Files
mirror-processhacker/trunk/ProcessHacker/Providers/ThreadProvider.cs
T
wj32 57ac84ec0b * added "-pw" option for displaying the properties of a single process
* fixed Dispose method in SharedThreadProvider

git-svn-id: svn://svn.code.sf.net/p/processhacker/code@1071 21ef857c-d57f-4fe0-8362-d861dc6d29cd
2009-04-16 08:54:21 +00:00

465 lines
17 KiB
C#

/*
* Process Hacker -
* thread provider
*
* Copyright (C) 2008-2009 wj32
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Threading;
using System.Windows.Forms;
using ProcessHacker.Symbols;
namespace ProcessHacker
{
public class ThreadItem : ICloneable
{
public object Clone()
{
return this.MemberwiseClone();
}
public int TID;
public long ContextSwitches;
public long ContextSwitchesDelta;
public ulong Cycles;
public ulong CyclesDelta;
public string Priority;
public uint StartAddressI;
public string StartAddress;
public Symbols.SymbolResolveLevel StartAddressLevel;
public Win32.KWAIT_REASON WaitReason;
public bool IsGuiThread;
public bool JustResolved;
public Win32.ThreadHandle ThreadQueryLimitedHandle;
}
public class ThreadProvider : Provider<int, ThreadItem>
{
public delegate void LoadingStateChangedDelegate(bool loading);
private delegate void ResolveThreadStartAddressDelegate(int tid, long startAddress);
public event LoadingStateChangedDelegate LoadingStateChanged;
private Win32.ProcessHandle _processHandle;
private SymbolProvider _symbols;
private int _pid;
private int _loading = 0;
private Queue<KeyValuePair<int, string>> _resolveResults = new Queue<KeyValuePair<int,string>>();
private EventWaitHandle _moduleLoadCompletedEvent = new EventWaitHandle(false, EventResetMode.ManualReset);
private bool _waitedForLoad = false;
public ThreadProvider(int PID)
: base()
{
_pid = PID;
if (!Win32.ProcessesWithThreads.ContainsKey(_pid))
Win32.ProcessesWithThreads.Add(_pid, null);
this.ProviderUpdate += new ProviderUpdateOnce(UpdateOnce);
this.Killed += new MethodInvoker(ThreadProvider_Killed);
try
{
_processHandle = new Win32.ProcessHandle(_pid, Program.MinProcessQueryRights);
try
{
// Needed to display the EULA
Win32.SymbolServerSetOptions(Win32.SYMBOL_SERVER_OPTION.Unattended, 0);
Win32.SymbolServerSetOptions(Win32.SYMBOL_SERVER_OPTION.ParentWin, Program.HackerWindow.Handle.ToInt64());
}
catch
{ }
// start loading symbols; avoid the UI blocking on the dbghelp call lock
ThreadPool.QueueUserWorkItem(new WaitCallback(o =>
{
_symbols = new SymbolProvider(_processHandle);
SymbolProvider.Options = Win32.SYMBOL_OPTIONS.DeferredLoads |
(Properties.Settings.Default.DbgHelpUndecorate ? Win32.SYMBOL_OPTIONS.UndName : 0);
if (Properties.Settings.Default.DbgHelpSearchPath != "")
_symbols.SearchPath = Properties.Settings.Default.DbgHelpSearchPath;
try
{
if (_pid != 4)
{
using (var phandle =
new Win32.ProcessHandle(_pid, Program.MinProcessQueryRights | Program.MinProcessReadMemoryRights))
{
foreach (var module in phandle.GetModules())
{
try
{
_symbols.LoadModule(module.FileName, module.BaseAddress.ToInt32(), module.Size);
}
catch
{ }
}
}
}
else
{
// hack for drivers, whose sizes never load properly because of dbghelp.dll's dumb guessing
_symbols.PreloadModules = true;
// load driver symbols
