Files
dmex b02427417c PH1.x: fixed build
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@5614 21ef857c-d57f-4fe0-8362-d861dc6d29cd
2014-02-25 23:14:38 +00:00

170 lines
5.3 KiB
C#

/*
* Process Hacker -
* XML file settings store
*
* Copyright (C) 2009 wj32
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml;
namespace ProcessHacker.Common.Settings
{
/// <summary>
/// Provides an XML-based settings store.
/// </summary>
public sealed class XmlFileSettingsStore : ISettingsStore
{
private const string _rootElementName = "settings";
private const string _settingElementName = "setting";
private const string _nameAttributeName = "name";
private string _fileName;
private object _docLock = new object();
private XmlDocument _doc;
private XmlNode _rootNode;
/// <summary>
/// Creates a new settings store from the specified file.
/// </summary>
/// <param name="fileName">The name of the settings file.</param>
public XmlFileSettingsStore(string fileName)
{
_fileName = fileName;
this.Initialize();
}
/// <summary>
/// Gets the settings file name.
/// </summary>
public string FileName
{
get { return _fileName; }
}
/// <summary>
/// Flushes persistent storage.
/// </summary>
public void Flush()
{
if (!string.IsNullOrEmpty(_fileName))
{
lock (_docLock)
{
_doc.Save(_fileName);
}
}
}
/// <summary>
/// Gets a setting value from persistent storage.
/// </summary>
/// <param name="name">The case-sensitive name of the setting.</param>
/// <returns>A string if a value was found for the setting, otherwise null.</returns>
public string GetValue(string name)
{
lock (_docLock)
{
var nodes = _rootNode.SelectNodes(_settingElementName + "[@" + _nameAttributeName + "='" + name + "']");
if (nodes.Count == 0)
return null;
return nodes[0].InnerText;
}
}
private void Initialize()
{
_doc = new XmlDocument();
// Does the file exist? If not, initialize a new XML document.
if (!string.IsNullOrEmpty(_fileName) && File.Exists(_fileName))
{
_doc.Load(_fileName);
}
else
{
this.InitializeNew(_doc);
}
_rootNode = _doc.SelectSingleNode("/" + _rootElementName);
}
private void InitializeNew(XmlDocument doc)
{
doc.RemoveAll();
doc.AppendChild(doc.CreateElement(_rootElementName));
}
/// <summary>
/// Resets the persistent storage, deleting all stored values.
/// </summary>
/// <remarks>
/// This usually means deleting the settings file. A flush operation
/// is also assumed to be performed.
/// </remarks>
public void Reset()
{
lock (_docLock)
{
this.InitializeNew(_doc);
if (!string.IsNullOrEmpty(_fileName))
_doc.Save(_fileName);
}
}
/// <summary>
/// Saves a setting value into persistent storage.
/// </summary>
/// <param name="name">The case-sensitive name of the setting.</param>
/// <param name="value">The new value of the setting.</param>
/// <remarks>
/// The <paramref name="value"/> string must not be null
/// (but can be empty).
/// </remarks>
public void SetValue(string name, string value)
{
lock (_docLock)
{
var nodes = _rootNode.SelectNodes(_settingElementName + "[@" + _nameAttributeName + "='" + name + "']");
if (nodes.Count != 0)
{
nodes[0].InnerText = value;
}
else
{
var settingElement = _doc.CreateElement(_settingElementName);
var nameAttribute = _doc.CreateAttribute(_nameAttributeName);
nameAttribute.Value = name;
settingElement.Attributes.Append(nameAttribute);
settingElement.InnerText = value;
_rootNode.AppendChild(settingElement);
}
}
}
}
}