From 6690fffc512e4311845fbd8ef590aec00ac09836 Mon Sep 17 00:00:00 2001 From: dmex Date: Mon, 29 Aug 2011 10:40:23 +0000 Subject: [PATCH] GraphicsInfo: fixed #3399958, (initial) fail-safe on unsupported graphics cards git-svn-id: svn://svn.code.sf.net/p/processhacker/code@4603 21ef857c-d57f-4fe0-8362-d861dc6d29cd --- .../plugins/GraphicsInfo/GraphicsInfo.vcxproj | 3 + .../GraphicsInfo/GraphicsInfo.vcxproj.filters | 9 + .../GraphicsInfo/include/adl_defines.h | 1066 ++++++++++++ .../plugins/GraphicsInfo/include/adl_sdk.h | 29 + .../GraphicsInfo/include/adl_structures.h | 1526 +++++++++++++++++ .../plugins/GraphicsInfo/include/gfxinfo.h | 29 +- 2.x/trunk/plugins/GraphicsInfo/main.c | 48 +- 2.x/trunk/plugins/GraphicsInfo/output.c | 351 ++-- 8 files changed, 2911 insertions(+), 150 deletions(-) create mode 100644 2.x/trunk/plugins/GraphicsInfo/include/adl_defines.h create mode 100644 2.x/trunk/plugins/GraphicsInfo/include/adl_sdk.h create mode 100644 2.x/trunk/plugins/GraphicsInfo/include/adl_structures.h diff --git a/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj b/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj index 64963040f..ce3722c18 100644 --- a/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj +++ b/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj @@ -193,6 +193,9 @@ + + + diff --git a/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj.filters b/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj.filters index 88a26a31a..2a008d31e 100644 --- a/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj.filters +++ b/2.x/trunk/plugins/GraphicsInfo/GraphicsInfo.vcxproj.filters @@ -21,6 +21,15 @@ Headers + + Headers + + + Headers + + + Headers + diff --git a/2.x/trunk/plugins/GraphicsInfo/include/adl_defines.h b/2.x/trunk/plugins/GraphicsInfo/include/adl_defines.h new file mode 100644 index 000000000..f5bf00dbb --- /dev/null +++ b/2.x/trunk/plugins/GraphicsInfo/include/adl_defines.h @@ -0,0 +1,1066 @@ +// +// Copyright (c) 2008 - 2009 Advanced Micro Devices, Inc. + +// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, +// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED +// WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. + +/// \file adl_defines.h +/// \brief Contains all definitions exposed by ADL for \ALL platforms.\n Included in ADL SDK +/// +/// This file contains all definitions used by ADL. +/// The ADL definitions include the following: +/// \li ADL error codes +/// \li Enumerations for the ADLDisplayInfo structure +/// \li Maximum limits +/// + +#ifndef ADL_DEFINES_H_ +#define ADL_DEFINES_H_ + +/// \defgroup DEFINES Constants and Definitions +// @{ + +/// \defgroup define_misc Muscelaneous Constant Definitions +// @{ + +/// \name General Definitions +// @{ + +/// Defines ADL_TRUE +#define ADL_TRUE 1 +/// Defines ADL_FALSE +#define ADL_FALSE 0 + +/// Defines the maximum string length +#define ADL_MAX_CHAR 4096 +/// Defines the maximum string length +#define ADL_MAX_PATH 256 +/// Defines the maximum number of supported adapters +#define ADL_MAX_ADAPTERS 150 +/// Defines the maxumum number of supported displays +#define ADL_MAX_DISPLAYS 150 +/// Defines the maxumum string length for device name +#define ADL_MAX_DEVICENAME 32 +/// Defines for all adapters +#define ADL_ADAPTER_INDEX_ALL -1 +/// Defines APIs with iOption none +#define ADL_MAIN_API_OPTION_NONE 0 +// @} + +/// \name Definitions for iOption parameter used by +/// ADL_Display_DDCBlockAccess_Get() +// @{ + +/// Switch to DDC line 2 before sending the command to the display. +#define ADL_DDC_OPTION_SWITCHDDC2 0x00000001 +/// Save command in the registry under a unique key, corresponding to parameter \b iCommandIndex +#define ADL_DDC_OPTION_RESTORECOMMAND 0x00000002 +// @} + +/// \name Values for +/// ADLI2C.iAction used with ADL_Display_WriteAndReadI2C() +// @{ + +#define ADL_DL_I2C_ACTIONREAD 0x00000001 +#define ADL_DL_I2C_ACTIONWRITE 0x00000002 +#define ADL_DL_I2C_ACTIONREAD_REPEATEDSTART 0x00000003 +// @} + + +// @} //Misc + +/// \defgroup define_adl_results Result Codes +/// This group of definitions are the various results returned by all ADL functions \n +// @{ +/// All OK, but need to wait +#define ADL_OK_WAIT 4 +/// All OK, but need restart +#define ADL_OK_RESTART 3 +/// All OK but need mode change +#define ADL_OK_MODE_CHANGE 2 +/// All OK, but with warning +#define ADL_OK_WARNING 1 +/// ADL function completed successfully +#define ADL_OK 0 +/// Generic Error. Most likely one or more of the Escape calls to the driver failed! +#define ADL_ERR -1 +/// ADL not initialized +#define ADL_ERR_NOT_INIT -2 +/// One of the parameter passed is invalid +#define ADL_ERR_INVALID_PARAM -3 +/// One of the parameter size is invalid +#define ADL_ERR_INVALID_PARAM_SIZE -4 +/// Invalid ADL index passed +#define ADL_ERR_INVALID_ADL_IDX -5 +/// Invalid controller index passed +#define ADL_ERR_INVALID_CONTROLLER_IDX -6 +/// Invalid display index passed +#define ADL_ERR_INVALID_DIPLAY_IDX -7 +/// Function not supported by the driver +#define ADL_ERR_NOT_SUPPORTED -8 +/// Null Pointer error +#define ADL_ERR_NULL_POINTER -9 +/// Call can't be made due to disabled adapter +#define ADL_ERR_DISABLED_ADAPTER -10 +/// Invalid Callback +#define ADL_ERR_INVALID_CALLBACK -11 +/// Display Resource conflict +#define ADL_ERR_RESOURCE_CONFLICT -12 + +// @} +/// + +/// \defgroup define_display_type Display Type +/// Define Monitor/CRT display type +// @{ +/// Define Monitor display type +#define ADL_DT_MONITOR 0 +/// Define TV display type +#define ADL_DT_TELEVISION 1 +/// Define LCD display type +#define ADL_DT_LCD_PANEL 2 +/// Define DFP display type +#define ADL_DT_DIGITAL_FLAT_PANEL 3 +/// Define Componment Video display type +#define ADL_DT_COMPONENT_VIDEO 4 +/// Define Projector display type +#define ADL_DT_PROJECTOR 5 +// @} + +/// \defgroup define_display_connection_type Display Connection Type +// @{ +/// Define unknown display output type +#define ADL_DOT_UNKNOWN 0 +/// Define composite display output type +#define ADL_DOT_COMPOSITE 1 +/// Define SVideo display output type +#define ADL_DOT_SVIDEO 2 +/// Define analog display output type +#define ADL_DOT_ANALOG 3 +/// Define digital display output type +#define ADL_DOT_DIGITAL 4 +// @} + +/// \defgroup define_color_type Display Color Type and Source +/// Define Display Color Type and Source +// @{ +#define ADL_DISPLAY_COLOR_BRIGHTNESS (1 << 0) +#define ADL_DISPLAY_COLOR_CONTRAST (1 << 1) +#define ADL_DISPLAY_COLOR_SATURATION (1 << 2) +#define ADL_DISPLAY_COLOR_HUE (1 << 3) +#define ADL_DISPLAY_COLOR_TEMPERATURE (1 << 4) + +/// Color Temperature Source is EDID +#define ADL_DISPLAY_COLOR_TEMPERATURE_SOURCE_EDID (1 << 5) +/// Color Temperature Source is User +#define ADL_DISPLAY_COLOR_TEMPERATURE_SOURCE_USER (1 << 6) +// @} + +/// \defgroup define_adjustment_capabilities Display Adjustment Capabilities +/// Display adjustment capabilities values. Returned by ADL_Display_AdjustCaps_Get +// @{ +#define ADL_DISPLAY_ADJUST_OVERSCAN (1 << 0) +#define ADL_DISPLAY_ADJUST_VERT_POS (1 << 1) +#define ADL_DISPLAY_ADJUST_HOR_POS (1 << 2) +#define ADL_DISPLAY_ADJUST_VERT_SIZE (1 << 3) +#define ADL_DISPLAY_ADJUST_HOR_SIZE (1 << 4) +#define ADL_DISPLAY_ADJUST_SIZEPOS (ADL_DISPLAY_ADJUST_VERT_POS | ADL_DISPLAY_ADJUST_HOR_POS | ADL_DISPLAY_ADJUST_VERT_SIZE | ADL_DISPLAY_ADJUST_HOR_SIZE) +#define ADL_DISPLAY_CUSTOMMODES (1<<5) +#define ADL_DISPLAY_ADJUST_UNDERSCAN (1<<6) +// @} + + +/// \defgroup define_desktop_config Desktop Configuration Flags +/// These flags are used by ADL_DesktopConfig_xxx +// @{ +#define ADL_DESKTOPCONFIG_UNKNOWN 0 /* UNKNOWN desktop config */ +#define ADL_DESKTOPCONFIG_SINGLE (1 << 0) /* Single */ +#define ADL_DESKTOPCONFIG_CLONE (1 << 2) /* Clone */ +#define ADL_DESKTOPCONFIG_BIGDESK_H (1 << 4) /* Big Desktop Horizontal */ +#define ADL_DESKTOPCONFIG_BIGDESK_V (1 << 5) /* Big Desktop Vertical */ +#define ADL_DESKTOPCONFIG_BIGDESK_HR (1 << 6) /* Big Desktop Reverse Horz */ +#define ADL_DESKTOPCONFIG_BIGDESK_VR (1 << 7) /* Big Desktop Reverse Vert */ +#define ADL_DESKTOPCONFIG_RANDR12 (1 << 8) /* RandR 1.2 Multi-display */ +// @} + +/// needed for ADLDDCInfo structure +#define ADL_MAX_DISPLAY_NAME 256 + +/// \defgroup define_edid_flags Values for ulDDCInfoFlag +/// defines for ulDDCInfoFlag EDID flag +// @{ +#define ADL_DISPLAYDDCINFOEX_FLAG_PROJECTORDEVICE (1 << 0) +#define ADL_DISPLAYDDCINFOEX_FLAG_EDIDEXTENSION (1 << 1) +#define ADL_DISPLAYDDCINFOEX_FLAG_DIGITALDEVICE (1 << 2) +#define ADL_DISPLAYDDCINFOEX_FLAG_HDMIAUDIODEVICE (1 << 3) +#define ADL_DISPLAYDDCINFOEX_FLAG_SUPPORTS_AI (1 << 4) +#define ADL_DISPLAYDDCINFOEX_FLAG_SUPPORT_xvYCC601 (1 << 5) +#define ADL_DISPLAYDDCINFOEX_FLAG_SUPPORT_xvYCC709 (1 << 6) +// @} + +/// \defgroup define_displayinfo_connector Display Connector Type +/// defines for ADLDisplayInfo.iDisplayConnector +// @{ +#define ADL_DISPLAY_CONTYPE_UNKNOWN 0 +#define ADL_DISPLAY_CONTYPE_VGA 1 +#define ADL_DISPLAY_CONTYPE_DVI_D 2 +#define ADL_DISPLAY_CONTYPE_DVI_I 3 +#define ADL_DISPLAY_CONTYPE_ATICVDONGLE_NTSC 4 +#define ADL_DISPLAY_CONTYPE_ATICVDONGLE_JPN 5 +#define ADL_DISPLAY_CONTYPE_ATICVDONGLE_NONI2C_JPN 6 +#define ADL_DISPLAY_CONTYPE_ATICVDONGLE_NONI2C_NTSC 7 +#define ADL_DISPLAY_CONTYPE_HDMI_TYPE_A 10 +#define ADL_DISPLAY_CONTYPE_HDMI_TYPE_B 11 +#define ADL_DISPLAY_CONTYPE_SVIDEO 12 +#define ADL_DISPLAY_CONTYPE_COMPOSITE 13 +#define ADL_DISPLAY_CONTYPE_RCA_3COMPONENT 14 +#define ADL_DISPLAY_CONTYPE_DISPLAYPORT 15 +// @} + +/// TV Capabilities and Standards +/// \defgroup define_tv_caps TV Capabilities and Standards +// @{ +#define ADL_TV_STANDARDS (1 << 0) +#define ADL_TV_SCART (1 << 1) + +/// TV Standards Definitions +#define ADL_STANDARD_NTSC_M (1 << 0) +#define ADL_STANDARD_NTSC_JPN (1 << 1) +#define ADL_STANDARD_NTSC_N (1 << 2) +#define ADL_STANDARD_PAL_B (1 << 3) +#define ADL_STANDARD_PAL_COMB_N (1 << 4) +#define ADL_STANDARD_PAL_D (1 << 5) +#define ADL_STANDARD_PAL_G (1 << 6) +#define ADL_STANDARD_PAL_H (1 << 7) +#define ADL_STANDARD_PAL_I (1 << 8) +#define ADL_STANDARD_PAL_K (1 << 9) +#define ADL_STANDARD_PAL_K1 (1 << 10) +#define ADL_STANDARD_PAL_L (1 << 11) +#define ADL_STANDARD_PAL_M (1 << 12) +#define ADL_STANDARD_PAL_N (1 << 13) +#define ADL_STANDARD_PAL_SECAM_D (1 << 14) +#define ADL_STANDARD_PAL_SECAM_K (1 << 15) +#define ADL_STANDARD_PAL_SECAM_K1 (1 << 16) +#define ADL_STANDARD_PAL_SECAM_L (1 << 17) +// @} + + +/// \defgroup define_video_custom_mode Video Custom Mode flags +/// Component Video Custom Mode flags. This is used by the iFlags parameter in ADLCustomMode +// @{ +#define ADL_CUSTOMIZEDMODEFLAG_MODESUPPORTED (1 << 0) +#define ADL_CUSTOMIZEDMODEFLAG_NOTDELETETABLE (1 << 1) +#define ADL_CUSTOMIZEDMODEFLAG_INSERTBYDRIVER (1 << 2) +#define ADL_CUSTOMIZEDMODEFLAG_INTERLACED (1 << 3) +#define ADL_CUSTOMIZEDMODEFLAG_BASEMODE (1 << 4) +// @} + +/// \defgroup define_ddcinfoflag Values used for DDCInfoFlag +/// ulDDCInfoFlag field values used by the ADLDDCInfo structure +// @{ +#define ADL_DISPLAYDDCINFOEX_FLAG_PROJECTORDEVICE (1 << 0) +#define ADL_DISPLAYDDCINFOEX_FLAG_EDIDEXTENSION (1 << 1) +#define ADL_DISPLAYDDCINFOEX_FLAG_DIGITALDEVICE (1 << 2) +#define ADL_DISPLAYDDCINFOEX_FLAG_HDMIAUDIODEVICE (1 << 3) +#define ADL_DISPLAYDDCINFOEX_FLAG_SUPPORTS_AI (1 << 4) +#define ADL_DISPLAYDDCINFOEX_FLAG_SUPPORT_xvYCC601 (1 << 5) +#define ADL_DISPLAYDDCINFOEX_FLAG_SUPPORT_xvYCC709 (1 << 6) +// @} + +/// \defgroup define_cv_dongle Values used by ADL_CV_DongleSettings_xxx +/// The following is applicable to ADL_DISPLAY_CONTYPE_ATICVDONGLE_JP and ADL_DISPLAY_CONTYPE_ATICVDONGLE_NONI2C_D only +// @{ +#define ADL_DISPLAY_CV_DONGLE_D1 (1 << 0) +#define ADL_DISPLAY_CV_DONGLE_D2 (1 << 1) +#define ADL_DISPLAY_CV_DONGLE_D3 (1 << 2) +#define ADL_DISPLAY_CV_DONGLE_D4 (1 << 3) +#define ADL_DISPLAY_CV_DONGLE_D5 (1 << 4) + +/// The following is applicable to ADL_DISPLAY_CONTYPE_ATICVDONGLE_NA and ADL_DISPLAY_CONTYPE_ATICVDONGLE_NONI2C only + +#define ADL_DISPLAY_CV_DONGLE_480I (1 << 0) +#define ADL_DISPLAY_CV_DONGLE_480P (1 << 1) +#define ADL_DISPLAY_CV_DONGLE_540P (1 << 2) +#define ADL_DISPLAY_CV_DONGLE_720P (1 << 3) +#define ADL_DISPLAY_CV_DONGLE_1080I (1 << 4) +#define ADL_DISPLAY_CV_DONGLE_1080P (1 << 5) +#define ADL_DISPLAY_CV_DONGLE_16_9 (1 << 6) +#define ADL_DISPLAY_CV_DONGLE_720P50 (1 << 7) +#define ADL_DISPLAY_CV_DONGLE_1080I25 (1 << 8) +#define ADL_DISPLAY_CV_DONGLE_576I25 (1 << 9) +#define ADL_DISPLAY_CV_DONGLE_576P50 (1 << 10) +#define ADL_DISPLAY_CV_DONGLE_1080P24 (1 << 11) +#define ADL_DISPLAY_CV_DONGLE_1080P25 (1 << 12) +#define ADL_DISPLAY_CV_DONGLE_1080P30 (1 << 13) +#define ADL_DISPLAY_CV_DONGLE_1080P50 (1 << 14) +// @} + +/// \defgroup define_formats_ovr Formats Override Settings +/// Display force modes flags +// @{ +/// +#define ADL_DISPLAY_FORMAT_FORCE_720P 0x00000001 +#define ADL_DISPLAY_FORMAT_FORCE_1080I 0x00000002 +#define ADL_DISPLAY_FORMAT_FORCE_1080P 0x00000004 +#define ADL_DISPLAY_FORMAT_FORCE_720P50 0x00000008 +#define ADL_DISPLAY_FORMAT_FORCE_1080I25 0x00000010 +#define ADL_DISPLAY_FORMAT_FORCE_576I25 0x00000020 +#define ADL_DISPLAY_FORMAT_FORCE_576P50 0x00000040 +#define ADL_DISPLAY_FORMAT_FORCE_1080P24 0x00000080 +#define ADL_DISPLAY_FORMAT_FORCE_1080P25 0x00000100 +#define ADL_DISPLAY_FORMAT_FORCE_1080P30 0x00000200 +#define ADL_DISPLAY_FORMAT_FORCE_1080P50 0x00000400 + +///< Below are \b EXTENDED display mode flags + +#define ADL_DISPLAY_FORMAT_CVDONGLEOVERIDE 0x00000001 +#define ADL_DISPLAY_FORMAT_CVMODEUNDERSCAN 0x00000002 +#define ADL_DISPLAY_FORMAT_FORCECONNECT_SUPPORTED 0x00000004 +#define ADL_DISPLAY_FORMAT_RESTRICT_FORMAT_SELECTION 0x00000008 +#define ADL_DISPLAY_FORMAT_SETASPECRATIO 0x00000010 +#define ADL_DISPLAY_FORMAT_FORCEMODES 0x00000020 +#define ADL_DISPLAY_FORMAT_LCDRTCCOEFF 0x00000040 +// @} + +/// Defines used by OD5 +#define ADL_PM_PARAM_DONT_CHANGE 0 + +/// The following defines Bus types +// @{ +#define ADL_BUSTYPE_PCI 0 /* PCI bus */ +#define ADL_BUSTYPE_AGP 1 /* AGP bus */ +#define ADL_BUSTYPE_PCIE 2 /* PCI Express bus */ +#define ADL_BUSTYPE_PCIE_GEN2 3 /* PCI Express 