foreach (var module in Win32.EnumKernelModules())
{
try
{
_symbols.LoadModule(module.FileName, module.BaseAddress);
}
catch
{ }
}
}
}
catch
{ }
lock (_moduleLoadCompletedEvent)
{
if (!_moduleLoadCompletedEvent.SafeWaitHandle.IsClosed)
_moduleLoadCompletedEvent.Set();
}
}));
}
catch
{ }
}
private void ThreadProvider_Killed()
{
if (_symbols != null)
_symbols.Dispose();
if (_processHandle != null)
_processHandle.Dispose();
_symbols = null;
lock (_moduleLoadCompletedEvent)
_moduleLoadCompletedEvent.Close();
if (Win32.ProcessesWithThreads.ContainsKey(_pid))
Win32.ProcessesWithThreads.Remove(_pid);
foreach (int tid in this.Dictionary.Keys)
{
ThreadItem item = this.Dictionary[tid];
if (item.ThreadQueryLimitedHandle != null)
item.ThreadQueryLimitedHandle.Dispose();
}
}
private void ResolveThreadStartAddress(int tid, long startAddress)
{
string name = null;
if (!_moduleLoadCompletedEvent.SafeWaitHandle.IsClosed)
{
try
{
_moduleLoadCompletedEvent.WaitOne();
}
catch
{ }
}
if (_symbols == null)
return;
try
{
_loading++;
if (this.LoadingStateChanged != null)
this.LoadingStateChanged(_loading > 0);
try
{
name = _symbols.GetSymbolFromAddress(startAddress);
lock (_resolveResults)
_resolveResults.Enqueue(new KeyValuePair<int, string>(tid, name));
}
catch
{ }
}
finally
{
_loading--;
if (this.LoadingStateChanged != null)
this.LoadingStateChanged(_loading > 0);
}
}
public void QueueThreadResolveStartAddress(int tid)
{
this.QueueThreadResolveStartAddress(tid, this.Dictionary[tid].StartAddressI);
}
public void QueueThreadResolveStartAddress(int tid, long startAddress)
{
(new ResolveThreadStartAddressDelegate(this.ResolveThreadStartAddress)).BeginInvoke(
tid, startAddress, r => { }, null);
}
private string GetThreadBasicStartAddress(long startAddress)
{
long modBase;
string fileName = _symbols.GetModuleFromAddress(startAddress, out modBase);
if (fileName == null)
return "0x" + startAddress.ToString("x");
else
return (new System.IO.FileInfo(fileName)).Name + "+0x" +
(startAddress - modBase).ToString("x");
}
private void UpdateOnce()
{
Dictionary<int, Win32.SYSTEM_THREAD_INFORMATION> threads =
Program.ProcessProvider.Dictionary[_pid].Threads;
Dictionary<int, ThreadItem> newdictionary = new Dictionary<int, ThreadItem>(this.Dictionary);
if (threads == null)
threads = new Dictionary<int, Win32.SYSTEM_THREAD_INFORMATION>();
// look for dead threads
foreach (int tid in Dictionary.Keys)
{
if (!threads.ContainsKey(tid))
{
ThreadItem item = this.Dictionary[tid];
if (item.ThreadQueryLimitedHandle != null)
item.ThreadQueryLimitedHandle.Dispose();
this.CallDictionaryRemoved(item);
newdictionary.Remove(tid);
}
}
lock (_resolveResults)
{
while (_resolveResults.Count > 0)
{
var result = _resolveResults.Dequeue();
if (result.Value != null)
{
this.Dictionary[result.Key].StartAddress = result.Value;
this.Dictionary[result.Key].StartAddressLevel = SymbolResolveLevel.Function; // Assume we found a good symbol
this.Dictionary[result.Key].JustResolved = true;
}
}
}
// look for new threads
foreach (int tid in threads.Keys)
{
Win32.SYSTEM_THREAD_INFORMATION t = threads[tid];
if (!Dictionary.ContainsKey(tid))
{
ThreadItem item = new ThreadItem();
item.TID = tid;
