Files
lifting-bits-remill/tests/AArch64/PrintRestoreState.cpp
T
Peter Goodman bef332fd2a Aarch64 tester (#128)
* Added in more aarch64 instructions. Fixed some x86 instructions. The x86 test cases now exercise each test through every possible combination of flags.

* Adding missing files

* Another missing file

* Rename file

* Fixup some macros

* IPR

* More improvements on the test runner

* Test runner fixes related to me not being familiar with aarch64 assembly

* Fixing default data layout

* Trying to use llc to compile bitcode to aarch64 assembly. wth.

* Revert back to using the CMAKE_BC_COMPILER for building the test assembly file instead of the whole CMAKE_LL_COMPILER stuff, now that I've adjusted cxx-common to use the right build target for aarch64.

* Documentation updates. Fixes for aarch64.

* Making progress. The native tests can run, but the first lifted test faults. Not yet sure why.

* Weirdest issue is happening on aarch64. A pointer argument is being compiled to an integer, and that's really screwing things up.

* Add caching of the libraries path to the main cmakelists to avoid having to re-run build.sh all the time when the TRAILOBITS_LIBRARIES env var is not globally defined. Experimenting with trying to force the semantics to be compiled using the x86_64 target, regardless of host arch, or modelled arch of the semantics. This is to try to get around the issue where a single-element struct containing a pointer is lowered into a uintptr_t when passed by value as an argument on aarch64.

* Alright, falling back on handling this problem in the lifter (for now, at least). Really not ideal.

* Test runner works afaict
2017-08-04 15:24:46 -04:00

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/*
* Copyright (c) 2017 Trail of Bits, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* dildributed under the License is dildributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cstddef>
#include <cstdio>
#define ADDRESS_SIZE_BITS 64
#include "remill/Arch/AArch64/Runtime/State.h"
int main(void) {
printf("/* Auto-generated file! Don't modify! */\n\n");
// Build up the `nzcv` bits from the `State` structure.
printf("mov x2, #0\n");
printf("ldrb w1, [x28, #%lu]\n", offsetof(State, sr.n));
printf("orr x2, x2, x1, LSL 31\n");
printf("ldrb w1, [x28, #%lu]\n", offsetof(State, sr.z));
printf("orr x2, x2, x1, LSL 30\n");
printf("ldrb w1, [x28, #%lu]\n", offsetof(State, sr.c));
printf("orr x2, x2, x1, LSL 29\n");
printf("ldrb w1, [x28, #%lu]\n", offsetof(State, sr.v));
printf("orr x2, x2, x1, LSL 28\n");
// Sync `nzcv` between native and lifted.
printf("str x2, [x28, #%lu]\n", offsetof(State, nzcv));
printf("msr nzcv, x2\n");
// Floating point condition register.
printf("ldr x1, [x28, #%lu]\n", offsetof(State, fpcr));
printf("msr fpcr, x1\n");
// Floating point status register.
printf("ldr x1, [x28, #%lu]\n", offsetof(State, fpsr));
printf("msr fpsr, x1\n");
// User-space thread pointer register.
printf("ldr x1, [x28, #%lu]\n", offsetof(State, sr.tpidr_el0));
printf("msr tpidr_el0, x1\n");
// Secondary user space thread pointer register is read-only.
// General purpose regs (except x28, which contains State *).
printf("ldr x0, [x28, #%lu]\n", offsetof(State, gpr.x0));
printf("ldr x1, [x28, #%lu]\n", offsetof(State, gpr.x1));
printf("ldr x2, [x28, #%lu]\n", offsetof(State, gpr.x2));
printf("ldr x3, [x28, #%lu]\n", offsetof(State, gpr.x3));
printf("ldr x4, [x28, #%lu]\n", offsetof(State, gpr.x4));
printf("ldr x5, [x28, #%lu]\n", offsetof(State, gpr.x5));
printf("ldr x6, [x28, #%lu]\n", offsetof(State, gpr.x6));
printf("ldr x7, [x28, #%lu]\n", offsetof(State, gpr.x7));
printf("ldr x8, [x28, #%lu]\n", offsetof(State, gpr.x8));
printf("ldr x9, [x28, #%lu]\n", offsetof(State, gpr.x9));
printf("ldr x10, [x28, #%lu]\n", offsetof(State, gpr.x10));
printf("ldr x11, [x28, #%lu]\n", offsetof(State, gpr.x11));
printf("ldr x12, [x28, #%lu]\n", offsetof(State, gpr.x12));
printf("ldr x13, [x28, #%lu]\n", offsetof(State, gpr.x13));
printf("ldr x14, [x28, #%lu]\n", offsetof(State, gpr.x14));
printf("ldr x15, [x28, #%lu]\n", offsetof(State, gpr.x15));
printf("ldr x16, [x28, #%lu]\n", offsetof(State, gpr.x16));
printf("ldr x17, [x28, #%lu]\n", offsetof(State, gpr.x17));
printf("ldr x18, [x28, #%lu]\n", offsetof(State, gpr.x18));
printf("ldr x19, [x28, #%lu]\n", offsetof(State, gpr.x19));
printf("ldr x20, [x28, #%lu]\n", offsetof(State, gpr.x20));
printf("ldr x21, [x28, #%lu]\n", offsetof(State, gpr.x21));
printf("ldr x22, [x28, #%lu]\n", offsetof(State, gpr.x22));
printf("ldr x23, [x28, #%lu]\n", offsetof(State, gpr.x23));
printf("ldr x24, [x28, #%lu]\n", offsetof(State, gpr.x24));
printf("ldr x25, [x28, #%lu]\n", offsetof(State, gpr.x25));
printf("ldr x26, [x28, #%lu]\n", offsetof(State, gpr.x26));
printf("ldr x27, [x28, #%lu]\n", offsetof(State, gpr.x27));
printf("ldr x30, [x28, #%lu]\n", offsetof(State, gpr.x30));
// Restore the stack pointer.
printf("ldr x29, [x28, #%lu]\n", offsetof(State, gpr.sp));
printf("mov sp, x29\n");
printf("ldr x29, [x28, #%lu]\n", offsetof(State, gpr.x29));
return 0;
}