mirror of
https://github.com/mirror/processhacker
synced 2026-06-08 16:03:24 +00:00
e6e7d4d0d0
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@1299 21ef857c-d57f-4fe0-8362-d861dc6d29cd
127 lines
3.7 KiB
C#
127 lines
3.7 KiB
C#
using System;
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using System.Collections.Generic;
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using ProcessHacker.Native.Api;
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using ProcessHacker.Native.Security;
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namespace ProcessHacker.Native.Objects
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{
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public class DirectoryHandle : Win32Handle
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{
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public struct ObjectEntry
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{
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private string _name;
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private string _typeName;
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public ObjectEntry(string name, string typeName)
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{
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_name = name;
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_typeName = typeName;
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}
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public string Name { get { return _name; } }
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public string TypeName { get { return _typeName; } }
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}
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public DirectoryHandle Create(DirectoryAccess access, string name)
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{
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return this.Create(access, name, null);
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}
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public DirectoryHandle Create(DirectoryAccess access, string name, DirectoryHandle rootDirectory)
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{
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int status;
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ObjectAttributes oa = ObjectAttributes.Create(name, 0, rootDirectory);
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IntPtr handle;
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try
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{
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if ((status = Win32.NtCreateDirectoryObject(out handle, access, ref oa)) < 0)
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Win32.ThrowLastError(status);
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}
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finally
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{
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oa.Dispose();
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}
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return new DirectoryHandle(handle, true);
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}
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private DirectoryHandle(IntPtr handle, bool owned)
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: base(handle, owned)
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{ }
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public DirectoryHandle(string name, DirectoryHandle rootDirectory, DirectoryAccess access)
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{
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int status;
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ObjectAttributes oa = ObjectAttributes.Create(name, 0, rootDirectory);
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IntPtr handle;
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try
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{
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if ((status = Win32.NtOpenDirectoryObject(out handle, access, ref oa)) < 0)
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Win32.ThrowLastError(status);
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}
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finally
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{
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oa.Dispose();
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}
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this.Handle = handle;
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}
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public DirectoryHandle(string name, DirectoryAccess access)
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: this(name, null, access)
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{ }
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/// <summary>
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/// Gets the objects contained in the directory object.
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/// </summary>
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/// <returns>An array of object entries.</returns>
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public ObjectEntry[] Query()
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{
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int status;
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int context = 0;
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int retLength;
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var objectList = new List<ObjectEntry>();
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using (var data = new MemoryAlloc(0x400))
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{
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// NtQueryDirectoryObject isn't very nice.
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while ((uint)(status = Win32.NtQueryDirectoryObject(
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this,
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data,
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data.Size,
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false,
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false,
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ref context,
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out retLength
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)) == Win32.STATUS_INFO_LENGTH_MISMATCH)
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{
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if (data.Size > 16 * 1024 * 1024)
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Win32.ThrowLastError(status);
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data.Resize(data.Size * 2);
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}
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if (status < 0)
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Win32.ThrowLastError(status);
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int i = 0;
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while (true)
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{
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ObjectDirectoryInformation info = data.ReadStruct<ObjectDirectoryInformation>(i);
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if (info.Name.Buffer == IntPtr.Zero)
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break;
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objectList.Add(new ObjectEntry(info.Name.Read(), info.TypeName.Read()));
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i++;
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}
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}
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return objectList.ToArray();
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}
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}
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}
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