mirror of
https://github.com/lief-project/LIEF
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101 lines
2.4 KiB
C++
101 lines
2.4 KiB
C++
/* Copyright 2017 - 2026 R. Thomas
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* Copyright 2017 - 2026 Quarkslab
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef LIEF_PE_REPRO_H
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#define LIEF_PE_REPRO_H
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#include <ostream>
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#include <vector>
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#include "LIEF/visibility.h"
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#include "LIEF/PE/debug/Debug.hpp"
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#include "LIEF/span.hpp"
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namespace LIEF {
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namespace PE {
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class Builder;
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class Parser;
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/// This class represents a reproducible build entry from the debug directory.
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/// (`IMAGE_DEBUG_TYPE_REPRO`).
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/// This entry is usually generated with the undocumented `/Brepro` linker flag.
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///
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/// See: https://nikhilism.com/post/2020/windows-deterministic-builds/
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class LIEF_API Repro : public Debug {
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friend class Builder;
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friend class Parser;
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public:
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Repro() :
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Debug{Debug::TYPES::REPRO}
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{}
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Repro(std::vector<uint8_t> hash) :
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Debug{Debug::TYPES::REPRO},
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hash_{std::move(hash)}
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{}
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Repro(const details::pe_debug& dbg, std::vector<uint8_t> hash, Section* sec) :
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Debug{dbg, sec},
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hash_{std::move(hash)}
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{}
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Repro(const details::pe_debug& dbg, Section* sec) :
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Debug{dbg, sec}
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{}
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Repro(const Repro& other) = default;
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Repro& operator=(const Repro& other) = default;
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Repro(Repro&&) = default;
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Repro& operator=(Repro&& other) = default;
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/// The hash associated with the reproducible build
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span<const uint8_t> hash() const {
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return hash_;
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}
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span<uint8_t> hash() {
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return hash_;
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}
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void hash(std::vector<uint8_t> h) {
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hash_ = std::move(h);
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}
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std::unique_ptr<Debug> clone() const override {
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return std::unique_ptr<Debug>(new Repro(*this));
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}
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static bool classof(const Debug* debug) {
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return debug->type() == Debug::TYPES::REPRO;
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}
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void accept(Visitor& visitor) const override;
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std::string to_string() const override;
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~Repro() override = default;
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protected:
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std::vector<uint8_t> hash_;
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};
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} // Namespace PE
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} // Namespace LIEF
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#endif
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