Files
mirror-processhacker/trunk/ProcessHacker.Native/Objects/FileHandle.cs
T
wj32 fd082e7a9f improved async I/O
git-svn-id: svn://svn.code.sf.net/p/processhacker/code@1871 21ef857c-d57f-4fe0-8362-d861dc6d29cd
2009-09-12 02:34:48 +00:00

899 lines
29 KiB
C#

/*
* Process Hacker -
* file handle
*
* Copyright (C) 2009 wj32
*
* This file is part of Process Hacker.
*
* Process Hacker is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Process Hacker is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Process Hacker. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using ProcessHacker.Common;
using ProcessHacker.Common.Objects;
using ProcessHacker.Native.Api;
using ProcessHacker.Native.Security;
namespace ProcessHacker.Native.Objects
{
/// <summary>
/// Represents a handle to a file.
/// </summary>
public class FileHandle : NativeHandle<FileAccess>
{
public delegate bool EnumFilesDelegate(FileEntry file);
public static FileHandle FromFileStream(System.IO.FileStream fileStream)
{
return FromHandle(fileStream.SafeFileHandle.DangerousGetHandle());
}
public static FileHandle FromHandle(IntPtr handle)
{
return new FileHandle(handle, false);
}
public static FileHandle Create(
FileAccess access,
string fileName,
FileShareMode shareMode,
FileCreationDisposition creationDisposition,
FileCreateOptions createOptions
)
{
return Create(access, fileName, null, shareMode, creationDisposition, createOptions);
}
public static FileHandle Create(
FileAccess access,
string fileName,
FileHandle rootDirectory,
FileShareMode shareMode,
FileCreationDisposition creationDisposition,
FileCreateOptions createOptions
)
{
FileIoStatus status;
return Create(
access,
fileName,
rootDirectory,
shareMode,
creationDisposition,
0,
FileAttributes.Normal,
createOptions,
out status
);
}
public static FileHandle Create(
FileAccess access,
string fileName,
FileHandle rootDirectory,
FileShareMode shareMode,
FileCreationDisposition creationDisposition,
long allocationSize,
FileAttributes attributes,
FileCreateOptions createOptions,
out FileIoStatus ioStatus
)
{
NtStatus status;
ObjectAttributes oa = new ObjectAttributes(fileName, 0, rootDirectory);
IoStatusBlock isb;
IntPtr handle;
try
{
if ((status = Win32.NtCreateFile(
out handle,
access,
ref oa,
out isb,
ref allocationSize,
attributes,
shareMode,
creationDisposition,
createOptions,
IntPtr.Zero,
0
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
ioStatus = (FileIoStatus)isb.Information.ToInt32();
}
finally
{
oa.Dispose();
}
return new FileHandle(handle, true);
}
public static FileHandle CreateWin32(string fileName, FileAccess desiredAccess)
{
return CreateWin32(fileName, desiredAccess, FileShareMode.Exclusive);
}
public static FileHandle CreateWin32(string fileName, FileAccess desiredAccess, FileShareMode shareMode)
{
return CreateWin32(fileName, desiredAccess, shareMode, FileCreationDispositionWin32.OpenAlways);
}
public static FileHandle CreateWin32(string fileName, FileAccess desiredAccess, FileShareMode shareMode,
FileCreationDispositionWin32 creationDisposition)
{
IntPtr handle;
handle = Win32.CreateFile(fileName, desiredAccess, shareMode, 0, creationDisposition, 0, IntPtr.Zero);
if (handle == NativeHandle.MinusOne)
Win32.ThrowLastError();
return new FileHandle(handle, true);
}
protected FileHandle()
{ }
private FileHandle(IntPtr handle, bool owned)
: base(handle, owned)
{ }
/// <summary>
/// Opens an existing file for synchronous access.
/// </summary>
/// <param name="fileName">An object name identifying the file to open.</param>
/// <param name="shareMode">The share mode to use.</param>
/// <param name="access">The desired access to the file.</param>
public FileHandle(string fileName, FileShareMode shareMode, FileAccess access)
: this(fileName, null, shareMode, FileCreateOptions.NonDirectoryFile | FileCreateOptions.SynchronousIoNonAlert, access)
{ }
/// <summary>
/// Opens an existing file for synchronous access.
