mirror of
https://github.com/mirror/processhacker
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c9016e692c
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@2382 21ef857c-d57f-4fe0-8362-d861dc6d29cd
145 lines
5.1 KiB
C#
145 lines
5.1 KiB
C#
/*
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* Process Hacker -
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* MSV1_0 package client
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*
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* Copyright (C) 2009 wj32
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*
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* This file is part of Process Hacker.
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*
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* Process Hacker is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Process Hacker is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using ProcessHacker.Native.Api;
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namespace ProcessHacker.Native.Security.Authentication
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{
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public sealed class Msv1_0_InteractivePackage : IAuthenticationPackage
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{
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private string _domainName;
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private string _userName;
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private string _password;
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public Msv1_0_InteractivePackage()
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{ }
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public Msv1_0_InteractivePackage(Sid sid)
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: this(sid, null)
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{ }
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public Msv1_0_InteractivePackage(Sid sid, string password)
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: this(sid.DomainName, sid.Name, password)
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{ }
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public Msv1_0_InteractivePackage(string domainName, string userName)
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: this(domainName, userName, null)
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{ }
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public Msv1_0_InteractivePackage(string domainName, string userName, string password)
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{
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_domainName = domainName;
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_userName = userName;
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_password = password;
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}
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public string PackageName
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{
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get { return Win32.Msv1_0_PackageName; }
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}
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public string DomainName
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{
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get { return _domainName; }
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set { _domainName = value; }
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}
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public string UserName
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{
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get { return _userName; }
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set { _userName = value; }
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}
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public string Password
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{
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get { return _password; }
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set { _password = value; }
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}
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public MemoryRegion GetAuthData()
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{
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MemoryAlloc data;
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int dataSize;
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int domainNameOffset;
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int userNameOffset;
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int passwordOffset;
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string lDomainName = _domainName != null ? _domainName : "";
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string lUserName = _userName != null ? _userName : "";
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string lPassword = _password != null ? _password : "";
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// The structure plus the strings must be stored in the same buffer,
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// so we have to do some computation.
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domainNameOffset = Marshal.SizeOf(typeof(Msv1_0_InteractiveLogon));
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userNameOffset = domainNameOffset + lDomainName.Length * 2;
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passwordOffset = userNameOffset + lUserName.Length * 2;
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dataSize = passwordOffset + lPassword.Length * 2;
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data = new MemoryAlloc(dataSize);
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Msv1_0_InteractiveLogon info = new Msv1_0_InteractiveLogon();
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info.MessageType = Msv1_0_LogonSubmitType.Interactive;
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info.LogonDomainName.MaximumLength = info.LogonDomainName.Length = (ushort)(lDomainName.Length * 2);
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info.LogonDomainName.Buffer = data.Memory.Increment(domainNameOffset);
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data.WriteUnicodeString(domainNameOffset, lDomainName);
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info.UserName.MaximumLength = info.UserName.Length = (ushort)(lUserName.Length * 2);
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info.UserName.Buffer = data.Memory.Increment(userNameOffset);
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data.WriteUnicodeString(userNameOffset, lUserName);
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info.Password.MaximumLength = info.Password.Length = (ushort)(lPassword.Length * 2);
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info.Password.Buffer = data.Memory.Increment(passwordOffset);
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data.WriteUnicodeString(passwordOffset, lPassword);
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data.WriteStruct<Msv1_0_InteractiveLogon>(info);
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return data;
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}
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public object GetProfileData(MemoryRegion buffer)
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{
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return null;
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}
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public void ReadAuthData(MemoryRegion buffer)
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{
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Msv1_0_InteractiveLogon info = buffer.ReadStruct<Msv1_0_InteractiveLogon>();
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// Fix up relative addresses.
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if (info.LogonDomainName.Buffer.CompareTo(buffer.Size) < 0)
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info.LogonDomainName.Buffer = info.LogonDomainName.Buffer.Increment(buffer);
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if (info.UserName.Buffer.CompareTo(buffer.Size) < 0)
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info.UserName.Buffer = info.UserName.Buffer.Increment(buffer);
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if (info.Password.Buffer.CompareTo(buffer.Size) < 0)
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info.Password.Buffer = info.Password.Buffer.Increment(buffer);
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_domainName = info.LogonDomainName.Read();
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_userName = info.UserName.Read();
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_password = info.Password.Read();
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}
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}
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}
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