/* * Process Hacker - * native API structs * * Copyright (C) 2009 Flavio Erlich * Copyright (C) 2008-2009 wj32 * * This file is part of Process Hacker. * * Process Hacker is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Process Hacker is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Process Hacker. If not, see . */ using System; using System.Runtime.InteropServices; using ProcessHacker.Native.Objects; using ProcessHacker.Native.Security; namespace ProcessHacker.Native.Api { [StructLayout(LayoutKind.Sequential)] public struct AnsiString : IDisposable { public AnsiString(string str) { UnicodeString unicodeStr; unicodeStr = new UnicodeString(str); this = unicodeStr.ToAnsiString(); unicodeStr.Dispose(); } public ushort Length; public ushort MaximumLength; public IntPtr Buffer; public void Dispose() { if (this.Buffer == IntPtr.Zero) return; Win32.RtlFreeAnsiString(ref this); this.Buffer = IntPtr.Zero; } public UnicodeString ToUnicodeString() { NtStatus status; UnicodeString unicodeStr = new UnicodeString(); if ((status = Win32.RtlAnsiStringToUnicodeString(ref unicodeStr, ref this, true)) >= NtStatus.Error) Win32.ThrowLastError(status); return unicodeStr; } } [StructLayout(LayoutKind.Sequential)] public struct ClientId { public ClientId(int processId, int threadId) { this.UniqueProcess = new IntPtr(processId); this.UniqueThread = new IntPtr(threadId); } public IntPtr UniqueProcess; public IntPtr UniqueThread; public int ProcessId { get { return this.UniqueProcess.ToInt32(); } } public int ThreadId { get { return this.UniqueThread.ToInt32(); } } } // x86 only [StructLayout(LayoutKind.Sequential)] public struct Context { public ContextFlags ContextFlags; public int Dr0; public int Dr1; public int Dr2; public int Dr3; public int Dr6; public int Dr7; [MarshalAs(UnmanagedType.Struct)] public FloatingSaveArea FloatSave; public int SegGs; public int SegFs; public int SegEs; public int SegDs; public int Edi; public int Esi; public int Ebx; public int Edx; public int Ecx; public int Eax; public int Ebp; public int Eip; public int SegCs; public int EFlags; public int Esp; public int SegSs; public unsafe fixed byte ExtendedRegisters[Win32.MaximumSupportedExtension]; } [StructLayout(LayoutKind.Sequential)] public struct DbgKmCreateProcess { public int SubSystemKey; public IntPtr FileHandle; public IntPtr BaseOfImage; public int DebugInfoFileOffset; public int DebugInfoSize; public DbgKmCreateThread InitialThread; } [StructLayout(LayoutKind.Sequential)] public struct DbgKmCreateThread { public int SubSystemKey; public IntPtr StartAddress; } [StructLayout(LayoutKind.Sequential)] public struct DbgKmException { public ExceptionRecord ExceptionRecord; public int FirstChance; } [StructLayout(LayoutKind.Sequential)] public struct DbgKmExitProcess { public NtStatus ExitStatus; } [StructLayout(LayoutKind.Sequential)] public struct DbgKmExitThread { public NtStatus ExitStatus; } [StructLayout(LayoutKind.Sequential)] public struct DbgKmLoadDll { public IntPtr FileHandle; public IntPtr BaseOfDll; public int DebugInfoFileOffset; public int DebugInfoSize; public IntPtr NamePointer; } [StructLayout(LayoutKind.Sequential)] public struct DbgKmUnloadDll { public IntPtr BaseAddress; } [StructLayout(LayoutKind.Sequential)] public struct DbgUiCreateProcess { public IntPtr HandleToProcess; public IntPtr HandleToThread; public DbgKmCreateProcess NewProcess; } [StructLayout(LayoutKind.Sequential)] public struct DbgUiCreateThread { public IntPtr HandleToThread; public DbgKmCreateThread NewThread; } [StructLayout(LayoutKind.Sequential)] public struct DbgUiWaitStateChange { // Overlapping objects and non-objects. Must manually marshal. //[StructLayout(LayoutKind.Explicit, Pack = 1)] //public struct StateInfoUnion //{ // [FieldOffset(0)] // public DbgKmException Exception; // [FieldOffset(0)] // public DbgUiCreateThread CreateThread; // [FieldOffset(0)] // public DbgUiCreateProcess CreateProcess; // [FieldOffset(0)] // public DbgKmExitThread ExitThread; // [FieldOffset(0)] // public DbgKmExitProcess ExitProcess; // [FieldOffset(0)] // public DbgKmLoadDll LoadDll; // [FieldOffset(0)] // public DbgKmUnloadDll UnloadDll; //} public DbgState NewState; public ClientId AppClientId; //public StateInfoUnion StateInfo; } [StructLayout(LayoutKind.Sequential)] public struct EventBasicInformation { public EventType EventType; public int EventState; } [StructLayout(LayoutKind.Sequential)] public struct ExceptionRecord { public NtStatus ExceptionCode; public int ExceptionFlags; public IntPtr ExceptionRecordPtr; public IntPtr ExceptionAddress; public int NumberParameters; [MarshalAs(UnmanagedType.ByValArray, SizeConst = Win32.ExceptionMaximumParameters)] public IntPtr[] ExceptionInformation; } [StructLayout(LayoutKind.Sequential)] public struct FileAccessInformation { public FileAccess AccessFlags; } [StructLayout(LayoutKind.Sequential)] public struct FileAlignmentInformation { public FileAlignment AlignmentRequirement; } [StructLayout(LayoutKind.Sequential)] public struct FileAllInformation { public FileBasicInformation BasicInformation; public FileStandardInformation StandardInformation; public FileInternalInformation InternalInformation; public FileEaInformation EaInformation; public FileAccessInformation AccessInformation; public FilePositionInformation PositionInformation; public FileModeInformation ModeInformation; public FileAlignmentInformation AlignmentInformation; public FileNameInformation NameInformation; } [StructLayout(LayoutKind.Sequential)] public struct FileBasicInformation { public long CreationTime; public long LastAccessTime; public long LastWriteTime; public long ChangeTime; public int FileAttributes; } [StructLayout(LayoutKind.Sequential)] public struct FileDirectoryInformation { public int NextEntryOffset; public int FileIndex; public long CreationTime; public long LastAccessTime; public long LastWriteTime; public long ChangeTime; public long EndOfFile; public long AllocationSize; public int FileAttributes; public int FileNameLength; public char FileName; // File name string follows (WCHAR). } [StructLayout(LayoutKind.Sequential)] public struct FileEaInformation { public int EaSize; } [StructLayout(LayoutKind.Sequential)] public struct FileFsAttributeInformation { public int FileSystemAttributes; public int MaximumComponentNameLength; public int FileSystemNameLength; public char FileSystemName; // File system name string follows (WCHAR). } [StructLayout(LayoutKind.Sequential)] public struct FileFsLabelInformation { public int VolumeLabelLength; public char VolumeLabel; // Volume label string follows (WCHAR). } [StructLayout(LayoutKind.Sequential)] public struct FileFsVolumeInformation { public long VolumeCreationTime; public int VolumeSerialNumber; public int VolumeLabelLength; [MarshalAs(UnmanagedType.I1)] public bool SupportsObjects; public char VolumeLabel; // Volume label string follows (WCHAR). } [StructLayout(LayoutKind.Sequential)] public struct FileInternalInformation { public long IndexNumber; } [StructLayout(LayoutKind.Sequential)] public struct FileModeInformation { public int Mode; } [StructLayout(LayoutKind.Sequential)] public struct FileNameInformation { public int FileNameLength; public char FileName; // File name string follows (WCHAR). } [StructLayout(LayoutKind.Sequential)] public struct FileNamesInformation { public int NextEntryOffset; public int FileIndex; public int FileNameLength; public char FileName; // File name string follows (WCHAR). } [StructLayout(LayoutKind.Sequential)] public struct FilePipeInformation { public int ReadMode; public int CompletionMode; } [StructLayout(LayoutKind.Sequential)] public struct FilePipeLocalInformation { public int NamedPipeType; public int NamedPipeConfiguration; public int MaximumInstances; public int CurrentInstances; public int InboundQuota; public int ReadDataAvailable; public int OutboundQuota; public int WriteQuotaAvailable; public int NamedPipeState; public int NamedPipeEnd; } [StructLayout(LayoutKind.Sequential)] public struct FilePositionInformation { public long CurrentByteOffset; } [StructLayout(LayoutKind.Sequential)] public struct FileStandardInformation { public long AllocationSize; public long EndOfFile; public int NumberOfLinks; [MarshalAs(UnmanagedType.I1)] public bool DeletePending; [MarshalAs(UnmanagedType.I1)] public bool Directory; } [StructLayout(LayoutKind.Sequential)] public struct FloatingSaveArea { public int ControlWord; public int StatusWord; public int TagWord; public int ErrorOffset; public int ErrorSelector; public int DataOffset; public int DataSelector; public unsafe fixed byte RegisterArea[Win32.SizeOf80387Registers]; public int Cr0NpxState; } [StructLayout(LayoutKind.Sequential)] public struct GenericMapping { public int GenericRead; public int GenericWrite; public int GenericExecute; public int GenericAll; } [StructLayout(LayoutKind.Sequential)] public struct GenericMapping where T : struct { public GenericMapping(T read, T write, T execute, T all) { this.GenericRead = read; this.GenericWrite = write; this.GenericExecute = execute; this.GenericAll = all; } public T GenericRead; public T GenericWrite; public T GenericExecute; public T GenericAll; } [StructLayout(LayoutKind.Sequential)] public struct InitialTeb { public struct OldInitialTebStruct { public IntPtr OldStackBase; public IntPtr OldStackLimit; } public OldInitialTebStruct OldInitialTeb; public IntPtr StackBase; public IntPtr StackLimit; public IntPtr StackAllocationBase; } [StructLayout(LayoutKind.Sequential)] public struct IoCompletionBasicInformation { public int Depth; } [StructLayout(LayoutKind.Sequential)] public struct IoCounters { public ulong ReadOperationCount; public ulong WriteOperationCount; public ulong OtherOperationCount; public ulong ReadTransferCount; public ulong WriteTransferCount; public ulong OtherTransferCount; } [StructLayout(LayoutKind.Explicit)] public struct IoStatusBlock { public IoStatusBlock(NtStatus status) : this(status, IntPtr.Zero) { } public IoStatusBlock(NtStatus status, IntPtr information) { this.Pointer = IntPtr.Zero; this.Status = status; this.Information = information; } public IoStatusBlock(IntPtr pointer) : this(pointer, IntPtr.Zero) { } public IoStatusBlock(IntPtr pointer, IntPtr information) { this.Status = NtStatus.Success; this.Pointer = pointer; this.Information = information; } [FieldOffset(0)] public NtStatus Status; [FieldOffset(0)] public IntPtr Pointer; // HACK, offset is 8 on x64 [FieldOffset(4)] public IntPtr Information; } [StructLayout(LayoutKind.Sequential)] public struct JobObjectBasicAccountingInformation { public long TotalUserTime; public long TotalKernelTime; public long ThisPeriodTotalUserTime; public long ThisPeriodTotalKernelTime; public int TotalPageFaultCount; public int TotalProcesses; public int ActiveProcesses; public int TotalTerminatedProcesses; } [StructLayout(LayoutKind.Sequential)] public struct JobObjectBasicAndIoAccountingInformation { public JobObjectBasicAccountingInformation BasicInfo; public IoCounters IoInfo; } [StructLayout(LayoutKind.Sequential)] public struct JobObjectBasicLimitInformation { public long PerProcessUserTimeLimit; public long PerJobUserTimeLimit; public JobObjectLimitFlags LimitFlags; public int MinimumWorkingSetSize; public int MaximumWorkingSetSize; public int ActiveProcessLimit; public int Affinity; public int PriorityClass; public int SchedulingClass; } [StructLayout(LayoutKind.Sequential)] public struct JobObjectBasicProcessIdList { public int NumberOfAssignedProcesses; public int NumberOfProcessIdsInList; /* an array follows */ } [StructLayout(LayoutKind.Sequential)] public struct JobObjectEndOfJobTimeInformation { public int EndOfJobTimeAction; // 0: Terminate, 1: Post } [StructLayout(LayoutKind.Sequential)] public struct JobObjectExtendedLimitInformation { public JobObjectBasicLimitInformation BasicLimitInformation; public IoCounters IoInfo; public int ProcessMemoryLimit; public int JobMemoryLimit; public int PeakProcessMemoryUsed; public int PeakJobMemoryUsed; } [StructLayout(LayoutKind.Sequential)] public struct JobSetArray { public IntPtr JobHandle; public uint MemberLevel; public int Flags; // Unused } [StructLayout(LayoutKind.Sequential)] public struct KeyBasicInformation { public LargeInteger LastWriteTime; public int TitleIndex; public int NameLength; public char Name; // Variable length string follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyCachedInformation { public LargeInteger LastWriteTime; public int TitleIndex; public int SubKeys; public int MaxNameLen; public int Values; public int MaxValueNameLen; public int MaxValueDataLen; public int NameLength; public char Name; // Variable length string follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyFlagsInformation { public int UserFlags; } [StructLayout(LayoutKind.Sequential)] public struct KeyFullInformation { public LargeInteger LastWriteTime; public int TitleIndex; public int ClassOffset; public int ClassLength; public int SubKeys; public int MaxNameLen; public int MaxClassLen; public int Values; public int MaxValueNameLen; public int MaxValueDataLen; public char Class; // Variable length string follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyNameInformation { public int NameLength; public char Name; // Variable length string follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyNodeInformation { public LargeInteger LastWriteTime; public int TitleIndex; public int ClassOffset; public int ClassLength; public int NameLength; public char Name; // Variable length string follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyUserFlagsInformation { public int UserFlags; } [StructLayout(LayoutKind.Sequential)] public struct KeyValueBasicInformation { public int TitleIndex; public int Type; public int NameLength; public char Name; // Variable length string follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyValueEntry { public IntPtr ValueName; // pointer to UNICODE_STRING public int DataLength; public int DataOffset; public int Type; } [StructLayout(LayoutKind.Sequential)] public struct KeyValueFullInformation { public int TitleIndex; public int Type; public int DataOffset; public int DataLength; public int NameLength; public char Name; // Variable length string follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyValuePartialInformation { public int TitleIndex; public int Type; public int DataLength; public byte Data; // Variable length data follows. } [StructLayout(LayoutKind.Sequential)] public struct KeyWriteTimeInformation { public LargeInteger LastWriteTime; } [StructLayout(LayoutKind.Explicit, Size = 8)] public struct LargeInteger { [FieldOffset(0)] public long QuadPart; [FieldOffset(0)] public uint LowPart; [FieldOffset(4)] public int HighPart; public static implicit operator long(LargeInteger li) { return li.QuadPart; } } [StructLayout(LayoutKind.Sequential)] public struct LdrDataTableEntry { public ListEntry InLoadOrderLinks; public ListEntry InMemoryOrderLinks; public ListEntry InInitializationOrderLinks; public IntPtr DllBase; public IntPtr EntryPoint; public int SizeOfImage; public UnicodeString FullDllName; public UnicodeString BaseDllName; public LdrpDataTableEntryFlags Flags; public short LoadCount; public short TlsIndex; public ListEntry HashTableEntry; public int TimeDateStamp; public IntPtr EntryPointActivationContext; public IntPtr PatchInformation; } [StructLayout(LayoutKind.Sequential)] public struct ListEntry { public IntPtr Flink; public IntPtr Blink; } /// /// Represents a locally unique identifier (LUID), a value which /// is unique on the currently running system. /// [StructLayout(LayoutKind.Explicit, Pack = 4)] public struct Luid { public static readonly Luid Empty = new Luid(); public static readonly Luid System = new Luid(0x3e7, 0); public static readonly Luid AnonymousLogon = new Luid(0x3e6, 0); public static readonly Luid LocalService = new Luid(0x3e5, 0); public static readonly Luid NetworkService = new Luid(0x3e4, 0); /// /// Creates a LUID from a single 64-bit value. /// /// The value. public Luid(long quadPart) { this.LowPart = 0; this.HighPart = 0; this.QuadPart = quadPart; } /// /// Creates a LUID from two 32-bit values. /// /// The low 32 bits of the LUID. /// The high 32 bits of the LUID. public Luid(uint lowPart, int highPart) { this.QuadPart = 0; this.LowPart = lowPart; this.HighPart = highPart; } /// /// The 64-bit value of the LUID. /// [FieldOffset(0)] public long QuadPart; /// /// The low 32 bits of the LUID. /// [FieldOffset(0)] public uint LowPart; /// /// The high 32 bits of the LUID. /// [FieldOffset(4)] public int HighPart; /// /// Allocates a locally unique identifier (LUID) from /// the kernel. /// /// A new LUID. public static Luid Allocate() { NtStatus status; Luid luid; if ((status = Win32.NtAllocateLocallyUniqueId(out luid)) >= NtStatus.Error) Win32.ThrowLastError(status); return luid; } public override string ToString() { return this.QuadPart.ToString("x"); } } [StructLayout(LayoutKind.Sequential)] public struct MutantBasicInformation { public int CurrentCount; public byte OwnedByCaller; public byte AbandonedState; } [StructLayout(LayoutKind.Sequential)] public struct ObjectAttributes : IDisposable { public ObjectAttributes( string objectName, ObjectFlags attributes, DirectoryHandle rootDirectory ) { this.Length = Marshal.SizeOf(typeof(ObjectAttributes)); this.RootDirectory = IntPtr.Zero; this.ObjectName = IntPtr.Zero; this.SecurityDescriptor = IntPtr.Zero; this.SecurityQualityOfService = IntPtr.Zero; if (objectName != null) { UnicodeString unicodeString = new UnicodeString(objectName); IntPtr unicodeStringMemory = Marshal.AllocHGlobal(Marshal.SizeOf(unicodeString)); Marshal.StructureToPtr(unicodeString, unicodeStringMemory, false); this.ObjectName = unicodeStringMemory; } this.Attributes = attributes; if (rootDirectory != null) this.RootDirectory = rootDirectory; } public int Length; public IntPtr RootDirectory; public IntPtr ObjectName; public ObjectFlags Attributes; public IntPtr SecurityDescriptor; public IntPtr SecurityQualityOfService; public void Dispose() { if (this.ObjectName == IntPtr.Zero) return; UnicodeString unicodeString = (UnicodeString)Marshal.PtrToStructure(this.ObjectName, typeof(UnicodeString)); unicodeString.Dispose(); Marshal.FreeHGlobal(this.ObjectName); this.ObjectName = IntPtr.Zero; } } [StructLayout(LayoutKind.Sequential)] public struct ObjectBasicInformation { public uint Attributes; public int GrantedAccess; public uint HandleCount; public uint PointerCount; public uint PagedPoolUsage; public uint NonPagedPoolUsage; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] public uint[] Reserved; public uint NameInformationLength; public uint TypeInformationLength; public uint SecurityDescriptorLength; public ulong CreateTime; } [StructLayout(LayoutKind.Sequential)] public struct ObjectDirectoryInformation { public UnicodeString Name; public UnicodeString TypeName; } [StructLayout(LayoutKind.Sequential)] public struct ObjectNameInformation { public UnicodeString Name; } [StructLayout(LayoutKind.Sequential)] public struct ObjectTypeInformation { public UnicodeString Name; public int TotalNumberOfObjects; public int TotalNumberOfHandles; public int TotalPagedPoolUsage; public int TotalNonPagedPoolUsage; public int TotalNamePoolUsage; public int TotalHandleTableUsage; public int HighWaterNumberOfObjects; public int HighWaterNumberOfHandles; public int HighWaterPagedPoolUsage; public int HighWaterNonPagedPoolUsage; public int HighWaterNamePoolUsage; public int HighWaterHandleTableUsage; public int InvalidAttributes; public GenericMapping GenericMapping; public int ValidAccess; public byte SecurityRequired; public byte MaintainHandleCount; public ushort MaintainTypeList; public PoolType PoolType; public int PagedPoolUsage; public int NonPagedPoolUsage; } [StructLayout(LayoutKind.Sequential)] public struct Peb { [MarshalAs(UnmanagedType.I1)] public bool InheritedAddressSpace; [MarshalAs(UnmanagedType.I1)] public bool ReadImageFileExecOptions; [MarshalAs(UnmanagedType.I1)] public bool BeingDebugged; [MarshalAs(UnmanagedType.I1)] public bool BitField; public IntPtr Mutant; public IntPtr ImageBaseAddress; public IntPtr Ldr; // ptr to PebLdrData public IntPtr ProcessParameters; // ptr to RtlUserProcessParameters public IntPtr SubSystemData; public IntPtr ProcessHeap; public IntPtr FastPebLock; public IntPtr AtlThunkSListPtr; public IntPtr SparePrt2; public int EnvironmentUpdateCount; public IntPtr KernelCallbackTable; public int SystemReserved; public int SpareUlong; public IntPtr FreeList; public int TlsExpansionCounter; public IntPtr TlsBitmap; public unsafe fixed int TlsBitmapBits[2]; public IntPtr ReadOnlySharedMemoryBase; public IntPtr ReadOnlySharedMemoryHeap; public IntPtr ReadOnlyStaticServerData; public IntPtr AnsiCodePageData; public IntPtr OemCodePageData; public IntPtr UnicodeCaseTableData; public int NumberOfProcessors; public int NtGlobalFlag; public long CriticalSectionTimeout; public IntPtr HeapSegmentReserve; public IntPtr HeapSegmentCommit; public IntPtr HeapDeCommitTotalFreeThreshold; public IntPtr HeapDeCommitFreeBlockThreshold; public int NumberOfHeaps; public int MaximumNumberOfHeaps; public IntPtr ProcessHeaps; public IntPtr GdiSharedHandleTable; public IntPtr ProcessStarterHelper; public int GdiDCAttributeList; public IntPtr LoaderLock; public int OSMajorVersion; public int OSMinorVersion; public short OSBuildNumber; public short OSCSDVersion; public int OSPlatformId; public int ImageSubsystem; public int ImageSubsystemMajorVersion; public int ImageSubsystemMinorVersion; public IntPtr ImageProcessAffinityMask; public unsafe fixed byte GdiHandleBuffer[Win32.GdiHandleBufferSize]; public IntPtr PostProcessInitRoutine; public IntPtr TlsExpansionBitmap; public unsafe fixed int TlsExpansionBitmapBits[32]; public int SessionId; public long AppCompatFlags; public long AppCompatFlagsUser; public IntPtr pShimData; public IntPtr AppCompatInfo; public UnicodeString CSDVersion; public IntPtr ActivationContextData; public IntPtr ProcessAssemblyStorageMap; public IntPtr SystemDefaultActivationContextData; public IntPtr SystemAssemblyStorageMap; public IntPtr MinimumStackCommit; public IntPtr FlsCallback; public ListEntry FlsListHead; public IntPtr FlsBitmap; public unsafe fixed int FlsBitmapBits[Win32.FlsMaximumAvailable / (sizeof(int) * 8)]; public int FlsHighIndex; } [StructLayout(LayoutKind.Sequential)] public struct PebLdrData { public int Length; [MarshalAs(UnmanagedType.I1)] public bool Initialized; public IntPtr SsHandle; public ListEntry InLoadOrderModuleList; public ListEntry InMemoryOrderModuleList; public ListEntry InInitializationOrderModuleList; } [StructLayout(LayoutKind.Sequential)] public struct PooledUsageAndLimits { public int PeakPagedPoolUsage; public int PagedPoolUsage; public int PagedPoolLimit; public int PeakNonPagedPoolUsage; public int NonPagedPoolUsage; public int NonPagedPoolLimit; public int PeakPagefileUsage; public int PagefileUsage; public int PagefileLimit; } [StructLayout(LayoutKind.Sequential)] public struct PortMessageStruct { public short DataLength; public short TotalLength; public PortMessageType Type; public short DataInfoOffset; public ClientId ClientId; public int MessageId; public IntPtr ClientViewSize; } [StructLayout(LayoutKind.Sequential)] public struct PortView { public int Length; public IntPtr SectionHandle; public int SectionOffset; public IntPtr ViewSize; public IntPtr ViewBase; public IntPtr ViewRemoteBase; } [StructLayout(LayoutKind.Sequential)] public struct PrivilegeSetStruct { public int Count; public PrivilegeSetFlags Flags; [MarshalAs(UnmanagedType.ByValArray)] public LuidAndAttributes[] Privileges; } [StructLayout(LayoutKind.Sequential)] public struct ProcessBasicInformation { public NtStatus ExitStatus; public IntPtr PebBaseAddress; public IntPtr AffinityMask; public int BasePriority; public IntPtr UniqueProcessId; public IntPtr InheritedFromUniqueProcessId; } [StructLayout(LayoutKind.Sequential)] public struct ProcessHandleTracingEnable { public int Flags; // No flags. Set to 0. } [StructLayout(LayoutKind.Sequential)] public struct ProcessHandleTracingEnableEx { public int Flags; // No flags. Set to 0. public int TotalSlots; } [StructLayout(LayoutKind.Sequential)] public struct ProcessHandleTracingEntry { public IntPtr Handle; public