/* * Process Hacker - * key handle * * Copyright (C) 2009 wj32 * * This file is part of Process Hacker. * * Process Hacker is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Process Hacker is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Process Hacker. If not, see . */ using System; using System.Collections.Generic; using System.Text; using ProcessHacker.Native; using ProcessHacker.Native.Api; using ProcessHacker.Native.Security; namespace ProcessHacker.Native.Objects { public class KeyHandle : NativeHandle { public static KeyHandle Create( KeyAccess access, string name, RegOptions createOptions ) { return Create(access, name, 0, null, createOptions); } public static KeyHandle Create( KeyAccess access, string name, ObjectFlags objectFlags, KeyHandle rootDirectory, RegOptions createOptions ) { KeyCreationDisposition creationDisposition; return Create(access, name, objectFlags, rootDirectory, createOptions, out creationDisposition); } public static KeyHandle Create( KeyAccess access, string name, ObjectFlags objectFlags, KeyHandle rootDirectory, RegOptions createOptions, out KeyCreationDisposition creationDisposition ) { NtStatus status; ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory); IntPtr handle; try { if ((status = Win32.NtCreateKey( out handle, access, ref oa, 0, IntPtr.Zero, createOptions, out creationDisposition )) >= NtStatus.Error) Win32.Throw(status); } finally { oa.Dispose(); } return new KeyHandle(handle, true); } private KeyHandle(IntPtr handle, bool owned) : base(handle, owned) { } public KeyHandle(string name, KeyAccess access) : this(name, 0, null, access) { } public KeyHandle(string name, ObjectFlags objectFlags, KeyHandle rootDirectory, KeyAccess access) { NtStatus status; ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory); IntPtr handle; try { if ((status = Win32.NtOpenKey( out handle, access, ref oa )) >= NtStatus.Error) Win32.Throw(status); } finally { oa.Dispose(); } this.Handle = handle; } public void Delete() { NtStatus status; if ((status = Win32.NtDeleteKey(this)) >= NtStatus.Error) Win32.Throw(status); } public void DeleteValue(string name) { NtStatus status; UnicodeString nameStr = new UnicodeString(name); try { if ((status = Win32.NtDeleteValueKey(this, ref nameStr)) >= NtStatus.Error) Win32.Throw(status); } finally { nameStr.Dispose(); } } } }