2nd generation bus */ +// @} + +/// \defgroup define_ws_caps Workstation Capabilities +/// Workstation values +// @{ + +/// This value indicates that the workstation card supports active stereo though stereo output connector +#define ADL_STEREO_SUPPORTED (1 << 2) +/// This value indicates that the workstation card supports active stereo via "blue-line" +#define ADL_STEREO_BLUE_LINE (1 << 3) +/// This value is used to turn off stereo mode. +#define ADL_STEREO_OFF 0 +/// This value indicates that the workstation card supports active stereo. This is also used to set the stereo mode to active though the stereo output connector +#define ADL_STEREO_ACTIVE (1 << 1) +/// This value indicates that the workstation card supports auto-stereo monitors with horizontal interleave. This is also used to set the stereo mode to use the auto-stereo monitor with horizontal interleave +#define ADL_STEREO_AUTO_HORIZONTAL (1 << 30) +/// This value indicates that the workstation card supports auto-stereo monitors with vertical interleave. This is also used to set the stereo mode to use the auto-stereo monitor with vertical interleave +#define ADL_STEREO_AUTO_VERTICAL (1 << 31) +/// This value indicates that the workstation card supports passive stereo, ie. non stereo sync +#define ADL_STEREO_PASSIVE (1 << 6) +/// This value indicates that the workstation card supports auto-stereo monitors with vertical interleave. This is also used to set the stereo mode to use the auto-stereo monitor with vertical interleave +#define ADL_STEREO_PASSIVE_HORIZ (1 << 7) +/// This value indicates that the workstation card supports auto-stereo monitors with vertical interleave. This is also used to set the stereo mode to use the auto-stereo monitor with vertical interleave +#define ADL_STEREO_PASSIVE_VERT (1 << 8) + + +/// Load balancing is supported. +#define ADL_WORKSTATION_LOADBALANCING_SUPPORTED 0x00000001 +/// Load balancing is available. +#define ADL_WORKSTATION_LOADBALANCING_AVAILABLE 0x00000002 + +/// Load balancing is disabled. +#define ADL_WORKSTATION_LOADBALANCING_DISABLED 0x00000000 +/// Load balancing is Enabled. +#define ADL_WORKSTATION_LOADBALANCING_ENABLED 0x00000001 + +// @} + +/// \defgroup define_adapterspeed speed setting from the adapter +// @{ +#define ADL_CONTEXT_SPEED_UNFORCED 0 /* default asic running speed */ +#define ADL_CONTEXT_SPEED_FORCEHIGH 1 /* asic running speed is forced to high */ +#define ADL_CONTEXT_SPEED_FORCELOW 2 /* asic running speed is forced to low */ + +#define ADL_ADAPTER_SPEEDCAPS_SUPPORTED (1 << 0) /* change asic running speed setting is supported */ +// @} + +/// \defgroup define_glsync Genlock related values +/// GL-Sync port types (unique values) +// @{ +/// Unknown port of GL-Sync module +#define ADL_GLSYNC_PORT_UNKNOWN 0 +/// BNC port of of GL-Sync module +#define ADL_GLSYNC_PORT_BNC 1 +/// RJ45(1) port of of GL-Sync module +#define ADL_GLSYNC_PORT_RJ45PORT1 2 +/// RJ45(2) port of of GL-Sync module +#define ADL_GLSYNC_PORT_RJ45PORT2 3 + +// GL-Sync Genlock settings mask (bit-vector) + +/// None of the ADLGLSyncGenlockConfig members are valid +#define ADL_GLSYNC_CONFIGMASK_NONE 0 +/// The ADLGLSyncGenlockConfig.lSignalSource member is valid +#define ADL_GLSYNC_CONFIGMASK_SIGNALSOURCE (1 << 0) +/// The ADLGLSyncGenlockConfig.iSyncField member is valid +#define ADL_GLSYNC_CONFIGMASK_SYNCFIELD (1 << 1) +/// The ADLGLSyncGenlockConfig.iSampleRate member is valid +#define ADL_GLSYNC_CONFIGMASK_SAMPLERATE (1 << 2) +/// The ADLGLSyncGenlockConfig.lSyncDelay member is valid +#define ADL_GLSYNC_CONFIGMASK_SYNCDELAY (1 << 3) +/// The ADLGLSyncGenlockConfig.iTriggerEdge member is valid +#define ADL_GLSYNC_CONFIGMASK_TRIGGEREDGE (1 << 4) +/// The ADLGLSyncGenlockConfig.iScanRateCoeff member is valid +#define ADL_GLSYNC_CONFIGMASK_SCANRATECOEFF (1 << 5) +/// The ADLGLSyncGenlockConfig.lFramelockCntlVector member is valid +#define ADL_GLSYNC_CONFIGMASK_FRAMELOCKCNTL (1 << 6) + + +// GL-Sync Framelock control mask (bit-vector) + +/// Framelock is disabled +#define ADL_GLSYNC_FRAMELOCKCNTL_NONE 0 +/// Framelock is enabled +#define ADL_GLSYNC_FRAMELOCKCNTL_ENABLE ( 1 << 0) + +#define ADL_GLSYNC_FRAMELOCKCNTL_DISABLE ( 1 << 1) +#define ADL_GLSYNC_FRAMELOCKCNTL_SWAP_COUNTER_RESET ( 1 << 2) +#define ADL_GLSYNC_FRAMELOCKCNTL_SWAP_COUNTER_ACK ( 1 << 3) + +#define ADL_GLSYNC_FRAMELOCKCNTL_STATE_ENABLE ( 1 << 0) + +// GL-Sync Framelock counters mask (bit-vector) +#define ADL_GLSYNC_COUNTER_SWAP ( 1 << 0 ) + +// GL-Sync Signal Sources (unique values) + +/// GL-Sync signal source is undefined +#define ADL_GLSYNC_SIGNALSOURCE_UNDEFINED 0x00000100 +/// GL-Sync signal source is Free Run +#define ADL_GLSYNC_SIGNALSOURCE_FREERUN 0x00000101 +/// GL-Sync signal source is the BNC GL-Sync port +#define ADL_GLSYNC_SIGNALSOURCE_BNCPORT 0x00000102 +/// GL-Sync signal source is the RJ45(1) GL-Sync port +#define ADL_GLSYNC_SIGNALSOURCE_RJ45PORT1 0x00000103 +/// GL-Sync signal source is the RJ45(2) GL-Sync port +#define ADL_GLSYNC_SIGNALSOURCE_RJ45PORT2 0x00000104 + + +// GL-Sync Signal Types (unique values) + +/// GL-Sync signal type is unknown +#define ADL_GLSYNC_SIGNALTYPE_UNDEFINED 0 +/// GL-Sync signal type is 480I +#define ADL_GLSYNC_SIGNALTYPE_480I 1 +/// GL-Sync signal type is 576I +#define ADL_GLSYNC_SIGNALTYPE_576I 2 +/// GL-Sync signal type is 480P +#define ADL_GLSYNC_SIGNALTYPE_480P 3 +/// GL-Sync signal type is 576P +#define ADL_GLSYNC_SIGNALTYPE_576P 4 +/// GL-Sync signal type is 720P +#define ADL_GLSYNC_SIGNALTYPE_720P 5 +/// GL-Sync signal type is 1080P +#define ADL_GLSYNC_SIGNALTYPE_1080P 6 +/// GL-Sync signal type is 1080I +#define ADL_GLSYNC_SIGNALTYPE_1080I 7 +/// GL-Sync signal type is SDI +#define ADL_GLSYNC_SIGNALTYPE_SDI 8 +/// GL-Sync signal type is TTL +#define ADL_GLSYNC_SIGNALTYPE_TTL 9 +/// GL_Sync signal type is Analog +#define ADL_GLSYNC_SIGNALTYPE_ANALOG 10 + +// GL-Sync Sync Field options (unique values) + +///GL-Sync sync field option is undefined +#define ADL_GLSYNC_SYNCFIELD_UNDEFINED 0 +///GL-Sync sync field option is Sync to Field 1 (used for Interlaced signal types) +#define ADL_GLSYNC_SYNCFIELD_BOTH 1 +///GL-Sync sync field option is Sync to Both fields (used for Interlaced signal types) +#define ADL_GLSYNC_SYNCFIELD_1 2 + + +// GL-Sync trigger edge options (unique values) + +/// GL-Sync trigger edge is undefined +#define ADL_GLSYNC_TRIGGEREDGE_UNDEFINED 0 +/// GL-Sync trigger edge is the rising edge +#define ADL_GLSYNC_TRIGGEREDGE_RISING 1 +/// GL-Sync trigger edge is the falling edge +#define ADL_GLSYNC_TRIGGEREDGE_FALLING 2 +/// GL-Sync trigger edge is both the rising and the falling edge +#define ADL_GLSYNC_TRIGGEREDGE_BOTH 3 + + +// GL-Sync scan rate coefficient/multiplier options (unique values) + +/// GL-Sync scan rate coefficient/multiplier is undefined +#define ADL_GLSYNC_SCANRATECOEFF_UNDEFINED 0 +/// GL-Sync scan rate coefficient/multiplier is 5 +#define ADL_GLSYNC_SCANRATECOEFF_x5 1 +/// GL-Sync scan rate coefficient/multiplier is 4 +#define ADL_GLSYNC_SCANRATECOEFF_x4 2 +/// GL-Sync scan rate coefficient/multiplier is 3 +#define ADL_GLSYNC_SCANRATECOEFF_x3 3 +/// GL-Sync scan rate coefficient/multiplier is 5:2 (SMPTE) +#define ADL_GLSYNC_SCANRATECOEFF_x5_DIV_2 4 +/// GL-Sync scan rate coefficient/multiplier is 2 +#define ADL_GLSYNC_SCANRATECOEFF_x2 5 +/// GL-Sync scan rate coefficient/multiplier is 3 : 2 +#define ADL_GLSYNC_SCANRATECOEFF_x3_DIV_2 6 +/// GL-Sync scan rate coefficient/multiplier is 5 : 4 +#define ADL_GLSYNC_SCANRATECOEFF_x5_DIV_4 7 +/// GL-Sync scan rate coefficient/multiplier is 1 (default) +#define ADL_GLSYNC_SCANRATECOEFF_x1 8 +/// GL-Sync scan rate coefficient/multiplier is 4 : 5 +#define ADL_GLSYNC_SCANRATECOEFF_x4_DIV_5 9 +/// GL-Sync scan rate coefficient/multiplier is 2 : 3 +#define ADL_GLSYNC_SCANRATECOEFF_x2_DIV_3 10 +/// GL-Sync scan rate coefficient/multiplier is 1 : 2 +#define ADL_GLSYNC_SCANRATECOEFF_x1_DIV_2 11 +/// GL-Sync scan rate coefficient/multiplier is 2 : 5 (SMPTE) +#define ADL_GLSYNC_SCANRATECOEFF_x2_DIV_5 12 +/// GL-Sync scan rate coefficient/multiplier is 1 : 3 +#define ADL_GLSYNC_SCANRATECOEFF_x1_DIV_3 13 +/// GL-Sync scan rate coefficient/multiplier is 1 : 4 +#define ADL_GLSYNC_SCANRATECOEFF_x1_DIV_4 14 +/// GL-Sync scan rate coefficient/multiplier is 1 : 5 +#define ADL_GLSYNC_SCANRATECOEFF_x1_DIV_5 15 + + +// GL-Sync port (signal presence) states (unique values) + +/// GL-Sync port state is undefined +#define ADL_GLSYNC_PORTSTATE_UNDEFINED 0 +/// GL-Sync port is not connected +#define ADL_GLSYNC_PORTSTATE_NOCABLE 1 +/// GL-Sync port is Idle +#define ADL_GLSYNC_PORTSTATE_IDLE 2 +/// GL-Sync port has an Input signal +#define ADL_GLSYNC_PORTSTATE_INPUT 3 +/// GL-Sync port is Output +#define ADL_GLSYNC_PORTSTATE_OUTPUT 4 + + +// GL-Sync LED types (used index within ADL_Workstation_GLSyncPortState_Get returned ppGlSyncLEDs array) (unique values) + +/// Index into the ADL_Workstation_GLSyncPortState_Get returned ppGlSyncLEDs array for the one LED of the BNC port +#define ADL_GLSYNC_LEDTYPE_BNC 0 +/// Index into the ADL_Workstation_GLSyncPortState_Get returned ppGlSyncLEDs array for the Left LED of the RJ45(1) or RJ45(2) port +#define ADL_GLSYNC_LEDTYPE_RJ45_LEFT 0 +/// Index into the ADL_Workstation_GLSyncPortState_Get returned ppGlSyncLEDs array for the Right LED of the RJ45(1) or RJ45(2) port +#define ADL_GLSYNC_LEDTYPE_RJ45_RIGHT 1 + + +// GL-Sync LED colors (unique values) + +/// GL-Sync LED undefined color +#define ADL_GLSYNC_LEDCOLOR_UNDEFINED 0 +/// GL-Sync LED is unlit +#define ADL_GLSYNC_LEDCOLOR_NOLIGHT 1 +/// GL-Sync LED is yellow +#define ADL_GLSYNC_LEDCOLOR_YELLOW 2 +/// GL-Sync LED is red +#define ADL_GLSYNC_LEDCOLOR_RED 3 +/// GL-Sync LED is green +#define ADL_GLSYNC_LEDCOLOR_GREEN 4 +/// GL-Sync LED is flashing green +#define ADL_GLSYNC_LEDCOLOR_FLASH_GREEN 5 + + +// GL-Sync Port Control (refers one GL-Sync Port) (unique values) + +/// Used to configure the RJ54(1) or RJ42(2) port of GL-Sync is as Idle +#define ADL_GLSYNC_PORTCNTL_NONE 0x00000000 +/// Used to configure the RJ54(1) or RJ42(2) port of GL-Sync is as Output +#define ADL_GLSYNC_PORTCNTL_OUTPUT 0x00000001 + + +// GL-Sync Mode Control (refers one Display/Controller) (bitfields) + +/// Used to configure the display to use internal timing (not genlocked) +#define ADL_GLSYNC_MODECNTL_NONE 0x00000000 +/// Bitfield used to configure the display as genlocked (either as Timing Client or as Timing Server) +#define ADL_GLSYNC_MODECNTL_GENLOCK 0x00000001 +/// Bitfield used to configure the display as Timing Server +#define ADL_GLSYNC_MODECNTL_TIMINGSERVER 0x00000002 + +// GL-Sync Mode Status +/// Display is currently not genlocked +#define ADL_GLSYNC_MODECNTL_STATUS_NONE 0x00000000 +/// Display is currently genlocked +#define ADL_GLSYNC_MODECNTL_STATUS_GENLOCK 0x00000001 +/// Display requires a mode switch +#define ADL_GLSYNC_MODECNTL_STATUS_SETMODE_REQUIRED 0x00000002 +/// Display is capable of being genlocked +#define ADL_GLSYNC_MODECNTL_STATUS_GENLOCK_ALLOWED 0x00000004 + +#define ADL_MAX_GLSYNC_PORTS 8 +#define ADL_MAX_GLSYNC_PORT_LEDS 8 + +// @} + +/// \defgroup define_crossfirestate CrossfireX state of a particular adapter CrossfireX combination +// @{ +#define ADL_XFIREX_STATE_NOINTERCONNECT ( 1 << 0 ) /* Dongle / cable is missing */ +#define ADL_XFIREX_STATE_DOWNGRADEPIPES ( 1 << 1 ) /* CrossfireX can be enabled if pipes are downgraded */ +#define ADL_XFIREX_STATE_DOWNGRADEMEM ( 1 << 2 ) /* CrossfireX cannot be enabled unless mem downgraded */ +#define ADL_XFIREX_STATE_REVERSERECOMMENDED ( 1 << 3 ) /* Card reversal recommended, CrossfireX cannot be enabled. */ +#define ADL_XFIREX_STATE_3DACTIVE ( 1 << 4 ) /* 3D client is active - CrossfireX cannot be safely enabled */ +#define ADL_XFIREX_STATE_MASTERONSLAVE ( 1 << 5 ) /* Dongle is OK but master is on slave */ +#define ADL_XFIREX_STATE_NODISPLAYCONNECT ( 1 << 6 ) /* No (valid) display connected to master card. */ +#define ADL_XFIREX_STATE_NOPRIMARYVIEW ( 1 << 7 ) /* CrossfireX is enabled but master is not current primary device */ +#define ADL_XFIREX_STATE_DOWNGRADEVISMEM ( 1 << 8 ) /* CrossfireX cannot be enabled unless visible mem downgraded */ +#define ADL_XFIREX_STATE_LESSTHAN8LANE_MASTER ( 1 << 9 ) /* CrossfireX can be enabled however performance not optimal due to <8 lanes */ +#define ADL_XFIREX_STATE_LESSTHAN8LANE_SLAVE ( 1 << 10 ) /* CrossfireX can be enabled however performance not optimal due to <8 lanes */ +#define ADL_XFIREX_STATE_PEERTOPEERFAILED ( 1 << 11 ) /* CrossfireX cannot be enabled due to failed peer to peer test */ +#define ADL_XFIREX_STATE_MEMISDOWNGRADED ( 1 << 16 ) /* Notification that memory is currently downgraded */ +#define ADL_XFIREX_STATE_PIPESDOWNGRADED ( 1 << 17 ) /* Notification that pipes are currently downgraded */ +#define ADL_XFIREX_STATE_XFIREXACTIVE ( 1 << 18 ) /* CrossfireX is enabled on current device */ +#define ADL_XFIREX_STATE_VISMEMISDOWNGRADED ( 1 << 19 ) /* Notification that visible FB memory is currently downgraded */ +#define ADL_XFIREX_STATE_INVALIDINTERCONNECTION ( 1 << 20 ) /* Cannot support current inter-connection configuration */ +#define ADL_XFIREX_STATE_NONP2PMODE ( 1 << 21 ) /* CrossfireX will only work with clients supporting non P2P mode */ +#define ADL_XFIREX_STATE_DOWNGRADEMEMBANKS ( 1 << 22 ) /* CrossfireX cannot be enabled unless memory banks downgraded */ +#define ADL_XFIREX_STATE_MEMBANKSDOWNGRADED ( 1 << 23 ) /* Notification that memory banks are currently downgraded */ +#define ADL_XFIREX_STATE_DUALDISPLAYSALLOWED ( 1 << 24 ) /* Extended desktop or clone mode is allowed. */ +#define ADL_XFIREX_STATE_P2P_APERTURE_MAPPING ( 1 << 25 ) /* P2P mapping was through peer aperture */ +#define ADL_XFIREX_STATE_P2PFLUSH_REQUIRED ADL_XFIREX_STATE_P2P_APERTURE_MAPPING /* For back compatible */ +#define ADL_XFIREX_STATE_XSP_CONNECTED ( 1 << 26 ) /* There is CrossfireX side port connection between GPUs */ +#define ADL_XFIREX_STATE_ENABLE_CF_REBOOT_REQUIRED ( 1 << 27 ) /* System needs a reboot bofore enable CrossfireX */ +#define ADL_XFIREX_STATE_DISABLE_CF_REBOOT_REQUIRED ( 1 << 28 ) /* System needs a reboot after disable CrossfireX */ +#define ADL_XFIREX_STATE_DRV_HANDLE_DOWNGRADE_KEY ( 1 << 29 ) /* Indicate base driver handles the downgrade key updating */ +#define ADL_XFIREX_STATE_CF_RECONFIG_REQUIRED ( 1 << 30 ) /* CrossfireX need to be reconfigured by CCC because of a LDA chain broken */ +#define ADL_XFIREX_STATE_ERRORGETTINGSTATUS ( 1 << 31 ) /* Could not obtain current status */ +// @} + +/////////////////////////////////////////////////////////////////////////// +// ADL_DISPLAY_ADJUSTMENT_PIXELFORMAT adjustment values +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +/// \defgroup define_pixel_formats Pixel Formats values +/// This group defines the various Pixel Formats that a particular digital display can support. \n +/// Since a display can support multiple formats, these values can be bit-or'ed to indicate the various formats \n +// @{ +#define ADL_DISPLAY_PIXELFORMAT_UNKNOWN 0 +#define ADL_DISPLAY_PIXELFORMAT_RGB (1 << 0) +#define ADL_DISPLAY_PIXELFORMAT_YCRCB444 (1 << 1) //Limited range +#define ADL_DISPLAY_PIXELFORMAT_YCRCB422 (1 << 2) //Limited range +#define ADL_DISPLAY_PIXELFORMAT_RGB_LIMITED_RANGE (1 << 3) +#define ADL_DISPLAY_PIXELFORMAT_RGB_FULL_RANGE ADL_DISPLAY_PIXELFORMAT_RGB //Full range +// @} + +/// \defgroup define_contype Connector Type Values +/// ADLDisplayConfig.ulConnectorType defines +// @{ +#define ADL_DL_DISPLAYCONFIG_CONTYPE_UNKNOWN 0 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_CV_NONI2C_JP 1 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_CV_JPN 2 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_CV_NA 3 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_CV_NONI2C_NA 4 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_VGA 5 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_DVI_D 6 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_DVI_I 7 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_HDMI_TYPE_A 8 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_HDMI_TYPE_B 9 +#define ADL_DL_DISPLAYCONFIG_CONTYPE_DISPLAYPORT 10 +// @} + + +/////////////////////////////////////////////////////////////////////////// +// ADL_DISPLAY_DISPLAYINFO_ Definitions +// for ADLDisplayInfo.iDisplayInfoMask and ADLDisplayInfo.iDisplayInfoValue +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +/// \defgroup define_displayinfomask Display Info Mask Values +// @{ +#define ADL_DISPLAY_DISPLAYINFO_DISPLAYCONNECTED 0x00000001 +#define ADL_DISPLAY_DISPLAYINFO_DISPLAYMAPPED 0x00000002 +#define ADL_DISPLAY_DISPLAYINFO_NONLOCAL 0x00000004 +#define ADL_DISPLAY_DISPLAYINFO_FORCIBLESUPPORTED 0x00000008 +#define ADL_DISPLAY_DISPLAYINFO_GENLOCKSUPPORTED 0x00000010 +#define ADL_DISPLAY_DISPLAYINFO_MULTIVPU_SUPPORTED 0x00000020 + +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_SINGLE 0x00000100 +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_CLONE 0x00000200 + +/// Legacy support for XP +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_2VSTRETCH 0x00000400 +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_2HSTRETCH 0x00000800 +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_EXTENDED 0x00001000 + +/// More support manners +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_NSTRETCH1GPU 0x00010000 +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_NSTRETCHNGPU 0x00020000 +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_RESERVED2 0x00040000 +#define ADL_DISPLAY_DISPLAYINFO_MANNER_SUPPORTED_RESERVED3 0x00080000 + +// @} + + +/////////////////////////////////////////////////////////////////////////// +// ADL_ADAPTER_DISPLAY_MANNER_SUPPORTED_ Definitions +// for ADLAdapterDisplayCap of ADL_Adapter_Display_Cap() +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +/// \defgroup define_adaptermanner Adapter Manner Support Values +// @{ +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_NOTACTIVE 0x00000001 +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_SINGLE 0x00000002 +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_CLONE 0x00000004 +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_NSTRETCH1GPU 0x00000008 +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_NSTRETCHNGPU 0x00000010 + +/// Legacy support for XP +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_2VSTRETCH 0x00000020 +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_2HSTRETCH 0x00000040 +#define ADL_ADAPTER_DISPLAYCAP_MANNER_SUPPORTED_EXTENDED 0x00000080 + +#define ADL_ADAPTER_DISPLAYCAP_PREFERDISPLAY_SUPPORTED 0x00000100 +#define ADL_ADAPTER_DISPLAYCAP_BEZEL_SUPPORTED 0x00000200 + + +/////////////////////////////////////////////////////////////////////////// +// ADL_DISPLAY_DISPLAYMAP_MANNER_ Definitions +// for ADLDisplayMap.iDisplayMapMask and ADLDisplayMap.iDisplayMapValue +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +#define ADL_DISPLAY_DISPLAYMAP_MANNER_RESERVED 0x00000001 +#define ADL_DISPLAY_DISPLAYMAP_MANNER_NOTACTIVE 0x00000002 +#define ADL_DISPLAY_DISPLAYMAP_MANNER_SINGLE 0x00000004 +#define ADL_DISPLAY_DISPLAYMAP_MANNER_CLONE 0x00000008 +#define ADL_DISPLAY_DISPLAYMAP_MANNER_RESERVED1 0x00000010 // Removed NSTRETCH +#define ADL_DISPLAY_DISPLAYMAP_MANNER_HSTRETCH 0x00000020 +#define ADL_DISPLAY_DISPLAYMAP_MANNER_VSTRETCH 0x00000040 +#define ADL_DISPLAY_DISPLAYMAP_MANNER_VLD 0x00000080 + +// @} + +/////////////////////////////////////////////////////////////////////////// +// ADL_DISPLAY_DISPLAYMAP_OPTION_ Definitions +// for iOption in function ADL_Display_DisplayMapConfig_Get +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +#define ADL_DISPLAY_DISPLAYMAP_OPTION_GPUINFO 0x00000001 + +/////////////////////////////////////////////////////////////////////////// +// ADL_DISPLAY_DISPLAYTARGET_ Definitions +// for ADLDisplayTarget.iDisplayTargetMask and ADLDisplayTarget.iDisplayTargetValue +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +#define ADL_DISPLAY_DISPLAYTARGET_PREFERRED 0x00000001 + +/////////////////////////////////////////////////////////////////////////// +// ADL_DISPLAY_POSSIBLEMAPRESULT_VALID Definitions +// for ADLPossibleMapResult.iPossibleMapResultMask and ADLPossibleMapResult.iPossibleMapResultValue +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +#define ADL_DISPLAY_POSSIBLEMAPRESULT_VALID 0x00000001 +#define ADL_DISPLAY_POSSIBLEMAPRESULT_BEZELSUPPORTED 0x00000002 + + +/////////////////////////////////////////////////////////////////////////// +// ADL_DISPLAY_MODE_ Definitions +// for ADLMode.iModeMask, ADLMode.iModeValue, and ADLMode.iModeFlag +// (bit-vector) +/////////////////////////////////////////////////////////////////////////// +/// \defgroup define_displaymode Display Mode Values +// @{ +#define ADL_DISPLAY_MODE_COLOURFORMAT_565 0x00000001 +#define ADL_DISPLAY_MODE_COLOURFORMAT_8888 0x00000002 +#define ADL_DISPLAY_MODE_ORIENTATION_SUPPORTED_000 0x00000004 +#define ADL_DISPLAY_MODE_ORIENTATION_SUPPORTED_090 0x00000008 +#define ADL_DISPLAY_MODE_ORIENTATION_SUPPORTED_180 0x00000010 +#define ADL_DISPLAY_MODE_ORIENTATION_SUPPORTED_270 0x00000020 +#define ADL_DISPLAY_MODE_REFRESHRATE_ROUNDED 0x00000040 +#define ADL_DISPLAY_MODE_REFRESHRATE_ONLY 0x00000080 + +#define ADL_DISPLAY_MODE_PROGRESSIVE_FLAG 0 +#define ADL_DISPLAY_MODE_INTERLACED_FLAG 2 +// @} + +/////////////////////////////////////////////////////////////////////////// +// ADL_OSMODEINFO Definitions +/////////////////////////////////////////////////////////////////////////// +/// \defgroup define_osmode OS Mode Values +// @{ +#define ADL_OSMODEINFOXPOS_DEFAULT -640 +#define ADL_OSMODEINFOYPOS_DEFAULT 0 +#define ADL_OSMODEINFOXRES_DEFAULT 640 +#define ADL_OSMODEINFOYRES_DEFAULT 480 +#define ADL_OSMODEINFOXRES_DEFAULT800 800 +#define ADL_OSMODEINFOYRES_DEFAULT600 600 +#define ADL_OSMODEINFOREFRESHRATE_DEFAULT 60 +#define ADL_OSMODEINFOCOLOURDEPTH_DEFAULT 8 +#define ADL_OSMODEINFOCOLOURDEPTH_DEFAULT16 16 +#define ADL_OSMODEINFOCOLOURDEPTH_DEFAULT24 24 +#define ADL_OSMODEINFOCOLOURDEPTH_DEFAULT32 32 +#define ADL_OSMODEINFOORIENTATION_DEFAULT 0 +#define ADL_OSMODEINFOORIENTATION_DEFAULT_WIN7 DISPLAYCONFIG_ROTATION_FORCE_UINT32 +#define ADL_OSMODEFLAG_DEFAULT 0 +// @} + + +/////////////////////////////////////////////////////////////////////////// +// ADLPurposeCode Enumeration +/////////////////////////////////////////////////////////////////////////// +enum ADLPurposeCode +{ + ADL_PURPOSECODE_NORMAL = 0, + ADL_PURPOSECODE_HIDE_MODE_SWITCH, + ADL_PURPOSECODE_MODE_SWITCH, + ADL_PURPOSECODE_ATTATCH_DEVICE, + ADL_PURPOSECODE_DETACH_DEVICE, + ADL_PURPOSECODE_SETPRIMARY_DEVICE, + ADL_PURPOSECODE_GDI_ROTATION, + ADL_PURPOSECODE_ATI_ROTATION, +}; +/////////////////////////////////////////////////////////////////////////// +// ADLAngle Enumeration +/////////////////////////////////////////////////////////////////////////// +enum ADLAngle +{ + ADL_ANGLE_LANDSCAPE = 0, + ADL_ANGLE_ROTATERIGHT = 90, + ADL_ANGLE_ROTATE180 = 180, + ADL_ANGLE_ROTATELEFT = 270, +}; + +/////////////////////////////////////////////////////////////////////////// +// ADLOrientationDataType Enumeration +/////////////////////////////////////////////////////////////////////////// +enum ADLOrientationDataType +{ + ADL_ORIENTATIONTYPE_OSDATATYPE, + ADL_ORIENTATIONTYPE_NONOSDATATYPE +}; + +/////////////////////////////////////////////////////////////////////////// +// ADLPanningMode Enumeration +/////////////////////////////////////////////////////////////////////////// +enum ADLPanningMode +{ + ADL_PANNINGMODE_NO_PANNING = 0, + ADL_PANNINGMODE_AT_LEAST_ONE_NO_PANNING = 1, + ADL_PANNINGMODE_ALLOW_PANNING = 2, +}; + +/////////////////////////////////////////////////////////////////////////// +// ADLLARGEDESKTOPTYPE Enumeration +/////////////////////////////////////////////////////////////////////////// +enum ADLLARGEDESKTOPTYPE +{ + ADL_LARGEDESKTOPTYPE_NORMALDESKTOP = 0, + ADL_LARGEDESKTOPTYPE_PSEUDOLARGEDESKTOP = 1, + ADL_LARGEDESKTOPTYPE_VERYLARGEDESKTOP = 2, +}; + +// Other Definitions for internal use + +// Values for ADL_Display_WriteAndReadI2CRev_Get() + +#define ADL_I2C_MAJOR_API_REV 0x00000001 +#define ADL_I2C_MINOR_DEFAULT_API_REV 0x00000000 +#define ADL_I2C_MINOR_OEM_API_REV 0x00000001 + +// Values for ADL_Display_WriteAndReadI2C() +#define ADL_DL_I2C_LINE_OEM 0x00000001 +#define ADL_DL_I2C_LINE_OD_CONTROL 0x00000002 +#define ADL_DL_I2C_LINE_OEM2 0x00000003 + +// Max size of I2C data buffer +#define ADL_DL_I2C_MAXDATASIZE 0x00000040 +#define ADL_DL_I2C_MAXWRITEDATASIZE 0x0000000C +#define ADL_DL_I2C_MAXADDRESSLENGTH 0x00000006 +#define ADL_DL_I2C_MAXOFFSETLENGTH 0x00000004 + + +//values for ADLDisplayProperty.iPropertyType +#define ADL_DL_DISPLAYPROPERTY_TYPE_UNKNOWN 0 +#define ADL_DL_DISPLAYPROPERTY_TYPE_EXPANSIONMODE 1 +#define ADL_DL_DISPLAYPROPERTY_TYPE_USEUNDERSCANSCALING 2 + +//values for ADLDisplayProperty.iExpansionMode +#define ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_CENTER 0 +#define ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_FULLSCREEN 1 +#define ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_ASPECTRATIO 2 + +//values for ADL_Display_DitherState_Get +#define ADL_DL_DISPLAY_DITHER_UNKNOWN 0 +#define ADL_DL_DISPLAY_DITHER_DISABLED 1 +#define ADL_DL_DISPLAY_DITHER_ENABLED 2 + +/// Display Get Cached EDID flag +#define ADL_MAX_EDIDDATA_SIZE 256 // number of UCHAR +#define ADL_MAX_EDID_EXTENSION_BLOCKS 3 + +#define ADL_DL_CONTROLLER_OVERLAY_ALPHA 0 +#define ADL_DL_CONTROLLER_OVERLAY_ALPHAPERPIX 1 + +#define ADL_DL_DISPLAY_DATA_PACKET__INFO_PACKET_RESET 0x00000000 +#define ADL_DL_DISPLAY_DATA_PACKET__INFO_PACKET_SET 0x00000001 + +///\defgroup define_display_packet Display Data Packet Types +// @{ +#define ADL_DL_DISPLAY_DATA_PACKET__TYPE__AVI 0x00000001 +#define ADL_DL_DISPLAY_DATA_PACKET__TYPE__RESERVED 0x00000002 +#define ADL_DL_DISPLAY_DATA_PACKET__TYPE__VENDORINFO 0x00000004 +// @} + +// matrix types +#define ADL_GAMUT_MATRIX_SD 1 // SD matrix i.e. BT601 +#define ADL_GAMUT_MATRIX_HD 2 // HD matrix i.e. BT709 + +///\defgroup define_clockinfo_flags Clock flags +/// Used by ADLAdapterODClockInfo.iFlag +// @{ +#define ADL_DL_CLOCKINFO_FLAG_FULLSCREEN3DONLY 0x00000001 +#define ADL_DL_CLOCKINFO_FLAG_ALWAYSFULLSCREEN3D 0x00000002 +#define ADL_DL_CLOCKINFO_FLAG_VPURECOVERYREDUCED 0x00000004 +#define ADL_DL_CLOCKINFO_FLAG_THERMALPROTECTION 0x00000008 +// @} + +// Supported GPUs +// ADL_Display_PowerXpressActiveGPU_Get() +#define ADL_DL_POWERXPRESS_GPU_INTEGRATED 1 +#define ADL_DL_POWERXPRESS_GPU_DISCRETE 2 + +// Possible values for lpOperationResult +// ADL_Display_PowerXpressActiveGPU_Get() +#define ADL_DL_POWERXPRESS_SWITCH_RESULT_STARTED 1 // Switch procedure has been started +#define ADL_DL_POWERXPRESS_SWITCH_RESULT_DECLINED 2 // Switch procedure cannot be started +#define ADL_DL_POWERXPRESS_SWITCH_RESULT_ALREADY 3 // System already has required status + +// PowerXpress support version +// ADL_Display_PowerXpressVersion_Get() +#define ADL_DL_POWERXPRESS_VERSION_MAJOR 2 // Current PowerXpress support version 2.0 +#define ADL_DL_POWERXPRESS_VERSION_MINOR 0 + +#define ADL_DL_POWERXPRESS_VERSION (((ADL_DL_POWERXPRESS_VERSION_MAJOR) << 16) | ADL_DL_POWERXPRESS_VERSION_MINOR) + +//values for ADLThermalControllerInfo.iThermalControllerDomain +#define ADL_DL_THERMAL_DOMAIN_OTHER 0 +#define ADL_DL_THERMAL_DOMAIN_GPU 1 + +//values for ADLThermalControllerInfo.iFlags +#define ADL_DL_THERMAL_FLAG_INTERRUPT 1 +#define ADL_DL_THERMAL_FLAG_FANCONTROL 2 + +///\defgroup define_fanctrl Fan speed cotrol +/// Values for ADLFanSpeedInfo.iFlags +// @{ +#define ADL_DL_FANCTRL_SUPPORTS_PERCENT_READ 1 +#define ADL_DL_FANCTRL_SUPPORTS_PERCENT_WRITE 2 +#define ADL_DL_FANCTRL_SUPPORTS_RPM_READ 4 +#define ADL_DL_FANCTRL_SUPPORTS_RPM_WRITE 8 +// @} + +//values for ADLFanSpeedValue.iSpeedType +#define ADL_DL_FANCTRL_SPEED_TYPE_PERCENT 1 +#define ADL_DL_FANCTRL_SPEED_TYPE_RPM 2 + +//values for ADLFanSpeedValue.iFlags +#define ADL_DL_FANCTRL_FLAG_USER_DEFINED_SPEED 1 + +// MVPU interfaces +#define ADL_DL_MAX_MVPU_ADAPTERS 4 +#define MVPU_ADAPTER_0 0x00000001 +#define MVPU_ADAPTER_1 