/// </summary>
/// <param name="fileName">An object name identifying the file to open.</param>
/// <param name="shareMode">The share mode to use.</param>
/// <param name="openOptions">
/// Open options to use. Most callers will specify NonDirectoryFile and
/// SynchronousIoNonAlert for working with normal files.
/// </param>
/// <param name="access">The desired access to the file.</param>
public FileHandle(string fileName, FileShareMode shareMode, FileCreateOptions openOptions, FileAccess access)
: this(fileName, null, shareMode, openOptions, access)
{ }
/// <summary>
/// Opens an existing file for synchronous access.
/// </summary>
/// <param name="fileName">An object name identifying the file to open.</param>
/// <param name="rootDirectory">The directory to open the file relative to.</param>
/// <param name="shareMode">The share mode to use.</param>
/// <param name="openOptions">
/// Open options to use. Most callers will specify NonDirectoryFile and
/// SynchronousIoNonAlert for working with normal files.
/// </param>
/// <param name="access">The desired access to the file.</param>
public FileHandle(
string fileName,
FileHandle rootDirectory,
FileShareMode shareMode,
FileCreateOptions openOptions,
FileAccess access
)
{
NtStatus status;
ObjectAttributes oa = new ObjectAttributes(fileName, 0, rootDirectory);
IoStatusBlock isb;
IntPtr handle;
try
{
if ((status = Win32.NtOpenFile(
out handle,
access,
ref oa,
out isb,
shareMode,
openOptions
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
}
finally
{
oa.Dispose();
}
this.Handle = handle;
}
public AsyncIoContext BeginRead(MemoryRegion buffer)
{
NtStatus status;
AsyncIoContext asyncContext = new AsyncIoContext(this);
asyncContext.KeepAlive(buffer);
if ((status = Win32.NtReadFile(
this,
asyncContext.EventHandle,
null,
IntPtr.Zero,
asyncContext.StatusMemory,
buffer,
buffer.Size,
IntPtr.Zero,
IntPtr.Zero
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
if (status == NtStatus.Success)
asyncContext.CompletedSynchronously = true;
return asyncContext;
}
public AsyncIoContext BeginWrite(MemoryRegion buffer)
{
NtStatus status;
AsyncIoContext asyncContext = new AsyncIoContext(this);
asyncContext.KeepAlive(buffer);
if ((status = Win32.NtWriteFile(
this,
asyncContext.EventHandle,
null,
IntPtr.Zero,
asyncContext.StatusMemory,
buffer,
buffer.Size,
IntPtr.Zero,
IntPtr.Zero
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
if (status == NtStatus.Success)
asyncContext.CompletedSynchronously = true;
return asyncContext;
}
public IoStatusBlock CancelIo()
{
NtStatus status;
IoStatusBlock isb;
if ((status = Win32.NtCancelIoFile(this, out isb)) >= NtStatus.Error)
Win32.ThrowLastError(status);
return isb;
}
internal void CancelIo(IntPtr isb)
{
NtStatus status;
if ((status = Win32.NtCancelIoFile(this, isb)) >= NtStatus.Error)
Win32.ThrowLastError(status);
}
public int EndRead(AsyncIoContext asyncContext)
{
asyncContext.Wait();
if (asyncContext.Status.Status >= NtStatus.Error)
Win32.ThrowLastError(asyncContext.Status.Status);
return asyncContext.Status.Information.ToInt32();
}
public int EndWrite(AsyncIoContext asyncContext)
{
asyncContext.Wait();
if (asyncContext.Status.Status >= NtStatus.Error)
Win32.ThrowLastError(asyncContext.Status.Status);
return asyncContext.Status.Information.ToInt32();
}
public void EnumFiles(EnumFilesDelegate callback)
{
NtStatus status;
IoStatusBlock isb;
bool firstTime = true;
using (var data = new MemoryAlloc(0x100))
{
while (true)
{
// Query the directory, doubling the buffer size each
// time NtQueryDirectoryFile fails.
