Commit Graph

23 Commits

Author SHA1 Message Date
Alex Orlenko cd56f92a7f Update Luau definitions in mlua-sys to 0.700 2025-11-16 23:12:06 +00:00
Alex Orlenko f2fd010c5f Add missing lua_remove when discovering function name 2025-10-28 16:04:24 +00:00
Alex Orlenko 0619f264de Add Lua::traceback function to generate stack traces at different levels
This is similar to `debug.traceback`, through does not require debug module.
Close #652
2025-10-28 14:49:22 +00:00
Alex Orlenko ddd44bdd36 Add LUA_LOADED_TABLE constant (Luau) 2025-10-27 20:57:56 +00:00
Alex Orlenko b1c69d3005 Use to_bits comparison to check if a float value can be represented as an integer losslessly.
This allows to simplify the code while still maintaining "negative zeros" edge case.
Thanks @JasonHise for the suggestion.
2025-07-25 21:25:08 +01:00
Alex Orlenko 815d1bd7c9 Better handling negative zeros to match Lua 5.3+ behavior
In Lua 5.3+ the function `lua_isinteger` returns "false" for -0.0 numbers.
In earlier Lua versions we should follow the same behavior to avoid losing the sign when converting to Integer.
Close #618
2025-07-25 14:32:47 +01:00
Alex Orlenko 727096dd3b Handle OOM error during luau_load (Luau >= 0.679) 2025-06-23 23:22:36 +01:00
Alex Orlenko 8b7a85076a mlua-sys: Prepare to 2024 edition 2025-05-06 15:47:14 +01:00
Alex Orlenko 12e61e01f6 Restrict access to Luau VM from UserData destructors.
It's unsafe to make almost any Lua calls when userdata destructor is running.
This can cause recursive GC run and crash.
See https://github.com/luau-lang/luau/pull/510 for some details.
2025-04-05 10:31:39 +01:00
Alex Orlenko 53ff494ab9 Prepare for custom (Luau) userdata destructors.
We need to add logic later to prevent calling any Lua functions when UserData destructor is running.
2025-04-04 16:36:06 +01:00
Alex Orlenko 95c623e94d Use c string literal where appropriate 2025-03-21 15:57:15 +00:00
Alex Orlenko 1ebb4b468a Support 52-bit integers for Luau
Simply to float conversion (it actually never fails or goes out of range)
2025-03-13 16:18:44 +00:00
Alex Orlenko e706ae4fcb Remove Roblox from references to Luau
Closes #537
2025-02-24 19:03:36 +00:00
Alex Orlenko cdd6a99136 Support Thread::resume_error call (Luau)
This method uses Luau-specific C API extension `lua_resumerror`
that allow to throw an error immediately when resuming a thead.
Closes #500 #513
2025-01-28 22:57:26 +00:00
Alex Orlenko 7a3f19b857 Ensure that buffer with Luau compiled code is always freed 2024-11-29 13:36:51 +00:00
Alex Orlenko 3088516851 Update luaL_checkstack messages 2024-09-22 17:33:28 +01:00
Alex Orlenko ecc09c4387 Add luaL_loadbufferenv helper to all Lua versions 2024-08-25 17:29:58 +01:00
bjcscat 7bfd32750d Change chunk env to use luau's load env parameter (#442) 2024-08-25 16:50:41 +01:00
Alex Orlenko b4892c228c Add rustfmt.toml 2024-07-31 13:42:37 +01:00
Alex Orlenko 4daa631178 Set __type metatable field for Luau instead of __name.
Other Lua versions continue to use `__name` field.
Also make `MetaMethod` enum non-exhaustive (and add `Type` variant)
Closes #295
2023-07-26 21:43:26 +01:00
Alex Orlenko 6fb65a8fbe Fix loading luau code starting with \t 2023-07-22 18:44:44 +01:00
Alex Orlenko 4306e6e978 Add Value::to_string() method similar to luaL_tolstring.
It uses `__tostring` metamethod if set.
Closes #279
2023-05-27 01:29:08 +01:00
Alex Orlenko 15dc0e9f23 Move ffi module into mlua-sys crate 2023-04-12 23:23:34 +01:00