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lief-project-LIEF/include/LIEF/ELF/utils.hpp
T
Romain Thomas e1844d4ecc Add check_layout for ELF
This commit implements the check_layout function for ELF binaries
similar to PE and Mach-O. This function aims to ensure that the
ELF binary is consistent according to various loader (e.g., Linux, Android)
2026-03-17 08:30:21 +01:00

51 lines
1.4 KiB
C++

/* Copyright 2017 - 2026 R. Thomas
* Copyright 2017 - 2026 Quarkslab
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LIEF_ELF_UTILS_H
#define LIEF_ELF_UTILS_H
#include <string>
#include <vector>
#include "LIEF/types.hpp"
#include "LIEF/visibility.h"
namespace LIEF {
class BinaryStream;
namespace ELF {
class Binary;
/// Check if given stream wraps an ELF file
LIEF_API bool is_elf(BinaryStream& stream);
/// Check if the given file is an ELF one.
LIEF_API bool is_elf(const std::string& file);
/// check if the raw data is an ELF file
LIEF_API bool is_elf(const std::vector<uint8_t>& raw);
/// Check that the layout of the given Binary is correct
LIEF_API bool check_layout(const Binary& bin, std::string* error_info = nullptr);
LIEF_API unsigned long hash32(const char* name);
LIEF_API unsigned long hash64(const char* name);
LIEF_API uint32_t dl_new_hash(const char* name);
}
}
#endif