mirror of
https://github.com/mirror/processhacker
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056f4c0914
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@4784 21ef857c-d57f-4fe0-8362-d861dc6d29cd
244 lines
6.6 KiB
C#
244 lines
6.6 KiB
C#
/*
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* Process Hacker -
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* wrapper for running tasks asynchronously
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*
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* Copyright (C) 2009 wj32
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* Copyright (C) 2008 Dean
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*
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* This file is part of Process Hacker.
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*
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* Process Hacker is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Process Hacker is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Threading;
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using System.ComponentModel;
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namespace ProcessHacker.FormHelper
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{
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/// <summary>
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/// Exception thrown when an operation is already in progress.
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/// </summary>
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public class AlreadyRunningException : ApplicationException
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{
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public AlreadyRunningException() : base("Operation already running")
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{ }
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}
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public abstract class AsyncOperation
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{
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private Thread _asyncThread;
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private readonly object _asyncLock = new object();
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protected AsyncOperation(ISynchronizeInvoke target)
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{
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this.isiTarget = target;
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this.isRunning = false;
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}
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public void Start()
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{
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lock (this._asyncLock)
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{
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if (this.isRunning)
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{
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throw new AlreadyRunningException();
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}
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this.isRunning = true;
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}
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this._asyncThread = new Thread(this.InternalStart, Common.Utils.SixteenthStackSize);
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this._asyncThread.Start();
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}
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public void Cancel()
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{
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lock (this._asyncLock)
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{
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this.cancelledFlag = true;
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}
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}
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public bool CancelAndWait()
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{
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lock (this._asyncLock)
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{
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this.cancelledFlag = true;
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while (!this.IsDone)
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{
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Monitor.Wait(this._asyncLock, 1000);
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}
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}
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return !this.HasCompleted;
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}
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public bool WaitUntilDone()
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{
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lock (this._asyncLock)
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{
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// Wait for either completion or cancellation. As with
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// CancelAndWait, we don't sleep forever - to reduce the
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// chances of deadlock in obscure race conditions, we wake
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// up every second to check we didn't miss a Pulse.
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while (!this.IsDone)
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{
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Monitor.Wait(this._asyncLock, 1000);
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}
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}
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return this.HasCompleted;
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}
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public bool IsDone
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{
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get
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{
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lock (this._asyncLock)
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{
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return this.completeFlag || this.cancelAcknowledgedFlag || this.failedFlag;
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}
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}
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}
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public event EventHandler Completed;
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public event EventHandler Cancelled;
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public event ThreadExceptionEventHandler Failed;
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private readonly ISynchronizeInvoke isiTarget;
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protected ISynchronizeInvoke Target
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{
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get { return this.isiTarget; }
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}
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/// <summary>
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/// To be overridden by the deriving class
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/// </summary>
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protected abstract void DoWork();
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private bool cancelledFlag;
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protected bool CancelRequested
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{
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get
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{
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lock (this._asyncLock)
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{
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return this.cancelledFlag;
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}
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}
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}
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private bool completeFlag;
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protected bool HasCompleted
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{
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get
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{
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lock (this._asyncLock)
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{
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return this.completeFlag;
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}
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}
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}
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protected void AcknowledgeCancel()
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{
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lock (this._asyncLock)
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{
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this.cancelAcknowledgedFlag = true;
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this.isRunning = false;
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Monitor.Pulse(this._asyncLock);
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if (this.Cancelled != null)
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this.Cancelled(this, EventArgs.Empty);
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}
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}
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private bool cancelAcknowledgedFlag;
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// if the operation fails with an exception, set to true
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private bool failedFlag;
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// if the operation is running, set to true
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private bool isRunning;
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private void InternalStart()
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{
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this.cancelledFlag = false;
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this.completeFlag = false;
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this.cancelAcknowledgedFlag = false;
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this.failedFlag = false;
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try
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{
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this.DoWork();
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}
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catch (Exception e)
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{
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try
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{
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this.FailOperation(e);
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}
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catch
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{ }
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if (e is SystemException)
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{
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throw;
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}
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}
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lock (this._asyncLock)
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{
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// raise the Completion event
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if (!this.cancelAcknowledgedFlag && !this.failedFlag)
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{
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this.CompleteOperation();
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}
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}
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}
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private void CompleteOperation()
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{
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lock (this._asyncLock)
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{
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this.completeFlag = true;
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this.isRunning = false;
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Monitor.Pulse(this._asyncLock);
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if (this.Completed != null)
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this.Completed(this, EventArgs.Empty);
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}
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}
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private void FailOperation(Exception e)
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{
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lock (this._asyncLock)
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{
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this.failedFlag = true;
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this.isRunning = false;
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Monitor.Pulse(this._asyncLock);
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if (this.Failed != null)
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this.Failed(this, new ThreadExceptionEventArgs(e));
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}
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}
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}
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}
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