/* * Process Hacker - * mutant handle * * Copyright (C) 2009 wj32 * * This file is part of Process Hacker. * * Process Hacker is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Process Hacker is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Process Hacker. If not, see . */ using System; using ProcessHacker.Native.Api; using ProcessHacker.Native.Security; namespace ProcessHacker.Native.Objects { public sealed class MutantHandle : NativeHandle { public static MutantHandle Create(MutantAccess access, bool initialOwner) { return Create(access, null, initialOwner); } public static MutantHandle Create(MutantAccess access, string name, bool initialOwner) { return Create(access, name, 0, null, initialOwner); } public static MutantHandle Create(MutantAccess access, string name, ObjectFlags objectFlags, DirectoryHandle rootDirectory, bool initialOwner) { ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory); IntPtr handle; try { Win32.NtCreateMutant(out handle, access, ref oa, initialOwner).ThrowIf(); } finally { oa.Dispose(); } return new MutantHandle(handle, true); } public static MutantHandle FromHandle(IntPtr handle) { return new MutantHandle(handle, false); } private MutantHandle(IntPtr handle, bool owned) : base(handle, owned) { } public MutantHandle(string name, ObjectFlags objectFlags, DirectoryHandle rootDirectory, MutantAccess access) { ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory); IntPtr handle; try { Win32.NtOpenMutant(out handle, access, ref oa).ThrowIf(); } finally { oa.Dispose(); } this.Handle = handle; } public MutantHandle(string name, MutantAccess access) : this(name, 0, null, access) { } public MutantBasicInformation BasicInformation { get { MutantBasicInformation mbi; int retLength; Win32.NtQueryMutant( this, MutantInformationClass.MutantBasicInformation, out mbi, MutantBasicInformation.SizeOf, out retLength ).ThrowIf(); return mbi; } } public MutantOwnerInformation OwnerInformation { get { MutantOwnerInformation moi; int retLength; Win32.NtQueryMutant( this, MutantInformationClass.MutantOwnerInformation, out moi, MutantOwnerInformation.SizeOf, out retLength ).ThrowIf(); return moi; } } public int Release() { int previousCount; Win32.NtReleaseMutant(this, out previousCount).ThrowIf(); return previousCount; } } }