Files
asmjit-asmjit/asmjit/core/environment.cpp
T
kobalicek b56f4176cb Codebase update and improvements, instruction DB update
* Denested src folder to root, renamed testing to asmjit-testing

  * Refactored how headers are included into <asmjit/...> form. This
    is necessary as compilers would never simplify a path once a ..
    appears in include directory - then paths such as ../core/../core
    appeared in asserts, which was ugly

  * Moved support utilities into asmjit/support/... (still included
    by asmjit/core.h for convenience and compatibility)

  * Added CMakePresets.json for making it easy to develop AsmJit

  * Reworked CMakeLists to be shorter and use CMake option(),
    etc... This simplifies it and makes it using more standard
    features

  * ASMJIT_EMBED now creates asmjit_embed INTERFACE library,
    which is accessible via asmjit::asmjit target - this simplifies
    embedding and makes it the same as library targets from a CMake
    perspective

  * Removed ASMJIT_DEPS - this is now provided by cmake target
    aliases - 'asmjit::asmjit' so users should not need this variable

  * Changed meaning of ASMJIT_LIBS - this now contains only AsmJit
    dependencies without asmjit::asmjit target alias. Don't rely on
    ASMJIT_LIBS anymore as it's only used internally

  * Removed ASMJIT_NO_DEPRECATED option - AsmJit is not going
    to provide controllable deprecations in the future

  * Removed ASMJIT_NO_VALIDATION in favor of ASMJIT_NO_INTROSPECTION,
    which now controls query, features, and validation API presence

  * Removed ASMJIT_DIR option - it was never really needed

  * Removed AMX_TRANSPOSE feature from instruction database (X86).
    Intel has removed it as well, so it's a feature that won't
    be siliconized
2025-11-02 22:31:46 +01:00

48 lines
1.2 KiB
C++

// This file is part of AsmJit project <https://asmjit.com>
//
// See <asmjit/core.h> or LICENSE.md for license and copyright information
// SPDX-License-Identifier: Zlib
#include <asmjit/core/api-build_p.h>
#include <asmjit/core/environment.h>
ASMJIT_BEGIN_NAMESPACE
// X86 Target
// ----------
//
// - 32-bit - Linux, OSX, BSD, and apparently also Haiku guarantee 16-byte
// stack alignment. Other operating systems are assumed to have
// 4-byte alignment by default for safety reasons.
// - 64-bit - stack must be aligned to 16 bytes.
//
// ARM Target
// ----------
//
// - 32-bit - Stack must be aligned to 8 bytes.
// - 64-bit - Stack must be aligned to 16 bytes (hardware requirement).
uint32_t Environment::stack_alignment() const noexcept {
if (is_64bit()) {
// Assume 16-byte alignment on any 64-bit target.
return 16;
}
else {
// The following platforms use 16-byte alignment in 32-bit mode.
if (is_platform_linux() ||
is_platform_bsd() ||
is_platform_apple() ||
is_platform_haiku()) {
return 16u;
}
if (is_family_arm()) {
return 8;
}
// Bail to 4-byte alignment if we don't know.
return 4;
}
}
ASMJIT_END_NAMESPACE