This project is a collection of game hacks for Call of Duty v1.5 demonstrating various cheat implementation techniques.
It includes Desk.dll (a multi-hack with wallhack, chams, night-mode, and no-fog), an internal ESP using world-to-screen hooking, OpenGL wallhack via glDrawElements hooking, a syscall-based internal wallhack, and a trainer with pattern scanning.
The C++ codebase covers both internal DLL injection and external trainer approaches with detailed screenshots.
It is mainly useful for game security researchers studying classic FPS cheat architectures including OpenGL hooking, game loop interception, and pattern-based memory scanning.
