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https://github.com/gmh5225/awesome-game-security
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Co-authored-by: gmh5225.eth <gmh5225@users.noreply.github.com>
5 lines
545 B
Plaintext
5 lines
545 B
Plaintext
This project is an Unreal Engine 5.2 gameplay prototype that implements a fuse mechanic through an actor component.
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It uses C++ and Blueprint-ready systems to pick up objects, align sockets, project placement previews, and create physics constraints with Chaos.
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The implementation includes socket proximity matching, clipping checks, constrained attachment behavior, and debug visualization hooks for testing interactions.
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Its primary use case is game mechanic prototyping and technical exploration of physics-driven object combination systems.
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