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gmh5225-awesome-game-security/description/JoeyDeVries/LearnOpenGL/description_en.txt
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This project is the companion source code for the LearnOpenGL tutorial series, providing progressive C++ examples covering OpenGL fundamentals through advanced rendering techniques. It includes sample code for lighting, model loading with Assimp, shadow mapping, deferred shading, PBR, and post-processing, along with GLFW, GLEW, and GLM dependencies. It is mainly useful for graphics programmers and game developers learning modern OpenGL rendering techniques from scratch.