ClientId ClientId; public HandleTraceType Type; [MarshalAs(UnmanagedType.ByValArray, SizeConst = Win32.ProcessHandleTracingMaxStacks)] public IntPtr[] Stacks; } [StructLayout(LayoutKind.Sequential)] public struct ProcessHandleTracingQuery { public IntPtr Handle; public int TotalTraces; public char HandleTrace; // An array of ProcessHandleTracingEntry structures follows. } [StructLayout(LayoutKind.Sequential)] public struct QuotaLimits { public int PagedPoolLimit; public int NonPagedPoolLimit; public int MinimumWorkingSetSize; public int MaximumWorkingSetSizse; public int PagefileLimit; public long TimeLimit; } [StructLayout(LayoutKind.Sequential)] public struct RemotePortView { public int Length; public IntPtr ViewSize; public IntPtr ViewBase; } [StructLayout(LayoutKind.Sequential)] public struct RtlDebugInformation { public IntPtr SectionHandleClient; public IntPtr ViewBaseClient; public IntPtr ViewBaseTarget; public IntPtr ViewBaseDelta; public IntPtr EventPairClient; public IntPtr EventPairTarget; public IntPtr TargetProcessId; public IntPtr TargetThreadHandle; public int Flags; public IntPtr OffsetFree; public IntPtr CommitSize; public IntPtr ViewSize; public IntPtr Modules; // RtlProcessModules* public IntPtr BackTraces; // RtlProcessBackTraces* public IntPtr Heaps; // RtlProcessHeaps* public IntPtr Locks; // RtlProcessLocks* public IntPtr SpecificHeap; public IntPtr TargetProcessHandle; #if _X64 public unsafe fixed long Reserved[6]; #else public unsafe fixed int Reserved[6]; #endif } [StructLayout(LayoutKind.Sequential)] public struct RtlHandleTable { public int MaximumNumberOfHandles; public int SizeOfHandleTableEntry; public int Reserved1; public int Reserved2; public IntPtr FreeHandles; public IntPtr CommittedHandles; public IntPtr UnCommittedHandles; public IntPtr MaxReservedHandles; } [StructLayout(LayoutKind.Sequential)] public struct RtlHeapInformation { public IntPtr BaseAddress; public int Flags; public ushort EntryOverhead; public ushort CreatorBackTraceIndex; public IntPtr BytesAllocated; public IntPtr BytesCommitted; public int NumberOfTags; public int NumberOfEntries; public int NumberOfPseudoTags; public int PseudoTagGranularity; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 5)] public int[] Reserved; public IntPtr Tags; public IntPtr Entries; } [StructLayout(LayoutKind.Sequential)] public struct RtlProcessBackTraceInformation { public IntPtr SymbolicBackTrace; // PCHAR, always NULL. public int TraceCount; public ushort Index; public ushort Depth; [MarshalAs(UnmanagedType.ByValArray, SizeConst = Win32.MaxStackDepth)] public IntPtr[] BackTrace; } [StructLayout(LayoutKind.Sequential)] public struct RtlProcessBackTraces { public int CommittedMemory; public int ReservedMemory; public int NumberOfBackTraceLookups; public int NumberOfBackTraces; public char BackTraces; // RtlProcessBackTraceInformation[] BackTraces // Array of RtlProcessBackTraceInformation structures follows. } [StructLayout(LayoutKind.Sequential)] public struct RtlProcessHeaps { public int NumberOfHeaps; // RtlHeapInformation[] Heaps // Array of RtlHeapInformation structures follows. } [StructLayout(LayoutKind.Sequential)] public struct RtlProcessLockInformation { public IntPtr Address; public RtlLockType Type; public ushort CreatorBackTraceInformation; public IntPtr OwningThread; // TID public int LockCount; public int ContentionCount; public int EntryCount; // Valid for critical sections public int RecursionCount; // Valid for resources public int NumberOfWaitingShared; public int NumberOfWaitingExclusive; } [StructLayout(LayoutKind.Sequential)] public struct RtlProcessLocks { public int NumberOfLocks; // RtlProcessLockInformation[] Locks // Array of RtlProcessLockInformation structures follows. } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct RtlProcessModuleInformation { public IntPtr Section; // empty public IntPtr MappedBase; public IntPtr ImageBase; public int ImageSize; public LdrpDataTableEntryFlags Flags; public ushort LoadOrderIndex; public ushort InitOrderIndex; public ushort LoadCount; public ushort OffsetToFileName; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public char[] FullPathName; } [StructLayout(LayoutKind.Sequential)] public struct RtlProcessModules { public int NumberOfModules; // RtlProcessModuleInformation[] Modules // Array of RtlProcessModuleInformation structures follows. } [StructLayout(LayoutKind.Sequential)] public struct RtlUserProcessInformation { public int Length; public IntPtr Process; public IntPtr Thread; public ClientId ClientId; public SectionImageInformation ImageInformation; } [StructLayout(LayoutKind.Sequential)] public struct RtlUserProcessParameters { public struct CurDir { public UnicodeString DosPath; public IntPtr Handle; } public struct RtlDriveLetterCurDir { public ushort Flags; public ushort Length; public uint TimeStamp; public IntPtr DosPath; } public int MaximumLength; public int Length; public RtlUserProcessFlags Flags; public int DebugFlags; public IntPtr ConsoleHandle; public int ConsoleFlags; public IntPtr StandardInput; public IntPtr StandardOutput; public IntPtr StandardError; public CurDir CurrentDirectory; public UnicodeString DllPath; public UnicodeString ImagePathName; public UnicodeString CommandLine; public IntPtr Environment; public int StartingX; public int StartingY; public int CountX; public int CountY; public int CountCharsX; public int CountCharsY; public int FillAttribute; public int WindowFlags; public int ShowWindowFlags; public UnicodeString WindowTitle; public UnicodeString DesktopInfo; public UnicodeString ShellInfo; public UnicodeString RuntimeData; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)] public RtlDriveLetterCurDir[] CurrentDirectories; } [StructLayout(LayoutKind.Sequential)] public struct SectionBasicInformation { public int Unknown; public SectionAttributes SectionAttributes; public long SectionSize; } [StructLayout(LayoutKind.Sequential)] public struct SectionImageInformation { public IntPtr TransferAddress; public int StackZeroBits; public IntPtr StackReserved; public IntPtr