Files
kobalicek b56f4176cb Codebase update and improvements, instruction DB update
* Denested src folder to root, renamed testing to asmjit-testing

  * Refactored how headers are included into <asmjit/...> form. This
    is necessary as compilers would never simplify a path once a ..
    appears in include directory - then paths such as ../core/../core
    appeared in asserts, which was ugly

  * Moved support utilities into asmjit/support/... (still included
    by asmjit/core.h for convenience and compatibility)

  * Added CMakePresets.json for making it easy to develop AsmJit

  * Reworked CMakeLists to be shorter and use CMake option(),
    etc... This simplifies it and makes it using more standard
    features

  * ASMJIT_EMBED now creates asmjit_embed INTERFACE library,
    which is accessible via asmjit::asmjit target - this simplifies
    embedding and makes it the same as library targets from a CMake
    perspective

  * Removed ASMJIT_DEPS - this is now provided by cmake target
    aliases - 'asmjit::asmjit' so users should not need this variable

  * Changed meaning of ASMJIT_LIBS - this now contains only AsmJit
    dependencies without asmjit::asmjit target alias. Don't rely on
    ASMJIT_LIBS anymore as it's only used internally

  * Removed ASMJIT_NO_DEPRECATED option - AsmJit is not going
    to provide controllable deprecations in the future

  * Removed ASMJIT_NO_VALIDATION in favor of ASMJIT_NO_INTROSPECTION,
    which now controls query, features, and validation API presence

  * Removed ASMJIT_DIR option - it was never really needed

  * Removed AMX_TRANSPOSE feature from instruction database (X86).
    Intel has removed it as well, so it's a feature that won't
    be siliconized
2025-11-02 22:31:46 +01:00

164 lines
3.6 KiB
C++

// This file is part of AsmJit project <https://asmjit.com>
//
// See <asmjit/core.h> or LICENSE.md for license and copyright information
// SPDX-License-Identifier: Zlib
#include <asmjit/core/api-build_p.h>
#include <asmjit/support/arena.h>
#include <asmjit/support/arenalist.h>
ASMJIT_BEGIN_NAMESPACE
// ArenaList - Tests
// ================
#if defined(ASMJIT_TEST)
class MyListNode : public ArenaListNode<MyListNode> {};
UNIT(arena_list) {
Arena arena(4096);
ArenaList<MyListNode> list;
MyListNode* a = arena.new_oneshot<MyListNode>();
MyListNode* b = arena.new_oneshot<MyListNode>();
MyListNode* c = arena.new_oneshot<MyListNode>();
MyListNode* d = arena.new_oneshot<MyListNode>();
INFO("Append / Unlink");
// []
EXPECT_TRUE(list.is_empty());
// [A]
list.append(a);
EXPECT_FALSE(list.is_empty());
EXPECT_EQ(list.first(), a);
EXPECT_EQ(list.last(), a);
EXPECT_NULL(a->prev());
EXPECT_NULL(a->next());
// [A, B]
list.append(b);
EXPECT_EQ(list.first(), a);
EXPECT_EQ(list.last(), b);
EXPECT_NULL(a->prev());
EXPECT_EQ(a->next(), b);
EXPECT_EQ(b->prev(), a);
EXPECT_NULL(b->next());
// [A, B, C]
list.append(c);
EXPECT_EQ(list.first(), a);
EXPECT_EQ(list.last(), c);
EXPECT_NULL(a->prev());
EXPECT_EQ(a->next(), b);
EXPECT_EQ(b->prev(), a);
EXPECT_EQ(b->next(), c);
EXPECT_EQ(c->prev(), b);
EXPECT_NULL(c->next());
// [B, C]
list.unlink(a);
EXPECT_EQ(list.first(), b);
EXPECT_EQ(list.last(), c);
EXPECT_NULL(a->prev());
EXPECT_NULL(a->next());
EXPECT_NULL(b->prev());
EXPECT_EQ(b->next(), c);
EXPECT_EQ(c->prev(), b);
EXPECT_NULL(c->next());
// [B]
list.unlink(c);
EXPECT_EQ(list.first(), b);
EXPECT_EQ(list.last(), b);
EXPECT_NULL(b->prev());
EXPECT_NULL(b->next());
EXPECT_NULL(c->prev());
EXPECT_NULL(c->next());
// []
list.unlink(b);
EXPECT_TRUE(list.is_empty());
EXPECT_NULL(list.first());
EXPECT_NULL(list.last());
EXPECT_NULL(b->prev());
EXPECT_NULL(b->next());
INFO("Prepend / Unlink");
// [A]
list.prepend(a);
EXPECT_FALSE(list.is_empty());
EXPECT_EQ(list.first(), a);
EXPECT_EQ(list.last(), a);
EXPECT_NULL(a->prev());
EXPECT_NULL(a->next());
// [B, A]
list.prepend(b);
EXPECT_EQ(list.first(), b);
EXPECT_EQ(list.last(), a);
EXPECT_NULL(b->prev());
EXPECT_EQ(b->next(), a);
EXPECT_EQ(a->prev(), b);
EXPECT_NULL(a->next());
INFO("InsertAfter / InsertBefore");
// [B, A, C]
list.insert_after(a, c);
EXPECT_EQ(list.first(), b);
EXPECT_EQ(list.last(), c);
EXPECT_NULL(b->prev());
EXPECT_EQ(b->next(), a);
EXPECT_EQ(a->prev(), b);
EXPECT_EQ(a->next(), c);
EXPECT_EQ(c->prev(), a);
EXPECT_NULL(c->next());
// [B, D, A, C]
list.insert_before(a, d);
EXPECT_EQ(list.first(), b);
EXPECT_EQ(list.last(), c);
EXPECT_NULL(b->prev());
EXPECT_EQ(b->next(), d);
EXPECT_EQ(d->prev(), b);
EXPECT_EQ(d->next(), a);
EXPECT_EQ(a->prev(), d);
EXPECT_EQ(a->next(), c);
EXPECT_EQ(c->prev(), a);
EXPECT_NULL(c->next());
INFO("PopFirst / Pop");
// [D, A, C]
EXPECT_EQ(list.pop_first(), b);
EXPECT_NULL(b->prev());
EXPECT_NULL(b->next());
EXPECT_EQ(list.first(), d);
EXPECT_EQ(list.last(), c);
EXPECT_NULL(d->prev());
EXPECT_EQ(d->next(), a);
EXPECT_EQ(a->prev(), d);
EXPECT_EQ(a->next(), c);
EXPECT_EQ(c->prev(), a);
EXPECT_NULL(c->next());
// [D, A]
EXPECT_EQ(list.pop(), c);
EXPECT_NULL(c->prev());
EXPECT_NULL(c->next());
EXPECT_EQ(list.first(), d);
EXPECT_EQ(list.last(), a);
EXPECT_NULL(d->prev());
EXPECT_EQ(d->next(), a);
EXPECT_EQ(a->prev(), d);
EXPECT_NULL(a->next());
}
#endif
ASMJIT_END_NAMESPACE