#include "SocketHandler.hpp" #include using namespace std; using namespace SocketHandler; int main() { int port=4444; Server* server = new Server(port); while(1) { std::cout << "InitServer" << std::endl; // Wait a connection server->initServer(); std::cout << "Receiving" << std::endl; string ret; bool res = server->receive(ret); if(res) { std::cout << "Received" << std::endl; std::cout << "Server - " << ret << std::endl; std::cout << "Sending" << std::endl; string out="{}"; res = server->sendData(out); if(res) { std::cout << "Sent" << std::endl; } else std::cout << "send failed" << std::endl; } else std::cout << "Receive failed" << std::endl; } delete server; }