mirror of
https://github.com/mirror/processhacker
synced 2026-06-08 16:03:24 +00:00
fd135fbae3
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@4258 21ef857c-d57f-4fe0-8362-d861dc6d29cd
224 lines
7.2 KiB
C#
224 lines
7.2 KiB
C#
/*
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* Process Hacker -
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* inter-process circular buffer
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*
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* Copyright (C) 2009 wj32
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*
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* This file is part of Process Hacker.
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*
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* Process Hacker is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Process Hacker is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Runtime.InteropServices;
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using ProcessHacker.Native.Api;
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using ProcessHacker.Native.Security;
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using ProcessHacker.Native.Threading;
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namespace ProcessHacker.Native.Ipc
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{
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public unsafe class IpcCircularBuffer
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{
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[StructLayout(LayoutKind.Sequential)]
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private struct BufferHeader
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{
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public int BlockSize;
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public int NumberOfBlocks;
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public long ReadSemaphoreId;
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public long WriteSemaphoreId;
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public int ReadPosition;
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public int WritePosition;
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public long Data;
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}
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public static IpcCircularBuffer Create(string name, int blockSize, int numberOfBlocks)
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{
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Random r = new Random();
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long readSemaphoreId = ((long)r.Next() << 32) + r.Next();
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long writeSemaphoreId = ((long)r.Next() << 32) + r.Next();
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Section section;
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section = new Section(name, blockSize * numberOfBlocks, MemoryProtection.ReadWrite);
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using (var view = section.MapView(Marshal.SizeOf(typeof(BufferHeader))))
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{
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BufferHeader header = new BufferHeader();
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header.BlockSize = blockSize;
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header.NumberOfBlocks = numberOfBlocks;
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header.ReadSemaphoreId = readSemaphoreId;
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header.WriteSemaphoreId = writeSemaphoreId;
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header.ReadPosition = 0;
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header.WritePosition = 0;
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view.WriteStruct<BufferHeader>(header);
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}
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return new IpcCircularBuffer(
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section,
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name,
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new Semaphore(name + "_" + readSemaphoreId.ToString("x"), 0, numberOfBlocks),
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new Semaphore(name + "_" + writeSemaphoreId.ToString("x"), numberOfBlocks, numberOfBlocks)
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);
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}
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public static IpcCircularBuffer Open(string name)
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{
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return new IpcCircularBuffer(new Section(name, SectionAccess.All), name, null, null);
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}
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private Section _section;
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private SectionView _sectionView;
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private Semaphore _readSemaphore;
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private Semaphore _writeSemaphore;
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private BufferHeader* _header;
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private void* _data;
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private IpcCircularBuffer(Section section, string sectionName, Semaphore readSemaphore, Semaphore writeSemaphore)
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{
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BufferHeader header;
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_section = section;
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_sectionView = section.MapView(Marshal.SizeOf(typeof(BufferHeader)));
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header = _sectionView.ReadStruct<BufferHeader>();
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_sectionView.Dispose();
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if (readSemaphore == null || writeSemaphore == null)
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{
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_readSemaphore = new Semaphore(sectionName + "_" + header.ReadSemaphoreId.ToString("x"));
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_writeSemaphore = new Semaphore(sectionName + "_" + header.WriteSemaphoreId.ToString("x"));
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}
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else
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{
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_readSemaphore = readSemaphore;
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_writeSemaphore = writeSemaphore;
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}
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_sectionView = _section.MapView(header.BlockSize * header.NumberOfBlocks);
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_header = (BufferHeader*)_sectionView.Memory;
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_data = &_header->Data;
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}
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public T Read<T>()
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where T : struct
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{
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using (var data = this.Read())
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return data.ReadStruct<T>();
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}
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public MemoryAlloc Read()
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{
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var data = new MemoryAlloc(_header->BlockSize);
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this.Read(data);
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return data;
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}
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public void Read(MemoryRegion data)
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{
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this.Read((void*)data.Memory);
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}
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public void Read(void* buffer)
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{
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int readPosition;
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// Wait for a block to read.
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_readSemaphore.Wait();
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// Get a read position while simultaneously incrementing it
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// and wrapping it if necessary.
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while (true)
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{
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readPosition = _header->ReadPosition;
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if (System.Threading.Interlocked.CompareExchange(
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ref _header->ReadPosition,
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(readPosition + 1) % _header->NumberOfBlocks,
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readPosition
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) == readPosition)
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break;
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}
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// Copy the data across.
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Win32.RtlMoveMemory(
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new IntPtr(buffer),
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(new IntPtr(_data)).Increment(readPosition * _header->BlockSize),
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_header->BlockSize.ToIntPtr()
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);
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// Release the write semaphore to allow a writer to write one more block.
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_writeSemaphore.Release();
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}
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public void Write<T>(T s)
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where T : struct
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{
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using (MemoryAlloc data = new MemoryAlloc(Marshal.SizeOf(typeof(T))))
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{
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data.WriteStruct(s);
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this.Write((MemoryRegion)data);
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}
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}
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public void Write(MemoryRegion data)
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{
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this.Write(data, 0);
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}
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public void Write(MemoryRegion data, int offset)
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{
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this.Write((void*)data.Memory.Increment(offset));
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}
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public void Write(void* buffer)
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{
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int writePosition;
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// Wait for an available write slot.
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_writeSemaphore.Wait();
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// Get a write position while simultaneously incrementing it
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// and wrapping it if necessary.
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while (true)
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{
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writePosition = _header->WritePosition;
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if (System.Threading.Interlocked.CompareExchange(
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ref _header->WritePosition,
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(writePosition + 1) % _header->NumberOfBlocks,
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writePosition
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) == writePosition)
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break;
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}
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// Copy the data across.
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Win32.RtlMoveMemory(
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(new IntPtr(_data)).Increment(writePosition * _header->BlockSize),
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new IntPtr(buffer),
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_header->BlockSize.ToIntPtr()
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);
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// Release the read semaphore to allow a reader to read one more block.
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_readSemaphore.Release();
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}
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}
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}
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