Commit Graph

220 Commits

Author SHA1 Message Date
Eidolon 883bf082b9 Make Lua::load load binary chunks when unsafe 2020-07-27 03:37:38 -05:00
Alex Orlenko 4265250cfd 0.4.1 release
Fix docs.rs build features
Update Cargo.toml description
2020-06-08 14:08:07 +01:00
Alex Orlenko efcaef3db7 Enable hooks support for LuaJIT 2020-06-07 20:38:19 +01:00
Alex Orlenko 0a13a9631d Fix LuaJIT 2.1 libraries loading 2020-06-07 20:38:19 +01:00
Alex Orlenko 3d42bc4ca6 Refactor main_state handling
Don't allow to set hook if main_state is not available
Remove Lua 5.1 dirty hack
2020-06-07 20:38:19 +01:00
Alex Orlenko d5c22d989a Dirty hack to get lua 5.1 main state 2020-06-06 16:07:16 +01:00
Alex Orlenko c3822219e0 Add hooks support (based on rlua v0.17 implementation)
This feature works on lua54, lua53, lua52 and lua51 only.
LuaJIT is unstable.
2020-06-06 16:07:16 +01:00
Alex Orlenko f6da437d8b Update docs 2020-06-06 16:07:16 +01:00
Alex Orlenko 2fd6757f39 Add LuaJIT 2.0.5 stable support 2020-06-06 16:07:16 +01:00
Alex Orlenko 687ecc9247 Update documentation 2020-05-15 01:48:57 +01:00
Alex Orlenko 9f2d598517 Add clippy check and fix clippy warnings 2020-05-15 01:48:56 +01:00
Alex Orlenko 5a9a308790 Provide safe and unsafe Lua modes:
- In safe mode Lua would not have ability to load C code via `require` or `package.loadlib`
- Unsafe mode allows everything.
2020-05-12 02:14:48 +01:00
Alex Orlenko 1b2b94c808 Use Rust allocator for new Lua states that allows to set memory limit 2020-05-12 02:14:48 +01:00
Alex Orlenko 539b569ff4 Add Lua 5.4 (rc2) support 2020-05-11 02:43:34 +01:00
Alex Orlenko d366ce0dd4 Scope support (including async) 2020-05-11 02:43:34 +01:00
Alex Orlenko 2bd5c2f6ca Hide Lua "Send" capability under the optional "send" feature flag 2020-05-11 02:43:34 +01:00
Alex Orlenko 7b0e4b4280 Add Send capability to Lua 2020-05-11 02:43:34 +01:00
Alex Orlenko 6e2bb73cff Bind Futures lifetimes to 'lua rather than 'static.
Fix async examples.
2020-05-11 02:43:34 +01:00
Alex Orlenko 7efcee853d Don't allow 'callback outlive 'lua 2020-05-11 02:43:33 +01:00
Alex Orlenko bda399a5b4 Get yield function in the moment of async callback creation.
This is usefull to temporary override `coroutine.yield` prior to create_async_callback()
and then restore to original value.
2020-04-28 14:29:36 +01:00
Alex Orlenko c826798a6d Minor refactor 2020-04-19 16:51:35 +01:00
Alex Orlenko 222f4df668 Add family of call_async function
Update documentation
Move async tests to a separate file
2020-04-18 21:26:12 +01:00
Alex Orlenko 47e8a80c1c v0.3.0-alpha.1 with async support
Squashed commit of the async branch.
2020-04-17 22:39:50 +01:00
Alex Orlenko 42b33849e1 Add support of loading a specified set of standard libraries 2019-12-26 23:04:21 +00:00
Alex Orlenko fd17a01456 Add Lua 5.2 support 2019-11-30 00:58:41 +00:00
Alex Orlenko ae677b0918 Move lua 5.1 support under new "lua51" feature 2019-11-04 22:23:15 +00:00
Alex Orlenko 6874c2e004 Fix examples and docs 2019-11-04 22:23:15 +00:00
Alex Orlenko 85607d8bfc Impl Drop for Lua 2019-10-17 17:05:42 +01:00
Alex Orlenko ec08a76a41 Don't store extra data in the lua_State extra space 2019-10-17 17:05:42 +01:00
Alex Orlenko c4fd7a9faf Lua 5.1 support 2019-10-17 17:05:42 +01:00
Alex Orlenko 224ed8ff52 Add mlua_derive proc macro module 2019-10-02 22:12:27 +01:00
Alex Orlenko cb109f6e36 Rename to mlua 2019-10-01 16:11:12 +01:00
Alex Orlenko 78480b5f31 Use main state to store extra data and auxiliary registries 2019-09-30 22:14:58 +01:00
Alex Orlenko 0c230a3037 Allow to catch rust panics via pcall 2019-09-29 12:56:06 +01:00
Alex Orlenko b23ee6a162 cargo fmt 2019-09-29 12:56:03 +01:00
Alex Orlenko affa85feb0 Backport changes from rlua 0.16 (master branch) 2019-09-29 12:53:13 +01:00
Alex Orlenko 47a8ac2b05 Allow only init Lua from an exiting state 2019-09-26 19:17:51 +01:00
kyren 65d8ad2f86 Allow non-utf8 Lua source in load / exec / eval 2018-10-01 06:00:21 -04:00
kyren 167184ae76 Allow arbitrary [u8] Lua strings 2018-09-30 15:42:04 -04:00
kyren 58ce05ff9a Improve the situation with numerical conversion
This is a somewhat involved change with two breaking API changes:

1) Lua::coerce_xxx methods now return Option (this is easier and faster than
dealing with Result)
2) rlua numeric conversions now allow more loss of precision
conversions (e.g. 1.5f32 to 1i32)

The logic for the first breaking change is that mostly the coerce methods are
probably used internally, and they make sense as low-level fallible casts and
are now used as such, and there's no reason to confuse things with a Result with
a large error type and force the user to match on the error which will hopefully
only be FromLuaConversionError anyway.

The logic for the second change is that it matches the behavior of
num_traits::cast, and is more consistent in that *some* loss of precision
conversions were previously allowed (e.g. f64 to f32).

The problem is that now, Lua::coerce_integer and Lua::unpack::<i64> have
different behavior when given, for example, the number 1.5.  I still think this
is the best option, though, because the Lua::coerce_xxx methods represent how
Lua works internally and the standard C API cast functions that Lua provides,
and the ToLua / FromLua code represents the most common form of fallible Rust
numeric conversion.

I could revert this change and turn `Lua::eval::<i64>("1.5", None)` back into an
error, but it seems inconsistent to allow f64 -> f32 loss of precision but not
f64 -> i64 loss of precision.
2018-09-26 21:01:54 -04:00
kyren add547b356 comment terminology... fix? 2018-09-04 19:09:09 -04:00
kyren 703601e348 code re-org have slightly less pub(crate) items 2018-09-04 19:05:21 -04:00
kyren 30a94c4dec Comment updates that I really hope are correct
Tried to explain the rationale for safety around callbacks in Lua and Scope a
bit better, because every time I don't look at this for a while I forget my
reasoning.  I'm not always so great at using the right terminology, so to
whoever reads this, if I got this wrong please tell me.
2018-09-04 17:36:06 -04:00
kyren bd00af2bac Initial design for non-'static scoped userdata
Uses the same UserData trait, and should at least in theory support everything
that 'static UserData does, except that any functions added that rely on
AnyUserData are pretty much useless.

Probably pretty slow and I'm not sure how to make it dramatically faster, which
is a shame because generally when you need non'-static userdata you might be
creating it kind of a lot (if it was long-lived, it would probably be 'static).

Haven't added tests yet, will do that next.
2018-09-04 03:40:13 -04:00
kyren 37165a8201 Don't leak userdata if the metatable creation errors or panics 2018-09-04 03:38:22 -04:00
kyren 2e1bdb64c0 format with up-to-date rustfmt 2018-08-05 09:51:39 -04:00
kyren e6688e1db2 very small doc fixes 2018-08-05 09:51:32 -04:00
kyren 71f3dd50a1 New approach for ref types, use an auxillary thread stack
Vastly simpler and less magical than using a fixed size magical section of the
active stack, and seems to be no slower.  The only real downside is that
it *seems* extremely extremely hacky (and to be fair, it is).
2018-03-28 01:09:51 -04:00
kyren 8b9ab3d031 Small renames and comments to better communicate the intention of stack checking functions 2018-03-19 17:42:10 -04:00
kyren a05f0d5cd0 Where possible, don't call to_lua / from_lua / to_lua_multi / from_lua_multi callbacks during Lua stack manipulation
This should protect against being able to trigger a stack assert in Lua.  Lua
and associated types shoul be able to assume that LUA_MINSTACK stack slots are
available on any user entry point.  In the future, we could turn check_stack
into something that only checked the Lua stack when debug_assertions is true.
2018-03-19 15:16:40 -04:00