0x00000002 +#define MVPU_ADAPTER_2 0x00000004 +#define MVPU_ADAPTER_3 0x00000008 +#define ADL_DL_MAX_REGISTRY_PATH 256 + +//values for ADLMVPUStatus.iStatus +#define ADL_DL_MVPU_STATUS_OFF 0 +#define ADL_DL_MVPU_STATUS_ON 1 + +// values for ASIC family +///\defgroup define_Asic_type Detailed asic types +/// Defines for Adapter ASIC family type +// @{ +#define ADL_ASIC_UNDEFINED 0 +#define ADL_ASIC_DISCRETE (1 << 0) +#define ADL_ASIC_INTEGRATED (1 << 1) +#define ADL_ASIC_FIREGL (1 << 2) +#define ADL_ASIC_FIREMV (1 << 3) +#define ADL_ASIC_XGP (1 << 4) +#define ADL_ASIC_FUSION (1 << 5) +// @} + +///\defgroup define_detailed_timing_flags Detailed Timimg Flags +/// Defines for ADLDetailedTiming.sTimingFlags field +// @{ +#define ADL_DL_TIMINGFLAG_DOUBLE_SCAN 0x0001 +#define ADL_DL_TIMINGFLAG_INTERLACED 0x0002 +#define ADL_DL_TIMINGFLAG_H_SYNC_POLARITY 0x0004 +#define ADL_DL_TIMINGFLAG_V_SYNC_POLARITY 0x0008 +// @} + +///\defgroup define_modetiming_standard Timing Standards +/// Defines for ADLDisplayModeInfo.iTimingStandard field +// @{ +#define ADL_DL_MODETIMING_STANDARD_CVT 0x00000001 // CVT Standard +#define ADL_DL_MODETIMING_STANDARD_GTF 0x00000002 // GFT Standard +#define ADL_DL_MODETIMING_STANDARD_DMT 0x00000004 // DMT Standard +#define ADL_DL_MODETIMING_STANDARD_CUSTOM 0x00000008 // User-defined standard +#define ADL_DL_MODETIMING_STANDARD_DRIVER_DEFAULT 0x00000010 // Remove Mode from overriden list +// @} + +// \defgroup define_xserverinfo driver x-server info +/// These flags are used by ADL_XServerInfo_Get() +// @ + +/// Xinerama is active in the x-server, Xinerama extension may report it to be active but it +/// may not be active in x-server +#define ADL_XSERVERINFO_XINERAMAACTIVE (1<<0) + +/// RandR 1.2 is supported by driver, RandR extension may report version 1.2 +/// but driver may not support it +#define ADL_XSERVERINFO_RANDR12SUPPORTED (1<<1) +// @ + + +///\defgroup define_eyefinity_constants Eyefinity Definitions +// @{ + +#define ADL_CONTROLLERVECTOR_0 1 // ADL_CONTROLLERINDEX_0 = 0, (1 << ADL_CONTROLLERINDEX_0) +#define ADL_CONTROLLERVECTOR_1 2 // ADL_CONTROLLERINDEX_1 = 1, (1 << ADL_CONTROLLERINDEX_1) + +#define ADL_DISPLAY_SLSGRID_ORIENTATION_000 0x00000001 +#define ADL_DISPLAY_SLSGRID_ORIENTATION_090 0x00000002 +#define ADL_DISPLAY_SLSGRID_ORIENTATION_180 0x00000004 +#define ADL_DISPLAY_SLSGRID_ORIENTATION_270 0x00000008 +#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_LANDSCAPE 0x00000001 +#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 +#define ADL_DISPLAY_SLSGRID_PORTAIT_MODE 0x00000004 + + +#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_LANDSCAPE 0x00000001 +#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 + +#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_LANDSCAPE 0x00000001 +#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 + +#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_LANDSCAPE 0x00000001 +#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 + + +#define ADL_DISPLAY_SLSGRID_RELATIVETO_LANDSCAPE 0x00000010 +#define ADL_DISPLAY_SLSGRID_RELATIVETO_CURRENTANGLE 0x00000020 + + +/// The bit mask identifies displays is currently in bezel mode. +#define ADL_DISPLAY_SLSMAP_BEZELMODE 0x00000010 +/// The bit mask identifies displays from this map is arranged. +#define ADL_DISPLAY_SLSMAP_DISPLAYARRANGED 0x00000002 +/// The bit mask identifies this map is currently in used for the current adapter. +#define ADL_DISPLAY_SLSMAP_CURRENTCONFIG 0x00000004 + + ///For onlay active SLS map info +#define ADL_DISPLAY_SLSMAPINDEXLIST_OPTION_ACTIVE 0x00000001 + +///For Bezel +#define ADL_DISPLAY_BEZELOFFSET_STEPBYSTEPSET 0x00000004 +#define ADL_DISPLAY_BEZELOFFSET_COMMIT 0x00000008 + +// @} + +// @} +#endif /* ADL_DEFINES_H_ */ + + diff --git a/2.x/trunk/plugins/GraphicsInfo/include/adl_sdk.h b/2.x/trunk/plugins/GraphicsInfo/include/adl_sdk.h new file mode 100644 index 000000000..2bb802679 --- /dev/null +++ b/2.x/trunk/plugins/GraphicsInfo/include/adl_sdk.h @@ -0,0 +1,29 @@ +/// +/// Copyright (c) 2008 - 2009 Advanced Micro Devices, Inc. + +/// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, +/// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED +/// WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. + +/// \file adl_sdk.h +/// \brief Contains the definition of the Memory Allocation Callback.\n Included in ADL SDK +/// +/// \n\n +/// This file contains the definition of the Memory Allocation Callback.\n +/// It also includes definitions of the respective structures and constants.\n +/// This is the only header file to be included in a C/C++ project using ADL + +#ifndef ADL_SDK_H_ +#define ADL_SDK_H_ + +#include "adl_structures.h" + +#if defined (LINUX) +#define __stdcall +#endif /* (LINUX) */ + +/// Memory Allocation Call back +typedef void* ( __stdcall *ADL_MAIN_MALLOC_CALLBACK )( int ); + + +#endif /* ADL_SDK_H_ */ diff --git a/2.x/trunk/plugins/GraphicsInfo/include/adl_structures.h b/2.x/trunk/plugins/GraphicsInfo/include/adl_structures.h new file mode 100644 index 000000000..2a1fba558 --- /dev/null +++ b/2.x/trunk/plugins/GraphicsInfo/include/adl_structures.h @@ -0,0 +1,1526 @@ +/// +/// Copyright (c) 2008 - 2009 Advanced Micro Devices, Inc. + +/// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, +/// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED +/// WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. + +/// \file adl_structures.h +///\brief This file contains the structure declarations that are used by the public ADL interfaces for \ALL platforms.\n Included in ADL SDK +/// +/// All data structures used in AMD Display Library (ADL) public interfaces should be defined in this header file. +/// + +#ifndef ADL_STRUCTURES_H_ +#define ADL_STRUCTURES_H_ + +#include "adl_defines.h" + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the graphics adapter. +/// +/// This structure is used to store various information about the graphics adapter. This +/// information can be returned to the user. Alternatively, it can be used to access various driver calls to set +/// or fetch various settings upon the user's request. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct AdapterInfo +{ +/// \ALL_STRUCT_MEM + +/// Size of the structure. + int iSize; +/// The ADL index handle. One GPU may be associated with one or two index handles + int iAdapterIndex; +/// The unique device ID associated with this adapter. + char strUDID[ADL_MAX_PATH]; +/// The BUS number associated with this adapter. + int iBusNumber; +/// The driver number associated with this adapter. + int iDeviceNumber; +/// The function number. + int iFunctionNumber; +/// The vendor ID associated with this adapter. + int iVendorID; +/// Adapter name. + char strAdapterName[ADL_MAX_PATH]; +/// Display name. For example, "\\Display0" for Windows or ":0:0" for Linux. + char strDisplayName[ADL_MAX_PATH]; +/// Present or not; 1 if present and 0 if not present.It the logical adapter is present, the display name such as \\.\Display1 can be found from OS + int iPresent; +// @} + +#if defined (_WIN32) || defined (_WIN64) +/// \WIN_STRUCT_MEM + +/// Exist or not; 1 is exist and 0 is not present. + int iExist; +/// Driver registry path. + char strDriverPath[ADL_MAX_PATH]; +/// Driver registry path Ext for. + char strDriverPathExt[ADL_MAX_PATH]; +/// PNP string from Windows. + char strPNPString[ADL_MAX_PATH]; +/// It is generated from EnumDisplayDevices. + int iOSDisplayIndex; +// @} +#endif /* (_WIN32) || (_WIN64) */ + +#if defined (LINUX) +/// \LNX_STRUCT_MEM + +/// Internal X screen number from GPUMapInfo (DEPRICATED use XScreenInfo) + int iXScreenNum; +/// Internal driver index from GPUMapInfo + int iDrvIndex; +/// \deprecated Internal x config file screen identifier name. Use XScreenInfo instead. + char strXScreenConfigName[ADL_MAX_PATH]; + +// @} +#endif /* (LINUX) */ +} AdapterInfo, *LPAdapterInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the Linux X screen information. +/// +/// This structure is used to store the current screen number and xorg.conf ID name assoicated with an adapter index. +/// This structure is updated during ADL_Main_Control_Refresh or ADL_ScreenInfo_Update. +/// Note: This structure should be used in place of iXScreenNum and strXScreenConfigName in AdapterInfo as they will be +/// deprecated. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +#if defined (LINUX) +typedef struct XScreenInfo +{ +/// Internal X screen number from GPUMapInfo. + int iXScreenNum; +/// Internal x config file screen identifier name. + char strXScreenConfigName[ADL_MAX_PATH]; +} XScreenInfo, *LPXScreenInfo; +#endif /* (LINUX) */ + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the ASIC memory. +/// +/// This structure is used to store various information about the ASIC memory. This +/// information can be returned to the user. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLMemoryInfo +{ +/// Memory size in bytes. + long long iMemorySize; +/// Memory type in string. + char strMemoryType[ADL_MAX_PATH]; +/// Memory bandwidth in Mbytes/s. + long long iMemoryBandwidth; +} ADLMemoryInfo, *LPADLMemoryInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing DDC information. +/// +/// This structure is used to store various DDC information that can be returned to the user. +/// Note that all fields of type int are actually defined as unsigned int types within the driver. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDDCInfo +{ +/// Size of the structure + int ulSize; +/// Indicates whether the attached display supports DDC. If this field is zero on return, no other DDC information fields will be used. + int ulSupportsDDC; +/// Returns the manufacturer ID of the display device. Should be zeroed if this information is not available. + int ulManufacturerID; +/// Returns the product ID of the display device. Should be zeroed if this information is not available. + int ulProductID; +/// Returns the name of the display device. Should be zeroed if this information is not available. + char cDisplayName[ADL_MAX_DISPLAY_NAME]; +/// Returns the maximum Horizontal supported resolution. Should be zeroed if this information is not available. + int ulMaxHResolution; +/// Returns the maximum Vertical supported resolution. Should be zeroed if this information is not available. + int ulMaxVResolution; +/// Returns the maximum supported refresh rate. Should be zeroed if this information is not available. + int ulMaxRefresh; +/// Returns the display device preferred timing mode's horizontal resolution. + int ulPTMCx; +/// Returns the display device preferred timing mode's vertical resolution. + int ulPTMCy; +/// Returns the display device preferred timing mode's refresh rate. + int ulPTMRefreshRate; +/// Return EDID flags. + int ulDDCInfoFlag; +} ADLDDCInfo, *LPADLDDCInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information controller Gamma settings. +/// +/// This structure is used to store the red, green and blue color channel information for the. +/// controller gamma setting. This information is returned by ADL, and it can also be used to +/// set the controller gamma setting. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGamma +{ +/// Red color channel gamma value. + float fRed; +/// Green color channel gamma value. + float fGreen; +/// Blue color channel gamma value. + float fBlue; +} ADLGamma, *LPADLGamma; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about component video custom modes. +/// +/// This structure is used to store the component video custom mode. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLCustomMode +{ +/// Custom mode flags. They are returned by the ADL driver. + int iFlags; +/// Custom mode width. + int iModeWidth; +/// Custom mode height. + int iModeHeight; +/// Custom mode base width. + int iBaseModeWidth; +/// Custom mode base height. + int iBaseModeHeight; +/// Custom mode refresh rate. + int iRefreshRate; +} ADLCustomMode, *LPADLCustomMode; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing Clock information for OD5 calls. +/// +/// This structure is used to retrieve clock information for OD5 calls. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGetClocksOUT +{ + long ulHighCoreClock; + long ulHighMemoryClock; + long ulHighVddc; + long ulCoreMin; + long ulCoreMax; + long ulMemoryMin; + long ulMemoryMax; + long ulActivityPercent; + long ulCurrentCoreClock; + long ulCurrentMemoryClock; + long ulReserved; +} ADLGetClocksOUT; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing HDTV information for display calls. +/// +/// This structure is used to retrieve HDTV information information for display calls. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayConfig +{ +/// Size of the structure + long ulSize; +/// HDTV connector type. + long ulConnectorType; +/// HDTV capabilities. + long ulDeviceData; +/// Overridden HDTV capabilities. + long ulOverridedDeviceData; +/// Reserved field + long ulReserved; +} ADLDisplayConfig; + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display device. +/// +/// This structure is used to store display device information +/// such as display index, type, name, connection status, mapped adapter and controller indexes, +/// whether or not multiple VPUs are supported, local display connections or not (through Lasso), etc. +/// This information can be returned to the user. Alternatively, it can be used to access various driver calls to set +/// or fetch various display device related settings upon the user's request. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayID +{ +/// The logical display index belonging to this adapter. + int iDisplayLogicalIndex; + +///\brief The physical display index. +/// For example, display index 2 from adapter 2 can be used by current adapter 1.