Files
mirror-processhacker/1.x/trunk/ProcessHacker.Native/Objects/MutantHandle.cs
T
dmex e43aec1c5e PH1.x: Code Cleanup/Fixes
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@4778 21ef857c-d57f-4fe0-8362-d861dc6d29cd
2011-10-29 08:32:37 +00:00

136 lines
4.0 KiB
C#

/*
* Process Hacker -
* mutant handle
*
* Copyright (C) 2009 wj32
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using ProcessHacker.Native.Api;
using ProcessHacker.Native.Security;
namespace ProcessHacker.Native.Objects
{
public sealed class MutantHandle : NativeHandle<MutantAccess>
{
public static MutantHandle Create(MutantAccess access, bool initialOwner)
{
return Create(access, null, initialOwner);
}
public static MutantHandle Create(MutantAccess access, string name, bool initialOwner)
{
return Create(access, name, 0, null, initialOwner);
}
public static MutantHandle Create(MutantAccess access, string name, ObjectFlags objectFlags, DirectoryHandle rootDirectory, bool initialOwner)
{
ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory);
IntPtr handle;
try
{
Win32.NtCreateMutant(out handle, access, ref oa, initialOwner).ThrowIf();
}
finally
{
oa.Dispose();
}
return new MutantHandle(handle, true);
}
public static MutantHandle FromHandle(IntPtr handle)
{
return new MutantHandle(handle, false);
}
private MutantHandle(IntPtr handle, bool owned)
: base(handle, owned)
{ }
public MutantHandle(string name, ObjectFlags objectFlags, DirectoryHandle rootDirectory, MutantAccess access)
{
ObjectAttributes oa = new ObjectAttributes(name, objectFlags, rootDirectory);
IntPtr handle;
try
{
Win32.NtOpenMutant(out handle, access, ref oa).ThrowIf();
}
finally
{
oa.Dispose();
}
this.Handle = handle;
}
public MutantHandle(string name, MutantAccess access)
: this(name, 0, null, access)
{ }
public MutantBasicInformation BasicInformation
{
get
{
MutantBasicInformation mbi;
int retLength;
Win32.NtQueryMutant(
this,
MutantInformationClass.MutantBasicInformation,
out mbi,
MutantBasicInformation.SizeOf,
out retLength
).ThrowIf();
return mbi;
}
}
public MutantOwnerInformation OwnerInformation
{
get
{
MutantOwnerInformation moi;
int retLength;
Win32.NtQueryMutant(
this,
MutantInformationClass.MutantOwnerInformation,
out moi,
MutantOwnerInformation.SizeOf,
out retLength
).ThrowIf();
return moi;
}
}
public int Release()
{
int previousCount;
Win32.NtReleaseMutant(this, out previousCount).ThrowIf();
return previousCount;
}
}
}