while (true)
{
status = Win32.NtQueryDirectoryFile(
this,
IntPtr.Zero,
null,
IntPtr.Zero,
out isb,
data,
data.Size,
FileInformationClass.FileDirectoryInformation,
false,
IntPtr.Zero,
firstTime
);
if (status == NtStatus.BufferOverflow)
data.Resize(data.Size * 2);
else
break;
}
// If we don't have any entries to read, exit.
if (status == NtStatus.NoMoreFiles)
break;
// Handle any errors.
if (status >= NtStatus.Error)
Win32.ThrowLastError(status);
// Read the list of files we got in this batch.
int i = 0;
while (true)
{
FileDirectoryInformation info = data.ReadStruct<FileDirectoryInformation>(i, 0);
string name = data.ReadUnicodeString(
i + FileDirectoryInformation.FileNameOffset,
info.FileNameLength / 2
);
callback(new FileEntry(
name,
info.FileIndex,
Utils.GetDateTimeFromLongTime(info.CreationTime),
Utils.GetDateTimeFromLongTime(info.LastAccessTime),
Utils.GetDateTimeFromLongTime(info.LastWriteTime),
Utils.GetDateTimeFromLongTime(info.ChangeTime),
info.EndOfFile,
info.AllocationSize,
info.FileAttributes
));
if (info.NextEntryOffset == 0)
break;
else
i += info.NextEntryOffset;
}
firstTime = false;
// Go back and get another batch of file entries.
}
}
}
public FileBasicInformation GetBasicInformation()
{
return this.QueryStruct<FileBasicInformation>(FileInformationClass.FileBasicInformation);
}
public string GetFileName()
{
NtStatus status;
IoStatusBlock isb;
using (var data = new MemoryAlloc(0x1000))
{
if ((status = Win32.NtQueryInformationFile(
this,
out isb,
data,
data.Size,
FileInformationClass.FileNameInformation
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
FileNameInformation info = data.ReadStruct<FileNameInformation>();
return Marshal.PtrToStringUni(
data.Memory.Increment(Marshal.OffsetOf(typeof(FileNameInformation), "FileName")),
info.FileNameLength / 2
);
}
}
public FileEntry[] GetFiles()
{
List<FileEntry> files = new List<FileEntry>();
this.EnumFiles((file) =>
{
files.Add(file);
return true;
});
return files.ToArray();
}
public long GetSize()
{
return this.GetStandardInformation().EndOfFile;
}
public FileStandardInformation GetStandardInformation()
{
return this.QueryStruct<FileStandardInformation>(FileInformationClass.FileStandardInformation);
}
public string GetVolumeFsName()
{
NtStatus status;
IoStatusBlock isb;
using (var data = new MemoryAlloc(0x200))
{
if ((status = Win32.NtQueryVolumeInformationFile(
this,
out isb,
data,
data.Size,
FsInformationClass.FileFsAttributeInformation
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
FileFsAttributeInformation info = data.ReadStruct<FileFsAttributeInformation>();
return Marshal.PtrToStringUni(
data.Memory.Increment(Marshal.OffsetOf(typeof(FileFsAttributeInformation), "FileSystemName")),
info.FileSystemNameLength / 2
);
}
}
public string GetVolumeLabel()
{
NtStatus status;
IoStatusBlock isb;
using (var data = new MemoryAlloc(0x200))
{
if ((status = Win32.NtQueryVolumeInformationFile(
this,
out isb,
data,
data.Size,
FsInformationClass.FileFsVolumeInformation
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
FileFsVolumeInformation info = data.ReadStruct<FileFsVolumeInformation>();
return Marshal.PtrToStringUni(
data.Memory.Increment(Marshal.OffsetOf(typeof(FileFsVolumeInformation), "VolumeLabel")),
info.VolumeLabelLength / 2
);
}
}
/// <summary>
/// Sends an I/O control message to the device's associated driver.