StackCommit; public int ImageSubsystem; public short SubSystemVersionLow; public short SubSystemVersionHigh; public int GpValue; public short ImageCharacteristics; public short DllCharacteristics; public int ImageMachineType; [MarshalAs(UnmanagedType.I1)] public bool ImageContainsCode; [MarshalAs(UnmanagedType.I1)] public bool Spare1; public int LoaderFlags; public int ImageFileSize; public int Reserved; } [StructLayout(LayoutKind.Sequential)] public struct SecurityQualityOfService { public SecurityQualityOfService( SecurityImpersonationLevel impersonationLevel, bool dynamicTracking, bool effectiveOnly ) { this.Length = Marshal.SizeOf(typeof(SecurityQualityOfService)); this.ImpersonationLevel = impersonationLevel; this.ContextTrackingMode = dynamicTracking; this.EffectiveOnly = effectiveOnly; } public int Length; public SecurityImpersonationLevel ImpersonationLevel; [MarshalAs(UnmanagedType.I1)] public bool ContextTrackingMode; // True for dynamic tracking, false for static tracking [MarshalAs(UnmanagedType.I1)] public bool EffectiveOnly; } [StructLayout(LayoutKind.Sequential)] public struct SemaphoreBasicInformation { public int CurrentCount; public int MaximumCount; } [StructLayout(LayoutKind.Sequential)] public struct SidStruct { public byte Revision; public byte SubAuthorityCount; public SidIdentifierAuthority IdentifierAuthority; // Array of ULONG follows } [StructLayout(LayoutKind.Sequential)] public struct SidAndAttributes { public IntPtr Sid; // ptr to a SID object public SidAttributes Attributes; public Sid ToSid() { return new Sid(this); } } [StructLayout(LayoutKind.Sequential)] public struct SidIdentifierAuthority { public unsafe fixed byte Value[6]; } [StructLayout(LayoutKind.Sequential)] public struct SystemBasicInformation { public int Reserved; public int TimerResolution; public int PageSize; public int NumberOfPhysicalPages; public int LowestPhysicalPageNumber; public int HighestPhysicalPageNumber; public int AllocationGranularity; public int MinimumUserModeAddress; public int MaximumUserModeAddress; public int ActiveProcessorsAffinityMask; public byte NumberOfProcessors; } [StructLayout(LayoutKind.Sequential)] public struct SystemCacheInformation { /// /// The size of the system working set, in bytes. /// public int SystemCacheWsSize; public int SystemCacheWsPeakSize; public int SystemCacheWsFaults; /// /// Measured in pages. /// public int SystemCacheWsMinimum; /// /// Measured in pages. /// public int SystemCacheWsMaximum; public int TransitionSharedPages; public int TransitionSharedPagesPeak; public int Reserved1; public int Reserved2; } [StructLayout(LayoutKind.Sequential)] public struct SystemExtendedThreadInformation { public SystemThreadInformation ThreadInfo; public IntPtr StackBase; // 16 public IntPtr StackLimit; public IntPtr Win32StartAddress; public IntPtr TebAddress; // Vista+ public IntPtr Unused1; public IntPtr Unused2; public IntPtr Unused3; } [StructLayout(LayoutKind.Sequential)] public partial struct SystemHandleInformation { public int ProcessId; public byte ObjectTypeNumber; public HandleFlags Flags; public short Handle; public IntPtr Object; public int GrantedAccess; } [StructLayout(LayoutKind.Sequential)] public struct SystemLoadAndCallImage { public UnicodeString ModuleName; } [StructLayout(LayoutKind.Sequential)] public struct SystemObjectInformation { public int NextEntryOffset; public IntPtr Object; public IntPtr CreatorUniqueProcess; public ushort CreatorBackTraceIndex; public ushort Flags; public int PointerCount; public int HandleCount; public uint PagedPoolCharge; public uint NonPagedPoolCharge; public IntPtr ExclusiveProcessId; public IntPtr SecurityDescriptor; public ObjectNameInformation NameInfo; } [StructLayout(LayoutKind.Sequential)] public struct SystemObjectTypeInformation { public int NextEntryOffset; public UnicodeString Name; public int ObjectCount; public int HandleCount; public int TypeNumber; public int InvalidAttributes; public GenericMapping GenericMapping; public int ValidAccessMask; public PoolType PoolType; } [StructLayout(LayoutKind.Sequential)] public struct SystemPagefileInformation { public int NextEntryOffset; public int TotalSize; public int TotalInUse; public int PeakUsage; public UnicodeString PageFileName; } [StructLayout(LayoutKind.Sequential)] public struct SystemPerformanceInformation { /// /// The total idle time of all processors in units of 100-nanoseconds. /// public long IdleTime; /// /// Total bytes read by calls to NtReadFile. /// public long IoReadTransferCount; /// /// Total bytes written by calls to NtWriteFile. /// public long IoWriteTransferCount; /// /// Total bytes transferred by other I/O operations. /// public long IoOtherTransferCount; /// /// Number of calls to NtReadFile. /// public int IoReadOperationCount; /// /// Number of calls to NtWriteFile. /// public int IoWriteOperationCount; /// /// Number of calls to other I/O functions. /// public int IoOtherOperationCount; /// /// The number of pages of physical memory available. /// public int AvailablePages; /// /// The number of pages of committed virtual memory. /// public int CommittedPages; /// /// The number of pages of virtual memory that could be committed /// without extending the system's pagefiles. /// public int CommitLimit; /// /// The peak number of pages of committed virtual memory. /// public int PeakCommitment; /// /// The total number of soft and hard page faults. /// public int PageFaults; /// /// The number of copy-on-write page faults. /// public int CopyOnWriteFaults; /// /// The number of soft page faults. /// public int TransitionFaults; /// /// Something that the Native API reference book doesn't have. /// public int CacheTransitionFaults; /// /// The number of demand zero faults. /// public int DemandZeroFaults; /// /// The number of pages read from disk to resolve page faults. /// public int PagesRead; /// /// The number of read operations initiated to resolve page faults. /// public int PagesReadIos; public int CacheRead; public int CacheReadIos; /// /// The number of pages written to the system's pagefiles. /// public