mirror of
https://github.com/asmjit/asmjit
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b56f4176cb
* Denested src folder to root, renamed testing to asmjit-testing
* Refactored how headers are included into <asmjit/...> form. This
is necessary as compilers would never simplify a path once a ..
appears in include directory - then paths such as ../core/../core
appeared in asserts, which was ugly
* Moved support utilities into asmjit/support/... (still included
by asmjit/core.h for convenience and compatibility)
* Added CMakePresets.json for making it easy to develop AsmJit
* Reworked CMakeLists to be shorter and use CMake option(),
etc... This simplifies it and makes it using more standard
features
* ASMJIT_EMBED now creates asmjit_embed INTERFACE library,
which is accessible via asmjit::asmjit target - this simplifies
embedding and makes it the same as library targets from a CMake
perspective
* Removed ASMJIT_DEPS - this is now provided by cmake target
aliases - 'asmjit::asmjit' so users should not need this variable
* Changed meaning of ASMJIT_LIBS - this now contains only AsmJit
dependencies without asmjit::asmjit target alias. Don't rely on
ASMJIT_LIBS anymore as it's only used internally
* Removed ASMJIT_NO_DEPRECATED option - AsmJit is not going
to provide controllable deprecations in the future
* Removed ASMJIT_NO_VALIDATION in favor of ASMJIT_NO_INTROSPECTION,
which now controls query, features, and validation API presence
* Removed ASMJIT_DIR option - it was never really needed
* Removed AMX_TRANSPOSE feature from instruction database (X86).
Intel has removed it as well, so it's a feature that won't
be siliconized
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
// This file is part of AsmJit project <https://asmjit.com>
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//
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// See <asmjit/core.h> or LICENSE.md for license and copyright information
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// SPDX-License-Identifier: Zlib
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#include <asmjit/core/api-build_p.h>
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#include <asmjit/core/environment.h>
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ASMJIT_BEGIN_NAMESPACE
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// X86 Target
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// ----------
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//
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// - 32-bit - Linux, OSX, BSD, and apparently also Haiku guarantee 16-byte
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// stack alignment. Other operating systems are assumed to have
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// 4-byte alignment by default for safety reasons.
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// - 64-bit - stack must be aligned to 16 bytes.
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//
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// ARM Target
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// ----------
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//
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// - 32-bit - Stack must be aligned to 8 bytes.
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// - 64-bit - Stack must be aligned to 16 bytes (hardware requirement).
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uint32_t Environment::stack_alignment() const noexcept {
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if (is_64bit()) {
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// Assume 16-byte alignment on any 64-bit target.
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return 16;
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}
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else {
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// The following platforms use 16-byte alignment in 32-bit mode.
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if (is_platform_linux() ||
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is_platform_bsd() ||
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is_platform_apple() ||
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is_platform_haiku()) {
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return 16u;
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}
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if (is_family_arm()) {
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return 8;
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}
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// Bail to 4-byte alignment if we don't know.
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return 4;
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}
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}
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ASMJIT_END_NAMESPACE
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