/// </summary>
/// <param name="controlCode">The device-specific control code.</param>
/// <param name="inBuffer">The input.</param>
/// <param name="outBuffer">The output buffer.</param>
/// <returns>The bytes returned in the output buffer.</returns>
public unsafe int IoControl(uint controlCode, byte[] inBuffer, byte[] outBuffer)
{
byte[] inArr = inBuffer;
int inLen = inArr != null ? inBuffer.Length : 0;
byte[] outArr = outBuffer;
int outLen = outArr != null ? outBuffer.Length : 0;
fixed (byte* inArrPtr = inArr)
{
fixed (byte* outArrPtr = outArr)
{
return this.IoControl(controlCode, inArrPtr, inLen, outArrPtr, outLen);
}
}
}
public unsafe int IoControl(uint controlCode,
byte* inBuffer, int inBufferLength,
byte[] outBuffer)
{
int outLen = outBuffer != null ? outBuffer.Length : 0;
fixed (byte* outBufferPtr = outBuffer)
{
return this.IoControl(controlCode, inBuffer, inBufferLength, outBufferPtr, outLen);
}
}
public unsafe int IoControl(uint controlCode,
byte* inBuffer, int inBufferLength,
byte* outBuffer, int outBufferLength)
{
byte* dummy = stackalloc byte[0];
int inLen = inBuffer != null ? inBufferLength : 0;
int outLen = outBuffer != null ? outBufferLength : 0;
if (inBuffer == null)
inBuffer = dummy;
if (outBuffer == null)
outBuffer = dummy;
NtStatus status;
IoStatusBlock isb;
// The reason I'm using NtDeviceIoControlFile is because DeviceIoControl
// converts the NTSTATUS to a Win32 error, and sometimes I need
// the actual NTSTATUS value.
if ((status = Win32.NtDeviceIoControlFile(
this,
IntPtr.Zero,
IntPtr.Zero,
IntPtr.Zero,
out isb,
(int)controlCode,
inBuffer,
inLen,
outBuffer,
outLen
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
// Not a good idea, but...
if (isb.Status >= NtStatus.Error)
Win32.ThrowLastError(isb.Status);
// Information contains the return length.
return isb.Information.ToInt32();
}
private T QueryStruct<T>(FileInformationClass infoClass)
where T : struct
{
NtStatus status;
IoStatusBlock isb;
using (var data = new MemoryAlloc(Marshal.SizeOf(typeof(T))))
{
if ((status = Win32.NtQueryInformationFile(
this,
out isb,
data,
data.Size,
infoClass
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
return data.ReadStruct<T>();
}
}
/// <summary>
/// Reads data from the file.
/// </summary>
/// <param name="length">The length to read.</param>
/// <returns>The read data.</returns>
public byte[] Read(int length)
{
byte[] buffer = new byte[length];
this.Read(buffer);
return buffer;
}
/// <summary>
/// Reads data from the file.
/// </summary>
/// <param name="buffer">The buffer to store the data in.</param>
/// <returns>The number of bytes read from the file.</returns>
public int Read(byte[] buffer)
{
unsafe
{
fixed (byte* bufferPtr = buffer)
{
return this.Read(bufferPtr, buffer.Length);
}
}
}
public unsafe int Read(void* buffer, int length)
{
NtStatus status;
IoStatusBlock isb;
if ((status = Win32.NtReadFile(
this,
IntPtr.Zero,
null,
IntPtr.Zero,
out isb,
new IntPtr(buffer),
length,
IntPtr.Zero,
IntPtr.Zero
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
return isb.Information.ToInt32();
}
public void SetIoCompletion(IoCompletionHandle ioCompletionHandle, IntPtr keyContext)
{
FileCompletionInformation info = new FileCompletionInformation();
info.Port = ioCompletionHandle;
info.Key = keyContext;
this.SetStruct<FileCompletionInformation>(FileInformationClass.FileCompletionInformation, info);
}
private void SetStruct<T>(FileInformationClass infoClass, T info)
where T : struct
{
NtStatus status;
IoStatusBlock isb;
using (var data = new MemoryAlloc(Marshal.SizeOf(typeof(T))))
{
data.WriteStruct<T>(info);
if ((status = Win32.NtSetInformationFile(
this,
out isb,
data,
data.Size,
infoClass
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
}
}
/// <summary>
/// Writes data to the file.
/// </summary>
/// <param name="buffer">The data.</param>
/// <returns>The number of bytes written to the file.</returns>
public int Write(byte[] buffer)
{
unsafe
{
fixed (byte* bufferPtr = buffer)
{
return this.Write(bufferPtr, buffer.Length);
}
}
}
/// <summary>
/// Writes data to the file.