\n +/// So current adapter may enumerate this adapter as logical display 7 but the physical display +/// index is still 2. + int iDisplayPhysicalIndex; + +/// The persistent logical adapter index for the display. + int iDisplayLogicalAdapterIndex; + +///\brief The persistent physical adapter index for the display. +/// It can be the current adapter or a non-local adapter. \n +/// If this adapter index is different than the current adapter, +/// the Display Non Local flag is set inside DisplayInfoValue. + int iDisplayPhysicalAdapterIndex; +} ADLDisplayID, *LPADLDisplayID; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display device. +/// +/// This structure is used to store various information about the display device. This +/// information can be returned to the user, or used to access various driver calls to set +/// or fetch various display-device-related settings upon the user's request +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayInfo +{ +/// The DisplayID structure + ADLDisplayID displayID; + +///\deprecated The controller index to which the display is mapped.\n Will not be used in the future\n + int iDisplayControllerIndex; + +/// The display's EDID name. + char strDisplayName[ADL_MAX_PATH]; + +/// The display's manufacturer name. + char strDisplayManufacturerName[ADL_MAX_PATH]; + +/// The Display type. For example: CRT, TV, CV, DFP. + int iDisplayType; + +/// The display output type. For example: HDMI, SVIDEO, COMPONMNET VIDEO. + int iDisplayOutputType; + +/// The connector type for the device. + int iDisplayConnector; + +///\brief The bit mask identifies the number of bits ADLDisplayInfo is currently using. \n +/// It will be the sum all the bit definitions in ADL_DISPLAY_DISPLAYINFO_xxx. + int iDisplayInfoMask; + +/// The bit mask identifies the display status. \ref define_displayinfomask + int iDisplayInfoValue; +} ADLDisplayInfo, *LPADLDisplayInfo; + + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing the display mode definition used per controller. +/// +/// This structure is used to store the display mode definition used per controller. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayMode +{ +/// Vertical resolution (in pixels). + int iPelsHeight; +/// Horizontal resolution (in pixels). + int iPelsWidth; +/// Color depth. + int iBitsPerPel; +/// Refresh rate. + int iDisplayFrequency; +} ADLDisplayMode; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing detailed timing parameters. +/// +/// This structure is used to store the detailed timing parameters. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDetailedTiming +{ +/// Size of the structure. + int iSize; +/// Timing flags. \ref define_detailed_timing_flags + short sTimingFlags; +/// Total width (columns). + short sHTotal; +/// Displayed width. + short sHDisplay; +/// Horizontal sync signal offset. + short sHSyncStart; +/// Horizontal sync signal width. + short sHSyncWidth; +/// Total height (rows). + short sVTotal; +/// Displayed height. + short sVDisplay; +/// Vertical sync signal offset. + short sVSyncStart; +/// Vertical sync signal width. + short sVSyncWidth; +/// Pixel clock value. + short sPixelClock; +/// Overscan right. + short sHOverscanRight; +/// Overscan left. + short sHOverscanLeft; +/// Overscan bottom. + short sVOverscanBottom; +/// Overscan top. + short sVOverscanTop; + short sOverscan8B; + short sOverscanGR; +} ADLDetailedTiming; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing display mode information. +/// +/// This structure is used to store the display mode information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayModeInfo +{ +/// Timing standard of the current mode. \ref define_modetiming_standard + int iTimingStandard; +/// Applicable timing standards for the current mode. + int iPossibleStandard; +/// Refresh rate factor. + int iRefreshRate; +/// Num of pixels in a row. + int iPelsWidth; +/// Num of pixels in a column. + int iPelsHeight; +/// Detailed timing parameters. + ADLDetailedTiming sDetailedTiming; +} ADLDisplayModeInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about display property. +/// +/// This structure is used to store the display property for the current adapter. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayProperty +{ +/// Must be set to sizeof the structure + int iSize; +/// Must be set to \ref ADL_DL_DISPLAYPROPERTY_TYPE_EXPANSIONMODE or \ref ADL_DL_DISPLAYPROPERTY_TYPE_USEUNDERSCANSCALING + int iPropertyType; +/// Get or Set \ref ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_CENTER or \ref ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_FULLSCREEN or \ref ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_ASPECTRATIO + int iExpansionMode; +/// Display Property supported? 1: Supported, 0: Not supported + int iSupport; +/// Display Property current value + int iCurrent; +/// Display Property Default value + int iDefault; +} ADLDisplayProperty; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about Clock. +/// +/// This structure is used to store the clock information for the current adapter +/// such as core clock and memory clock info. +///\nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLClockInfo +{ +/// Core clock in 10 KHz. + int iCoreClock; +/// Memory clock in 10 KHz. + int iMemoryClock; +} ADLClockInfo, *LPADLClockInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about I2C. +/// +/// This structure is used to store the I2C information for the current adapter. +/// This structure is used by the ADL_Display_WriteAndReadI2C() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLI2C +{ +/// Size of the structure + int iSize; +/// Numerical value representing hardware I2C. + int iLine; +/// The 7-bit I2C slave device address, shifted one bit to the left. + int iAddress; +/// The offset of the data from the address. + int iOffset; +/// Read from or write to slave device. \ref ADL_DL_I2C_ACTIONREAD or \ref ADL_DL_I2C_ACTIONWRITE or \ref ADL_DL_I2C_ACTIONREAD_REPEATEDSTART + int iAction; +/// I2C clock speed in KHz. + int iSpeed; +/// A numerical value representing the number of bytes to be sent or received on the I2C bus. + int iDataSize; +/// Address of the characters which are to be sent or received on the I2C bus. + char *pcData; +} ADLI2C; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about EDID data. +/// +/// This structure is used to store the information about EDID data for the adapter. +/// This structure is used by the ADL_Display_EdidData_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayEDIDData +{ +/// Size of the structure + int iSize; +/// Set to 0 + int iFlag; + /// Size of cEDIDData. Set by ADL_Display_EdidData_Get() upon return + int iEDIDSize; +/// 0, 1 or 2. If set to 3 or above an error ADL_ERR_INVALID_PARAM is generated + int iBlockIndex; +/// EDID data + char cEDIDData[ADL_MAX_EDIDDATA_SIZE]; +/// Reserved + int iReserved[4]; +}ADLDisplayEDIDData; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about input of controller overlay adjustment. +/// +/// This structure is used to store the information about input of controller overlay adjustment for the adapter. +/// This structure is used by the ADL_Display_ControllerOverlayAdjustmentCaps_Get, ADL_Display_ControllerOverlayAdjustmentData_Get, and +/// ADL_Display_ControllerOverlayAdjustmentData_Set() functions. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLControllerOverlayInput +{ +/// Should be set to the sizeof the structure + int iSize; +///\ref ADL_DL_CONTROLLER_OVERLAY_ALPHA or \ref ADL_DL_CONTROLLER_OVERLAY_ALPHAPERPIX + int iOverlayAdjust; +/// Data. + int iValue; +/// Should be 0. + int iReserved; +} ADLControllerOverlayInput; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about overlay adjustment. +/// +/// This structure is used to store the information about overlay adjustment for the adapter. +/// This structure is used by the ADLControllerOverlayInfo() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLAdjustmentinfo +{ +/// Default value + int iDefault; +/// Minimum value + int iMin; +/// Maximum Value + int iMax; +/// Step value + int iStep; +} ADLAdjustmentinfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about controller overlay information. +/// +/// This structure is used to store information about controller overlay info for the adapter. +/// This structure is used by the ADL_Display_ControllerOverlayAdjustmentCaps_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLControllerOverlayInfo +{ +/// Should be set to the sizeof the structure + int iSize; +/// Data. + ADLAdjustmentinfo sOverlayInfo; +/// Should be 0. + int iReserved[3]; +} ADLControllerOverlayInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing GL-Sync module information. +/// +/// This structure is used to retrieve GL-Sync module information for +/// Workstation Framelock/Genlock. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGLSyncModuleID +{ +/// Unique GL-Sync module ID. + int iModuleID; +/// GL-Sync GPU port index (to be passed into ADLGLSyncGenlockConfig.lSignalSource and ADLGlSyncPortControl.lSignalSource). + int iGlSyncGPUPort; +/// GL-Sync module firmware version of Boot Sector. + int iFWBootSectorVersion; +/// GL-Sync module firmware version of User Sector. + int iFWUserSectorVersion; +} ADLGLSyncModuleID , *LPADLGLSyncModuleID; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing GL-Sync ports capabilities. +/// +/// This structure is used to retrieve hardware capabilities for the ports of the GL-Sync module +/// for Workstation Framelock/Genlock (such as port type and number of associated LEDs). +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGLSyncPortCaps +{ +/// Port type. Bitfield of ADL_GLSYNC_PORTTYPE_* \ref define_glsync + int iPortType; +/// Number of LEDs associated for this port. + int iNumOfLEDs; +}ADLGLSyncPortCaps, *LPADLGLSyncPortCaps; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing GL-Sync Genlock settings. +/// +/// This structure is used to get and set genlock settings for the GPU ports of the GL-Sync module +/// for Workstation Framelock/Genlock.\n +/// \see define_glsync +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGLSyncGenlockConfig +{ +/// Specifies what fields in this structure are valid \ref define_glsync + int iValidMask; +/// Delay (ms) generating a sync signal. + int iSyncDelay; +/// Vector of framelock control bits. Bitfield of ADL_GLSYNC_FRAMELOCKCNTL_* \ref define_glsync + int iFramelockCntlVector; +/// Source of the sync signal. Either GL_Sync GPU Port index or ADL_GLSYNC_SIGNALSOURCE_* \ref define_glsync + int iSignalSource; +/// Use sampled sync signal. A value of 0 specifies no sampling. + int iSampleRate; +/// For interlaced sync signals, the value can be ADL_GLSYNC_SYNCFIELD_1 or *_BOTH \ref define_glsync + int iSyncField; +/// The signal edge that should trigger synchronization. ADL_GLSYNC_TRIGGEREDGE_* \ref define_glsync + int iTriggerEdge; +/// Scan rate multiplier applied to the sync signal. ADL_GLSYNC_SCANRATECOEFF_* \ref define_glsync + int iScanRateCoeff; +}ADLGLSyncGenlockConfig, *LPADLGLSyncGenlockConfig; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing GL-Sync port information. +/// +/// This structure is used to get status of the GL-Sync ports (BNC or RJ45s) +/// for Workstation Framelock/Genlock. +/// \see define_glsync +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGlSyncPortInfo +{ +/// Type of GL-Sync port (ADL_GLSYNC_PORT_*). + int iPortType; +/// The number of LEDs for this port. It's also filled within ADLGLSyncPortCaps. + int iNumOfLEDs; +/// Port state ADL_GLSYNC_PORTSTATE_* \ref define_glsync + int iPortState; +/// Scanned frequency for this port (vertical refresh rate in milliHz; 60000 means 60 Hz). + int iFrequency; +/// Used for ADL_GLSYNC_PORT_BNC. It is ADL_GLSYNC_SIGNALTYPE_* \ref define_glsync + int iSignalType; +/// Used for ADL_GLSYNC_PORT_RJ45PORT*. It is GL_Sync GPU Port index or ADL_GLSYNC_SIGNALSOURCE_*. \ref define_glsync + int iSignalSource; + +} ADLGlSyncPortInfo, *LPADLGlSyncPortInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing GL-Sync port control settings. +/// +/// This structure is used to configure the GL-Sync ports (RJ45s only) +/// for Workstation Framelock/Genlock. +/// \see define_glsync +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGlSyncPortControl +{ +/// Port to control ADL_GLSYNC_PORT_RJ45PORT1 or ADL_GLSYNC_PORT_RJ45PORT2 \ref define_glsync + int iPortType; +/// Port control data ADL_GLSYNC_PORTCNTL_* \ref define_glsync + int iControlVector; +/// Source of the sync signal. Either GL_Sync GPU Port index or ADL_GLSYNC_SIGNALSOURCE_* \ref define_glsync + int iSignalSource; +} ADLGlSyncPortControl; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing GL-Sync mode of a display. +/// +/// This structure is used to get and set GL-Sync mode settings for a display connected to +/// an adapter attached to a GL-Sync module for Workstation Framelock/Genlock. +/// \see define_glsync +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGlSyncMode +{ +/// Mode control vector. Bitfield of ADL_GLSYNC_MODECNTL_* \ref define_glsync + int iControlVector; +/// Mode status vector. Bitfield of ADL_GLSYNC_MODECNTL_STATUS_* \ref define_glsync + int iStatusVector; +/// Index of GL-Sync connector used to genlock the display/controller. + int iGLSyncConnectorIndex; +} ADLGlSyncMode, *LPADLGlSyncMode; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing GL-Sync mode of a display. +/// +/// This structure is used to get and set GL-Sync mode settings for a display connected to +/// an adapter attached to a GL-Sync module for Workstation Framelock/Genlock. +/// \see define_glsync +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLGlSyncMode2 +{ +/// Mode control vector. Bitfield of ADL_GLSYNC_MODECNTL_* \ref define_glsync + int iControlVector; +/// Mode status vector. Bitfield of ADL_GLSYNC_MODECNTL_STATUS_* \ref define_glsync + int iStatusVector; +/// Index of GL-Sync connector used to genlock the display/controller. + int iGLSyncConnectorIndex; +/// Index of the display to which this GLSync applies to. + int iDisplayIndex; +} ADLGlSyncMode2, *LPADLGlSyncMode2; + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing the packet info of a display. +/// +/// This structure is used to get and set the packet information of a display. +/// This structure is used by ADLDisplayDataPacket. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLInfoPacket +{ + char hb0; + char hb1; + char hb2; +/// sb0~sb27 + char sb[28]; +}ADLInfoPacket; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing the AVI packet info of a display. +/// +/// This structure is used to get and set AVI the packet info of a display. +/// This structure is used by ADLDisplayDataPacket. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLAVIInfoPacket //Valid user defined data/ +{ +/// byte 3, bit 7 + char bPB3_ITC; +/// byte 5, bit [7:4]. + char bPB5; +}ADLAVIInfoPacket; + +// Overdrive clock setting structure definition. + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing the Overdrive clock setting. +/// +/// This structure is used to get the Overdrive clock setting. +/// This structure is used by ADLAdapterODClockInfo. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLODClockSetting +{ +/// Deafult clock + int iDefaultClock; +/// Current clock + int iCurrentClock; +/// Maximum clcok + int iMaxClock; +/// Minimum clock + int iMinClock; +/// Requested clcock + int iRequestedClock; +/// Step + int iStepClock; +} ADLODClockSetting; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing the Overdrive clock information. +/// +/// This structure is used to get the Overdrive clock information. +/// This structure is used by the ADL_Display_ODClockInfo_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLAdapterODClockInfo +{ +/// Size of the structure + int iSize; +/// Flag \ref define_clockinfo_flags + int iFlags; +/// Memory Clock + ADLODClockSetting sMemoryClock; +/// Engine Clock + ADLODClockSetting sEngineClock; +} ADLAdapterODClockInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing the Overdrive clock configuration. +/// +/// This structure is used to set the Overdrive clock configuration. +/// This structure is used by the ADL_Display_ODClockConfig_Set() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLAdapterODClockConfig +{ +/// Size of the structure + int iSize; +/// Flag \ref define_clockinfo_flags + int iFlags; +/// Memory Clock + int iMemoryClock; +/// Engine Clock + int iEngineClock; +} ADLAdapterODClockConfig; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about current power management related activity. +/// +/// This structure is used to store information about current power management related activity. +/// This structure (Overdrive 5 interfaces) is used by the ADL_PM_CurrentActivity_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLPMActivity +{ +/// Must be set to the size of the structure + int iSize; +/// Current engine clock. + int iEngineClock; +/// Current memory clock. + int iMemoryClock; +/// Current core voltage. + int iVddc; +/// GPU utilization. + int iActivityPercent; +/// Performance level index. + int iCurrentPerformanceLevel; +/// Current PCIE bus speed. + int iCurrentBusSpeed; +/// Number of PCIE bus lanes. + int iCurrentBusLanes; +/// Maximum number of PCIE bus lanes. + int iMaximumBusLanes; +/// Reserved for future purposes. + int iReserved; +} ADLPMActivity; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about thermal controller. +/// +/// This structure is used to store information about thermal controller. +/// This structure is used by ADL_PM_ThermalDevices_Enum. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLThermalControllerInfo +{ +/// Must be set to the size of the structure + int iSize; +/// Possible valies: \ref ADL_DL_THERMAL_DOMAIN_OTHER or \ref ADL_DL_THERMAL_DOMAIN_GPU. + int iThermalDomain; +/// GPU 0, 1, etc. + int iDomainIndex; +/// Possible valies: \ref ADL_DL_THERMAL_FLAG_INTERRUPT or \ref ADL_DL_THERMAL_FLAG_FANCONTROL + int iFlags; +} ADLThermalControllerInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about thermal controller temperature. +/// +/// This structure is used to store information about thermal controller temperature. +/// This structure is used by the ADL_PM_Temperature_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLTemperature +{ +/// Must be set to the size of the structure + int iSize; +/// Temperature in millidegrees Celsius. + int iTemperature; +} ADLTemperature; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about thermal controller fan speed. +/// +/// This structure is used to store information about thermal controller fan speed. +/// This structure is used by the ADL_PM_FanSpeedInfo_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLFanSpeedInfo +{ +/// Must be set to the size of the structure + int iSize; +/// \ref define_fanctrl + int iFlags; +/// Minimum possible fan speed value in percents. + int iMinPercent; +/// Maximum possible fan speed value in percents. + int iMaxPercent; +/// Minimum possible fan speed value in RPM. + int iMinRPM; +/// Maximum possible fan speed value in RPM. + int iMaxRPM; +} ADLFanSpeedInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about fan speed reported by thermal controller. +/// +/// This structure is used to store information about fan speed reported by thermal controller. +/// This structure is used by the ADL_Overdrive5_FanSpeed_Get() and ADL_Overdrive5_FanSpeed_Set() functions. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLFanSpeedValue +{ +/// Must be set to the size of the structure + int iSize; +/// Possible valies: \ref ADL_DL_FANCTRL_SPEED_TYPE_PERCENT or \ref ADL_DL_FANCTRL_SPEED_TYPE_RPM + int iSpeedType; +/// Fan speed value + int iFanSpeed; +/// The only flag for now is: \ref ADL_DL_FANCTRL_FLAG_USER_DEFINED_SPEED + int iFlags; +} ADLFanSpeedValue; + +//////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing the range of Overdrive parameter. +/// +/// This structure is used to store information about the range of Overdrive parameter. +/// This structure is used by ADLODParameters. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLODParameterRange +{ +/// Minimum parameter value. + int iMin; +/// Maximum parameter value. + int iMax; +/// Parameter step value. + int iStep; +} ADLODParameterRange; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about Overdrive parameters. +/// +/// This structure is used to store information about Overdrive parameters. +/// This structure is used by the ADL_Overdrive5_ODParameters_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLODParameters +{ +/// Must be set to the size of the structure + int iSize; +/// Number of standard performance states. + int iNumberOfPerformanceLevels; +/// Indicates whether the GPU is capable to measure its activity. + int iActivityReportingSupported; +/// Indicates whether the GPU supports discrete performance levels or performance range. + int iDiscretePerformanceLevels; +/// Reserved for future use. + int iReserved; +/// Engine clock range. + ADLODParameterRange sEngineClock; +/// Memory clock range. + ADLODParameterRange sMemoryClock; +/// Core voltage range. + ADLODParameterRange sVddc; +} ADLODParameters; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about Overdrive level. +/// +/// This structure is used to store information about Overdrive level. +/// This structure is used by ADLODPerformanceLevels. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLODPerformanceLevel +{ +/// Engine clock. + int iEngineClock; +/// Memory clock. + int iMemoryClock; +/// Core voltage. + int iVddc; +} ADLODPerformanceLevel; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about Overdrive performance levels. +/// +/// This structure is used to store information about Overdrive performance levels. +/// This structure is used by the ADL_Overdrive5_ODPerformanceLevels_Get() and ADL_Overdrive5_ODPerformanceLevels_Set() functions. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLODPerformanceLevels +{ +/// Must be set to sizeof( \ref ADLODPerformanceLevels ) + sizeof( \ref ADLODPerformanceLevel ) * (ADLODParameters.iNumberOfPerformanceLevels - 1) + int iSize; + int iReserved; +/// Array of performance state descriptors. Must have ADLODParameters.iNumberOfPerformanceLevels elements. + ADLODPerformanceLevel aLevels [1]; +} ADLODPerformanceLevels; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the proper CrossfireX chains combinations. +/// +/// This structure is used to store information about the CrossfireX chains combination for a particular adapter. +/// This structure is used by the ADL_Adapter_Crossfire_Caps(), ADL_Adapter_Crossfire_Get(), and ADL_Adapter_Crossfire_Set() functions. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLCrossfireComb +{ +/// Number of adapters in this combination. + int iNumLinkAdapter; +/// A list of ADL indexes of the linked adapters in this combination. + int iAdaptLink[3]; +} ADLCrossfireComb; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing CrossfireX state and error information. +/// +/// This structure is used to store state and error information about a particular adapter CrossfireX combination. +/// This structure is used by the ADL_Adapter_Crossfire_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLCrossfireInfo +{ +/// Current error code of this CrossfireX combination. + int iErrorCode; +/// Current \ref define_crossfirestate + int iState; +/// If CrossfireX is supported by this combination. The value is either \ref ADL_TRUE or \ref ADL_FALSE. + int iSupported; +} ADLCrossfireInfo; + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about the BIOS. +/// +/// This structure is used to store various information about the Chipset. This +/// information can be returned to the user. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLBiosInfo +{ + char strPartNumber[ADL_MAX_PATH]; ///< Part number. + char strVersion[ADL_MAX_PATH]; ///< Version number. + char strDate[ADL_MAX_PATH]; ///< BIOS date in yyyy/mm/dd hh:mm format. +} ADLBiosInfo, *LPADLBiosInfo; + + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about adapter location. +/// +/// This structure is used to store information about adapter location. +/// This structure is used by ADLMVPUStatus. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLAdapterLocation +{ +/// PCI Bus number : 8 bits + int iBus; +/// Device number : 5 bits + int iDevice; +/// Function number : 3 bits + int iFunction; +} ADLAdapterLocation; + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about MultiVPU capabilities. +/// +/// This structure is used to store information about MultiVPU capabilities. +/// This structure is used by the ADL_Display_MVPUCaps_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLMVPUCaps +{ +/// Must be set to sizeof( ADLMVPUCaps ). + int iSize; +/// Number of adapters. + int iAdapterCount; +/// Bits set for all possible MVPU masters. \ref MVPU_ADAPTER_0 .. \ref MVPU_ADAPTER_3 + int iPossibleMVPUMasters; +/// Bits set for all possible MVPU slaves. \ref MVPU_ADAPTER_0 .. \ref MVPU_ADAPTER_3 + int iPossibleMVPUSlaves; +/// Registry path for each adapter. + char cAdapterPath[ADL_DL_MAX_MVPU_ADAPTERS][ADL_DL_MAX_REGISTRY_PATH]; +} ADLMVPUCaps; + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about MultiVPU status. +/// +/// This structure is used to store information about MultiVPU status. +/// Ths structure is used by the ADL_Display_MVPUStatus_Get() function. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLMVPUStatus +{ +/// Must be set to sizeof( ADLMVPUStatus ). + int iSize; +/// Number of active adapters. + int iActiveAdapterCount; +/// MVPU status. + int iStatus; +/// PCI Bus/Device/Function for each active adapter participating in MVPU. + ADLAdapterLocation aAdapterLocation[ADL_DL_MAX_MVPU_ADAPTERS]; +} ADLMVPUStatus; + +// Displays Manager structures + +/////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about the activatable source. +/// +/// This structure is used to store activatable source information +/// This information can be returned to the user. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLActivatableSource +{ + /// The Persistent logical Adapter Index. + int iAdapterIndex; + /// The number of Activatable Sources. + int iNumActivatableSources; + /// The bit mask identifies the number of bits ActivatableSourceValue is using. (Not currnetly used) + int iActivatableSourceMask; + /// The bit mask identifies the status. (Not currnetly used) + int iActivatableSourceValue; +} ADLActivatableSource, *LPADLActivatableSource; + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about display mode. +/// +/// This structure is used to store the display mode for the current adapter +/// such as X, Y positions, screen resolutions, orientation, +/// color depth, refresh rate, progressive or interlace mode, etc. