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Peter Goodman 3808e9951d Refactor and add sparc (#454)
* Refactors the code to improve directory layout, use more std::string_view in place of std::string, deletes some deprecated functions, deprecates some other functions for eventual deletion, and includes semantics for sparcv8 (sparc32) and sparcv9 (sparc64)

* Update new dir layout with llvm 11 support

* Whoops missing files

* Drop llvm 800 from workflow

* Minor fix

* Move where the install directives are in CMake

* Minor fixes

* Rename tools/ to bin/.

* Minor tweaks

* Should fix issues
2020-10-28 15:11:42 -04:00

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1.7 KiB
C++

/*
* Copyright (c) 2017 Trail of Bits, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstdint>
#include <functional>
#include <string>
namespace remill {
bool TryCreateDirectory(const std::string &dir_name);
using DirectoryVisitor = std::function<bool(const std::string &path)>;
// Iterator over a directory.
void ForEachFileInDirectory(const std::string &dir_name,
DirectoryVisitor visitor);
std::string CurrentWorkingDirectory(void);
bool FileExists(const std::string &path);
uint64_t FileSize(int fd);
uint64_t FileSize(const std::string &path, int fd);
uint64_t FileSize(const std::string &path);
void RemoveFile(const std::string &path);
bool RenameFile(const std::string &from_path, const std::string &to_path);
void HardLinkOrCopyFile(const std::string &from_path,
const std::string &to_path);
void CopyFile(const std::string &from_path, const std::string &to_path);
void MoveFile(const std::string &from_path, const std::string &to_path);
// Returns a canonical path name for `path` (calls `realpath`).
std::string CanonicalPath(const std::string &path);
// Returns the path separator character for this OS.
const char *PathSeparator(void);
} // namespace remill