mirror of
https://github.com/mirror/processhacker
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b02427417c
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@5614 21ef857c-d57f-4fe0-8362-d861dc6d29cd
160 lines
4.9 KiB
C#
160 lines
4.9 KiB
C#
/*
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* Process Hacker -
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* event handle
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*
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* Copyright (C) 2009 wj32
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*
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* This file is part of Process Hacker.
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*
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* Process Hacker is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Process Hacker is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Runtime.InteropServices;
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using ProcessHacker.Native.Api;
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using ProcessHacker.Native.Security;
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namespace ProcessHacker.Native.Objects
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{
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public sealed class EventHandle : NativeHandle<EventAccess>
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{
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public static EventHandle Create(EventAccess access, EventType type, bool initialState)
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{
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return Create(access, null, type, initialState);
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}
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public static EventHandle Create(EventAccess access, string name, EventType type, bool initialState)
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{
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return Create(access, name, 0, null, type, initialState);
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}
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public static EventHandle Create(EventAccess access, string name, ObjectFlags objectFlags, DirectoryHandle rootDirectory, EventType type, bool initialState)
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{
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NtStatus status;
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ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory);
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IntPtr handle;
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try
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{
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if ((status = Win32.NtCreateEvent(out handle, access, ref oa, type, initialState)) >= NtStatus.Error)
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Win32.Throw(status);
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}
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finally
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{
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oa.Dispose();
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}
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return new EventHandle(handle, true);
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}
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public static EventHandle FromHandle(IntPtr handle)
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{
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return new EventHandle(handle, false);
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}
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private EventHandle(IntPtr handle, bool owned)
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: base(handle, owned)
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{ }
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public EventHandle(string name, EventAccess access)
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: this(name, 0, null, access)
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{ }
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public EventHandle(string name, ObjectFlags objectFlags, DirectoryHandle rootDirectory, EventAccess access)
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{
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NtStatus status;
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ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory);
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IntPtr handle;
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try
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{
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if ((status = Win32.NtOpenEvent(out handle, access, ref oa)) >= NtStatus.Error)
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Win32.Throw(status);
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}
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finally
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{
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oa.Dispose();
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}
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this.Handle = handle;
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}
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public void Clear()
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{
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NtStatus status;
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if ((status = Win32.NtClearEvent(this)) >= NtStatus.Error)
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Win32.Throw(status);
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}
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public EventBasicInformation GetBasicInformation()
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{
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NtStatus status;
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EventBasicInformation ebi;
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int retLength;
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if ((status = Win32.NtQueryEvent(this, EventInformationClass.EventBasicInformation,
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out ebi, Marshal.SizeOf(typeof(EventBasicInformation)), out retLength)) >= NtStatus.Error)
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Win32.Throw(status);
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return ebi;
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}
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public int Pulse()
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{
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NtStatus status;
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int previousState;
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if ((status = Win32.NtPulseEvent(this, out previousState)) >= NtStatus.Error)
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Win32.Throw(status);
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return previousState;
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}
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public int Reset()
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{
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NtStatus status;
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int previousState;
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if ((status = Win32.NtResetEvent(this, out previousState)) >= NtStatus.Error)
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Win32.Throw(status);
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return previousState;
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}
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public int Set()
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{
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NtStatus status;
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int previousState;
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if ((status = Win32.NtSetEvent(this, out previousState)) >= NtStatus.Error)
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Win32.Throw(status);
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return previousState;
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}
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/// <summary>
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/// Sets the event and causes the waiting thread to be context switched
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/// to regardless of its priority.
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/// </summary>
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public void SetBoostPriority()
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{
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NtStatus status;
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if ((status = Win32.NtSetEventBoostPriority(this)) >= NtStatus.Error)
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Win32.Throw(status);
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}
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}
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}
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