_pending_count == use_pending_count);
} while (use_pending_count);
}
// STEP 6
// ------
//
// KILL registers marked as KILL/OUT.
uint32_t out_pending_count = out_tied_count;
if (out_tied_count) {
for (i = 0; i < out_tied_count; i++) {
RATiedReg* tied_reg = out_tied_regs[i];
RAWorkReg* work_reg = tied_reg->work_reg();
RAWorkId work_id = work_reg->work_id();
uint32_t phys_id = _cur_assignment.work_to_phys_id(group, work_id);
// Must check if it's allocated as KILL can be related to OUT (like KILL immediately after OUT, which could
// mean the register is not assigned).
if (phys_id != RAAssignment::kPhysNone) {
_unassign_reg(group, work_id, phys_id);
will_out &= ~Support::bit_mask<RegMask>(phys_id);
}
// We still maintain number of pending registers for OUT assignment. So, if this is only KILL, not OUT, we
// can safely decrement it.
out_pending_count -= !tied_reg->is_out();
}
}
// STEP 7
// ------
//
// SPILL registers that will be CLOBBERed. Since OUT and KILL were already processed this is used mostly to
// handle function CALLs.
if (will_out) {
Support::BitWordIterator<RegMask> it(will_out);
do {
uint32_t phys_id = it.next();
RAWorkId work_id = _cur_assignment.phys_to_work_id(group, phys_id);
if (work_id == kBadWorkId) {
continue;
}
ASMJIT_PROPAGATE(on_spill_reg(group, work_reg_by_id(work_id), work_id, phys_id));
} while (it.has_next());
}
// STEP 8
// ------
//
// Duplication.
for (i = 0; i < dup_tied_count; i++) {
RATiedReg* tied_reg = dup_tied_regs[i];
RAWorkReg* work_reg = tied_reg->work_reg();
uint32_t src_id = tied_reg->use_id();
Support::BitWordIterator<RegMask> it(tied_reg->use_reg_mask());
while (it.has_next()) {
uint32_t dst_id = it.next();
if (dst_id == src_id) {
continue;
}
ASMJIT_PROPAGATE(_pass.emit_move(work_reg, dst_id, src_id));
}
}
// STEP 9
// ------
//
// Vector registers can be clobbered partially by invoke - find if that's the case and clobber when necessary.
if (node->is_invoke() && group == RegGroup::kVec) {
const InvokeNode* invoke_node = node->as<InvokeNode>();
RegMask maybe_clobbered_regs = invoke_node->detail().call_conv().preserved_regs(group) & _cur_assignment.assigned(group);
if (maybe_clobbered_regs) {
uint32_t save_restore_vec_size = invoke_node->detail().call_conv().save_restore_reg_size(group);
Support::BitWordIterator<RegMask> it(maybe_clobbered_regs);
do {
uint32_t phys_id = it.next();
RAWorkId work_id = _cur_assignment.phys_to_work_id(group, phys_id);
RAWorkReg* work_reg = work_reg_by_id(work_id);
uint32_t virt_size = work_reg->virt_reg()->virt_size();
if (virt_size > save_restore_vec_size) {
ASMJIT_PROPAGATE(on_spill_reg(group, work_reg, work_id, phys_id));
}
} while (it.has_next());
}
}
// STEP 10
// -------
//
// Assign OUT registers.
if (out_pending_count) {
// Live registers, we need a separate register (outside of `_cur_assignment) to hold these because of KILLed
// registers. If we KILL a register here it will go out from `_cur_assignment`, but we cannot assign to it in
// here.
RegMask live_regs = _cur_assignment.assigned(group);
// Must avoid as they have been already OUTed (added during the loop).
RegMask out_regs = 0;
// Must avoid as they collide with already allocated ones.