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// + +typedef struct ADLMode +{ +/// Adapter index. + int iAdapterIndex; +/// Display IDs. + ADLDisplayID displayID; +/// Screen position X coordinate. + int iXPos; +/// Screen position Y coordinate. + int iYPos; +/// Screen resolution Width. + int iXRes; +/// Screen resolution Height. + int iYRes; +/// Screen Color Depth. E.g., 16, 32. + int iColourDepth; +/// Screen refresh rate. Could be fractional E.g. 59.97 + float fRefreshRate; +/// Screen orientation. E.g., 0, 90, 180, 270. + int iOrientation; +/// Vista mode flag indicating Progressive or Interlaced mode. + int iModeFlag; +/// The bit mask identifying the number of bits this Mode is currently using. It is the sum of all the bit definitions defined in \ref define_displaymode + int iModeMask; +/// The bit mask identifying the display status. The detailed definition is in \ref define_displaymode + int iModeValue; +} ADLMode, *LPADLMode; + + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about display target information. +/// +/// This structure is used to store the display target information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayTarget +{ + /// The Display ID. + ADLDisplayID displayID; + + /// The display map index identify this manner and the desktop surface. + int iDisplayMapIndex; + + /// The bit mask identifies the number of bits DisplayTarget is currently using. It is the sum of all the bit definitions defined in \ref ADL_DISPLAY_DISPLAYTARGET_PREFERRED. + int iDisplayTargetMask; + + /// The bit mask identifies the display status. The detailed definition is in \ref ADL_DISPLAY_DISPLAYTARGET_PREFERRED. + int iDisplayTargetValue; + +} ADLDisplayTarget, *LPADLDisplayTarget; + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display SLS bezel Mode information. +/// +/// This structure is used to store the display SLS bezel Mode information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct tagADLBezelTransientMode +{ + /// Adapter Index + int iAdapterIndex; + + /// SLS Map Index + int iSLSMapIndex; + + /// The mode index + int iSLSModeIndex; + + /// The mode + ADLMode displayMode; + + /// The number of bezel offsets belongs to this map + int iNumBezelOffset; + + /// The first bezel offset array index in the native mode array + int iFirstBezelOffsetArrayIndex; + + /// The bit mask identifies the bits this structure is currently using. It will be the total OR of all the bit definitions. + int iSLSBezelTransientModeMask; + + /// The bit mask identifies the display status. The detail definition is defined below. + int iSLSBezelTransientModeValue; + +} ADLBezelTransientMode, *LPADLBezelTransientMode; + + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about the adapter display manner. +/// +/// This structure is used to store adapter display manner information +/// This information can be returned to the user. Alternatively, it can be used to access various driver calls to +/// fetch various display device related display manner settings upon the user's request. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLAdapterDisplayCap +{ + /// The Persistent logical Adapter Index. + int iAdapterIndex; + /// The bit mask identifies the number of bits AdapterDisplayCap is currently using. Sum all the bits defined in ADL_ADAPTER_DISPLAYCAP_XXX + int iAdapterDisplayCapMask; + /// The bit mask identifies the status. Refer to ADL_ADAPTER_DISPLAYCAP_XXX + int iAdapterDisplayCapValue; +} ADLAdapterDisplayCap, *LPADLAdapterDisplayCap; + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about display mapping. +/// +/// This structure is used to store the display mapping data such as display manner. +/// For displays with horizontal or vertical stretch manner, +/// this structure also stores the display order, display row, and column data. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLDisplayMap +{ +/// The current display map index. It is the OS desktop index. For example, if the OS index 1 is showing clone mode, the display map will be 1. + int iDisplayMapIndex; + +/// The Display Mode for the current map + ADLMode displayMode; + +/// The number of display targets belongs to this map\n + int iNumDisplayTarget; + +/// The first target array index in the Target array\n + int iFirstDisplayTargetArrayIndex; + +/// The bit mask identifies the number of bits DisplayMap is currently using. It is the sum of all the bit definitions defined in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx. + int iDisplayMapMask; + +///The bit mask identifies the display status. The detailed definition is in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx. + int iDisplayMapValue; + +} ADLDisplayMap, *LPADLDisplayMap; + + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about the display device possible map for one GPU +/// +/// This structure is used to store the display device possible map +/// This information can be returned to the user. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLPossibleMap +{ + /// The current PossibleMap index. Each PossibleMap is assigned an index + int iIndex; + /// The adapter index identifying the GPU for which to validate these Maps & Targets + int iAdapterIndex; + /// Number of display Maps for this GPU to be validated + int iNumDisplayMap; + /// The display Maps list to validate + ADLDisplayMap* displayMap; + /// the number of display Targets for these display Maps + int iNumDisplayTarget; + /// The display Targets list for these display Maps to be validated. + ADLDisplayTarget* displayTarget; +} ADLPossibleMap, *LPADLPossibleMap; + + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about display possible mapping. +/// +/// This structure is used to store the display possible mapping's controller index for the current display. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLPossibleMapping +{ + int iDisplayIndex; ///< The display index. Each display is assigned an index. + int iDisplayControllerIndex; ///< The controller index to which display is mapped. + int iDisplayMannerSupported; ///< The supported display manner. +} ADLPossibleMapping, *LPADLPossibleMapping; + +///////////////////////////////////////////////////////////////////////////////////////////// +/// \brief Structure containing information about the validated display device possible map result. +/// +/// This structure is used to store the validated display device possible map result +/// This information can be returned to the user. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLPossibleMapResult +{ + /// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. + int iIndex; + // The bit mask identifies the number of bits PossibleMapResult is currently using. It will be the sum all the bit definitions defined in ADL_DISPLAY_POSSIBLEMAPRESULT_VALID. + int iPossibleMapResultMask; + /// The bit mask identifies the possible map result. The detail definition is defined in ADL_DISPLAY_POSSIBLEMAPRESULT_XXX. + int iPossibleMapResultValue; +} ADLPossibleMapResult, *LPADLPossibleMapResult; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display SLS Grid information. +/// +/// This structure is used to store the display SLS Grid information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLSLSGrid +{ +/// The Adapter index. + int iAdapterIndex; + +/// The grid index. + int iSLSGridIndex; + +/// The grid row. + int iSLSGridRow; + +/// The grid column. + int iSLSGridColumn; + +/// The grid bit mask identifies the number of bits DisplayMap is currently using. Sum of all bits defined in ADL_DISPLAY_SLSGRID_ORIENTATION_XXX + int iSLSGridMask; + +/// The grid bit value identifies the display status. Refer to ADL_DISPLAY_SLSGRID_ORIENTATION_XXX + int iSLSGridValue; + +} ADLSLSGrid, *LPADLSLSGrid; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display SLS Map information. +/// +/// This structure is used to store the display SLS Map information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLSLSMap +{ + /// The Adapter Index + int iAdapterIndex; + + /// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. + int iSLSMapIndex; + + /// Indicate the current grid + ADLSLSGrid grid; + + /// OS surface index + int iSurfaceMapIndex; + + /// Screen orientation. E.g., 0, 90, 180, 270 + int iOrientation; + + /// The number of display targets belongs to this map + int iNumSLSTarget; + + /// The first target array index in the Target array + int iFirstSLSTargetArrayIndex; + + /// The number of native modes belongs to this map + int iNumNativeMode; + + /// The first native mode array index in the native mode array + int iFirstNativeModeArrayIndex; + + /// The number of bezel modes belongs to this map + int iNumBezelMode; + + /// The first bezel mode array index in the native mode array + int iFirstBezelModeArrayIndex; + + /// The number of bezel offsets belongs to this map + int iNumBezelOffset; + + /// The first bezel offset array index in the + int iFirstBezelOffsetArrayIndex; + + /// The bit mask identifies the number of bits DisplayMap is currently using. Sum all the bit definitions defined in ADL_DISPLAY_SLSMAP_XXX. + int iSLSMapMask; + + /// The bit mask identifies the display map status. Refer to ADL_DISPLAY_SLSMAP_XXX + int iSLSMapValue; + + +} ADLSLSMap, *LPADLSLSMap; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display SLS Offset information. +/// +/// This structure is used to store the display SLS Offset information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLSLSOffset +{ + /// The Adapter Index + int iAdapterIndex; + + /// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. + int iSLSMapIndex; + + /// The Display ID. + ADLDisplayID displayID; + + /// SLS Bezel Mode Index + int iBezelModeIndex; + + /// SLS Bezel Offset X + int iBezelOffsetX; + + /// SLS Bezel Offset Y + int iBezelOffsetY; + + /// SLS Display Width + int iDisplayWidth; + + /// SLS Display Height + int iDisplayHeight; + + /// The bit mask identifies the number of bits Offset is currently using. + int iBezelOffsetMask; + + /// The bit mask identifies the display status. + int iBezelffsetValue; +} ADLSLSOffset, *LPADLSLSOffset; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display SLS Mode information. +/// +/// This structure is used to store the display SLS Mode information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLSLSMode +{ + /// The Adapter Index + int iAdapterIndex; + + /// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. + int iSLSMapIndex; + + /// The mode index + int iSLSModeIndex; + + /// The mode for this map. + ADLMode displayMode; + + /// The bit mask identifies the number of bits Mode is currently using. + int iSLSNativeModeMask; + + /// The bit mask identifies the display status. + int iSLSNativeModeValue; +} ADLSLSMode, *LPADLSLSMode; + + + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the display Possible SLS Map information. +/// +/// This structure is used to store the display Possible SLS Map information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLPossibleSLSMap +{ + /// The current display map index. It is the OS Desktop index. + /// For example, OS Index 1 showing clone mode. The Display Map will be 1. + int iSLSMapIndex; + + /// Number of display map to be validated. + int iNumSLSMap; + + /// The display map list for validation + ADLSLSMap* lpSLSMap; + + /// the number of display map config to be validated. + int iNumSLSTarget; + + /// The display target list for validation. + ADLDisplayTarget* lpDisplayTarget; +} ADLPossibleSLSMap, *LPADLPossibleSLSMap; + + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the SLS targets. +/// +/// This structure is used to store the SLS targets information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLSLSTarget +{ + /// the logic adapter index + int iAdapterIndex; + + /// The SLS map index + int iSLSMapIndex; + + /// The target ID + ADLDisplayTarget displayTarget; + + /// Target postion X in SLS grid + int iSLSGridPositionX; + + /// Target postion Y in SLS grid + int iSLSGridPositionY; + + /// The view size width, height and rotation angle per SLS Target + ADLMode viewSize; + + /// The bit mask identifies the bits in iSLSTargetValue are currently used + int iSLSTargetMask; + + /// The bit mask identifies status info. It is for function extension purpose + int iSLSTargetValue; + +} ADLSLSTarget, *LPADLSLSTarget; + +///////////////////////////////////////////////////////////////////////////////////////////// +///\brief Structure containing information about the Adapter offset stepping size. +/// +/// This structure is used to store the Adapter offset stepping size information. +/// \nosubgrouping +//////////////////////////////////////////////////////////////////////////////////////////// +typedef struct ADLBezelOffsetSteppingSize +{ + /// the logic adapter index + int iAdapterIndex; + + /// The SLS map index + int iSLSMapIndex; + + /// Bezel X stepping size offset + int iBezelOffsetSteppingSizeX; + + /// Bezel Y stepping size offset + int iBezelOffsetSteppingSizeY; + + /// Identifies the bits this structure is currently using. It will be the total OR of all the bit definitions. + int iBezelOffsetSteppingSizeMask; + + /// Bit mask identifies the display status. + int iBezelOffsetSteppingSizeValue; + +} ADLBezelOffsetSteppingSize, *LPADLBezelOffsetSteppingSize; + + + +// @} +#endif /* ADL_STRUCTURES_H_ */ + diff --git a/2.x/trunk/plugins/GraphicsInfo/include/gfxinfo.h b/2.x/trunk/plugins/GraphicsInfo/include/gfxinfo.h index e772bfe2d..1f2ac8124 100644 --- a/2.x/trunk/plugins/GraphicsInfo/include/gfxinfo.h +++ b/2.x/trunk/plugins/GraphicsInfo/include/gfxinfo.h @@ -6,6 +6,17 @@ #include +#include "adl_defines.h" +#include "adl_sdk.h" +#include "adl_structures.h" + +typedef enum _GFX_TYPE +{ + Default, + NvidiaGraphics, + AtiGraphics +} PH_GFX_TYPE; + #define GFXINFO_MENUITEM 1 #define WM_GFX_ACTIVATE (WM_APP + 150) @@ -27,6 +38,8 @@ PH_CALLBACK_REGISTRATION PluginShowOptionsCallbackRegistration; static PH_LAYOUT_MANAGER WindowLayoutManager; static PH_CALLBACK_REGISTRATION ProcessesUpdatedRegistration; +VOID InitGfx(VOID); + VOID ShowDialog(VOID); VOID NvInit(VOID); @@ -36,7 +49,7 @@ VOID GetGfxTemp(VOID); VOID GetGfxFanSpeed(VOID); VOID GetGfxClockSpeeds(VOID); -PPH_STRING GetDriverName(VOID); +PPH_STRING GetGfxName(VOID); NvPhysicalGpuHandle EnumNvidiaGpuHandles(VOID); NvDisplayHandle EnumNvidiaDisplayHandles(VOID); @@ -163,4 +176,16 @@ P_NvAPI_GPU_GetCoolerSettings NvAPI_GetCoolerSettings; typedef NvStatus (__cdecl *P_NvAPI_GPU_GetAllClocks)(NvPhysicalGpuHandle, PNV_CLOCKS_INFO_V2); P_NvAPI_GPU_GetAllClocks NvAPI_GetAllClocks; -#pragma pack(pop) \ No newline at end of file +#pragma pack(pop) + + +typedef int (*ADL_MAIN_CONTROL_CREATE )(ADL_MAIN_MALLOC_CALLBACK, int); +ADL_MAIN_CONTROL_CREATE ADL_Main_Control_Create; + +typedef int (*P_Adl_OVERDRIVE_CURRENTACTIVITY_Get)(int iAdapterIndex, ADLPMActivity*); +P_Adl_OVERDRIVE_CURRENTACTIVITY_Get Adl_GetCurrentActivity; + +//typedef int (*ADL_MAIN_CONTROL_DESTROY )(); +//typedef int (*ADL_ADAPTER_NUMBEROFADAPTERS_GET)(int*); +//typedef int (*ADL_ADAPTER_ADAPTERINFO_GET)(LPAdapterInfo, int ); +//typedef int (*ADL_DISPLAY_DISPLAYINFO_GET)(int, int*, ADLDisplayInfo**, int); diff --git a/2.x/trunk/plugins/GraphicsInfo/main.c b/2.x/trunk/plugins/GraphicsInfo/main.c index 33522d6e2..6c77f9877 100644 --- a/2.x/trunk/plugins/GraphicsInfo/main.c +++ b/2.x/trunk/plugins/GraphicsInfo/main.c @@ -73,53 +73,7 @@ VOID NTAPI LoadCallback( __in_opt PVOID