mirror of
https://github.com/mirror/processhacker
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07fe1a8974
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@1533 21ef857c-d57f-4fe0-8362-d861dc6d29cd
370 lines
12 KiB
C#
370 lines
12 KiB
C#
/*
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* Process Hacker -
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* circular buffer
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*
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* Copyright (C) 2009 wj32
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*
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* This file is part of Process Hacker.
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*
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* Process Hacker is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Process Hacker is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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namespace ProcessHacker.Common
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{
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/// <summary>
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/// Provides methods for manipulating a circular buffer. A circular buffer
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/// is a fixed-size array where old elements will be automatically deleted
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/// as new elements are added.
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/// </summary>
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/// <remarks>
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/// This data structure is not thread-safe. You must provide your own
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/// synchronization if more than one thread reads from or writes to the
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/// buffer.
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/// </remarks>
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/// <example>
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/// Ten-element circular buffer:
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/// Data array: [4] [3] [2] [1] [0] [9] [8] [7] [6] [5]
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/// ^ most recent data
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/// ^ index
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/// </example>
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public class CircularBuffer<T> : IList<T>
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{
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private int _size;
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private int _count;
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private int _index;
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private T[] _data;
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/// <summary>
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/// Creates a new circular buffer of the specified size.
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/// </summary>
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/// <param name="size">The size of the buffer.</param>
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public CircularBuffer(int size)
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{
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/*
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* [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
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* ^ _index
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*/
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_size = size;
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_count = 0;
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_index = _size - 1;
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_data = new T[size];
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}
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/// <summary>
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/// Gets or sets an element in the buffer. This is guaranteed to
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/// never throw an exception.
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/// </summary>
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/// <param name="index">
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/// A zero-based index into the buffer. Index 0 contains the
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/// most recently added item, and higher positive indicies
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/// access less recent items. Index -1 contains the least recently
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/// added item, and lower negative indicies access more recent
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/// items.
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/// </param>
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public T this[int index]
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{
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get
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{
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/*
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* For example, if _index = 6 and index = 5:
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*
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* [5] [4] [3] [2] [1] [0] [9] [8] [7] [6]
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* ^ _index
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* ^ (_index + index) mod _size = 11 mod 10 = 1
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*/
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// See the comment in Add for more details on modulus.
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return _data[(((_index + index) % _size) + _size) % _size];
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}
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set
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{
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// See the comment in Add for more details.
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_data[(((_index + index) % _size) + _size) % _size] = value;
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}
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}
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/// <summary>
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/// Gets the number of elements stored in the buffer.
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/// </summary>
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public int Count
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{
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get { return _count; }
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}
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/// <summary>
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/// Gets the maximum number of elements that can be stored in
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/// the buffer.
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/// </summary>
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public int Size
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{
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get { return _size; }
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}
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/// <summary>
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/// Adds an element to the buffer. If the maximum buffer size
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/// has been reached, the least recently added element will
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/// be erased by the new element.
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/// </summary>
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/// <param name="value">The element to add.</param>
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public void Add(T value)
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{
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/*
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* To add an item to the circular buffer the index is
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* decremented and a modulus is performed on it to ensure
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* it is not negative.
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*
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* [5] [4] [3] [2] [1] [0] [9] [8] [7] [6]
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* ^ _index (6)
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* When the new element x is added:
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* [5] [4] [3] [2] [1] [x] [9] [8] [7] [6]
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* ^ _index (5)
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*
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* Another example:
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* [9] [8] [7] [6] [5] [4] [3] [2] [1] [0]
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* ^ _index (0)
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* When the new element x is added:
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* [9] [8] [7] [6] [5] [4] [3] [2] [1] [x]
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* ^ _index (9)
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* = -1 mod 10 = 9
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*/
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/* The C# modulus operator produces a result which has the
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* same sign as the dividend. For circular array access,
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* we want the result to have the same sign as the divisor.
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* We do this by using r = ((i % t) + t) % t where i is
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* the index (possibly negative) and t is the size of the
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* array.
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*/
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_data[_index = ((--_index % _size) + _size) % _size] = value;
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if (_count < _size)
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_count++;
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}
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/// <summary>
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/// Resizes the circular buffer.
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/// </summary>
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/// <param name="newSize">The new maximum buffer size.</param>
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public void Resize(int newSize)
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{
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// If we're not actually resizing the thing...
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if (newSize == _size)
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return;
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T[] newArray = new T[newSize];
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int tailSize = _size - _index;
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int headSize = _count - tailSize;
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/*
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* The tail contains the most recent data.
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* [3] [2] [1] [0] [ ] [8] [7] [6] [5] [4]
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* [ ... head ... ] [ ..... tail ..... ]
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* ^ _index (5)
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* tailSize = _size - _index = 5
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* headSize = _count - tailSize = 9 - 5 = 4
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*/
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// If the new buffer is bigger than the current one.
