Files
mirror-processhacker/trunk/ProcessHacker/Providers/MemoryProvider.cs
T
wj32 d7f161dfbd * added handle highlighting
* fixed module tri-state sorting
* fixed memory "Show free regions" checkbox
* removed redundant module code from ProcessHandle

git-svn-id: svn://svn.code.sf.net/p/processhacker/code@1122 21ef857c-d57f-4fe0-8362-d861dc6d29cd
2009-04-22 23:35:22 +00:00

171 lines
5.6 KiB
C#

/*
* Process Hacker -
* memory provider
*
* Copyright (C) 2008-2009 wj32
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using ProcessHacker.Native.Api;
using ProcessHacker.Native.Objects;
using ProcessHacker.Native.Security;
namespace ProcessHacker
{
public class MemoryItem : ICloneable
{
public object Clone()
{
return this.MemberwiseClone();
}
public int Address;
public string ModuleName;
public int Size;
public MemoryType Type;
public MemoryState State;
public MemoryProtection Protection;
}
public class MemoryProvider : Provider<int, MemoryItem>
{
private ProcessHandle _processHandle;
private int _pid;
public MemoryProvider(int PID)
: base()
{
_pid = PID;
try
{
_processHandle = new ProcessHandle(_pid, ProcessAccess.QueryInformation |
Program.MinProcessReadMemoryRights);
}
catch
{ }
this.ProviderUpdate += new ProviderUpdateOnce(UpdateOnce);
this.Disposed += (provider) => { if (_processHandle != null) _processHandle.Dispose(); };
}
private void UpdateOnce()
{
var modules = new Dictionary<int, ProcessModule>();
try
{
foreach (var m in _processHandle.GetModules())
modules.Add(m.BaseAddress.ToInt32(), m);
}
catch
{ }
var memoryInfo = new Dictionary<int, MemoryBasicInformation>();
var newdictionary = new Dictionary<int, MemoryItem>(this.Dictionary);
_processHandle.EnumMemory((info) =>
{
if ((this.IgnoreFreeRegions && info.State != MemoryState.Free) ||
!this.IgnoreFreeRegions)
memoryInfo.Add(info.BaseAddress, info);
return true;
});
// look for freed memory regions
foreach (int address in Dictionary.Keys)
{
if (!memoryInfo.ContainsKey(address))
{
this.CallDictionaryRemoved(this.Dictionary[address]);
newdictionary.Remove(address);
}
}
string lastModuleName = null;
int lastModuleAddress = 0;
int lastModuleSize = 0;
foreach (int address in memoryInfo.Keys)
{
var info = memoryInfo[address];
if (!this.Dictionary.ContainsKey(address))
{
MemoryItem item = new MemoryItem();
item.Address = address;
item.Size = info.RegionSize;
item.Type = info.Type;
item.State = info.State;
item.Protection = info.Protect;
if (modules.ContainsKey(item.Address))
{
lastModuleName = modules[item.Address].BaseName;
lastModuleAddress = modules[item.Address].BaseAddress.ToInt32();
lastModuleSize = modules[item.Address].Size;
}
if (item.Address >= lastModuleAddress && item.Address < lastModuleAddress + lastModuleSize)
item.ModuleName = lastModuleName;
else
item.ModuleName = null;
newdictionary.Add(address, item);
this.CallDictionaryAdded(item);
}
else
{
MemoryItem item = this.Dictionary[address];
if (
info.RegionSize != item.Size ||
info.Type != item.Type ||
info.State != item.State ||
info.Protect != item.Protection
)
{
MemoryItem newitem = item.Clone() as MemoryItem;
newitem.Size = info.RegionSize;
newitem.Type = info.Type;
newitem.State = info.State;
newitem.Protection = info.Protect;
newdictionary[address] = newitem;
this.CallDictionaryModified(item, newitem);
}
}
}
this.Dictionary = newdictionary;
}
public bool IgnoreFreeRegions { get; set; }
public int PID
{
get { return _pid; }
}
}
}