Alex Orlenko
cd56f92a7f
Update Luau definitions in mlua-sys to 0.700
2025-11-16 23:12:06 +00:00
Alex Orlenko
f2fd010c5f
Add missing lua_remove when discovering function name
2025-10-28 16:04:24 +00:00
Alex Orlenko
0619f264de
Add Lua::traceback function to generate stack traces at different levels
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This is similar to `debug.traceback`, through does not require debug module.
Close #652
2025-10-28 14:49:22 +00:00
Alex Orlenko
ddd44bdd36
Add LUA_LOADED_TABLE constant (Luau)
2025-10-27 20:57:56 +00:00
Alex Orlenko
b1c69d3005
Use to_bits comparison to check if a float value can be represented as an integer losslessly.
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This allows to simplify the code while still maintaining "negative zeros" edge case.
Thanks @JasonHise for the suggestion.
2025-07-25 21:25:08 +01:00
Alex Orlenko
815d1bd7c9
Better handling negative zeros to match Lua 5.3+ behavior
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In Lua 5.3+ the function `lua_isinteger` returns "false" for -0.0 numbers.
In earlier Lua versions we should follow the same behavior to avoid losing the sign when converting to Integer.
Close #618
2025-07-25 14:32:47 +01:00
Alex Orlenko
727096dd3b
Handle OOM error during luau_load (Luau >= 0.679)
2025-06-23 23:22:36 +01:00
Alex Orlenko
8b7a85076a
mlua-sys: Prepare to 2024 edition
2025-05-06 15:47:14 +01:00
Alex Orlenko
12e61e01f6
Restrict access to Luau VM from UserData destructors.
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It's unsafe to make almost any Lua calls when userdata destructor is running.
This can cause recursive GC run and crash.
See https://github.com/luau-lang/luau/pull/510 for some details.
2025-04-05 10:31:39 +01:00
Alex Orlenko
53ff494ab9
Prepare for custom (Luau) userdata destructors.
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We need to add logic later to prevent calling any Lua functions when UserData destructor is running.
2025-04-04 16:36:06 +01:00
Alex Orlenko
95c623e94d
Use c string literal where appropriate
2025-03-21 15:57:15 +00:00
Alex Orlenko
1ebb4b468a
Support 52-bit integers for Luau
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Simply to float conversion (it actually never fails or goes out of range)
2025-03-13 16:18:44 +00:00
Alex Orlenko
e706ae4fcb
Remove Roblox from references to Luau
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Closes #537
2025-02-24 19:03:36 +00:00
Alex Orlenko
cdd6a99136
Support Thread::resume_error call (Luau)
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This method uses Luau-specific C API extension `lua_resumerror`
that allow to throw an error immediately when resuming a thead.
Closes #500 #513
2025-01-28 22:57:26 +00:00
Alex Orlenko
7a3f19b857
Ensure that buffer with Luau compiled code is always freed
2024-11-29 13:36:51 +00:00
Alex Orlenko
3088516851
Update luaL_checkstack messages
2024-09-22 17:33:28 +01:00
Alex Orlenko
ecc09c4387
Add luaL_loadbufferenv helper to all Lua versions
2024-08-25 17:29:58 +01:00
bjcscat
7bfd32750d
Change chunk env to use luau's load env parameter ( #442 )
2024-08-25 16:50:41 +01:00
Alex Orlenko
b4892c228c
Add rustfmt.toml
2024-07-31 13:42:37 +01:00
Alex Orlenko
4daa631178
Set __type metatable field for Luau instead of __name.
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Other Lua versions continue to use `__name` field.
Also make `MetaMethod` enum non-exhaustive (and add `Type` variant)
Closes #295
2023-07-26 21:43:26 +01:00
Alex Orlenko
6fb65a8fbe
Fix loading luau code starting with \t
2023-07-22 18:44:44 +01:00
Alex Orlenko
4306e6e978
Add Value::to_string() method similar to luaL_tolstring.
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It uses `__tostring` metamethod if set.
Closes #279
2023-05-27 01:29:08 +01:00
Alex Orlenko
15dc0e9f23
Move ffi module into mlua-sys crate
2023-04-12 23:23:34 +01:00