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if (newSize > _size)
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{
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/*
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* Copy the tail, then the head.
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* This means that the tail will now be at the front.
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* [8] [7] [6] [5] [4] [3] [2] [1] [0] [ ] [ ] [ ]
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* [ ..... tail ..... ][ ... head ... ]
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* ^ _index (0)
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*/
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Array.Copy(_data, _index, newArray, 0, tailSize);
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Array.Copy(_data, 0, newArray, tailSize, headSize);
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_index = 0;
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}
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// If the new buffer is smaller than the current one.
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else if (newSize < _size)
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{
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// If the new buffer is smaller than (or equal to) the tail size.
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if (tailSize >= newSize)
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{
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/*
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* Copy only a part of the tail because we don't have enough room.
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* [8] [7] [6]
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* [ . tail . ]
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* ^ _index (0)
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*/
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Array.Copy(_data, _index, newArray, 0, newSize);
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_index = 0;
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}
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// If the new buffer is bigger than the tail size.
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else
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{
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/*
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* Copy the tail in full, then copy a part of the head.
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* [8] [7] [6] [5] [4] [3] [2]
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* [ ..... tail ..... ][ head ]
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* ^ _index (0)
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*/
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Array.Copy(_data, _index, newArray, 0, tailSize);
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Array.Copy(_data, 0, newArray, tailSize, newSize - tailSize);
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_index = 0;
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}
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// The number of elements obviously can't be bigger than the
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// buffer size.
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if (_count > newSize)
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_count = newSize;
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}
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_data = newArray;
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_size = newSize;
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}
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/// <summary>
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/// Converts the buffer to an array.
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/// </summary>
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/// <returns></returns>
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public T[] ToArray()
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{
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T[] newArray = new T[this.Count];
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this.CopyTo(newArray, 0);
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return newArray;
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}
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#region IList<T> Members
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/// <summary>
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/// Gets the index of the specified element in the array.
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/// </summary>
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/// <param name="item">The element to search for.</param>
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/// <returns>A positive index if the element was found. Otherwise, -1.</returns>
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public int IndexOf(T item)
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{
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for (int i = 0; i < this.Count; i++)
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if (this[i].Equals(item))
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return i;
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return -1;
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}
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/// <summary>
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/// This method is not supported.
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/// </summary>
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public void Insert(int index, T item)
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{
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throw new NotSupportedException();
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}
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/// <summary>
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/// This method is not supported.
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/// </summary>
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public void RemoveAt(int index)
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{
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throw new NotSupportedException();
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}
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#endregion
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#region ICollection<T> Members
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/// <summary>
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/// Clears the buffer.
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/// </summary>
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public void Clear()
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{
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// Just set the number of elements to zero.
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_count = 0;
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}
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/// <summary>
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/// Gets whether the buffer contains the specified element.
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/// </summary>
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/// <param name="item">The element to search for.</param>
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/// <returns>Whether the element is present.</returns>
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public bool Contains(T item)
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{
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return this.IndexOf(item) != -1;
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}
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/// <summary>
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/// Copies the elements of the buffer to the specified array.
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/// </summary>
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/// <param name="array">The array to copy to.</param>
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/// <param name="arrayIndex">The index of the destination array at which to begin copying.</param>
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public void CopyTo(T[] array, int arrayIndex)
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{
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/*
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* We have to make sure we don't copy unused elements.
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* [2] [1] [0] [ ] [ ] [ ] [6] [5] [4] [3]
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* [ . head . ] [ ... tail ... ]
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* ^ _index (6)
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* tailSize = _size - _index = 10 - 6 = 4
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* headSize = _count - tailSize = 7 - 4 = 3
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*/
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int tailSize = _size - _index;
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int headSize = _count - tailSize;
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// Copy the tail, then the head.
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Array.Copy(_data, _index, array, arrayIndex, tailSize);
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Array.Copy(_data, 0, array, arrayIndex + tailSize, headSize);
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}
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/// <summary>
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/// Gets whether the buffer is read-only.
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/// </summary>
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public bool IsReadOnly
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{
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get { return false; }
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}
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/// <summary>
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/// This method is not supported.
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/// </summary>
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public bool Remove(T item)
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{
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throw new NotSupportedException();
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}
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#endregion
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#region IEnumerable<T> Members
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/// <summary>
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/// Gets an enumerator for the buffer.
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/// </summary>
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public IEnumerator<T> GetEnumerator()
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{
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for (int i = 0; i < this.Count; i++)
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yield return this[i];
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}
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#endregion
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#region IEnumerable Members
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/// <summary>
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/// Gets an enumerator for the buffer.
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/// </summary>
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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for (int i = 0; i < this.Count; i++)
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yield return this[i];
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}
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#endregion
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}
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}
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