mirror of
https://github.com/mirror/processhacker
synced 2026-06-08 16:03:24 +00:00
7bd28e4357
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@2304 21ef857c-d57f-4fe0-8362-d861dc6d29cd
323 lines
9.0 KiB
C#
323 lines
9.0 KiB
C#
/*
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* Process Hacker -
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* access control list
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*
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* Copyright (C) 2009 wj32
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*
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* This file is part of Process Hacker.
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*
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* Process Hacker is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Process Hacker is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using ProcessHacker.Common.Objects;
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using ProcessHacker.Native.Api;
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namespace ProcessHacker.Native.Security.AccessControl
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{
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public sealed class Acl : BaseObject, IEnumerable<Ace>
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{
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public static Acl FromPointer(IntPtr memory)
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{
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return new Acl(new MemoryRegion(memory));
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}
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public static implicit operator IntPtr(Acl acl)
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{
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return acl.Memory;
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}
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private MemoryRegion _memory;
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public Acl(int size)
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{
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NtStatus status;
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// Reserve 8 bytes for the ACL header.
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if (size < 8)
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throw new ArgumentException("Size must be greater than or equal to 8 bytes.");
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// Allocate some memory.
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_memory = new MemoryAlloc(size);
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// Initialize the ACL.
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if ((status = Win32.RtlCreateAcl(
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_memory,
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size,
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Win32.AclRevision
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)) >= NtStatus.Error)
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{
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// Dispose memory and disable ownership.
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_memory.Dispose();
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_memory = null;
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this.DisableOwnership(false);
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}
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_memory.Reference();
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_memory.Dispose();
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}
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public Acl(Acl existingAcl)
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{
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// Allocate memory for the new ACL.
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_memory = new MemoryAlloc(existingAcl.Size);
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// Copy the ACL.
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_memory.WriteMemory(0, existingAcl, 0, existingAcl.Size);
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_memory.Reference();
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_memory.Dispose();
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}
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public Acl(Acl existingAcl, int newSize)
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: this(newSize)
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{
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this.AddRange(0, existingAcl);
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}
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public Acl(MemoryRegion memory)
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{
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_memory = memory;
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_memory.Reference();
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}
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protected override void DisposeObject(bool disposing)
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{
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if (_memory != null)
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_memory.Dereference(disposing);
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}
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public Ace this[int index]
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{
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get { return this.GetAt(index); }
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}
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public int BytesFree
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{
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get { return this.GetSizeInformation().AclBytesFree; }
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}
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public int BytesUsed
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{
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get { return this.GetSizeInformation().AclBytesInUse; }
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}
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public int Count
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{
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get { return this.GetSizeInformation().AceCount; }
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}
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public IntPtr Memory
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{
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get { return _memory; }
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}
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public int Size
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{
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get
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{
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var sizeInfo = this.GetSizeInformation();
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return sizeInfo.AclBytesInUse + sizeInfo.AclBytesFree;
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}
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}
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public bool IsValid()
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{
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return Win32.RtlValidAcl(this);
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}
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public void AddAccessAllowed(int accessMask, Sid sid)
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{
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NtStatus status;
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if ((status = Win32.RtlAddAccessAllowedAce(
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this,
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Win32.AclRevision,
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accessMask,
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sid
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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public void AddAccessAllowed(int accessMask, Sid sid, AceFlags flags)
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{
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NtStatus status;
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if ((status = Win32.RtlAddAccessAllowedAceEx(
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this,
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Win32.AclRevision,
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flags,
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accessMask,
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sid
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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public void AddAccessDenied(int accessMask, Sid sid)
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{
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NtStatus status;
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if ((status = Win32.RtlAddAccessDeniedAce(
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this,
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Win32.AclRevision,
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accessMask,
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sid
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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public void AddAccessDenied(int accessMask, Sid sid, AceFlags flags)
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{
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NtStatus status;
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if ((status = Win32.RtlAddAccessDeniedAceEx(
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this,
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Win32.AclRevision,
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flags,
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accessMask,
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sid
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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public void AddAuditAccess(int accessMask, Sid sid, bool auditSuccess, bool auditFailure)
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{
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NtStatus status;
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if ((status = Win32.RtlAddAuditAccessAce(
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this,
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Win32.AclRevision,
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accessMask,
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sid,
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auditSuccess,
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auditFailure
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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public void AddAuditAccess(int accessMask, Sid sid, bool auditSuccess, bool auditFailure, AceFlags flags)
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{
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NtStatus status;
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if ((status = Win32.RtlAddAuditAccessAceEx(
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this,
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Win32.AclRevision,
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flags,
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accessMask,
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sid,
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auditSuccess,
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auditFailure
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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public void AddCompound(AceType type, int accessMask, Sid serverSid, Sid clientSid)
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{
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NtStatus status;
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if ((status = Win32.RtlAddCompoundAce(
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this,
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Win32.AclRevision,
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type,
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accessMask,
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serverSid,
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clientSid
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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public void AddRange(int index, IEnumerable<Ace> aceList)
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{
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int totalSize = 0;
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// Compute the total size, in bytes.
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foreach (Ace ace in aceList)
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{
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totalSize += ace.Size;
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}
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using (var aceListMemory = new MemoryAlloc(totalSize))
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{
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int i = 0;
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// Copy the ACEs into one contiguous block.
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foreach (Ace ace in aceList)
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{
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aceListMemory.WriteMemory(i, ace, 0, ace.Size);
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i += ace.Size;
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}
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NtStatus status;
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// Add the ACEs to the ACL.
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if ((status = Win32.RtlAddAce(
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this,
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Win32.AclRevision,
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index,
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aceListMemory,
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totalSize
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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}
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public Ace GetAt(int index)
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{
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NtStatus status;
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IntPtr ace;
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if ((status = Win32.RtlGetAce(this, index, out ace)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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return Ace.GetAce(ace);
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}
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public IEnumerator<Ace> GetEnumerator()
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{
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for (int i = 0; i < this.Count; i++)
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yield return this[i];
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}
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return this.GetEnumerator();
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}
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public AclSizeInformation GetSizeInformation()
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{
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NtStatus status;
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AclSizeInformation sizeInfo;
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if ((status = Win32.RtlQueryInformationAcl(
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this,
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out sizeInfo,
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Marshal.SizeOf(typeof(AclSizeInformation)),
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AclInformationClass.AclSizeInformation
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)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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return sizeInfo;
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}
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public void RemoveAt(int index)
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{
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NtStatus status;
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if ((status = Win32.RtlDeleteAce(this, index)) >= NtStatus.Error)
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Win32.ThrowLastError(status);
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}
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}
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}
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