Context ) { - HMODULE module; - - // Specify the nVidia Library to load. -#ifdef _M_IX86 - module = LoadLibrary(L"nvapi.dll"); -#else - module = LoadLibrary(L"nvapi64.dll"); -#endif - - // Check if we loaded our module. - if (module != NULL) - { - // Find our QueryInterface API - NvAPI_QueryInterface = (P_NvAPI_QueryInterface)GetProcAddress(module, "nvapi_QueryInterface"); - - // Check if QueryInterface was found. - if (NvAPI_QueryInterface != NULL) - { - // 50/50 these ID's and API defs are correct. - - // Library initialization functions - NvAPI_Initialize = (P_NvAPI_Initialize)NvAPI_QueryInterface(0x150E828u); - NvAPI_Unload = (P_NvAPI_Unload)NvAPI_QueryInterface(0xD22BDD7E); - - // Error Functions - NvAPI_GetErrorMessage = (P_NvAPI_GetErrorMessage)NvAPI_QueryInterface(0x6C2D048Cu); - - // Handle Functions - NvAPI_EnumPhysicalGPUs = (P_NvAPI_EnumPhysicalGPUs)NvAPI_QueryInterface(0xE5AC921F); - NvAPI_EnumNvidiaDisplayHandle = (P_NvAPI_EnumNvidiaDisplayHandle)NvAPI_QueryInterface(0x9ABDD40D); - - // Query Functions - NvAPI_GetUsages = (P_NvAPI_GPU_GetUsages)NvAPI_QueryInterface(0x189A1FDF); - NvAPI_GetMemoryInfo = (P_NvAPI_GetMemoryInfo)NvAPI_QueryInterface(0x774AA982); - NvAPI_GetPhysicalGPUsFromDisplay = (P_NvAPI_GetPhysicalGPUsFromDisplay)NvAPI_QueryInterface(0x34EF9506); - - // Driver Info Functions - NvAPI_GetFullName = (P_NvAPI_GPU_GetFullName)NvAPI_QueryInterface(0xCEEE8E9F); - NvAPI_GetAllClocks = (P_NvAPI_GPU_GetAllClocks)NvAPI_QueryInterface(0x1BD69F49); - NvAPI_GetThermalSettings = (P_NvAPI_GPU_GetThermalSettings)NvAPI_QueryInterface(0xE3640A56); - NvAPI_GetCoolerSettings = (P_NvAPI_GPU_GetCoolerSettings)NvAPI_QueryInterface(0xDA141340); - NvAPI_GetDisplayDriverVersion = (P_NvAPI_GetDisplayDriverVersion)NvAPI_QueryInterface(0xF951A4D1); - - } - } - - NvInit(); + InitGfx(); } VOID NTAPI UnloadCallback( diff --git a/2.x/trunk/plugins/GraphicsInfo/output.c b/2.x/trunk/plugins/GraphicsInfo/output.c index fd29ba059..dd2ae47db 100644 --- a/2.x/trunk/plugins/GraphicsInfo/output.c +++ b/2.x/trunk/plugins/GraphicsInfo/output.c @@ -53,6 +53,8 @@ static VOID NTAPI GfxUpdateHandler( __in_opt PVOID Context ); +PH_GFX_TYPE GraphicsType = Default; + PH_CIRCULAR_BUFFER_FLOAT GpuHistory; PH_CIRCULAR_BUFFER_ULONG MemHistory; PH_CIRCULAR_BUFFER_FLOAT CoreHistory; @@ -84,13 +86,13 @@ INT_PTR CALLBACK MainWndProc( case WM_INITDIALOG: { // Add the Graphics card name to the Window Title. - PPH_STRING gpuname = GetDriverName(); - PPH_STRING title = PhFormatString(L"Graphics Information (%s)", gpuname->Buffer); + //PPH_STRING gpuname = GetDriverName(); + //PPH_STRING title = PhFormatString(L"Graphics Information (%s)", gpuname->Buffer); - SetWindowText(hwndDlg, title->Buffer); + //SetWindowText(hwndDlg, title->Buffer); - PhDereferenceObject(gpuname); - PhDereferenceObject(title); + //PhDereferenceObject(gpuname); + //PhDereferenceObject(title); // We have already set the group boxes to have WS_EX_TRANSPARENT to fix // the drawing issue that arises when using WS_CLIPCHILDREN. However @@ -730,33 +732,48 @@ static NTSTATUS WindowThreadStart( VOID LogEvent(__in PWSTR str, __in NvStatus status) { - if (NvAPI_GetErrorMessage != NULL) + switch (GraphicsType) { - PPH_STRING nvPhString = NULL; - PPH_STRING statusString = NULL; - NvAPI_ShortString nvString = { 0 }; + case NvidiaGraphics: + { + if (NvAPI_GetErrorMessage != NULL) + { + PPH_STRING nvPhString = NULL; + PPH_STRING statusString = NULL; + NvAPI_ShortString nvString = { 0 }; - NvAPI_GetErrorMessage(status, nvString); + NvAPI_GetErrorMessage(status, nvString); - nvPhString = PhCreateStringFromAnsi(nvString); - statusString = PhFormatString(str, nvPhString->Buffer); + nvPhString = PhCreateStringFromAnsi(nvString); + statusString = PhFormatString(str, nvPhString->Buffer); - PhLogMessageEntry(PH_LOG_ENTRY_MESSAGE, statusString); + PhLogMessageEntry(PH_LOG_ENTRY_MESSAGE, statusString); - PhDereferenceObject(statusString); - PhDereferenceObject(nvPhString); - } - else - { - PPH_STRING string = PhCreateString(L"gfxinfo: (LogEvent) NvAPI_GetErrorMessage was not initialized."); + PhDereferenceObject(statusString); + PhDereferenceObject(nvPhString); + } + else + { + PPH_STRING string = PhCreateString(L"gfxinfo: (LogEvent) NvAPI_GetErrorMessage was not initialized."); - PhLogMessageEntry(PH_LOG_ENTRY_MESSAGE, string); + PhLogMessageEntry(PH_LOG_ENTRY_MESSAGE, string); - PhDereferenceObject(string); + PhDereferenceObject(string); + } + } + break; + case AtiGraphics: + { + PPH_STRING string = PhFormatString(str, status); + + PhLogMessageEntry(PH_LOG_ENTRY_MESSAGE, string); + + PhDereferenceObject(string); + } + break; } } - NvPhysicalGpuHandle EnumNvidiaGpuHandles(VOID) { NvPhysicalGpuHandle szGPUHandle[NVAPI_MAX_PHYSICAL_GPUS] = { 0 }; @@ -843,57 +860,80 @@ VOID NvInit(VOID) } } - VOID GetGfxUsages(VOID) { - NvStatus status = NVAPI_ERROR; - - NV_USAGES_INFO_V1 gpuInfo = { 0 }; - NV_MEMORY_INFO_V2 memInfo = { 0 }; - gpuInfo.Version = NV_USAGES_INFO_VER; - memInfo.Version = NV_MEMORY_INFO_VER; - - status = NvAPI_GetUsages(physHandle, &gpuInfo); - - if (NV_SUCCESS(status)) + switch (GraphicsType) { - UINT gfxCoreLoad = gpuInfo.Values[2]; - //UINT gfxCoreUsage = gpuInfo.Values[3]; - UINT gfxMemControllerLoad = gpuInfo.Values[6]; - //UINT gfxVideoEngineLoad = gpuInfo.Values[10]; + case NvidiaGraphics: + { + NvStatus status = NVAPI_ERROR; - CurrentGpuUsage = (FLOAT)gfxCoreLoad / 100; - CurrentCoreUsage = (FLOAT)gfxMemControllerLoad / 100; + NV_USAGES_INFO_V1 gpuInfo = { 0 }; + NV_MEMORY_INFO_V2 memInfo = { 0 }; + gpuInfo.Version = NV_USAGES_INFO_VER; + memInfo.Version = NV_MEMORY_INFO_VER; - PhAddItemCircularBuffer_FLOAT(&GpuHistory, CurrentGpuUsage); - PhAddItemCircularBuffer_FLOAT(&CoreHistory, CurrentCoreUsage); - } - else - { - LogEvent(L"gfxinfo: (GetNvidiaGpuUsages) NvAPI_GetUsages failed (%s)", status); - } + status = NvAPI_GetUsages(physHandle, &gpuInfo); - status = NvAPI_GetMemoryInfo(dispHandle, &memInfo); - - if (NV_SUCCESS(status)) - { - UINT totalMemory = memInfo.Values[0]; - UINT freeMemory = memInfo.Values[4]; - - ULONG usedMemory = max(totalMemory - freeMemory, 0); - - MaxMemUsage = totalMemory; - CurrentMemUsage = (FLOAT)usedMemory; - - PhAddItemCircularBuffer_ULONG(&MemHistory, usedMemory); - } - else - { - LogEvent(L"gfxinfo: (GetNvidiaGpuUsages) NvAPI_GetMemoryInfo failed (%s)", status); + if (NV_SUCCESS(status)) + { + UINT gfxCoreLoad = gpuInfo.Values[2]; + //UINT gfxCoreUsage = gpuInfo.Values[3]; + UINT gfxMemControllerLoad = gpuInfo.Values[6]; + //UINT gfxVideoEngineLoad = gpuInfo.Values[10]; + + CurrentGpuUsage = (FLOAT)gfxCoreLoad / 100; + CurrentCoreUsage = (FLOAT)gfxMemControllerLoad / 100; + + PhAddItemCircularBuffer_FLOAT(&GpuHistory, CurrentGpuUsage); + PhAddItemCircularBuffer_FLOAT(&CoreHistory, CurrentCoreUsage); + } + else + { + LogEvent(L"gfxinfo: (GetGfxUsages) NvAPI_GetUsages failed (%s)", status); + } + + status = NvAPI_GetMemoryInfo(dispHandle, &memInfo); + + if (NV_SUCCESS(status)) + { + UINT totalMemory = memInfo.Values[0]; + UINT freeMemory = memInfo.Values[4]; + + ULONG usedMemory = max(totalMemory - freeMemory, 0); + + MaxMemUsage = totalMemory; + CurrentMemUsage = (FLOAT)usedMemory; + + PhAddItemCircularBuffer_ULONG(&MemHistory, usedMemory); + } + else + { + LogEvent(L"gfxinfo: (GetGfxUsages) NvAPI_GetMemoryInfo failed (%s)", status); + } + } + break; + case AtiGraphics: + { + int status = 0; + ADLPMActivity activity = { 0 }; + + status = Adl_GetCurrentActivity(0, &activity); + + if (status == ADL_OK) + { + + } + else + { + LogEvent(L"gfxinfo: (GetGfxUsages) Adl_GetCurrentActivity failed (%s)", status); + } + } + break; } } -PPH_STRING GetDriverName(VOID) +PPH_STRING GetGfxName(VOID) { NvStatus status = NVAPI_ERROR; NvAPI_ShortString str = { 0 }; @@ -940,21 +980,28 @@ VOID GetDriverVersion(VOID) VOID GetGfxTemp(VOID) { - NvStatus status = NVAPI_ERROR; - - NV_GPU_THERMAL_SETTINGS_V2 thermalInfo = { 0 }; - thermalInfo.Version = NV_GPU_THERMAL_SETTINGS_VER; - - status = NvAPI_GetThermalSettings(physHandle, NVAPI_THERMAL_TARGET_ALL, &thermalInfo); - - if (NV_SUCCESS(status)) + switch (GraphicsType) { - GfxCoreTempCount = thermalInfo.Sensor[0].CurrentTemp; - GfxBoardTempCount = thermalInfo.Sensor[1].CurrentTemp; - } - else - { - LogEvent(L"gfxinfo: (GetGfxTemp) NvAPI_GetThermalSettings failed (%s)", status); + case NvidiaGraphics: + { + NvStatus status = NVAPI_ERROR; + + NV_GPU_THERMAL_SETTINGS_V2 thermalInfo = { 0 }; + thermalInfo.Version = NV_GPU_THERMAL_SETTINGS_VER; + + status = NvAPI_GetThermalSettings(physHandle, NVAPI_THERMAL_TARGET_ALL, &thermalInfo); + + if (NV_SUCCESS(status)) + { + GfxCoreTempCount = thermalInfo.Sensor[0].CurrentTemp; + GfxBoardTempCount = thermalInfo.Sensor[1].CurrentTemp; + } + else + { + LogEvent(L"gfxinfo: (GetGfxTemp) NvAPI_GetThermalSettings failed (%s)", status); + } + } + break; } } @@ -979,35 +1026,137 @@ VOID GetGfxFanSpeed(VOID) VOID GetGfxClockSpeeds(VOID) { - NvStatus status = NVAPI_ERROR; - - NV_CLOCKS_INFO_V2 clockInfo = { 0 }; - clockInfo.Version = NV_CLOCKS_INFO_VER; - - status = NvAPI_GetAllClocks(physHandle, &clockInfo); - - if (NV_SUCCESS(status)) + switch (GraphicsType) { - //clocks[0] = "GPU Core" - //clocks[1] = "GPU Memory" - //clocks[2] = "GPU Shader" + case NvidiaGraphics: + { + NvStatus status = NVAPI_ERROR; - //clocks[0] = 0.001f * clockInfo.Values[0]; - //clocks[1] = 0.001f * clockInfo.Values[8]; - //clocks[2] = 0.001f * clockInfo.Values[14]; + NV_CLOCKS_INFO_V2 clockInfo = { 0 }; + clockInfo.Version = NV_CLOCKS_INFO_VER; - //if (clocks[30] != 0) - //{ - // clocks[0] = 0.0005f * clockInfo.Values[30]; - // clocks[2] = 0.001f * clockInfo.Values[30]; - //} + status = NvAPI_GetAllClocks(physHandle, &clockInfo); - GfxCoreClockCount = 0.001f * clockInfo.Values[0]; - GfxMemoryClockCount = 0.001f * clockInfo.Values[8]; - GfxShaderClockCount = 0.001f * clockInfo.Values[14]; + if (NV_SUCCESS(status)) + { + //clocks[0] = "GPU Core" + //clocks[1] = "GPU Memory" + //clocks[2] = "GPU Shader" + + //clocks[0] = 0.001f * clockInfo.Values[0]; + //clocks[1] = 0.001f * clockInfo.Values[8]; + //clocks[2] = 0.001f * clockInfo.Values[14]; + + //if (clocks[30] != 0) + //{ + // clocks[0] = 0.0005f * clockInfo.Values[30]; + // clocks[2] = 0.001f * clockInfo.Values[30]; + //} + + GfxCoreClockCount = 0.001f * clockInfo.Values[0]; + GfxMemoryClockCount = 0.001f * clockInfo.Values[8]; + GfxShaderClockCount = 0.001f * clockInfo.Values[14]; + } + else + { + LogEvent(L"gfxinfo: (GetGfxClockSpeeds) NvAPI_GetAllClocks failed (%s)", status); + } + } + break; + } +} + +VOID InitGfx(VOID) +{ + HMODULE module; + + // Specify the nVidia Library to load. +#ifdef _M_IX86 + module = LoadLibrary(L"nvapi.dll"); +#else + module = LoadLibrary(L"nvapi64.dll"); +#endif + + if (module != NULL) + { + GraphicsType = NvidiaGraphics; } else { - LogEvent(L"gfxinfo: (GetGfxClockSpeeds) NvAPI_GetAllClocks failed (%s)", status); + // Specify the Ati Library to load. +#ifdef _M_IX86 + module = LoadLibrary(L"atiadlxy.dll"); +#else + module = LoadLibrary(L"atiadlxx.dll"); +#endif + + if (module != NULL) + { + GraphicsType = AtiGraphics; + } + } + + switch (GraphicsType) + { + case NvidiaGraphics: + { + // Find our QueryInterface API + NvAPI_QueryInterface = (P_NvAPI_QueryInterface)GetProcAddress(module, "nvapi_QueryInterface"); + + // Check if QueryInterface was found. + if (NvAPI_QueryInterface != NULL) + { + // 50/50 these ID's and API defs are correct. + + // Library initialization functions + NvAPI_Initialize = (P_NvAPI_Initialize)NvAPI_QueryInterface(0x150E828u); + NvAPI_Unload = (P_NvAPI_Unload)NvAPI_QueryInterface(0xD22BDD7E); + + // Error Functions + NvAPI_GetErrorMessage = (P_NvAPI_GetErrorMessage)NvAPI_QueryInterface(0x6C2D048Cu); + + // Handle Functions + NvAPI_EnumPhysicalGPUs = (P_NvAPI_EnumPhysicalGPUs)NvAPI_QueryInterface(0xE5AC921F); + NvAPI_EnumNvidiaDisplayHandle = (P_NvAPI_EnumNvidiaDisplayHandle)NvAPI_QueryInterface(0x9ABDD40D); + + // Query Functions + NvAPI_GetUsages = (P_NvAPI_GPU_GetUsages)NvAPI_QueryInterface(0x189A1FDF); + NvAPI_GetMemoryInfo = (P_NvAPI_GetMemoryInfo)NvAPI_QueryInterface(0x774AA982); + NvAPI_GetPhysicalGPUsFromDisplay = (P_NvAPI_GetPhysicalGPUsFromDisplay)NvAPI_QueryInterface(0x34EF9506); + + // Driver Info Functions + NvAPI_GetFullName = (P_NvAPI_GPU_GetFullName)NvAPI_QueryInterface(0xCEEE8E9F); + NvAPI_GetAllClocks = (P_NvAPI_GPU_GetAllClocks)NvAPI_QueryInterface(0x1BD69F49); + NvAPI_GetThermalSettings = (P_NvAPI_GPU_GetThermalSettings)NvAPI_QueryInterface(0xE3640A56); + NvAPI_GetCoolerSettings = (P_NvAPI_GPU_GetCoolerSettings)NvAPI_QueryInterface(0xDA141340); + NvAPI_GetDisplayDriverVersion = (P_NvAPI_GetDisplayDriverVersion)NvAPI_QueryInterface(0xF951A4D1); + + NvInit(); + } + } + break; + case AtiGraphics: + { + //ADL_MAIN_CONTROL_DESTROY ADL_Main_Control_Destroy = NULL; + //ADL_ADAPTER_NUMBEROFADAPTERS_GET ADL_Adapter_NumberOfAdapters_Get = NULL; + //ADL_ADAPTER_ADAPTERINFO_GET ADL_Adapter_AdapterInfo_Get = NULL; + + ADL_Main_Control_Create = (ADL_MAIN_CONTROL_CREATE)GetProcAddress(module, "ADL_Main_Control_Create"); + //ADL_Main_Control_Destroy = (ADL_MAIN_CONTROL_DESTROY)GetProcAddress(module, "ADL_Main_Control_Destroy"); + //ADL_Adapter_NumberOfAdapters_Get = (ADL_ADAPTER_NUMBEROFADAPTERS_GET)GetProcAddress(module, "ADL_Adapter_NumberOfAdapters_Get"); + //ADL_Adapter_AdapterInfo_Get = (ADL_ADAPTER_ADAPTERINFO_GET)GetProcAddress(module, "ADL_Adapter_AdapterInfo_Get"); + //ADL_Display_DisplayInfo_Get = (ADL_DISPLAY_DISPLAYINFO_GET)GetProcAddress(module, "ADL_Display_DisplayInfo_Get"); + //ADL_Display_ColorCaps_Get = (ADL_DISPLAY_COLORCAPS_GET)GetProcAddress(module, "ADL_Display_ColorCaps_Get"); + //ADL_Display_Color_Get = (ADL_DISPLAY_COLOR_GET)GetProcAddress(module, "ADL_Display_Color_Get"); + //ADL_Display_Color_Set = (ADL_DISPLAY_COLOR_SET)GetProcAddress(module, "ADL_Display_Color_Set"); + + Adl_GetCurrentActivity = (P_Adl_OVERDRIVE_CURRENTACTIVITY_Get)GetProcAddress(module, "ADL_Overdrive5_CurrentActivity_Get"); + } + break; + default: + { + + } + break; } } \ No newline at end of file