item.ContextSwitches = t.ContextSwitchCount;
item.WaitReason = t.WaitReason;
try
{
item.ThreadQueryLimitedHandle = new Win32.ThreadHandle(tid, Program.MinThreadQueryRights);
try
{
item.Priority = item.ThreadQueryLimitedHandle.GetPriorityLevel().ToString();
}
catch
{ }
if (Program.KPH != null)
{
try
{
item.IsGuiThread = Program.KPH.KphGetThreadWin32Thread(item.ThreadQueryLimitedHandle) != 0;
}
catch
{ }
}
if (Program.WindowsVersion != WindowsVersion.XP)
{
try
{
item.Cycles = item.ThreadQueryLimitedHandle.GetCycleTime();
}
catch
{ }
}
}
catch
{ }
if (Program.KPH != null && item.ThreadQueryLimitedHandle != null)
{
try
{
item.StartAddressI = Program.KPH.GetThreadWin32StartAddress(item.ThreadQueryLimitedHandle);
}
catch
{ }
}
else
{
try
{
using (Win32.ThreadHandle thandle =
new Win32.ThreadHandle(tid, Win32.THREAD_RIGHTS.THREAD_QUERY_INFORMATION))
{
int retLen;
Win32.ZwQueryInformationThread(thandle,
Win32.THREAD_INFORMATION_CLASS.ThreadQuerySetWin32StartAddress,
out item.StartAddressI, 4, out retLen);
}
}
catch
{ }
}
if (!_waitedForLoad)
{
_waitedForLoad = true;
try
{
if (_moduleLoadCompletedEvent.WaitOne(500, false))
{
item.StartAddress = this.GetThreadBasicStartAddress(item.StartAddressI);
item.StartAddressLevel = SymbolResolveLevel.Module;
}
}
catch
{ }
}
if (string.IsNullOrEmpty(item.StartAddress))
{
item.StartAddress = "0x" + item.StartAddressI.ToString("x8");
item.StartAddressLevel = SymbolResolveLevel.Address;
}
this.QueueThreadResolveStartAddress(tid, item.StartAddressI);
newdictionary.Add(tid, item);
this.CallDictionaryAdded(item);
}
// look for modified threads
else
{
ThreadItem item = Dictionary[tid];
ThreadItem newitem = item.Clone() as ThreadItem;
newitem.JustResolved = false;
newitem.ContextSwitchesDelta = t.ContextSwitchCount - newitem.ContextSwitches;
newitem.ContextSwitches = t.ContextSwitchCount;
newitem.WaitReason = t.WaitReason;
try
{
newitem.Priority = newitem.ThreadQueryLimitedHandle.GetPriorityLevel().ToString();
}
catch
{ }
if (Program.KPH != null)
{
try
{
newitem.IsGuiThread = Program.KPH.KphGetThreadWin32Thread(newitem.ThreadQueryLimitedHandle) != 0;
}
catch
{ }
}
if (Program.WindowsVersion != WindowsVersion.XP)
{
try
{
ulong thisCycles = newitem.ThreadQueryLimitedHandle.GetCycleTime();
newitem.CyclesDelta = thisCycles - newitem.Cycles;
newitem.Cycles = thisCycles;
}
catch
{ }
}
if (newitem.StartAddressLevel == SymbolResolveLevel.Address)
{
if (_moduleLoadCompletedEvent.WaitOne(0, false))
{
newitem.StartAddress = this.GetThreadBasicStartAddress(newitem.StartAddressI);
newitem.StartAddressLevel = SymbolResolveLevel.Module;
}
}
if (
newitem.ContextSwitches != item.ContextSwitches ||
newitem.ContextSwitchesDelta != item.ContextSwitchesDelta ||
newitem.Cycles != item.Cycles ||
newitem.CyclesDelta != item.CyclesDelta ||
newitem.IsGuiThread != item.IsGuiThread ||
newitem.Priority != item.Priority ||
newitem.StartAddress != item.StartAddress ||
newitem.WaitReason != item.WaitReason ||
item.JustResolved
)
{
newdictionary[tid] = newitem;
this.CallDictionaryModified(item, newitem);
}
}
}
Dictionary = newdictionary;
}
public SymbolProvider Symbols
{
get { return _symbols; }
}
public int PID
{
get { return _pid; }
}
}
}