RegMask avoid_regs = will_use & ~clobbered_by_inst;
// Assign the best possible OUT ids of all consecutives.
if (consecutive_count) {
RATiedReg* lead = consecutive_regs[0];
if (lead->is_out_consecutive()) {
uint32_t best_score = 0;
uint32_t best_lead_reg = 0xFFFFFFFF;
RegMask allocable_regs = _available_regs[group] & ~(out_regs | avoid_regs);
Support::BitWordIterator<uint32_t> it(lead->out_reg_mask());
while (it.has_next()) {
uint32_t reg_index = it.next();
if (Support::bit_test(lead->out_reg_mask(), reg_index)) {
uint32_t score = 15;
for (i = 0; i < consecutive_count; i++) {
uint32_t consecutive_index = reg_index + i;
if (!Support::bit_test(allocable_regs, consecutive_index)) {
score = 0;
break;
}
RAWorkReg* work_reg = consecutive_regs[i]->work_reg();
score += uint32_t(work_reg->home_reg_id() == consecutive_index);
}
if (score > best_score) {
best_score = score;
best_lead_reg = reg_index;
}
}
}
if (best_lead_reg == 0xFFFFFFFF) {
return make_error(Error::kConsecutiveRegsAllocation);
}
for (i = 0; i < consecutive_count; i++) {
uint32_t consecutive_index = best_lead_reg + i;
RATiedReg* tied_reg = consecutive_regs[i];
tied_reg->set_out_id(consecutive_index);
}
}
}
// Allocate OUT registers.
for (i = 0; i < out_tied_count; i++) {
RATiedReg* tied_reg = out_tied_regs[i];
if (!tied_reg->is_out()) {
continue;
}
RegMask avoid_out = avoid_regs;
if (tied_reg->is_unique()) {
avoid_out |= will_use;
}
RAWorkReg* work_reg = tied_reg->work_reg();
RAWorkId work_id = work_reg->work_id();
uint32_t assigned_id = _cur_assignment.work_to_phys_id(group, work_id);
if (assigned_id != RAAssignment::kPhysNone) {
_unassign_reg(group, work_id, assigned_id);
}
uint32_t phys_id = tied_reg->out_id();
if (phys_id == RAAssignment::kPhysNone) {
RegMask allocable_regs = tied_reg->out_reg_mask() & ~(out_regs | avoid_out);
if (!(allocable_regs & ~live_regs)) {
// There are no more registers, decide which one to spill.
RAWorkId spill_work_id;
phys_id = decide_on_spill_for(group, work_reg, allocable_regs & live_regs, &spill_work_id);
ASMJIT_PROPAGATE(on_spill_reg(group, work_reg_by_id(spill_work_id), spill_work_id, phys_id));
}
else {
phys_id = decide_on_assignment(group, work_reg, RAAssignment::kPhysNone, allocable_regs & ~live_regs);
}
}
// OUTs are CLOBBERed thus cannot be ASSIGNed right now.
ASMJIT_ASSERT(!_cur_assignment.is_phys_assigned(group, phys_id));
if (!tied_reg->is_kill()) {
ASMJIT_PROPAGATE(_assign_reg(group, work_id, phys_id, true));
}
tied_reg->set_out_id(phys_id);
tied_reg->mark_out_done();
out_regs |= Support::bit_mask<RegMask>(phys_id);
live_regs &= ~Support::bit_mask<RegMask>(phys_id);
out_pending_count--;
}
clobbered_by_inst |= out_regs;
ASMJIT_ASSERT(out_pending_count == 0);
}
_clobbered_regs[group] |= clobbered_by_inst;
}
return Error::kOk;
}
Error RALocalAllocator::spill_after_allocation(InstNode* node) noexcept {
// This is experimental feature that would spill registers that don't have home-id and are last in this basic block.
// This prevents saving these regs in other basic blocks and then restoring them (mostly relevant for loops).
