/*
* Process Hacker -
* file handle
*
* Copyright (C) 2009 wj32
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see .
*/
using System;
using System.Runtime.InteropServices;
namespace ProcessHacker
{
public partial class Win32
{
///
/// Represents a handle to a file.
///
public class FileHandle : Win32Handle
{
public FileHandle(string fileName, FILE_RIGHTS desiredAccess, FILE_SHARE_MODE shareMode,
FILE_CREATION_DISPOSITION creationDisposition)
{
this.Handle = CreateFile(fileName, desiredAccess, shareMode, 0, creationDisposition, 0, 0);
if (this.Handle == 0)
ThrowLastWin32Error();
}
public FileHandle(string fileName, FILE_RIGHTS desiredAccess, FILE_SHARE_MODE shareMode)
: this(fileName, desiredAccess, shareMode, FILE_CREATION_DISPOSITION.OpenExisting)
{ }
public FileHandle(string fileName, FILE_RIGHTS desiredAccess)
: this(fileName, desiredAccess, FILE_SHARE_MODE.Exclusive)
{ }
///
/// Sends an I/O control message to the device's associated driver.
///
/// The device-specific control code.
/// The input.
/// The output buffer.
/// The bytes returned in the output buffer.
public int IoControl(uint controlCode, byte[] inBuffer, byte[] outBuffer)
{
int returnBytes;
byte[] inArr = inBuffer;
int inLen = inArr != null ? inBuffer.Length : 0;
byte[] outArr = outBuffer;
int outLen = outArr != null ?outBuffer.Length : 0;
if (!DeviceIoControl(this, (int)controlCode, inArr, inLen, outArr, outLen, out returnBytes, 0))
ThrowLastWin32Error();
return returnBytes;
}
///
/// Reads data from the file.
///
/// The buffer to store the data in.
/// The number of bytes read from the file.
public int Read(byte[] buffer)
{
int bytesRead;
if (!ReadFile(this, buffer, buffer.Length, out bytesRead, 0))
ThrowLastWin32Error();
return bytesRead;
}
///
/// Reads data from the file.
///
/// The length to read.
/// The read data.
public byte[] Read(int length)
{
byte[] buffer = new byte[length];
this.Read(buffer);
return buffer;
}
///
/// Writes data to the file.
///
/// The data.
/// The number of bytes written to the file.
public int Write(byte[] buffer)
{
int bytesWritten;
if (!WriteFile(this, buffer, buffer.Length, out bytesWritten, 0))
ThrowLastWin32Error();
return bytesWritten;
}
}
}
}