int PagefilePagesWritten; /// /// The number of write operations performed on the system's pagefiles. /// public int PagefilePagesWriteIos; /// /// The number of pages written to mapped files. /// public int MappedFilePagesWritten; /// /// The number of write operations performed on mapped files. /// public int MappedFilePageWriteIos; /// /// The number of pages used by the paged pool. /// public int PagedPoolUsage; /// /// The number of pages used by the non-paged pool. /// public int NonPagedPoolUsage; /// /// The number of allocations made from the paged pool. /// public int PagedPoolAllocs; /// /// The number of allocations returned to the paged pool. /// public int PagedPoolFrees; /// /// The number of allocations made from the non-paged pool. /// public int NonPagedPoolAllocs; /// /// The number of allocations returned to the non-paged pool. /// public int NonPagedPoolFrees; /// /// The number of available System Page Table Entries. /// public int FreeSystemPtes; /// /// The number of pages of pageable OS code and data in physical /// memory. /// public int SystemCodePages; /// /// The number of pages of pageable driver code and data. /// public int TotalSystemDriverPages; /// /// The number of pages of OS driver code and data. /// public int TotalSystemCodePages; /// /// The number of times an allocation could be statisfied by one of the /// small non-paged lookaside lists. /// public int SmallNonPagedPoolLookasideListAllocateHits; /// /// The number of times an allocation could be statisfied by one of the /// small paged lookaside lists. /// public int SmallPagedPoolLookasideAllocateHits; public int Reserved3; /// /// The number of pages of the system cache in physical memory. /// public int SystemCachePages; /// /// The number of pages of the paged pool in physical memory. /// public int PagedPoolPages; /// /// The number of pages of pageable driver code and data in physical memory. /// public int SystemDriverPages; /// /// The number of asynchronous fast read operations. /// public int FastReadNoWait; /// /// The number of synchronous fast read operations. /// public int FastReadWait; /// /// The number of fast read operations not possible because of resource /// conflicts. /// public int FastReadResourceMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int FastReadNotPossible; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int FastMdlReadNoWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int FastMdlReadWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int FastMdlReadResourceMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int FastMdlReadNotPossible; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MapDataNoWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MapDataWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MapDataNoWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MapDataWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int PinMappedDataCount; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int PinReadNoWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int PinReadWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int PinReadNoWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int PinReadWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int CopyReadNoWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int CopyReadWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int CopyReadNoWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int CopyReadWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MdlReadNoWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MdlReadWait; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MdlReadNoWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int MdlReadWaitMiss; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int ReadAheadIos; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int LazyWriteIos; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int LazyWritePages; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int DataFlushes; /// /// Google Books won't let me read the page containing the description /// for this field! /// public int DataPages; /// /// The total number of context switches. /// public int ContextSwitches; /// /// The number of first level translation buffer fills. /// public int FirstLevelTbFills; /// /// The number of second level translation buffer fills. /// public int SecondLevelTbFills; /// /// The number of system calls executed. /// public int SystemCalls; } [StructLayout(LayoutKind.Sequential)] public struct SystemProcessInformation { public int NextEntryOffset; public int NumberOfThreads; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] public long[] Spare; public long CreateTime; // 8 public long UserTime; public long KernelTime; public UnicodeString ImageName; public int BasePriority; public int ProcessId; // should be IntPtr public int InheritedFromProcessId; // should be IntPtr public int HandleCount; public int SessionId; public IntPtr PageDirectoryBase; public VmCountersEx VirtualMemoryCounters; public IoCounters IoCounters; } [StructLayout(LayoutKind.Sequential)] public struct SystemProcessorPerformanceInformation { public long IdleTime; public long KernelTime; public long UserTime; public long DpcTime; public long InterruptTime; public int InterruptCount; } [StructLayout(LayoutKind.Sequential)] public struct SystemSessionProcessInformation { public int SessionId; public int BufferLength; public IntPtr Buffer; } [StructLayout(LayoutKind.Sequential)] public struct SystemThreadInformation { public long KernelTime; public long UserTime; public long CreateTime; public int WaitTime; public IntPtr StartAddress; public ClientId ClientId; public int Priority; public int BasePriority; public int ContextSwitchCount; // 12 public int State; // 13 public KWaitReason WaitReason; // 14 } [StructLayout(LayoutKind.Sequential)] public struct ThreadBasicInformation { public NtStatus ExitStatus; public IntPtr TebBaseAddress; public ClientId ClientId; public IntPtr AffinityMask; public int Priority; public int