using System; using System.Collections.Generic; using System.Text; using ProcessHacker.Native.Api; using ProcessHacker.Native.Objects; using ProcessHacker.Native.Security; namespace ProcessHacker.Native.Threading { /// /// Represents a keyed event. /// public class KeyedEvent : NativeObject { /// /// Creates a new keyed event. /// public KeyedEvent() : this(null) { } /// /// Creates or opens a keyed event. /// /// /// The name of the new keyed event, or the name of an /// existing keyed event. /// public KeyedEvent(string name) { this.Handle = KeyedEventHandle.Create( KeyedEventAccess.All, name, ObjectFlags.OpenIf, null ); } /// /// Releases the specified key. If no other thread is waiting /// on the key, the function blocks until a thread does. /// /// The key, which must be divisible by 2. public void ReleaseKey(int key) { this.Handle.ReleaseKey(new IntPtr(key), false, long.MinValue, false); } /// /// Releases the specified key. If no other thread is waiting /// on the key, the function blocks until a thread does. /// /// The key, which must be divisible by 2. /// A timeout value, in milliseconds. public void ReleaseKey(int key, int timeout) { this.Handle.ReleaseKey(new IntPtr(key), false, timeout * Win32.TimeMsTo100Ns, true); } /// /// Releases the specified key. If no other thread is waiting /// on the key, the function blocks until a thread does. /// /// The key, which must be divisible by 2. /// A time to wait until. public void ReleaseKey(int key, DateTime timeout) { this.Handle.ReleaseKey(new IntPtr(key), false, timeout.ToFileTime(), false); } /// /// Waits for the specified key to be released. /// /// The key, which must be divisible by 2. public void WaitKey(int key) { this.Handle.WaitKey(new IntPtr(key), false, long.MinValue, false); } /// /// Waits for the specified key to be released. /// /// The key, which must be divisible by 2. /// A time to wait until. public void WaitKey(int key, int timeout) { this.Handle.WaitKey(new IntPtr(key), false, timeout * Win32.TimeMsTo100Ns, true); } /// /// Waits for the specified key to be released. /// /// The key, which must be divisible by 2. /// A time to wait until. public void WaitKey(int key, DateTime timeout) { this.Handle.WaitKey(new IntPtr(key), false, timeout.ToFileTime(), false); } } }