/// </summary>
/// <param name="buffer">The data.</param>
/// <param name="length">The number of bytes to write.</param>
/// <returns>The number of bytes written to the file.</returns>
public unsafe int Write(void* buffer, int length)
{
NtStatus status;
IoStatusBlock isb;
if ((status = Win32.NtWriteFile(
this,
IntPtr.Zero,
null,
IntPtr.Zero,
out isb,
new IntPtr(buffer),
length,
IntPtr.Zero,
IntPtr.Zero
)) >= NtStatus.Error)
Win32.ThrowLastError(status);
return isb.Information.ToInt32();
}
}
public sealed class AsyncIoContext : BaseObject, ISynchronizable
{
private EventHandle _eventHandle;
private FileHandle _fileHandle;
private MemoryAlloc _isb;
private bool _canceled = false;
private bool _completedSynchronously = false;
private List<BaseObject> _keepAliveList = new List<BaseObject>();
private object _tag;
public AsyncIoContext(FileHandle fileHandle)
{
_eventHandle = EventHandle.Create(EventAccess.All, EventType.NotificationEvent, false);
_fileHandle = fileHandle;
_isb = new MemoryAlloc(Marshal.SizeOf(typeof(IoStatusBlock)));
_fileHandle.Reference();
}
protected override void DisposeObject(bool disposing)
{
if (!this.Completed)
{
throw new InvalidOperationException(
"An attempt was made to dispose an asynchronous I/O context object " +
"before the I/O operation has finished."
);
}
this.ClearKeepAlive();
if (_eventHandle != null)
_eventHandle.Dispose();
if (_fileHandle != null)
_fileHandle.Dereference();
if (_isb != null)
_isb.Dispose();
}
public bool Canceled
{
get { return _canceled; }
}
public bool Completed
{
get { return _eventHandle.GetBasicInformation().EventState != 0; }
}
public bool CompletedSynchronously
{
get { return _completedSynchronously; }
internal set { _completedSynchronously = value; }
}
internal EventHandle EventHandle
{
get { return _eventHandle; }
}
public FileHandle FileHandle
{
get { return _fileHandle; }
}
public IoStatusBlock Status
{
get
{
if (!this.Completed)
throw new InvalidOperationException("The I/O operation has not yet completed.");
return _isb.ReadStruct<IoStatusBlock>();
}
}
internal MemoryRegion StatusMemory
{
get { return _isb; }
}
public object Tag
{
get { return _tag; }
set { _tag = value; }
}
public void Cancel()
{
_fileHandle.CancelIo(_isb);
_canceled = true;
_eventHandle.Set();
this.ClearKeepAlive();
}
private void ClearKeepAlive()
{
foreach (var obj in _keepAliveList)
obj.Dereference();
_keepAliveList.Clear();
}
internal void KeepAlive(BaseObject obj)
{
_keepAliveList.Add(obj);
obj.Reference();
}
#region ISynchronizable Members
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public IntPtr Handle
{
get { return _eventHandle.Handle; }
}
public NtStatus Wait()
{
return _eventHandle.Wait();
}
public NtStatus Wait(bool alertable)
{
return _eventHandle.Wait(alertable);
}
public NtStatus Wait(bool alertable, long timeout)
{
return _eventHandle.Wait(alertable, timeout);
}
#endregion
}
public class FileEntry
{
public FileEntry(
string name,
int index,
DateTime creationTime,
DateTime lastAccessTime,
DateTime lastWriteTime,
DateTime changeTime,
long size,
long allocationSize,
int attributes
)
{
this.Name = name;
this.Index = index;
this.CreationTime = creationTime;
this.LastAccessTime = lastAccessTime;
this.LastWriteTime = lastWriteTime;
this.ChangeTime = changeTime;
this.Size = size;
this.AllocationSize = allocationSize;
this.Attributes = attributes;
}
public string Name { get; private set; }
public int Index { get; private set; }
public DateTime CreationTime { get; private set; }
public DateTime LastAccessTime { get; private set; }
public DateTime LastWriteTime { get; private set; }
public DateTime ChangeTime { get; private set; }
public long Size { get; private set; }
public long AllocationSize { get; private set; }
public int Attributes { get; private set; }
}
}