RAInst* ra_inst = node->pass_data<RAInst>();
uint32_t count = ra_inst->tied_count();
for (uint32_t i = 0; i < count; i++) {
RATiedReg* tied_reg = ra_inst->tied_at(i);
if (tied_reg->is_last()) {
RAWorkReg* work_reg = tied_reg->work_reg();
if (!work_reg->has_home_reg_id()) {
RAWorkId work_id = work_reg->work_id();
RegGroup group = work_reg->group();
uint32_t assigned_id = _cur_assignment.work_to_phys_id(group, work_id);
if (assigned_id != RAAssignment::kPhysNone) {
_cc.set_cursor(node);
ASMJIT_PROPAGATE(on_spill_reg(group, work_reg, work_id, assigned_id));
}
}
}
}
return Error::kOk;
}
Error RALocalAllocator::alloc_branch(InstNode* node, RABlock* target, RABlock* cont) noexcept {
// TODO: This should be used to make the branch allocation better.
Support::maybe_unused(cont);
// The cursor must point to the previous instruction for a possible instruction insertion.
_cc.set_cursor(node->prev());
// Use TryMode of `switch_to_assignment()` if possible.
if (target->has_entry_assignment()) {
ASMJIT_PROPAGATE(switch_to_assignment(target->entry_phys_to_work_map(), target->live_in(), target->is_allocated(), true));
}
ASMJIT_PROPAGATE(alloc_instruction(node));
ASMJIT_PROPAGATE(spill_regs_before_entry(target));
if (target->has_entry_assignment()) {
BaseNode* injection_point = _pass._injection_end->prev();
BaseNode* prev_cursor = _cc.set_cursor(injection_point);
_tmp_assignment.copy_from(_cur_assignment);
ASMJIT_PROPAGATE(switch_to_assignment(target->entry_phys_to_work_map(), target->live_in(), target->is_allocated(), false));
BaseNode* cur_cursor = _cc.cursor();
if (cur_cursor != injection_point) {
// Additional instructions emitted to switch from the current state to the `target` state. This means
// that we have to move these instructions into an independent code block and patch the jump location.
Operand& target_op = node->op(node->op_count() - 1);
if (ASMJIT_UNLIKELY(!target_op.is_label())) {
return make_error(Error::kInvalidState);
}
Label trampoline = _cc.new_label();
Label saved_target = target_op.as<Label>();
// Patch `target` to point to the `trampoline` we just created.
target_op = trampoline;
// Clear a possible SHORT form as we have no clue now if the SHORT form would be encodable after patching
// the target to `trampoline` (X86 specific).
node->clear_options(InstOptions::kShortForm);
// Finalize the switch assignment sequence.
ASMJIT_PROPAGATE(_pass.emit_jump(saved_target));
_cc.set_cursor(injection_point);
_cc.bind(trampoline);
if (_pass._injection_start == nullptr) {
_pass._injection_start = injection_point->next();
}
}
_cc.set_cursor(prev_cursor);
_cur_assignment.swap(_tmp_assignment);
}
else {
ASMJIT_PROPAGATE(_pass.set_block_entry_assignment(target, block(), _cur_assignment));
}
return Error::kOk;
}
Error RALocalAllocator::alloc_jump_table(InstNode* node, Span<RABlock*> targets, RABlock* cont) noexcept {
// TODO: Do we really need to use `cont`?
Support::maybe_unused(cont);
if (targets.is_empty()) {
return make_error(Error::kInvalidState);
}
// The cursor must point to the previous instruction for a possible instruction insertion.
_cc.set_cursor(node->prev());
// All `targets` should have the same shared_assignment_id, we just read the first.
RABlock* any_target = targets[0];
if (!any_target->has_shared_assignment_id()) {
return make_error(Error::kInvalidState);
}
RASharedAssignment& shared_assignment = _pass._shared_assignments[any_target->shared_assignment_id()];
ASMJIT_PROPAGATE(alloc_instruction(node));
if (!shared_assignment.is_empty()) {
ASMJIT_PROPAGATE(switch_to_assignment(
shared_assignment.phys_to_work_map(),
shared_assignment.live_in(),
true, // Read-only.
false // Try-mode.
