Files
mirror-processhacker/1.x/trunk/ProcessHacker.Native/Memory/MemoryRegion.cs
T
dmex fd135fbae3 moved all ListView controls to ExtendedListView, fixed some API ref defs, added initial LastError error handling semantics
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@4258 21ef857c-d57f-4fe0-8362-d861dc6d29cd
2011-06-25 12:39:06 +00:00

399 lines
12 KiB
C#

/*
* Process Hacker -
* memory region
*
* Copyright (C) 2008-2009 wj32
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Runtime.InteropServices;
using ProcessHacker.Common.Objects;
namespace ProcessHacker.Native
{
public class MemoryRegion : BaseObject
{
public static T ReadStruct<T>(IntPtr ptr)
{
return (T)Marshal.PtrToStructure(ptr, typeof(T));
}
public static implicit operator IntPtr(MemoryRegion memory)
{
return memory.Memory;
}
public unsafe static implicit operator void*(MemoryRegion memory)
{
return memory.Memory.ToPointer();
}
/// <summary>
/// Creates a new, invalid memory allocation.
/// You must set the pointer using the Memory property.
/// </summary>
protected MemoryRegion()
{ }
public MemoryRegion(IntPtr memory)
: this(memory, 0)
{ }
public MemoryRegion(IntPtr memory, int offset)
: this(memory, offset, 0)
{ }
public MemoryRegion(IntPtr memory, int offset, int size)
: this(memory.Increment(offset), size, false)
{ }
protected MemoryRegion(IntPtr memory, int size, bool owned)
: this(null, memory, size, owned)
{ }
protected MemoryRegion(MemoryRegion parent, IntPtr memory, int size, bool owned)
: base(owned)
{
if (parent != null)
parent.Reference();
this.Parent = parent;
this.Memory = memory;
this.Size = size;
}
protected sealed override void DisposeObject(bool disposing)
{
this.Free();
if (this.Parent != null)
this.Parent.Dereference(disposing);
this.Memory = IntPtr.Zero;
this.Size = 0;
}
protected virtual void Free()
{ }
/// <summary>
/// Gets a pointer to the allocated memory.
/// </summary>
public IntPtr Memory { get; protected set; }
public MemoryRegion Parent { get; private set; }
/// <summary>
/// Gets the size of the allocated memory.
/// </summary>
public int Size { get; protected set; }
public void DestroyStruct<T>()
{
Marshal.DestroyStructure(this.Memory, typeof(T));
}
public void DestroyStruct<T>(int index)
{
this.DestroyStruct<T>(0, index);
}
public void DestroyStruct<T>(int offset, int index)
{
if (index == 0)
{
Marshal.DestroyStructure(this.Memory.Increment(offset), typeof(T));
}
else
{
Marshal.DestroyStructure(
this.Memory.Increment(offset + Marshal.SizeOf(typeof(T)) * index),
typeof(T)
);
}
}
public void Fill(int offset, int length, byte value)
{
ProcessHacker.Native.Api.Win32.RtlFillMemory(
this.Memory.Increment(offset),
length.ToIntPtr(),
value
);
}
public MemoryRegionStream GetStream()
{
return new MemoryRegionStream(this);
}
public MemoryRegion MakeChild(int offset, int size)
{
return new MemoryRegion(this, this.Memory.Increment(offset), size, true);
}
public string ReadAnsiString(int offset)
{
return Marshal.PtrToStringAnsi(this.Memory.Increment(offset));
}
public string ReadAnsiString(int offset, int length)
{
return Marshal.PtrToStringAnsi(this.Memory.Increment(offset), length);
}
public byte[] ReadBytes(int length)
{
return this.ReadBytes(0, length);
}
public byte[] ReadBytes(int offset, int length)
{
byte[] buffer = new byte[length];
this.ReadBytes(offset, buffer, 0, length);
return buffer;
}
public void ReadBytes(byte[] buffer, int startIndex, int length)
{
this.ReadBytes(0, buffer, startIndex, length);
}
public void ReadBytes(int offset, byte[] buffer, int startIndex, int length)
{
Marshal.Copy(this.Memory.Increment(offset), buffer, startIndex, length);
}
/// <summary>
/// Reads a signed integer.
/// </summary>
/// <param name="offset">The offset at which to begin reading.</param>
/// <returns>The integer.</returns>
public int ReadInt32(int offset)
{
return this.ReadInt32(offset, 0);
}
/// <summary>
/// Reads a signed integer.
/// </summary>
/// <param name="offset">The offset at which to begin reading.</param>
/// <param name="index">The index at which to begin reading, after the offset is added.</param>
/// <returns>The integer.</returns>
public unsafe int ReadInt32(int offset, int index)
{
return ((int*)((byte*)this.Memory + offset))[index];
}
public int[] ReadInt32Array(int offset, int count)
{
int[] array = new int[count];
Marshal.Copy(this.Memory.Increment(offset), array, 0, count);
return array;
}
public IntPtr ReadIntPtr(int offset)
{
return this.ReadIntPtr(offset, 0);
}
public unsafe IntPtr ReadIntPtr(int offset, int index)
{
return ((IntPtr*)((byte*)this.Memory + offset))[index];
}
public void ReadMemory(IntPtr buffer, int destOffset, int srcOffset, int length)
{
ProcessHacker.Native.Api.Win32.RtlMoveMemory(
buffer.Increment(destOffset),
this.Memory.Increment(srcOffset),
length.ToIntPtr()
);
}
/// <summary>
/// Reads an unsigned integer.
