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- Add fallback logic to update/create AGENTS.md when shared script doesn't support forge yet - Check if shared dispatcher knows about 'forge' before delegating - If shared script doesn't support forge, handle AGENTS.md updates directly: - Add Forge section to existing AGENTS.md if not present - Create new AGENTS.md with Forge section if file doesn't exist - Both bash and PowerShell scripts implement same logic - Prevents 'Unknown agent type' errors until shared scripts add forge support - Future-compatible: automatically delegates when shared script supports forge Addresses reviewer feedback about update-context scripts failing without forge support.