));
}
ASMJIT_PROPAGATE(spill_regs_before_entry(any_target));
if (shared_assignment.is_empty()) {
ASMJIT_PROPAGATE(_pass.set_block_entry_assignment(any_target, block(), _cur_assignment));
}
return Error::kOk;
}
// RALocalAllocator - Decision Making
// ==================================
uint32_t RALocalAllocator::decide_on_assignment(RegGroup group, RAWorkReg* work_reg, uint32_t phys_id, RegMask allocable_regs) const noexcept {
ASMJIT_ASSERT(allocable_regs != 0);
Support::maybe_unused(group, phys_id);
// Prefer home register id, if possible.
if (work_reg->has_home_reg_id()) {
uint32_t home_id = work_reg->home_reg_id();
if (Support::bit_test(allocable_regs, home_id)) {
return home_id;
}
}
// Prefer registers used upon block entries.
RegMask previously_assigned_regs = work_reg->allocated_mask();
if (allocable_regs & previously_assigned_regs) {
allocable_regs &= previously_assigned_regs;
}
return pick_best_suitable_register(group, allocable_regs);
}
uint32_t RALocalAllocator::decide_on_reassignment(RegGroup group, RAWorkReg* work_reg, uint32_t phys_id, RegMask allocable_regs, RAInst* ra_inst) const noexcept {
ASMJIT_ASSERT(allocable_regs != 0);
Support::maybe_unused(phys_id);
// Prefer reassignment back to HomeId, if possible.
if (work_reg->has_home_reg_id()) {
if (Support::bit_test(allocable_regs, work_reg->home_reg_id())) {
return work_reg->home_reg_id();
}
}
// Prefer assignment to a temporary register in case this register is killed by the instruction (or has an out slot).
const RATiedReg* tied_reg = ra_inst->tied_reg_for_work_reg(group, work_reg);
if (tied_reg && tied_reg->is_out_or_kill()) {
return Support::ctz(allocable_regs);
}
// Prefer reassignment if this register is only used within a single basic block.
if (work_reg->is_within_single_basic_block()) {
RegMask filtered_regs = allocable_regs & ~work_reg->clobber_survival_mask();
if (filtered_regs) {
return pick_best_suitable_register(group, filtered_regs);
}
}
// TODO: [Register Allocator] This could be improved.
// Decided to SPILL.
return RAAssignment::kPhysNone;
}
uint32_t RALocalAllocator::decide_on_spill_for(RegGroup group, RAWorkReg* work_reg, RegMask spillable_regs, RAWorkId* spill_work_id) const noexcept {
// May be used in the future to decide which register would be best to spill so `work_id` can be assigned.
Support::maybe_unused(work_reg);
ASMJIT_ASSERT(spillable_regs != 0);
Support::BitWordIterator<RegMask> it(spillable_regs);
uint32_t best_phys_id = it.next();
RAWorkId best_work_id = _cur_assignment.phys_to_work_id(group, best_phys_id);
// Avoid calculating the cost model if there is only one spillable register.
if (it.has_next()) {
uint32_t best_cost = calc_spill_cost(group, work_reg_by_id(best_work_id), best_phys_id);
do {
uint32_t local_phys_id = it.next();
RAWorkId local_work_id = _cur_assignment.phys_to_work_id(group, local_phys_id);
uint32_t local_cost = calc_spill_cost(group, work_reg_by_id(local_work_id), local_phys_id);
if (local_cost < best_cost) {
best_cost = local_cost;
best_phys_id = local_phys_id;
best_work_id = local_work_id;
}
} while (it.has_next());
}
*spill_work_id = best_work_id;
return best_phys_id;
}
ASMJIT_END_NAMESPACE
#endif // !ASMJIT_NO_COMPILER