BasePriority; } [StructLayout(LayoutKind.Sequential)] public struct TimerBasicInformation { public LargeInteger RemainingTime; [MarshalAs(UnmanagedType.I1)] public bool TimerState; } [StructLayout(LayoutKind.Sequential)] public struct TokenGroups { public TokenGroups(Sid[] sids) { this.GroupCount = sids.Length; this.Groups = new SidAndAttributes[sids.Length]; for (int i = 0; i < sids.Length; i++) this.Groups[i] = sids[i].ToSidAndAttributes(); } public int GroupCount; [MarshalAs(UnmanagedType.ByValArray)] public SidAndAttributes[] Groups; } [StructLayout(LayoutKind.Sequential)] public struct TokenOwner { public TokenOwner(Sid owner) { this.Owner = owner; } public IntPtr Owner; } [StructLayout(LayoutKind.Sequential)] public struct TokenPrimaryGroup { public TokenPrimaryGroup(Sid primaryGroup) { this.PrimaryGroup = primaryGroup; } public IntPtr PrimaryGroup; } [StructLayout(LayoutKind.Sequential)] public struct TokenPrivileges { public TokenPrivileges(PrivilegeSet privileges) { this = privileges.ToTokenPrivileges(); } public int PrivilegeCount; [MarshalAs(UnmanagedType.ByValArray)] public LuidAndAttributes[] Privileges; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct TokenSource { public TokenSource(string sourceName, Luid sourceIdentifier) { if (sourceName.Length > 8) throw new ArgumentException("Source name must be equal to or less than 8 characters long."); this.SourceName = sourceName; this.SourceIdentifier = sourceIdentifier; } [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 8)] public string SourceName; public Luid SourceIdentifier; } [StructLayout(LayoutKind.Sequential)] public struct TokenStatistics { public Luid TokenId; public Luid AuthenticationId; public long ExpirationTime; public TokenType TokenType; public SecurityImpersonationLevel ImpersonationLevel; public int DynamicCharged; public int DynamicAvailable; public int GroupCount; public int PrivilegeCount; public Luid ModifiedId; } [StructLayout(LayoutKind.Sequential)] public struct TokenUser { public TokenUser(Sid user) { this.User = user.ToSidAndAttributes(); } public SidAndAttributes User; } [StructLayout(LayoutKind.Sequential)] public struct UnicodeString : IComparable, IEquatable, IDisposable { public UnicodeString(string str) { UnicodeString newString; if (!Win32.RtlCreateUnicodeString(out newString, str)) throw new OutOfMemoryException(); this = newString; } public ushort Length; public ushort MaximumLength; public IntPtr Buffer; public int CompareTo(UnicodeString unicodeString, bool caseInsensitive) { return Win32.RtlCompareUnicodeString(ref this, ref unicodeString, caseInsensitive); } public int CompareTo(UnicodeString unicodeString) { return this.CompareTo(unicodeString, false); } public void Dispose() { if (this.Buffer == IntPtr.Zero) return; Win32.RtlFreeUnicodeString(ref this); this.Buffer = IntPtr.Zero; } /// /// Copies the string to a newly allocated string. /// public UnicodeString Duplicate() { NtStatus status; UnicodeString newString; if ((status = Win32.RtlDuplicateUnicodeString( RtlDuplicateUnicodeStringFlags.AllocateNullString | RtlDuplicateUnicodeStringFlags.NullTerminate, ref this, out newString)) >= NtStatus.Error) Win32.ThrowLastError(status); return newString; } public bool Equals(UnicodeString unicodeString, bool caseInsensitive) { return Win32.RtlEqualUnicodeString(ref this, ref unicodeString, caseInsensitive); } public bool Equals(UnicodeString unicodeString) { return this.Equals(unicodeString, false); } public int Hash(HashStringAlgorithm algorithm, bool caseInsensitive) { NtStatus status; int hash; if ((status = Win32.RtlHashUnicodeString(ref this, caseInsensitive, algorithm, out hash)) >= NtStatus.Error) Win32.ThrowLastError(status); return hash; } public int Hash(HashStringAlgorithm algorithm) { return this.Hash(algorithm, false); } public int Hash() { return this.Hash(HashStringAlgorithm.Default); } public override int GetHashCode() { return this.Hash(); } public string Read() { if (this.Length == 0) return ""; return Marshal.PtrToStringUni(this.Buffer, this.Length / 2); } public string Read(ProcessHandle processHandle) { if (this.Length == 0) return ""; byte[] strData = processHandle.ReadMemory(this.Buffer, this.Length); GCHandle strDataHandle = GCHandle.Alloc(strData, GCHandleType.Pinned); try { return Marshal.PtrToStringUni(strDataHandle.AddrOfPinnedObject(), this.Length / 2); } finally { strDataHandle.Free(); } } public bool StartsWith(UnicodeString unicodeString, bool caseInsensitive) { return Win32.RtlPrefixUnicodeString(ref this, ref unicodeString, caseInsensitive); } public bool StartsWith(UnicodeString unicodeString) { return this.StartsWith(unicodeString, false); } public AnsiString ToAnsiString() { NtStatus status; AnsiString ansiStr = new AnsiString(); if ((status = Win32.RtlUnicodeStringToAnsiString(ref ansiStr, ref this, true)) >= NtStatus.Error) Win32.ThrowLastError(status); return ansiStr; } public override string ToString() { return this.Read(); } public AnsiString ToUpperAnsiString() { NtStatus status; AnsiString ansiStr = new AnsiString(); if ((status = Win32.RtlUpcaseUnicodeStringToAnsiString(ref ansiStr, ref this, true)) >= NtStatus.Error) Win32.ThrowLastError(status); return ansiStr; } } [StructLayout(LayoutKind.Sequential)] public struct VmCounters { // These all should be IntPtrs... public int PeakVirtualSize; public int VirtualSize; public int PageFaultCount; public int PeakWorkingSetSize; public int WorkingSetSize; public int QuotaPeakPagedPoolUsage; public int QuotaPagedPoolUsage; public int QuotaPeakNonPagedPoolUsage; public int QuotaNonPagedPoolUsage; public int PagefileUsage; public int PeakPagefileUsage; } [StructLayout(LayoutKind.Sequential)] public struct VmCountersEx { // These all should be IntPtrs... public int PeakVirtualSize; public int VirtualSize; public int PageFaultCount; public int PeakWorkingSetSize; public int WorkingSetSize; public int QuotaPeakPagedPoolUsage; public int QuotaPagedPoolUsage; public int QuotaPeakNonPagedPoolUsage; public int QuotaNonPagedPoolUsage; public int PagefileUsage; public int PeakPagefileUsage; public int PrivateBytes; } }