/* * Process Hacker * * Copyright (C) 2008 wj32 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using System; using System.Runtime.InteropServices; namespace ProcessHacker { /// /// Represents an unmanaged memory allocation. /// public class MemoryAlloc : IDisposable { private bool _freed = false; private IntPtr _memory; private int _size; public static implicit operator int(MemoryAlloc memory) { return memory.Memory.ToInt32(); } public static implicit operator IntPtr(MemoryAlloc memory) { return memory.Memory; } /// /// Creates a memory allocation from an existing pointer. The allocation /// referenced by the pointer will be freed automatically. The Size /// property will be set to 0. /// /// A pointer to an existing memory allocation. /// A new instance of a memory allocation. public static MemoryAlloc FromPointer(IntPtr memory) { return new MemoryAlloc(0) { _memory = memory }; } /// /// Creates a new memory allocation with the specified size. /// /// The amount of memory, in bytes, to allocate. public MemoryAlloc(int size) { _memory = Marshal.AllocHGlobal(size); _size = size; } /// /// Reads a signed integer. /// /// The offset at which to begin reading. /// The integer. public int ReadInt32(int offset) { return this.ReadInt32(offset, 0); } /// /// Reads a signed integer. /// /// The offset at which to begin reading. /// The index at which to begin reading, after the offset is added. /// The integer. public int ReadInt32(int offset, int index) { return Marshal.ReadInt32(_memory, offset + index * 4); } /// /// Reads an unsigned integer. /// /// The offset at which to begin reading. /// The integer. public uint ReadUInt32(int offset) { return this.ReadUInt32(offset, 0); } /// /// Reads an unsigned integer. /// /// The offset at which to begin reading. /// The index at which to begin reading, after the offset is added. /// The integer. public uint ReadUInt32(int offset, int index) { return (uint)this.ReadInt32(offset, index); } /// /// Creates a struct from the memory allocation. /// /// The type of the struct. /// The new struct. public T ReadStruct() { return this.ReadStruct(0); } /// /// Creates a struct from the memory allocation. /// /// The type of the struct. /// The index at which to begin reading to the struct. This is multiplied by /// the size of the struct. /// The new struct. public T ReadStruct(int index) { return this.ReadStruct(0, index); } /// /// Creates a struct from the memory allocation. /// /// The type of the struct. /// The offset to add before reading. /// The index at which to begin reading to the struct. This is multiplied by /// the size of the struct. /// The new struct. public T ReadStruct(int offset, int index) { return (T)Marshal.PtrToStructure( new IntPtr(_memory.ToInt32() + offset + Marshal.SizeOf(typeof(T)) * index), typeof(T)); } /// /// Resizes the memory allocation. /// /// The new size of the allocation. public void Resize(int newSize) { _memory = Marshal.ReAllocHGlobal(_memory, new IntPtr(newSize)); _size = newSize; } /// /// Gets a pointer to the allocated memory. /// public IntPtr Memory { get { return _memory; } } /// /// Gets the size of the allocated memory. /// public int Size { get { return _size; } } ~MemoryAlloc() { this.Dispose(); } /// /// Frees the allocated memory. /// public void Dispose() { lock (this) { if (!_freed) { _freed = true; Marshal.FreeHGlobal(_memory); } } } } }