/// </summary>
/// <param name="offset">The offset at which to begin reading.</param>
/// <returns>The integer.</returns>
public uint ReadUInt32(int offset)
{
return this.ReadUInt32(offset, 0);
}
/// <summary>
/// Reads an unsigned integer.
/// </summary>
/// <param name="offset">The offset at which to begin reading.</param>
/// <param name="index">The index at which to begin reading, after the offset is added.</param>
/// <returns>The integer.</returns>
public unsafe uint ReadUInt32(int offset, int index)
{
return ((uint*)((byte*)this.Memory + offset))[index];
}
/// <summary>
/// Creates a struct from the memory allocation.
/// </summary>
/// <typeparam name="T">The type of the struct.</typeparam>
/// <returns>The new struct.</returns>
public T ReadStruct<T>()
where T : struct
{
return (T)Marshal.PtrToStructure(this.Memory, typeof(T));
}
/// <summary>
/// Creates a struct from the memory allocation.
/// </summary>
/// <typeparam name="T">The type of the struct.</typeparam>
/// <param name="index">The index at which to begin reading to the struct. This is multiplied by
/// the size of the struct.</param>
/// <returns>The new struct.</returns>
public T ReadStruct<T>(int index)
where T : struct
{
return this.ReadStruct<T>(0, index);
}
/// <summary>
/// Creates a struct from the memory allocation.
/// </summary>
/// <typeparam name="T">The type of the struct.</typeparam>
/// <param name="offset">The offset to add before reading.</param>
/// <param name="index">The index at which to begin reading to the struct. This is multiplied by
/// the size of the struct.</param>
/// <returns>The new struct.</returns>
public T ReadStruct<T>(int offset, int index)
where T : struct
{
if (index == 0)
{
return (T)Marshal.PtrToStructure(this.Memory.Increment(offset), typeof(T));
}
return (T)Marshal.PtrToStructure(this.Memory.Increment(offset + Marshal.SizeOf(typeof(T)) * index), typeof(T));
}
public string ReadUnicodeString(int offset)
{
return Marshal.PtrToStringUni(this.Memory.Increment(offset));
}
public string ReadUnicodeString(int offset, int length)
{
return Marshal.PtrToStringUni(this.Memory.Increment(offset), length);
}
/// <summary>
/// Writes a single byte to the memory allocation.
/// </summary>
/// <param name="offset">The offset at which to write.</param>
/// <param name="b">The value of the byte.</param>
public unsafe void WriteByte(int offset, byte b)
{
*((byte*)this.Memory + offset) = b;
}
public void WriteBytes(int offset, byte[] b)
{
Marshal.Copy(b, 0, this.Memory.Increment(offset), b.Length);
}
public unsafe void WriteInt16(int offset, short i)
{
*(short*)((byte*)this.Memory + offset) = i;
}
public unsafe void WriteInt32(int offset, int i)
{
*(int*)((byte*)this.Memory + offset) = i;
}
public unsafe void WriteIntPtr(int offset, IntPtr i)
{
*(IntPtr*)((byte*)this.Memory + offset) = i;
}
public void WriteMemory(int offset, IntPtr buffer, int length)
{
ProcessHacker.Native.Api.Win32.RtlMoveMemory(
this.Memory.Increment(offset),
buffer,
length.ToIntPtr()
);
}
public void WriteStruct<T>(T s)
where T : struct
{
Marshal.StructureToPtr(s, this.Memory, false);
}
public void WriteStruct<T>(int index, T s)
where T : struct
{
this.WriteStruct(0, index, s);
}
public void WriteStruct<T>(int offset, int index, T s)
where T : struct
{
if (index == 0)
{
Marshal.StructureToPtr(s, this.Memory.Increment(offset), false);
}
else
{
Marshal.StructureToPtr(
s,
this.Memory.Increment(offset + Marshal.SizeOf(typeof(T)) * index),
false
);
}
}
/// <summary>
/// Writes a Unicode string (without a null terminator) to the allocated memory.
/// </summary>
/// <param name="offset">The offset to add.</param>
/// <param name="s">The string to write.</param>
public unsafe void WriteUnicodeString(int offset, string s)
{
fixed (char* ptr = s)
{
this.WriteMemory(offset, (IntPtr)ptr, s.Length * 2);
}
}
public void Zero(int offset, int length)
{
ProcessHacker.Native.Api.Win32.RtlZeroMemory(
this.Memory.Increment(offset),
length.ToIntPtr()
);
}
}
}