Files
mirror-processhacker/1.x/trunk/ProcessHacker/UI/Async/AsyncUtils.cs
T
dmex 056f4c0914 PH1.x: Code Cleanup/Fixes
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@4784 21ef857c-d57f-4fe0-8362-d861dc6d29cd
2011-10-30 02:47:41 +00:00

244 lines
6.6 KiB
C#

/*
* Process Hacker -
* wrapper for running tasks asynchronously
*
* Copyright (C) 2009 wj32
* Copyright (C) 2008 Dean
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Threading;
using System.ComponentModel;
namespace ProcessHacker.FormHelper
{
/// <summary>
/// Exception thrown when an operation is already in progress.
/// </summary>
public class AlreadyRunningException : ApplicationException
{
public AlreadyRunningException() : base("Operation already running")
{ }
}
public abstract class AsyncOperation
{
private Thread _asyncThread;
private readonly object _asyncLock = new object();
protected AsyncOperation(ISynchronizeInvoke target)
{
this.isiTarget = target;
this.isRunning = false;
}
public void Start()
{
lock (this._asyncLock)
{
if (this.isRunning)
{
throw new AlreadyRunningException();
}
this.isRunning = true;
}
this._asyncThread = new Thread(this.InternalStart, Common.Utils.SixteenthStackSize);
this._asyncThread.Start();
}
public void Cancel()
{
lock (this._asyncLock)
{
this.cancelledFlag = true;
}
}
public bool CancelAndWait()
{
lock (this._asyncLock)
{
this.cancelledFlag = true;
while (!this.IsDone)
{
Monitor.Wait(this._asyncLock, 1000);
}
}
return !this.HasCompleted;
}
public bool WaitUntilDone()
{
lock (this._asyncLock)
{
// Wait for either completion or cancellation. As with
// CancelAndWait, we don't sleep forever - to reduce the
// chances of deadlock in obscure race conditions, we wake
// up every second to check we didn't miss a Pulse.
while (!this.IsDone)
{
Monitor.Wait(this._asyncLock, 1000);
}
}
return this.HasCompleted;
}
public bool IsDone
{
get
{
lock (this._asyncLock)
{
return this.completeFlag || this.cancelAcknowledgedFlag || this.failedFlag;
}
}
}
public event EventHandler Completed;
public event EventHandler Cancelled;
public event ThreadExceptionEventHandler Failed;
private readonly ISynchronizeInvoke isiTarget;
protected ISynchronizeInvoke Target
{
get { return this.isiTarget; }
}
/// <summary>
/// To be overridden by the deriving class
/// </summary>
protected abstract void DoWork();
private bool cancelledFlag;
protected bool CancelRequested
{
get
{
lock (this._asyncLock)
{
return this.cancelledFlag;
}
}
}
private bool completeFlag;
protected bool HasCompleted
{
get
{
lock (this._asyncLock)
{
return this.completeFlag;
}
}
}
protected void AcknowledgeCancel()
{
lock (this._asyncLock)
{
this.cancelAcknowledgedFlag = true;
this.isRunning = false;
Monitor.Pulse(this._asyncLock);
if (this.Cancelled != null)
this.Cancelled(this, EventArgs.Empty);
}
}
private bool cancelAcknowledgedFlag;
// if the operation fails with an exception, set to true
private bool failedFlag;
// if the operation is running, set to true
private bool isRunning;
private void InternalStart()
{
this.cancelledFlag = false;
this.completeFlag = false;
this.cancelAcknowledgedFlag = false;
this.failedFlag = false;
try
{
this.DoWork();
}
catch (Exception e)
{
try
{
this.FailOperation(e);
}
catch
{ }
if (e is SystemException)
{
throw;
}
}
lock (this._asyncLock)
{
// raise the Completion event
if (!this.cancelAcknowledgedFlag && !this.failedFlag)
{
this.CompleteOperation();
}
}
}
private void CompleteOperation()
{
lock (this._asyncLock)
{
this.completeFlag = true;
this.isRunning = false;
Monitor.Pulse(this._asyncLock);
if (this.Completed != null)
this.Completed(this, EventArgs.Empty);
}
}
private void FailOperation(Exception e)
{
lock (this._asyncLock)
{
this.failedFlag = true;
this.isRunning = false;
Monitor.Pulse(this._asyncLock);
if (this.Failed != null)
this.Failed(this, new ThreadExceptionEventArgs(e));
}
}
}
}